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Round Worlds // Wishlistjohn viperDec 23, 1999, 8:51pm
I wish the worlds were "sphereical"
As you know, you can walk past the end of the world but you can't build there. I was thinking it wouldbe cool if when you got to the edge of a world it would show you the other side. For example, if you walked straight east you would end up all the way on the west side. If ya do this roland, please don't put it in the AW 3.0... wait till AW 3.1 because we don't wanna wait longer than required :-) P.S.: Merry X-mas to all -- John Viper (A.K.A.: Jeffrey W. Tickle) http://www.crosswinds.net/~ticklejw/ <- Ultra page of stuff (IE4+ req'd) MAKE MONEY JUST FOR BROWSING THE INTERNET!!!!! http://www.alladvantage.com/go.asp?refid=epy950 "When I became a Starfleet Captain, I swore I would never involve myself in one of these paradoxes: the Future is the Past, the Past is the Future.. It all gives me a headache." -Kathryn Janeway mizzyDec 24, 1999, 12:27am
I'm not sure where to start here but i'll give it a go.
Are you thinking of this as a spherical world literally? If so your idea is neat although, as far as i can see, in practice unworkable. I thought of a few so far; If i teleported to a place on the other side of the equator would my av spin round as i teleported or would i arrive standing on my head?! worlds with a registry: how would you get around that? If you tried to build underground and 'dug' vertically on all 4 sides you would be encroaching your neighbors territory. You'd claim a whole square at the top which would get smaller and smaller as you reached the world's core... Imagine segments in an orange if it helps :) You also mentioned getting to the edge of a world and seeing the other side .. well how about world size upgrades? would your neighbors suddenly change? Or.. If you were unlucky enough to have built right over the edge itself, would you then own a building in two very separate parts? -Mizzy [View Quote] > I wish the worlds were "sphereical" > > As you know, you can walk past the end of the > world but you can't build there. I was thinking > it wouldbe cool if when you got to the edge of a > world it would show you the other side. For > example, if you walked straight east you would end > up all the way on the west side. > > If ya do this roland, please don't put it in the > AW 3.0... wait till AW 3.1 because we don't wanna > wait longer than required :-) > > P.S.: Merry X-mas to all > > -- > John Viper (A.K.A.: Jeffrey W. Tickle) > http://www.crosswinds.net/~ticklejw/ <- Ultra > page of stuff (IE4+ req'd) > MAKE MONEY JUST FOR BROWSING THE INTERNET!!!!! > http://www.alladvantage.com/go.asp?refid=epy950 > "When I became a Starfleet Captain, I swore I > would never involve myself in one of these > paradoxes: the Future is the Past, the Past is the > Future.. It all gives me a headache." -Kathryn > Janeway john viperDec 24, 1999, 12:43am
[View Quote]
> I'm not sure where to start here but i'll give it a go.
> Are you thinking of this as a spherical world literally? > If so your idea is neat although, as far as i can see, in practice > unworkable. > I thought of a few so far; > If i teleported to a place on the other side of the equator would my av > spin round as i teleported or would i arrive standing on my head?! > worlds with a registry: how would you get around that? If you tried to > build underground and 'dug' vertically on all 4 sides you would be > encroaching your neighbors territory. You'd claim a whole square at the > top which would get smaller and smaller as you reached the world's > core... Imagine segments in an orange if it helps :) > You also mentioned getting to the edge of a world and seeing the other > side .. well how about world size upgrades? would your neighbors > suddenly change? Or.. If you were unlucky enough to have built right > over the edge itself, would you then own a building in two very separate > parts? > -Mizzy > [View Quote] Well, no, not literally round. What I meant was when you get to the edge of the world it is like you are looking at the exact opposite side, and when you walk over the line you are at the west edge if you werre at the east edge. No, not literally round but more like a teleport thing (bump the edge and get teleported to the other side) except you could see over the line and into the W side. -- John Viper (A.K.A.: Jeffrey W. Tickle) http://www.crosswinds.net/~ticklejw/ <- Ultra page of stuff (IE4+ req'd) MAKE MONEY JUST FOR BROWSING THE INTERNET!!!!! http://www.alladvantage.com/go.asp?refid=epy950 "When I became a Starfleet Captain, I swore I would never involve myself in one of these paradoxes: the Future is the Past, the Past is the Future.. It all gives me a headache." -Kathryn Janeway sgt noodleDec 24, 1999, 4:48am
Imagine walking into a 2 door room from the same room
[View Quote] > I'm not sure where to start here but i'll give it a go. > Are you thinking of this as a spherical world literally? > If so your idea is neat although, as far as i can see, in practice > unworkable. > I thought of a few so far; > If i teleported to a place on the other side of the equator would my av > spin round as i teleported or would i arrive standing on my head?! > worlds with a registry: how would you get around that? If you tried to > build underground and 'dug' vertically on all 4 sides you would be > encroaching your neighbors territory. You'd claim a whole square at the > top which would get smaller and smaller as you reached the world's > core... Imagine segments in an orange if it helps :) > You also mentioned getting to the edge of a world and seeing the other > side .. well how about world size upgrades? would your neighbors > suddenly change? Or.. If you were unlucky enough to have built right > over the edge itself, would you then own a building in two very separate > parts? > -Mizzy > [View Quote] challagarDec 24, 1999, 5:36am
You mean sorta like in the original "Land of the Lost" television series
where Marshall, Will, and Holly were on a mountain peak and were looking across a valley at themselves looking across a valley at themselves looking across a valley at themselves....hehe, well you get the point :-) Gotta hand it to the original "Land of the Lost"...they sure did have some imaginative writers, unlike the new series that didn't last but about a season. It would be cool if someone made a world based on "The Land of The Lost." -- ----------------------------------------------------- Click here for Free Video!! http://www.gohip.com/freevideo/ [View Quote] john viperDec 24, 1999, 6:11am
[View Quote]
> You mean sorta like in the original "Land of the Lost" television series
> where Marshall, Will, and Holly were on a mountain peak and were looking > across a valley at themselves looking across a valley at themselves looking > across a valley at themselves....hehe, well you get the point :-) > > Gotta hand it to the original "Land of the Lost"...they sure did have some > imaginative writers, unlike the new series that didn't last but about a > season. > > It would be cool if someone made a world based on "The Land of The Lost." > > -- > ----------------------------------------------------- > Click here for Free Video!! > http://www.gohip.com/freevideo/ > [View Quote] Yes that is it exactly! Or better yet... when a mirror is in front of and behind you and you look into one of them... except that in AW there is a visibility thing so it wouldnt go on 4ever... -- John Viper (A.K.A.: Jeffrey W. Tickle) http://www.crosswinds.net/~ticklejw/ <- Ultra page of stuff (IE4+ req'd) MAKE MONEY JUST FOR BROWSING THE INTERNET!!!!! http://www.alladvantage.com/go.asp?refid=epy950 "When I became a Starfleet Captain, I swore I would never involve myself in one of these paradoxes: the Future is the Past, the Past is the Future.. It all gives me a headache." -Kathryn Janeway |