why??? (Wishlist)

why??? // Wishlist

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dude

Feb 15, 1999, 1:34am
Why can't AW be rescripted or whatever so that the limit on the ammount of
verts in an object can be raised from 64 to maintain proper collision
detection?
128 sure would be nice for a change :)

=?iso-8859-1?q?eep=b2?=

Feb 15, 1999, 1:48am
Cuz AW would get even MORE slower trying to calculate that collision detection.

On a related note, why can't avatar collision detection be based on the avatar's bound box instead of a 1m x avatar height (although no smaller than 1m) x 1m oblong box? Avatars smaller than 1m cubed are screwed. My rat in Utah/Hole worlds looks silly stopping ~1m when bumping things. And my empty clump avatar shouldn't even HAVE collision detection since it doesn't really exist! Sheesh...

[View Quote] > Why can't AW be rescripted or whatever so that the limit on the ammount of
> verts in an object can be raised from 64 to maintain proper collision
> detection?
> 128 sure would be nice for a change :)

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