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Re: Hey, I'm used to the 3-D Environment enough now, how about a verticle rotation? (Wishlist)
Re: Hey, I'm used to the 3-D Environment enough now, how about a verticle rotation? // Wishlistscott d. millerSep 4, 1998, 2:25am
The way I understand the limitations is that it is far more fundamental
that just cracks, etc. There is of course the limitation of the browser's build interface; but the browser could be easily enough upgraded to allow horizontal rotations. The server is also limited. The limitations of the server go far beyond just being able to add two more rotation coefficients: They go to the object registry and how building inspector can tell if you are encroaching on another's property. For each object in the registry there is an object name and some numbers two of the numbers length and width of the object along the ground. The server uses these numbers to calculate encroachment between users properties. Why this registry model WILL NOT WORK with total 3D rotation: Lets assume you are placing a 8m high column. This object will have a base of 3m x 3m in the registry, but if you rotate it to horizontal it will now have a base of 3m x 8m. In between rotations will give other values. I think (from what I've read) that COF does not want to go to a server model that will require lots of processing power. Bummer, huh? ScottyDM -- Please send all SPAMS, FLAMES, and CONSPIRACY THEORIES to scottydm at cwia.com Send all other IMPORTANT CORRESPONDENCE to scottydm at codenet.net ___ /////\\ Digitally Enhanced Portrait of: {|-0-0-|} Scott D. Miller, | % | Silicon Mercenary \===/ Freelance Chip Designer always #5 FOO = ~FOO; // the sound of a beating heart |