Re: Hey, I'm used to the 3-D Environment enough now, how about a verticle rotation? (Wishlist)

Re: Hey, I'm used to the 3-D Environment enough now, how about a verticle rotation? // Wishlist

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scott d. miller

Sep 4, 1998, 2:25am
The way I understand the limitations is that it is far more fundamental
that just cracks, etc.

There is of course the limitation of the browser's build interface; but
the browser could be easily enough upgraded to allow horizontal
rotations.

The server is also limited. The limitations of the server go far beyond
just being able to add two more rotation coefficients: They go to the
object registry and how building inspector can tell if you are
encroaching on another's property. For each object in the registry there
is an object name and some numbers two of the numbers length and width
of the object along the ground. The server uses these numbers to
calculate encroachment between users properties.

Why this registry model WILL NOT WORK with total 3D rotation: Lets
assume you are placing a 8m high column. This object will have a base of
3m x 3m in the registry, but if you rotate it to horizontal it will now
have a base of 3m x 8m. In between rotations will give other values. I
think (from what I've read) that COF does not want to go to a server
model that will require lots of processing power.

Bummer, huh?

ScottyDM

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