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Is this where i can ask about having a texture modified too? ... (Wishlist)
Is this where i can ask about having a texture modified too? ... // WishlistvioletJul 17, 1998, 10:02am
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------=_NextPart_000_0148_01BDB159.2ED41AA0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I love the color purple. (as you may be able to tell by the name i = chose) hehehe I was wondering if like flower8.rwx could maybe one day be = changed to also have a variation on the color to purple for AW. There's = no purple flowers at all in AW. The ones there are very nice and i use = them alot but it seems that every color of flowers in real life are = represented in the flowers of AW but no purple =3D( Just a wish. Not = really thinking of only myself. I've heard other ppl say they love = purple too and wish there was purple flowers in AW. Anyway if this is = the place to ask..please may i one day see a purple flower in aw? =3D)) = PS: i did the variation on flower8.rwx for my own world and it was easy = to do using paint shop pro. I just changed the contrast i think and then = played with the color balance. =3D) ------=_NextPart_000_0148_01BDB159.2ED41AA0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <HTML> <HEAD> <META content=3Dtext/html;charset=3Diso-8859-1 = http-equiv=3DContent-Type> <META content=3D'"MSHTML 4.71.1712.3"' name=3DGENERATOR> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT color=3D#000000 size=3D2>I love the color purple. (as you may = be able to=20 tell by the name i chose) hehehe I was wondering if like flower8.rwx = could maybe=20 one day be changed to also have a variation on the color to purple for = AW.=20 There's no purple flowers at all in AW. The ones there are very nice and = i use=20 them alot but it seems that every color of flowers in real life are = represented=20 in the flowers of AW but no purple =3D( Just a wish. Not really = thinking of=20 only myself. I've heard other ppl say they love purple too and wish = there was=20 purple flowers in AW. Anyway if this is the place to ask..please may i = one day=20 see a purple flower in aw? =3D)) PS: i did the variation on = flower8.rwx for=20 my own world and it was easy to do using paint shop pro. I just changed = the=20 contrast i think and then played with the color balance.=20 =3D)</FONT></DIV></BODY></HTML> ------=_NextPart_000_0148_01BDB159.2ED41AA0-- mrweebeeJul 17, 1998, 11:36am
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Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit i would second Ms. Violet's request. I am an attorney, and purple has always been the color most closely associated with the law (or so my first year property teacher told us). It would be nice to have purple flowers as a choice. Thank you. [View Quote] > I love the color purple. (as you may be able to tell by the name i > chose) hehehe I was wondering if like flower8.rwx could maybe one day > be changed to also have a variation on the color to purple for AW. > There's no purple flowers at all in AW. The ones there are very nice > and i use them alot but it seems that every color of flowers in real > life are represented in the flowers of AW but no purple =( Just a > wish. Not really thinking of only myself. I've heard other ppl say > they love purple too and wish there was purple flowers in AW. Anyway > if this is the place to ask..please may i one day see a purple flower > in aw? =)) PS: i did the variation on flower8.rwx for my own world > and it was easy to do using paint shop pro. I just changed the > contrast i think and then played with the color balance. =) --------------C41284BA15EA561A820743D1 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit <HTML> <BODY BGCOLOR="#FFFFFF"> i would second Ms. Violet's request. I am an attorney, and purple has always been the color most closely associated with the law (or so my first year property teacher told us). It would be nice to have purple flowers as a choice. Thank you. [View Quote] --------------C41284BA15EA561A820743D1-- edward sumerfieldJul 17, 1998, 12:19pm
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------=_NextPart_000_0061_01BDB16C.6B3BAFE0 Content-Type: text/plain; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable Couldn't you download the texture fix it yourself and then use the = picture command on an animate2.rwx object? create picture http:/yourwebsite/purple_flower8.jpg Edward Sumerfield, esumerfd at msn.com http://members.xoom.com/esumerfd [View Quote] I love the color purple. (as you may be able to tell by the = name i chose) hehehe I was wondering if like flower8.rwx could maybe one = day be changed to also have a variation on the color to purple for AW. = There's no purple flowers at all in AW. The ones there are very nice and = i use them alot but it seems that every color of flowers in real life = are represented in the flowers of AW but no purple =3D( Just a wish. = Not really thinking of only myself. I've heard other ppl say they love = purple too and wish there was purple flowers in AW. Anyway if this is = the place to ask..please may i one day see a purple flower in aw? =3D)) = PS: i did the variation on flower8.rwx for my own world and it was easy = to do using paint shop pro. I just changed the contrast i think and then = played with the color balance. =3D) =20 ------=_NextPart_000_0061_01BDB16C.6B3BAFE0 Content-Type: text/html; charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD W3 HTML//EN"> <HTML> <HEAD> <META content=3Dtext/html;charset=3Diso-8859-1 = http-equiv=3DContent-Type> <META content=3D'"MSHTML 4.72.2106.6"' name=3DGENERATOR> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT color=3D#000000 size=3D2>Couldn't you download the texture = fix it=20 yourself and then use the picture command on an animate2.rwx=20 object?</FONT></DIV> <DIV><FONT color=3D#000000 size=3D2></FONT><FONT color=3D#000000=20 size=3D2></FONT> </DIV> <DIV><FONT color=3D#000000 size=3D2> create picture=20 http:/yourwebsite/purple_flower8.jpg<BR><BR></FONT>Edward Sumerfield, <A = href=3D"mailto:esumerfd at msn.com">esumerfd at msn.com</A><BR><A=20 href=3D"http://members.xoom.com/esumerfd">http://members.xoom.com/esumerf= d</A><BR></DIV> <BLOCKQUOTE=20 style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: = 5px"> [View Quote] ------=_NextPart_000_0061_01BDB16C.6B3BAFE0-- dthknightJul 17, 1998, 3:20pm
Animates don't (or didn't) work on animate#.rwx objects. And it wouldn't
look like a regular flower anyway - would only be visible from one angle, much like a picture object - which again would work (think create animate me fw 1 1 0,picture myisp.com/~me/flo8b.jpg), but only visible from one angle. [View Quote] -- Dthknight - dthknight at earthlink.net - ICQ: 2603180 Dthknight Central: AW 1875N 2225W Home Page: http://home.earthlink.net/~dthknight/ "Anyone who has never made a mistake has never tried anything new." - Albert Einstein edward sumerfieldJul 17, 1998, 4:36pm
I agree. Animate does not work with URLs but flower8 is a fixed picture
using the flo8.jpg texture, so I don't think that that is relevant. The one sided picture is a problem though. You can put two of them back to back but you still have the problem of looking at the flower at an angle. There is the "axisalignment zorienty" (thank you Eep) in rwx that makes an object always face the viewer. I don't think there are any animate type objects that have it though. So maybe this has resolved into another wish. To allow builders the create their own textures on objects that always face the viewer can we have a set of animate??.rwx with the axisalignment zorienty line in them? Stop the presses. I just downloaded the flower8.zip to check my facts ModelBegin ClumpBegin AxisAlignment ZOrientY Vertex -.05 0 0 UV 0 1 Vertex .05 0 0 UV 1 1 Vertex .05 .1 0 UV 1 0 Vertex -.05 .1 0 UV 0 0 TextureModes null Texture flo8 mask flo8m Quad 1 2 3 4 ClumpEnd ModelEnd It already has the "AxisAlignment ZOrientY" thingy so why doesn't it always face the viewer. OK I am out of my depth now. Would someone who knows what they are talking about please take over. Edward Sumerfield, esumerfd at msn.com http://members.xoom.com/esumerfd [View Quote] dthknightJul 17, 1998, 4:59pm
Here is the deal: Flower, shrub, tree, and flame objects always face the
viewer. You can make little trees or big flowers this way, with some create animate me's. However, they don't take picture URL's - in Alpha at least, you're stuck with Alpha textures. Picture (pict#.rwx) and animate (animate#.rwx) panels face one direction all the time, so flowers on them look funny. However, they do take URL's, so you can put any picture you want on them. For Violet's wish to come true, we'd need either: 1) a new flow##.rwx object whose texture is a purple version of flower8. 2) picture objects that always face the viewer (animate with fw 1 1 0 and put any pic you want - purple flowers, orange shrubs, aquamarine trees even!) And I doubt COF are going to do #2 any time soon... after all your own textures on objects is one of the main reasons to get a world :) So #1 is the easiest :) [View Quote] -- Dthknight - dthknight at earthlink.net - ICQ: 2603180 Dthknight Central: AW 1875N 2225W Home Page: http://home.earthlink.net/~dthknight/ "Anyone who has never made a mistake has never tried anything new." - Albert Einstein paul barrowJul 17, 1998, 5:34pm
technozeusJul 21, 1998, 11:12pm
Although the Flow texture set, and the Flow object set are not on a one to
one correspondence, they would still seem to be the best sets to carry out this idea. First, and most important... Note that the Flow texture set is "very" inclomplete. Last I checked, it consisted of three files as follows: flow11.jpg flow12.jpg flow13.jpg and of course, their corresponding mask files. It should not be that hard to make color variations on the Flo texture set (which is presently used on the Flower object set) to make the first nine missing textures for the Flow set, as follows... flo1.jpg --> flow1.jpg flo2.jpg --> flow2.jpg flo3.jpg --> flow3.jpg flo4.jpg --> flow4.jpg flo5.jpg --> flow5.jpg flo6.jpg --> flow6.jpg flo7.jpg --> flow7.jpg flo8.jpg --> flow8.jpg flo9.jpg --> flow9.jpg and of course, copy the corresponding zipped mask files with no change, as follows... flo1m.zip --> flow1m.zip flo2m.zip --> flow2m.zip flo3m.zip --> flow3m.zip flo4m.zip --> flow4m.zip flo5m.zip --> flow5m.zip flo6m.zip --> flow6m.zip flo7m.zip --> flow7m.zip flo8m.zip --> flow8m.zip flo9m.zip --> flow9m.zip Then just add a Flow10 texture (flow10.jpg and it's mask) for the remaining flower, and if someone can get it uploaded (the unlikely part), then the texture set is ready to use. The revised flower8.rwx could then be created through normal building as follows: Make a flower8.rwx object and apply the following command to the Action field... create animate me flow 13 1 0 8 .... and that's it. Now, the second part would be quite optional, but would make it easier for beginners to make more flowers.. that would be to make the corresponding flow1.rwx through flow10.rwx objects, which would be designed to (by default) display the flow1 through flow10 textures. By the way.. I would like to see some purple flowers in Alpha World too. :·) TechnoZeus [View Quote] |