Thread

What do you look for in a situation report? (Bots)

What do you look for in a situation report? // Bots

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strike rapier

Oct 8, 2005, 9:15pm
Hi there,

Well, 4.1 continues to go well, and Evolution is coming along most nicely. I
am currently working on adding more report features for security and world
owners.

Foremost of these is the primary tactical report generator (TRG) which lists
everything you would most likely want to know about what is going on around
you.

Currently this includes several sections, most of which are currently right
based:

Rights of privilege
Rights granted to the privilege number that the bot is running on in the
current world

Standard rights of world
List of rights granted to everyone, regardless of privilege

List of individual rights
Shows a list of any nearby users whom have individual rights granted

Special powers list
Shows those with given public speaker, or eject rights.

Users under own:
Shows a list of users and bots under the bots privilege password

Average charted values:
Averages of avatar counts, chat link stress, and program resource usage

Merged IP values
Shows users whom have the same IP address

-------------------

However, with a 64 thousand line limit on the data output in a single
command, this leaves me pleanty of room to add more information...

So what would you like included in these reports, perhaps the list of ALL
avatars, potentially dangerous users, major world attributes?

If you can think of any reasonable ideas, the chances are I will be able to
add them to this particular report and that is always a good thing!

Look forward to hearing any ideas.

- Mark Randall

gandalf.thewhite

Oct 9, 2005, 8:39am
In my opinion it would be very handy to list world feature and rights
changes showing the exact change (for example if someone changes a home page
url on world rights or citizen rights you should log the full url it changed
to) not just saying atribute change as it does now. Then list everything by
computer ID , MAC address, IP address, Cit number (or Tourist name) and then
time and date stamp it in VRT time.

It would also be usfull if everything else going on could also be tagged
with: Computer ID , MAC address, IP address, Cit number (or Tourist name)
and then time and date stamp it in VRT time.

The reason I say this is that when you have people sharing passwords it is
not always easy to track who exactly changed somthing that should not of
been changed and then know you have the right person and be able to take the
correct action required encluding blocking them. While I appriciate there
can be issues with ip addresses and mac addresses industry standard
firewalls do use these a lot for filtering and blocking so this info would
be very handy to have.

[View Quote]

heretik anemailadress

Oct 11, 2005, 1:35pm
Any way of creating some sort of watermark technology for the chatlogs so
that they can not be faked for future reference?
I know this seems a really difficult thing to tackle and might be a bit too
much to ask- and I cannot see any way sure fire way of making an uneditable
chatlog really, though it would be a useful tool for any world owner ...
As for a situation report it seems to cover a multitude of sins, good work.
New Evo's shaping up :)
Cheers Strike ;)


[View Quote]

gandalf.thewhite

Oct 11, 2005, 2:05pm
In my humble opinion the only way that could be done would be is if there
was a way to log chat and whisper server side at world level. Then split the
logs into the format of world, then day then hour so each hour a chat log is
saved to a file in a folder for that date for that world within the world
server.

That way you would not need to water mark the chat log, also if you could do
this then could'nt you make is so the recording system could act as a filter
and
stop people saying selected abuse words to others in public chat or whisper
thus protecting children and adults from abuse?

May seem a little bit over the top but at least there would be a acurate
chat log
from all sides and it would be a valid document that noone could selectivly
edit before sending to the world owner.

The
[View Quote]

strike rapier

Oct 11, 2005, 5:23pm
This is possible in 4.1 with a bit of work; however...

It still doesnt address the point that the world owner can change it. The
problem is you can hash to your hearts content but the information is always
known, hence fakable.

--
- Mark Randall
http://zetech.swehli.com

"Those people that think they know everything are a great annoyance to those
of us who do"
Isaac Asimov
[View Quote]

gandalf.thewhite

Oct 11, 2005, 6:33pm
This is true, you could do it on universe side but im guessing universe
owners dont want twice the traffic to and from the universe to the browser
or world or both and usually the dispute is between users rather than the
world owner and a user tho i accept this can to happen from time to time.

I just figured that like you hashing is a waste of time really and chat logs
from the browser arnt even worth the disc space there saved on when logging
a complaint were as world server side logs would be very handy and the added
filter option I know would be good for public worlds with children in.

Tho you could actually seperate the chat side from the graphics side by
running chat on a chat server like a irc type server and set the server /
room option as a world feature. that way the chat server could then do all
the hard work logging, filtering etc... tho i appricate this could be
intresting for the SDK and bots.



[View Quote]

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