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Request for script or program (Bots)
Request for script or program // Bots
May 29, 2003, 6:43pm
The following is a request for a bot script or program to help me keep a
large object yard looking as neat as possible.
Working with a large object yard should be made easier with the use of a
bot. For instance, if I have a set amount of coordinates or cells to place
my objects (in other words, objects sectioned off in categories), there
should be a way for me to type in all the rwx names for that category in a
text field or retrieve from a Notepad file, load that file into the bot
program, then have a bot place the objects in the object yard for me, evenly
spaced, within the specified coordinates. I should also be able to have the
ability to have them placed by size (I can just load that information in
another text field or retrieve from a Notepad file or include it with the
file above). If I want all smaller objects to go around the perimeter of
that area, close to the walkway, and all the larger objects to go in the
middle, it should be able to do that, too. My idea is to keep these files
around, and each time there is a new addition, I can easily add it to that
list and the bot should be able to delete the area and rebuild it including
the new object or objects. The bot should also give a text report of all
the coordinates to the objects I place in the yard that is user friendly
with AW's teleports list so that I can use a tport 2 html program and
generate a teleportable list of the exact location of each object. I know
this might not be the answer for some of you with object yards. It doesn't
solve every problem, but it is much more organized, neater looking, a time
saver for builders looking for a specific object, but most of all a space
saver than if done by hand. It is needed when you have about 12,000 to
maintain and growing.
May 29, 2003, 6:45pm
Added Note:
I would also like to be able to specify how far apart I want the objects
placed from one another.
[View Quote]"the lady" <thelady263414 at hotmail.com> wrote in message
news:3ed67108$1 at server1.Activeworlds.com...
> The following is a request for a bot script or program to help me keep a
> large object yard looking as neat as possible.
>
> Working with a large object yard should be made easier with the use of a
> bot. For instance, if I have a set amount of coordinates or cells to
place
> my objects (in other words, objects sectioned off in categories), there
> should be a way for me to type in all the rwx names for that category in a
> text field or retrieve from a Notepad file, load that file into the bot
> program, then have a bot place the objects in the object yard for me,
evenly
> spaced, within the specified coordinates. I should also be able to have
the
> ability to have them placed by size (I can just load that information in
> another text field or retrieve from a Notepad file or include it with the
> file above). If I want all smaller objects to go around the perimeter of
> that area, close to the walkway, and all the larger objects to go in the
> middle, it should be able to do that, too. My idea is to keep these files
> around, and each time there is a new addition, I can easily add it to that
> list and the bot should be able to delete the area and rebuild it
including
> the new object or objects. The bot should also give a text report of all
> the coordinates to the objects I place in the yard that is user friendly
> with AW's teleports list so that I can use a tport 2 html program and
> generate a teleportable list of the exact location of each object. I know
> this might not be the answer for some of you with object yards. It
doesn't
> solve every problem, but it is much more organized, neater looking, a time
> saver for builders looking for a specific object, but most of all a space
> saver than if done by hand. It is needed when you have about 12,000 to
> maintain and growing.
>
>
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May 29, 2003, 7:22pm
I know of one that will create an object yard by reading a object registry
file
Use this to make a registry file if you don't already have one.
Note: this is just for the bot to read, you don't have to apply the registry
to the world if you don't want one.
http://www.andras.net/tools.html#reggen
Once you have a registry file of your objects use this to create the object
yard.
Note: this one takes some time to configure it just the way you want it, you
may end up reconfiguring it and reloading the object yard a few times.
http://oct31.de/aw/awreg2prop/index.html
[View Quote]"the lady" <thelady263414 at hotmail.com> wrote in message
news:3ed67108$1 at server1.Activeworlds.com...
> The following is a request for a bot script or program to help me keep a
> large object yard looking as neat as possible.
>
> Working with a large object yard should be made easier with the use of a
> bot. For instance, if I have a set amount of coordinates or cells to
place
> my objects (in other words, objects sectioned off in categories), there
> should be a way for me to type in all the rwx names for that category in a
> text field or retrieve from a Notepad file, load that file into the bot
> program, then have a bot place the objects in the object yard for me,
evenly
> spaced, within the specified coordinates. I should also be able to have
the
> ability to have them placed by size (I can just load that information in
> another text field or retrieve from a Notepad file or include it with the
> file above). If I want all smaller objects to go around the perimeter of
> that area, close to the walkway, and all the larger objects to go in the
> middle, it should be able to do that, too. My idea is to keep these files
> around, and each time there is a new addition, I can easily add it to that
> list and the bot should be able to delete the area and rebuild it
including
> the new object or objects. The bot should also give a text report of all
> the coordinates to the objects I place in the yard that is user friendly
> with AW's teleports list so that I can use a tport 2 html program and
> generate a teleportable list of the exact location of each object. I know
> this might not be the answer for some of you with object yards. It
doesn't
> solve every problem, but it is much more organized, neater looking, a time
> saver for builders looking for a specific object, but most of all a space
> saver than if done by hand. It is needed when you have about 12,000 to
> maintain and growing.
>
>
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May 29, 2003, 7:47pm
Thanks, I'll give it a try.
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3ed67a07 at server1.Activeworlds.com...
> I know of one that will create an object yard by reading a object registry
> file
>
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May 29, 2003, 11:13pm
That things hell to aline the objects in the right place and to get them to
all fit but when its right its good.
May 30, 2003, 4:40am
The text output at the end of a awreg2prop run should help the
configuration :)
[View Quote]dlp anne wrote:
>
> ...
>
> Note: this one takes some time to configure it just the way you want it, you
> may end up reconfiguring it and reloading the object yard a few times.
> http://oct31.de/aw/awreg2prop/index.html
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