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Soccer Bots (Bots)
Soccer Bots // Botsabsolute monarchMay 31, 2002, 11:27pm
Dear All,
I was wondering if any1 could mayb make a bot just like Hamfon's ball bot. Or, if some1 could help me configure the *.ini file... when i try to log mine on, it just goes backwards and moves in that direction until it disappears. I've lost my bot a few times this way....lol....Thankyou for ur attention. Yours faithfully, Absolute Monarch 338508 Mayor of Sapphire Estates (AW 18000s 16000w) absolute monarchJun 8, 2002, 9:36pm
I dont know any bot which have a function to realise when a person or bot
bumps into an object. Plus i dont know Visual Basic,C++. So some1 plz help me!!!!!!!!!!!!!!!! Absolute Monarch [View Quote] kahJun 9, 2002, 11:09am
"absolute monarch" <ultramew at ozemail.com.au at ozemail.com.au> wrote in
news:3d029505 at server1.Activeworlds.com: > I dont know any bot which have a function to realise when a person or > bot bumps into an object. Plus i dont know Visual Basic,C++. So some1 > plz help me!!!!!!!!!!!!!!!! A Xelagot script *MIGHT* be able to do this (I'm not very familiar with them, so I don't know for sure), but you might need a custom bot. Collision detection (what determines if you bump into something or someone in the 3D scene) is client-side (the browser does it without telling the server), so the bot does not receive any event when it happens, but it does receive the position of people within range, so if your bot has the dimensions of all objects and has queried the area so it knows where the objects are, it would have to check every time someone moves if they coincide with an object. Try making a simple check with Xelagot first. KAH |