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is there a bot program out there that. (Bots)
is there a bot program out there that. // Botsdata21Dec 14, 2001, 12:31pm
Is there a bot program out there that when you start it will start asking
you all sorts of questions and when your done answering its questions the program creates a bot to your needs and spit out an EXE for it? Im not good at programing and cant seem to find one for my needs. I need one that can change about 300+ named objects without lagging it self offline. I tryed useing the Preston for that but I gess its a bit much hehe. It tryed to change all in under a second. That over loaded the world surver and kicked the bot out LOL Is there one that will change these objects about 5 objects per second? data21Dec 14, 2001, 5:24pm
johnfDec 14, 2001, 8:00pm
Learn :-) Once you know a bit the pages are easy to understand
[View Quote] data21Dec 14, 2001, 9:30pm
the only program language I 50% understand is machine code lol
looking at the xelagot script pages and looking at a few scripts I see some similarities to what some things do and mean. but will be a long time before I actuly figure it out, took me 1 year to figure out that machine code and only understanding it 50% I can not learn by reading. I learn best by doing. [View Quote] bowenDec 14, 2001, 9:42pm
Machine code is pretty dangerous if you learn by doing :) you could really
mess up your computer. C++ is a good language for you.. pretty much all of them are. --Bowen-- [View Quote] bowenDec 14, 2001, 9:43pm
But then there's also the possibility that programming just isn't for you.
*sorry forgot to put it in the previous post* --Bowen-- [View Quote] trekkerxDec 15, 2001, 1:09am
Xelagot scripting is pretty simple try learning that before starting to
program bots in languages you dont know to much about. HamBot is also another simple one :) -- TrekkerX Commatron & Athnex http://www.commatron.com http://www.athnex.com [View Quote] data21Dec 15, 2001, 1:13am
The Machine code I do have a book for I dont have a compiler for it thats
why its takeing so long to learn, im only reading it. I read and follow and try to find out the results by reading through it, its not easy this way. [View Quote] data21Dec 15, 2001, 1:24am
I do have a small script that i tried to make by looking at another.
I ask it a simple question and if gives the answer I told it to give lol But still don't understand it that much.......yet :-) I will never give up. AW related goals I want to acheave. program a new bot, learn how to make a seq file, learn how to make av's some goals I compleated :-) learned how to make obejcts, and animated jpg's { love True Space 4 } :-) [View Quote] lady vanethicaDec 16, 2001, 9:54pm
You know there is a bot out there that will change names of objects... it is
called Xelagot and here is houw you do it... 1) Scan the world 2) Right click in the Map Window and select Add Zone to Project, all sections that are moved into the Project then change color, do this till all your sections of the world is added to the project Be sure you do not add a Cell, Sector or Zone more than once. 3) once you have the areas that you want the objects changed into your project go over to the center window and select the Models TAB. Here you will see a list of all the models in the selected area(s) of your survey map *Before you go any further, I hope you have your currents world Surveyed and saved as is so you can rebuild in case you have messed up 4) Search for the name of the object you want to change, down in the Change Model area you will see a From and To area, enter the current name in the From window and the new name in the To window then click Change. *This will chage ALL models with that name in the Project from the orriginal name to the new name, The changes will only be in the project and not be seen in the world. 5) When done making your changes, save your project under a new name. DO NOT OVERWRITE THE OLD ONE!! 6) In the last window select the Wipe tab to delete your whole world instantly and follow the directions clearly stated in there, it will gicve you a couple of chances to be sure that is what you want to do as it irreversably wipes out EVERYTHING in the WHOLE world 7) Once you have the world cleared you can then click the Build tab and rebuild the world with the new models. I hope you understand the above, even a first time bot operator would be able to follow it. [View Quote] I need one that can change about 300+ named objects without lagging it self offline. I tryed useing the Preston for that but I gess its a bit much hehe. It tryed to change all in under a second. That over loaded the world surver and kicked the bot out LOL Is there one that will change these objects about 5 objects per second? data21Dec 17, 2001, 2:11am
named objects not the obejct name,
i want it to change all objects that have "create name snow" in the action field these are all diff obejcts. [View Quote] whoDec 17, 2001, 5:30am
Hi,
This could actually develop into a few questions replies, so I'll just step them all out in this one message :) Even easier. 1) Survey the world 2) Save your survey as a project (just in case) 3) Use the filters in the project menu to look for "snow" 4) Apply filter 5) Save filtered project - (new filename not an existing one) 6) Use a text editor and search/replace to remove all the "snow" from your saved filtered project 7) Delete all objects in the filtered project (keep an eye on the number of objects in project) 8) Load you previously edited "snow" (now has no snow :) ) project file. 9) Build the project (use ED to keep original builders ID) 10) Think, "what a pain that was", and then realise you could write a script to imitate the above steps :) 11) Reply to this newsgroup post and say "Well what about giving me a script for it then smartarse?" 13) Read answer that says "I'll give you a script for the first part, the second script is too hard to explain via newsgroup messages and I don't think you want to wait a month to decipher it all" 12) Read (and perhaps copy/use) the following example first part script abd then read more instructions following it: [Head] Type=Script Version=2.0 [Settings] Origin=0.000n 0.000w 0.00a 0.0 [Script] # Note $f is the name of the saved filtered project file # Note $d is what you are looking for # eg: snow or create name snow $f = mysnow.txt $d = "snow" OnQueryBeginEvent QB OnQueryCompleteEvent QC %i = 1 #Note below are world coords - 30 is for a P30 # - adjust to fit your size world # at a MUST be NW corner at b MUST be SE corner at a = "30.00n 30.00w 100.00a" at b = "30.00s 30.00e -100.00a" Say Searching World, looking for snowy bits... FilterClear FilterAction $d FilterNorthWestHigh at a FilterSouthEastLow at b ProjectClear ProjectBackup at a at b %r Label Loop IfInt %i <= %r Goto Loop ResClear ResFromProjectFilter ResCount %c Concat $a %c " snowy bits counted." Say $a ProjectClear ProjectFromRes Concat $b "Saving file " $f Say $b ResSave $f End Event QB # only the first query triggers this event Concat $a "Searching zone " %i " of " %r Say $a EndEvent Event QC inc %i IfInt %i > %r Goto QC1 Concat $a "Searching zone " %i " of " %r Say $a EndEvent Label QC1 Concat $a "Search completed." Say $a OnQueryBeginEvent OnQueryCompleteEvent EndEvent 13) You now have a file that hopefully contains all the pieces with create name snow (or whatever) in the action field. You SHOULD check the accuracy of how the bot interpreted your $d to search on - if it wasn't what you wanted just try something else for $d and run the script again. 14) Basically repeat the manual steps above. Edit your new file to remove all the 'create name snow' and save it as a different name. Then go into the bots survey, load the original save script and delete everything in it, then load the edited file and build everything in it. NOTE: It is a good idea to save the "build success" as a project file and use it to delete what the bot just built. When things are built their ID's change so you can no longer use your 'edited' file as its objects do not exist. However by using a copy of what the bot successfully built you can then delete that and put back (re build) the original file so that your world is back to how it was before you started on this mess :) 15) it is a good idea when first trying the above script to create a couple of objects with something in the action field like "this-is-a-test" and use that as your first $d for the script. You will get to see how it works and be able to do the procedure as described AND if it all messes up, well, its only a couple of test objects you made that you can delete manually if necessary. Some further important notes: A) This will only work with a Xelagot, if you wish to use some other bot, delete this message. B) Intuitive people will suddenly realise the value of the "Filter" and understand that you can also filter on things like model names, cit numbers, stuff in the description fields, even on dates the object was built! A quick glance at the relative Xelagot website will give you commands you can replace "FilterAction" with (things like FilterCitizen etc) and you may be able to use this type of script for finding lots of objects in a world based on all sorts of search criteria. C) Once you have a pretty good idea of how all this works you will see its relatively easy to also write a script that loads project (survey) files for deletion or addition of there various objects. This opens up a few possibilities in a world like dynamically changing build sites and areas, looking for lbt's, replacing bad commands in objects, updating old objects with new ones etc etc Hope this helps a little..... [View Quote] > named objects not the obejct name, > i want it to change all objects that have "create name snow" in the action > field > these are all diff obejcts. > > [View Quote] Cheers, Who 230147 lady vanethicaDec 17, 2001, 8:33am
data21Dec 17, 2001, 12:39pm
yea I did :-)
"I need one that can change about 300+ named objects without lagging it self offline" [View Quote] data21Dec 17, 2001, 9:23pm
Is it my fault I had crapy teachers that all they cared about was getting
there paycheck. Im 21 years old and made it though 12 years of school and graduated, had good grades to. I do not trust spellcheck because it is not reliable. Spellcheck don't know all words eather :-P [View Quote] |