Thread

aw_terrain_load_node (Sdk)

aw_terrain_load_node // Sdk

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codewarrior

Dec 5, 2003, 2:57pm
I wish this function were official and documented in the SDK,
and that it's use was not discouraged.

Using this function, I am able to upload a complete 128x128 cell
terrain in under 30 seconds, and also push the terrain outside of
this area well below the waterline (so the ugly terrain 'shelf' is
gone) very easily and efficiently.

Using the 'approved' method takes over 15 minutes since you can
only use it to upload 'runs' that have the same texture.

bowen ten.sardna@newob

Dec 5, 2003, 6:08pm
[View Quote] As I'm sure you're no doubt aware, Terrain in the SDK is very
undocumented and hazardous.

--
--Bowen--
http://bowen.homelinux.com
Give me ideas.

codewarrior

Dec 5, 2003, 6:13pm
Not really.. aside from this issue here it's working like a champ.

[View Quote]

codewarrior

Dec 5, 2003, 6:13pm
[View Quote] ... by 'this issue' I meant the complex texturing thing I posted about.

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