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Anyone ever made 2048 res texture before? (Community)
Anyone ever made 2048 res texture before? // Communitysw comitJun 27, 2006, 6:19am
....and got it to work? If there's some secret to it lemme know. But by the
looks of it its just renderware being silly :( Which is a big disappointment. I spent pretty much all day today learning how to create my own skyboxes with terragen. I wanted to create a 2048 res skybox because 1024 skyboxes look like poo for mid-high to high range screen resolution users (like 1400-1900~). In case your wondering, yes, it uses a lot of video RAM (40MB for the set). I was going to make the skybox a seperate downloaded add-on for AWE designed for those who have the hardware for it. I checked my video card's tech specs and sure enough it supports those resolutions. AW won't even try to load anything greater than 2048. The help files mention no limitation, only that it takes accepts resolutions greater than 256 in the power of 2 since 3.x. It will take 2048, but, it just resizes it to 1024 as I can tell from the .RAS filesize in the active cache :\ Bug? or hard limitation? - Com sw comitJun 27, 2006, 3:55pm
Nevermind, came up work a better workaround - splitting the skybox sides
into 4 pieces, 2x2 textures on each side. Works, looks good :D talisanJun 27, 2006, 11:36pm
Are you going to write up a tutorial on how to make skyboxes with Terragen?
I'd sure like to learn how to do that. Where did you learn it from? :) scented nectarJun 28, 2006, 2:05am
Here's a script for Terragen made by a fellow former Atmosphere user who
offered it as freeware. You have to do the work of designing the terrain, skies and lighting etc., but once that's done, running the script will take the 6 pictures that make up the skybox. The script is set to save in my Misc. folder, but you can change that in a text editor. It's a very small file, so I am attaching it to this post. -- Scented Nectar http://www.scentednectar.com/aw/ [View Quote] begin 666 skybox.tgs M.R!)3DE424%,25I%#0I);FET06YI;2 B0SI<36ES8UQF(BP at ,0T*0VQO=610 M;W, at ,"P at , T*0VQO=61696P at ,"P at , T*#0H[($Q%1E0-"D-A;4 at at ,C<P#0I# M86U0(# -"D-A;4( at , T*6F]O;2 Q+C -"D9296YD#0H-"CL at 1E)/3E0-"D-A M;4 at at , T*0V%M4" P#0I#86U"(# -"EIO;VT at ,2XP#0I&4F5N9 T*#0H[(%)) M1TA4#0I#86U((#DP#0I#86U0(# -"D-A;4( at , T*6F]O;2 Q+C -"D9296YD M#0H-"CL at 0D%#2PT*0V%M2" Q.# -"D-A;5 at , T*0V%M0B P#0I:;V]M(#$N M, T*1E)E;F0-" at T*.R!54 T*0V%M2" P#0I#86U0(#DP#0I#86U"(# -"EIO M;VT at ,2XP#0I&4F5N9 T*#0H[($1/5TX-"D-A;4 at at , T*0V%M4" R-S -"D-A 9;4( at , T*6F]O;2 Q+C -"D9296YD#0H-" at `` ` end sw comitJun 29, 2006, 12:36am
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