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SW City Revisited (Community)
SW City Revisited // Communitysw comitApr 23, 2006, 5:33pm
During the SW City 7th birthday bash earlier this month, we launched a major
project we've been working on the last year: SW City Revisited. The goal of this project was to perform a massive city-wide renovation, which, if you are familiar with SWC's size, is quite an undertaking. A large problem with SW City's design was that all the newer and nicer projects were very far from town square, whereas all the older and less attractive buildings surrounded town square (much like AWGZ's situation). Because of this, free roam exploration from the starting point - town square - was often misleading. We aimed to correct this. http://www.swcity.net/pics/revisited/renovations.jpg The first thing we had to address was navigation. For town square itself, all the many exits have info NPCs you can speak to whom inform you on where this exit heads to. Or if your in a hurry, head over to the teleport circle which directly ports you to hot spots. Or take the mass trans networks such as the monorail or subway. http://img197.imageshack.us/my.php?image=swcitytsp44oo.jpg a render of the new town square. Following that, you'll most likely navigate along SW City's state-of-the art realistic road network (what we called the "Road Revolution"). The roads are now realistic navigational routes - not simply a gridded property marking system. They gently curve throughout the city - no 90 degree turns here. And back to the more important point, they're loaded with directional signs to help you get around. Speaking of infrastructure there's a lot more than just roads. Once you get to where you want to be, park your imaginary car into one of the many parking lots, then hop on the sidewalk and tour around. The outdoors are loaded with details such as sidewalk detailing, billboards, functional stop lights, and more landscaping that you can shake a stick at :D http://www.swcity.net/pics/revisited/outdoor.jpg On the topic of landscaping, that's perhaps the most noticeable change. More than just trees, bushes, and rocks everywhere, but there are also new massive landscapes that break SW City up into regions. Most of the District and Precincts have changed from a simple change-of-grass texture border to a realistic natural border. http://www.swcity.net/pics/revisited/environments.jpg On another note, SW City Interactive was also launched the same day. While you roam about, you can interact with NPCs and maybe even do a few quests, and collect an inventory. The possibilities are endless! In any case, if you missed the birthday bash tours, we encourage you to head on into town square and begin a free roam tour of your own. Happy travels! For more information, go to the Revisited center at AW 2200S 3614E 66 Or if you've heard enough, head directly to town square at AW 2217.4s 3609.8e 90 - Com | www.swcity.net |