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GTA models? (Community)
GTA models? // Communityequin0xNov 8, 2005, 8:22am
Hi all,
Just wondering if it is possible to convert models from Grand Theft Auto games (GTAIII, Vice City or San Andreas) to usable formats in Because of the game structure, please only reply if you have experience with the game. As you know, the files are saved as .txd and .dff (textures and models). Please reply with some rough instructions on how to convert, if you know of any. Thanks, equin0x. mrmehNov 8, 2005, 1:33pm
I know that grand theft auto 3 was made using the renderware engine, so I
would thing that it would be possible. I myself have been woundering this but never tried i'll keep you posted. [View Quote] baroNov 8, 2005, 7:44pm
It's just a matter of seeing how they store their models. Maybe it's
actually just compressed up in some file a bunch of rwx's dr. squailboontNov 8, 2005, 10:47pm
[View Quote]
"RWX" is not natively supported since RenderWare 3; since AW 3.0, the browser has its own RWX parser.
joemanNov 8, 2005, 11:34pm
rossyfox eNov 11, 2005, 5:40pm
I feel the need to point out that such an action would constitute
copyright infringement. [View Quote] sweNov 11, 2005, 9:29pm
hey, posting this for Bowen:
[View Quote] Only if used for profit. Usually if you're doing stuff on your freetime, such as for entertainment purposes outside of generating profits, copyright infringement won't do anything. If rockstar can prove they're losing money because of you using their models in ActiveWorlds, they'd have case -- other than that, the judge would laugh at them. anduinNov 12, 2005, 2:58am
[View Quote]
>hey, posting this for Bowen:
> [View Quote] Ok, let's expand on this. What if you were developing a free game for people to play with the use of Rockstars models? Would they then not be losing money, although you are making the game for free use? And, how much money did they have to spend to get those particular models created for them, for use within the game? Yes, either way is a loss of money to them and is copyright infringement; even if the use is not for profit. You must have express permission to use their models in your 3D world in writing, before doing so or you are indeed liable. Best Regards, Anduin (317281) -- Immigrated Monday, May 8th 2000 DreamCty World Coming Soon! (http://community.dreamcities.net) sweNov 12, 2005, 3:14am
ya, thats what bowen said, if rockstar can prove they're loosing money.
but i personally aint so sure about that, seeing, how you pointed out, they had to spend to get those models created, and have the right to have it used however they choose, and only them -SWE [View Quote] tengelNov 12, 2005, 7:09pm
I have just heard this, so not sure yet if it is facts, but if you create
something where it has 7 or more visible different from the copyrights one, it will not longer be protected by the copyrights law. So if you want to make a parody of Donald Duck, u should be available to create something that looks like him, but not exactly like, that would be to break the copyright law. -- Tengel www.3D-Nordic.com [View Quote] cienaNov 12, 2005, 8:22pm
U.S. Copyright law is quite explicit that the making of what are called
"derivative works" -- works based or derived from another copyrighted work -- is the exclusive province of the owner of the original work. This is true even though the making of these new works is a highly creative process. [View Quote] rossyfox eNov 13, 2005, 6:17am
Well, a claim of non-profit can *help* in a fair use defense, but it's
still copyright infringement regardless of wether or not profit is made. Consider: Rockstar own the rights to the models. They have the right to *sell* usage rights. So, it could be argued that if they wanted to charge for those rights, then simply taking their models, even for a non-profit use that doesn't reduce game sales, is losing them money. [View Quote] rossyfox eNov 13, 2005, 6:19am
But you couldn't take Donald Duck and change him in 7 ways. That'd be a
derivative work. So they would have to be entirely new models, not altered versions of the converted ones. [View Quote] rossyfox eNov 14, 2005, 5:49pm
Also I believe that law applies to trademarks, not copyrights, though I
could be wrong on that. [View Quote] |