AW Mapper - approaching 1 year outdated (Community)

AW Mapper - approaching 1 year outdated // Community

1  |  

sw comit

Jun 13, 2005, 7:16pm
Being late and busy is one thing, but...come on, a whole year outdated? >_<
Here's hoping for an update next month...

Who's to blame - AWI for not supplying the propdumps, or the awmapper folks
for not being persistent to get it? I think we need a new mapping
organization, regardless :P

What would be the idle replacement - Andras's mapping program reaching the
visual quality of AW Mapper + a better way to obtain the propdumps. Like
YASBB is pretty fast at surveying, but does it only use 1 bot to scan?
Seems like you should be able to use more, by using multiple ppw for
example.


- Com

themask

Jun 13, 2005, 7:20pm
[View Quote] [again, keyboard... excuse me.]

awi is what i'd point to. aw itself is probally like gigs, so it'd take
alot of power to push out a propdump out of itself. but they probally
dont want to do that exactly.

jerme

Jun 13, 2005, 10:00pm
I had been thinking about trying to come up with system such as this for
AWTeen (which could also be applied to AlphaWorld).

If someone could come up with the software, I would be happy to host it
and generate maps on my server.

-Jeremy

[View Quote]

themask

Jun 14, 2005, 12:07am
[View Quote] run a bot overnight.. or.. days.

jerme

Jun 14, 2005, 3:00am
I already do that for awteen. :-)

I wouldn't mind doing it for AW, thought it would take a lot longer....

My problem is actually generating the maps. I could use Andras' mapper,
but it wouldn't look anywhere as nice as the AW Map, or be as usable.

The web interface to the map wouldn't be as hard to come up with. Just
need some java script or a java applet. Generating the actual images is
the problem I see....

-Jeremy



[View Quote]

gnu32

Jun 14, 2005, 12:47pm
Looking at the AW Mapper, im a bit confused
The bot is able to perfectly show the models and textures, or a rough
idea of how the objects look like
And i am stuck with 2 conclusions, do they
1. Using macroing and the AW Browser,leave the aw browser running as the
macrorer moves the browser posistion and records whats on the 3d window
(Maybe a special client to turn off the ground object to see underground)
or
2. Have a bot that downloads the objects and textures from the OP and
specially renders it (If they have local OP access, otherwise would be
unlogical to download each object and texture)

I think conclusion 2 is the closest one..

[View Quote]

sw comit

Jun 14, 2005, 1:41pm
They tell you how on the about page.
They are given the propdump, and it just scans through it generating an map
based on it...each object is given a specific graphic to display. However
it doesn't upload the actual .jpg image until somebody requests it. That's
why mapper images don't update within AW automatically until somebody looks
at it on the website.

[View Quote]

gnu32

Jun 14, 2005, 5:34pm
Funny how i look at AW Press release pages, but not the about pages on
the mapper >_<
Cheers

[View Quote]

themask

Jun 14, 2005, 6:51pm
[View Quote] i have 2 servers, i wonder if there would be a way to combine both
together to do the workload =]

actually, there is, like half of the world here and half of the world
there. heh

bastillion

Jun 17, 2005, 1:31am
Just to make this thread active again, has anyone noticed that there isn't
one reply from anyone
that is actually involved in this project? I find that a bit disturbing.

If it's a matter of space being the biggest issue, and a way to transport
the propdump, why the
heck don't they (AWI) just plop down the lousy $150 it would cost for an
external X Gigabyte
drive? *sigh*

Just my 2 cents (not paying anything more, since the price for Cits is
already high enough!)

Bastillion, Curator for The Bastion
aw 1206n 7750w
www.bastillion.net (Now with forums! www.bastillion.net/forum)


[View Quote]

tart sugar

Jun 17, 2005, 11:34am
[View Quote] Byte yer tongue, Bast!!!!!
They'll raise the Cit price another 50 cents per to cover the cost.

; ) {{{{{Bast}}}}}

~TS

captain mad mike

Jun 30, 2005, 10:35pm
Get a couple more computers and rig up a Beowulf array. Propdump
supercomputing, anyone? :)\

-CMM

[View Quote]

1  |  
Awportals.com is a privately held community resource website dedicated to Active Worlds.
Copyright (c) Mark Randall 2006 - 2024. All Rights Reserved.
Awportals.com   ·   ProLibraries Live   ·   Twitter   ·   LinkedIn