3.4 browser build 498 (Community)

3.4 browser build 498 // Community

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xelag

Feb 26, 2004, 3:02pm
Hi folks,

here is a short list of the most important changes in browser 498:

* crucial fix - avatars leaving the world or area could cause crashes
to 3.4 browsers if the browsers had animations enabled. This crash
happend during the fading-out. This was a big problem in some worlds

* avatar fade-out does not change yaw: avatars were turning North when
fading-out

* full seq blending - blending between animations was carried out
partially

* transitions from explicit to implicit animations now broadcast
sequence 0 between the explicits and implicits (important for bots to
indicate when an explicit animation has finished executing)

* Hamfon style text SEQs are now loaded and executed even if non
recognised limb (joint) names are used, just like in binary SEQs. In
previous versions of 3.3 and 3.4 browsers, such text files would not
work. The non recognised limb movements are simply ignored now.
NOTE: tags 31 to 42 now work for all SEQ files. They did not work for
text SEQs during the 3.4 beta period, but that was apparently fixed.
See
http://www.imatowns.com/xelagot/seqspecs.html
for a list of these tags.

* new multimedia timers used (partial fix)

Alex

kf

Feb 26, 2004, 5:26pm
Has the terrain problem also be fixed in this one as in the 3.5 beta
recently? That would be wonderful :)




[View Quote]

xelag

Feb 27, 2004, 2:59am
I sugest you ask the devteam. I only posted what I know and could test
:)

[View Quote] >Has the terrain problem also be fixed in this one as in the 3.5 beta
>recently? That would be wonderful :)

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