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3.4 browser build 498 (Community)
3.4 browser build 498 // CommunityxelagFeb 26, 2004, 3:02pm
Hi folks,
here is a short list of the most important changes in browser 498: * crucial fix - avatars leaving the world or area could cause crashes to 3.4 browsers if the browsers had animations enabled. This crash happend during the fading-out. This was a big problem in some worlds * avatar fade-out does not change yaw: avatars were turning North when fading-out * full seq blending - blending between animations was carried out partially * transitions from explicit to implicit animations now broadcast sequence 0 between the explicits and implicits (important for bots to indicate when an explicit animation has finished executing) * Hamfon style text SEQs are now loaded and executed even if non recognised limb (joint) names are used, just like in binary SEQs. In previous versions of 3.3 and 3.4 browsers, such text files would not work. The non recognised limb movements are simply ignored now. NOTE: tags 31 to 42 now work for all SEQ files. They did not work for text SEQs during the 3.4 beta period, but that was apparently fixed. See http://www.imatowns.com/xelagot/seqspecs.html for a list of these tags. * new multimedia timers used (partial fix) Alex kfFeb 26, 2004, 5:26pm
Has the terrain problem also be fixed in this one as in the 3.5 beta
recently? That would be wonderful :) [View Quote] xelagFeb 27, 2004, 2:59am
I sugest you ask the devteam. I only posted what I know and could test
:) [View Quote] >Has the terrain problem also be fixed in this one as in the 3.5 beta >recently? That would be wonderful :) |