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Something's not right! (Community)
Something's not right! // Communitylady nighthawkNov 3, 2003, 2:55pm
Thank you Paul, I have *discovered* this idea and am doing it now ... it
does help alot! Along with turning my vis down to 60 on enter to any world. I do backup now any time I make many changes in a day to my world. Other worlds I don't bother to backup as I have no control over changes made there. It is sad for me tho because I just don't get out (of my world) much due to intense d/l. As to 3.4 being buggy ... it has been for me. I'm following directions from aw support now to send them my debug logs & directx reports. LNH [View Quote] technozeusNov 4, 2003, 12:46am
Actually, RenderWare does have portal support, if I'm not mistaken. I'm not sure why it's not implemented in Active Worlds. I suppose it just hasn't gotten to the top of the priorities list yet.
TechnoZeus [View Quote] technozeusNov 4, 2003, 12:53am
As I stated earlier, the Active Worlds cache was not designed to be backed up or restored in pieces. It's your computer, so you decide, but there have been many times that people have come to me with problems that were caused by deleting or restoring part of their cache rather than the whole thing. Usually, those problems can be corrected by simply deleting the entire cache. In a few cases, there was permanent loss and the effected world had to be restored from backup to resolve the issue. Personally, I figure better safe than sorry.
TechnoZeus [View Quote] bowen ten.sardna@newobNov 4, 2003, 1:48am
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> Actually, RenderWare does have portal support, if I'm not mistaken. I'm not sure why it's not implemented in Active Worlds. I suppose it just hasn't gotten to the top of the priorities list yet.
Hmmm I don't think I've seen it implemented anywhere. -- --Bowen-- http://bowen.homelinux.com Give me ideas. bowen ten.sardna@newobNov 4, 2003, 7:03pm
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Not rendering objects behind other objects. The major killer in real
time rendering. Especially in AW. -- --Bowen-- http://bowen.homelinux.com Give me ideas. technozeusNov 7, 2003, 5:33am
I have.. but I looked into it, and found that those implementations are not part of RenderWare... even though they are in software that uses RenderWare. I knew portals weren't supported directly last time I had looked at RenderWare in detail, but that was a while back, and I thought that had changed. I guess not.
TechnoZeus [View Quote] bowen ten.sardna@newobNov 7, 2003, 5:58am
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> I have.. but I looked into it, and found that those implementations are not part of RenderWare... even though they are in software that uses RenderWare. I knew portals weren't supported directly last time I had looked at RenderWare in detail, but that was a while back, and I thought that had changed. I guess not.
Yeah it figures as such. I can say that would be the number one thing that needs to be implemented in a real time rendering system. -- --Bowen-- http://bowen.homelinux.com Give me ideas. |