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There (Community)
There // CommunitycarlbanksJan 10, 2003, 12:00am
One thing about there. You have to pay for clothes and stuff using your real
life credit card. [View Quote] ananasJan 10, 2003, 5:38am
The "specific program" is freeware, it seems to be a stripped-down
lite version of 3DS Max : http://www.discreet.com/products/gmax/ I haven't played with it yet. From how I read it they just offer a way to market your avatars and 3D models like in ebay but I'm quite sure you can still make them freeware or freesource. [View Quote] kfJan 10, 2003, 11:22am
One of them is a person who was one the "Oracles" (Jeff Douglas, also
known as "Oracle Vaz"" in Worldsaway (www.vzones.com) once. See also this report on CNN about there.com: http://www.cnn.com/2003/TECH/fun.games/01/08/being.there.ap/index.html I spare any comments :-) [View Quote] builderzJan 10, 2003, 12:43pm
goober kingJan 10, 2003, 3:03pm
It said you could use your credit card to buy more Therebucks, which in
turn can buy you more clothes, etc. What gets me is this: "The company, which has secured $33 million in funding through venture capitalists and 84 employees, says it can break even with just 150,000 subscribers. Executives say they have enough funds to last two years." So, at worst, There will be around for at least two years. And considering how much publicity they've already been getting, not to mention the 84 employees that can manage their universe (as opposed to about 15 employees at ActiveWorlds, Inc.), I predict they'll be in business for quite some time after that. Whether they'll actually last as long as AW has remains to be seen, but unless AWI steps up, they're going to be left in the dust. :-/ [View Quote] -- Goober King READING IS FUN!! gooberking at utn.cjb.net carlbanksJan 10, 2003, 3:14pm
Goober King. AW had to instantly buy the company from AWCom so their still
working on the company. Believe me some day AW will be popular. [View Quote] goober kingJan 10, 2003, 4:37pm
Umm, not quite. In the entire history of AW, I don't think they've ever
had more than 20-25 employees, tops. At their height, I believe they had only 5 programmers, at best. I'm sorry, but that's not enough to manage such a huge universe as AW and help it grow and prosper. And while they have made attempts to draw in more employees, they never seemed very aggressive about getting more. (probably because they couldn't afford them) And don't get me started on their ho-hum approach to advertising and publicity. :P All I'm saying is that they've had years to "work on the company". If they don't kick it up a notch and get serious about making this a marketable product while still nurturing the community, instead of just treating this whole thing as "Rick & JP's Pet Project," then everyone here will get their virtual fix elsewhere and Rick & JP will have a lot more to worry about than just getting the next beta out. :P [View Quote] -- Goober King BAM! gooberking at utn.cjb.net facterJan 13, 2003, 10:41am
Tz,
Have a look at the conversation over at Slashdot http://slashdot.org/article.pl?sid=03/01/08/1314208&mode=thread&tid=95 Names are: Halsey Minor: Chairman/CEO of CNET Trip Hawkins: CEO 3DO/Electronic Arts Founder Jane Metcalfe: President/Co-founder Wired Magazine Louis Rosetto: The other founder of Wired magazine... F. [View Quote] facterJan 13, 2003, 10:42am
[View Quote]
umm....maybe in the US it is at 70% - do you forget that there are a
thousand times the number of people in the rest of the world than there is in the US? I dont have broadband, its too expensive her ein the UK and there are horrible rates where you HAVE to sign up for 12 month contracts.... F. |