3.2 - the version from hell (Community)

3.2 - the version from hell // Community

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sw comit

Sep 30, 2001, 7:33pm
I gave it a second chance...and it failed miserably, here's the problems:

1. MIDIs no good, I already been through all that.

2. Every 20-30 minutes AW would cause my computer to just stop, and reboot
without me doing anything. I would just be there building or chatting away
and within all of sudden, within 3 seconds, my computer is rebooting. I
blame this on my graphic card. I'm probably one of the only people on AW
with a white box graphic card, it's an ATI Rage Fury Pro 32 MB with the
latest drivers, with the exception of the beta drivers that are out.

3. Lighting. This is just an opinion, but I don't like the lighting.
White light at brightness 10 makes 1 side of my avatar completely white.

3. Masking. This is covered in help, but yes, some masking was damaged
too. Particularly, the awd#m mask, which causes a transparent look to
things.

4. Lag. Even after going through all the settings and trying everything
out, I do end up getting more lag in 3.2.

5. Recache bug(?). Not sure how to explain it, but here's what seems to
happen. I cache and download an area, then go elsewhere, and when I come
back, it's all gone and I either have to recache it or restart AW.

6. Texture tags. If you texture a door object in 3.1, it would all be
textured. In 3.2, the frame of the door wouldn't be textured, but is white
instead. No one else has mentioned this, so I blame it on my graphic card
again.

Anywho, I can't use 3.2 even if I wanted too cause of problem #2 ;_;

My system specs:

AMD t-bird 1.4 GHZ
384 MB SDRAM
ATI Rage Fury Pro 32 MB w/ TV in and out
Windows 98
Audio Excel Wavetable 5.1 channel surround sound sound card using C-media
software which uses "Midiout" midi drivers
DirectX 8.0a

Computer is also a proxy server for the network, and is on a 56k modem.

sw comit

Sep 30, 2001, 7:38pm
Typo...

2. Every 20-30 minutes AW would cause my computer to just stop, and reboot
without me doing anything. I would just be there building or chatting away
and, within 3 seconds, my computer is rebooting. I
blame this on my graphic card. I'm probably one of the only people on AW
with a white box graphic card, it's an ATI Rage Fury Pro 32 MB with the
latest drivers, with the exception of the beta drivers that are out.

sw chris

Sep 30, 2001, 8:19pm
System specs might be nice for Roland to have. :)
--
SW Chris
Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
http://www.winternet.com/~mikelr/flame1.html

[View Quote]

sw comit

Sep 30, 2001, 8:25pm
Yea sent this to him too.

[View Quote]

brant

Sep 30, 2001, 9:37pm
[View Quote] You should look at Mauz's tips. She said that it has to do with your
sound card. I don't have problems with midis on any of the four or
five computers I use AW on (which have different operating systems and
configurations - some at home, others on campus), so it must be
hardware-specific.

:
: 2. Every 20-30 minutes AW would cause my computer to just stop, and
reboot
: without me doing anything. I would just be there building or
chatting away
: and within all of sudden, within 3 seconds, my computer is
rebooting. I
: blame this on my graphic card. I'm probably one of the only people
on AW
: with a white box graphic card, it's an ATI Rage Fury Pro 32 MB with
the
: latest drivers, with the exception of the beta drivers that are out.
:
: 3. Lighting. This is just an opinion, but I don't like the
lighting.
: White light at brightness 10 makes 1 side of my avatar completely
white.

I think this is a feature, not a bug - lol. Light at brightness 10
was supposed to make your avatar white. In the old version though,
bright lights didn't show up much, causing people to put insane values
for the brightness, such as 999999999999 (which I saw on a building I
was visiting the other day). People just need to adjust the values -
that's all.

:
: 3. Masking. This is covered in help, but yes, some masking was
damaged
: too. Particularly, the awd#m mask, which causes a transparent look
to
: things.
:
: 4. Lag. Even after going through all the settings and trying
everything
: out, I do end up getting more lag in 3.2.

Are you sure you aren't stuck in the wrong video mode or have outdated
drivers? I notice a 100-125% increase in framerate with 3.2.

:
: 5. Recache bug(?). Not sure how to explain it, but here's what
seems to
: happen. I cache and download an area, then go elsewhere, and when I
come
: back, it's all gone and I either have to recache it or restart AW.

I noticed that too, but it isn't bad enough I'd consider it a bug -
more of an annoyance - there's probably a good reason for it.

:
: 6. Texture tags. If you texture a door object in 3.1, it would all
be
: textured. In 3.2, the frame of the door wouldn't be textured, but
is white
: instead. No one else has mentioned this, so I blame it on my
graphic card
: again.
:
: Anywho, I can't use 3.2 even if I wanted too cause of problem #2 ;_;
:
: My system specs:
:
: AMD t-bird 1.4 GHZ
: 384 MB SDRAM
: ATI Rage Fury Pro 32 MB w/ TV in and out
: Windows 98
: Audio Excel Wavetable 5.1 channel surround sound sound card using
C-media
: software which uses "Midiout" midi drivers
: DirectX 8.0a
:
: Computer is also a proxy server for the network, and is on a 56k
modem.
:
:

sw comit

Sep 30, 2001, 11:09pm
> : 1. MIDIs no good, I already been through all that.
>
> You should look at Mauz's tips. She said that it has to do with your
> sound card. I don't have problems with midis on any of the four or
> five computers I use AW on (which have different operating systems and
> configurations - some at home, others on campus), so it must be
> hardware-specific.
>
Been there done that, as well as spending litteray hours of testing every
configuration I could do.
> :
> : 3. Lighting. This is just an opinion, but I don't like the
> lighting.
> : White light at brightness 10 makes 1 side of my avatar completely
> white.
>
> I think this is a feature, not a bug - lol. Light at brightness 10
> was supposed to make your avatar white. In the old version though,
> bright lights didn't show up much, causing people to put insane values
> for the brightness, such as 999999999999 (which I saw on a building I
> was visiting the other day). People just need to adjust the values -
> that's all.
>
Easier said that done in my case and some friends, we build *a lot*, and
that's a buttload of lights to change.
> :
> :
> : 4. Lag. Even after going through all the settings and trying
> everything
> : out, I do end up getting more lag in 3.2.
>
> Are you sure you aren't stuck in the wrong video mode or have outdated
> drivers? I notice a 100-125% increase in framerate with 3.2.

There was only a slight increase in lag.
>

grimble

Sep 30, 2001, 11:49pm
I'm guessing "Midiout midi drivers" isn't what it implies (i.e. routing to
the MIDI Out port for other MIDI devices) and I assume that MIDIs played
directly through WMP are perfectly ok?

Grims


[View Quote] > Audio Excel Wavetable 5.1 channel surround sound sound card using C-media
> software which uses "Midiout" midi drivers

sw comit

Oct 1, 2001, 1:29am
I got 10 choices for midi devices. Half use directmusic drivers, the other
uses midiout drivers. They all sound exactly the same except
one...Microsoft Synthesizer which is on directmusic - that sounds like 3.1.
I'm pretty sure that AW 3.2 uses C-Media MIDI synthesizer. Not sure which
one, there's 2 of them, one is on directmusic, the other is on midiout.
*boggle* too much for me, it's not relevant anyway until #2 is fixed.

And no, WMP plays midis bad too. Only winamp has given me the choice to use
Microsoft Synthesizer.

[View Quote]

just in

Oct 1, 2001, 2:46am
I have a PII 300 64MB RAM, Video Card ATI Rage Fury Pro

For no apparent reason, system locks up and I have to hard reboot or only AW
will get a page fault. I tried a Dr Watson thing with the page fault and it
said no memory. If I restart AW after an AW crash the crashes continue with
regularity, even in other programs until I get the full system lockup.
Timing is more like I can be going several hours, then AW crashes, and
crashes on a restart within a few minutes, again and again, then system
lockup.

These problems began after testing the Open GL and Software rendering, both
of which preformed far worse that Direct 3D. I tested these out on the
second day. On the first day I did not have any crashes of any kind. Which
has made me think the tests brought on the errors.

No noticeable lag or frame rate change, things are generally brighter,
objects with no texture mapping ignore the texture totally, I haven't seen
any masking problems, and midis play same as always.

Regards, Justin


[View Quote]

sw comit

Oct 1, 2001, 3:30am
Wow someone else with a ATi Rage Fury eh? I'm only assuming hardly anyone
has one because I use a program called www.pcpitstop.com (found in my
Optishmizer shop in the general discussion group post) and they test tens of
thousands of computers, but only 4 people had an ATI Rage Fury Pro.

[View Quote]

xanlar

Oct 1, 2001, 8:58am
Hmmm......Isn't that why 3.2 is BETA? Just wondering if you saw that or not.
I think it's not as good cuz it came out too early.

kah

Oct 1, 2001, 9:16am
are you stupid? 3.2 *ISN'T* beta anymore!! that's why everyone complains,
because it should still be in beta! (or possibly even alpha, it's really so
unfinished)

KAH

[View Quote]

mauz

Oct 1, 2001, 3:42pm
[View Quote] AW is directing MIDIs to Windows Media Player, so if they don't
sound good in WMP, they won't sound good in AW either.
I think soundcards can use MS software synthesizer with a WDM driver
(instead of VxD), but I only have W95 so I can't test it.
Luckily I don't need software emulation though, since I can load
big hardware sound font banks into my SoundBlaster Live.

> 2. Every 20-30 minutes AW would cause my computer to just stop, and reboot

Make sure your processor or graphics card isn't overheating (does the card
have a cooling fan?) and that the power supply gives at least 250 watts.

> 3. Lighting. This is just an opinion, but I don't like the lighting.
> White light at brightness 10 makes 1 side of my avatar completely white.

I think it's nice that you don't have to use big brightness values anymore
to get a decently lit area. BUT the hardware lights in Direct3D and OpenGL
can now override the color of the object, forcing the colors of non-textures
polygons to the color of the light, almost like specular lighting - pretty unrealistic.
Roland doesn't like it either, so it is not just your opinion.
Maybe it will change (once again...) in some future version of RenderWare.
The software lights work more like the 3.1 lights, not changing the objects color.

> 5. Recache bug(?)

Did you delete cache for 3.2? I got something like this even with earlier versions
if I tried to go somewhere but couldn't get there ("Looking for.."),
like when uniserver was down, and then teleported back.
It could even mess up the avatar lists between the two worlds.

> 6. Texture tags. If you texture a door object in 3.1, it would all be

Do you mean like the white rims in the pw/pd wall series? That is an old problem
with models that have vertices without texturemapping information,
but that people use texture commands on anyhow. Putting a texture
on such models produces "inconsistent results" in RenderWare,
meaning, they look different in every version of AW.

Some such models that I noticed besides those doors were chess piece set,
drinkf1, firehy1, mailbox1 top, rail1t00, tvstnd base. The only way to fix it
once and for all would be to add specific UV values in the rwx file.
If there is a certain model that you want looking the same as in 3.1,
there is now a randomuvs RWX command.

--
Mauz
http://mauz.tnlc.com/

sw chris

Oct 1, 2001, 4:39pm
.....

I'm not even going to start in on you, KAH. This place has too many
vigilante police officers already.
--
SW Chris
Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
http://www.winternet.com/~mikelr/flame1.html

[View Quote]

agent1

Oct 1, 2001, 7:10pm
Like you?

-Agent1

[View Quote]

eep

Oct 1, 2001, 8:32pm
[View Quote] [View Quote] See, that's another issue: because software lights take over after the initial 7 hardware lights, and because hardware lights have different intensities/radii than software, there will be NO consistency in getting lights to work correctly for both hardware AND software! So what is the point of having multiple lights then if they're just going to get screwed up anyway? Sheesh...

sw chris

Oct 2, 2001, 12:01am
exactly. That's why I'm trying to back off. :)
--
SW Chris
Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
http://www.winternet.com/~mikelr/flame1.html

[View Quote]

just in

Oct 2, 2001, 5:19am
I uninstalled both my old 2.2 and the second copy 3.2, then did clean ups of
all internet content and temp files and a regclean. Then a scandisk and
defrag.

Downloaded a fresh 3.2, installed it, threw in my telegram, contacts, and
teleport back-ups.

Visited 4 worlds and did a fair bit of chat over several hours. Not one
error today - all runs smoothly again. (Hoping it stays that way).

Regards, Justin


[View Quote]

xanlar

Oct 2, 2001, 9:04am
it really should be beta...or an earlier testing stage...this had to be
rushed out, i was made to believe that if 3.2 came out at the right time it
would have shadowing for the light command, which i figured would be pretty
kool.
the only thing ifind useful is the cell grid

XanLar

swe

Oct 2, 2001, 2:38pm
I'm having the same problems mentioned in #2,the first #3 and #5 not sure
bout the rest,and don't get any lag(#4).

must be something to do with ATI graphic cards :)

SWE
[View Quote]

duskbat

Oct 2, 2001, 11:48pm
About the problem you had in your section 5. I think the 3.2 restarts your
settings to default I fix it by
changing my options, settings, disk usage then set to no limit. restart. Hope
it works for you also.
Now I can return to a place and it will still be there. Duskbat

[View Quote] > I gave it a second chance...and it failed miserably, here's the problems:
>
> 1. MIDIs no good, I already been through all that.
>
> 2. Every 20-30 minutes AW would cause my computer to just stop, and reboot
> without me doing anything. I would just be there building or chatting away
> and within all of sudden, within 3 seconds, my computer is rebooting. I
> blame this on my graphic card. I'm probably one of the only people on AW
> with a white box graphic card, it's an ATI Rage Fury Pro 32 MB with the
> latest drivers, with the exception of the beta drivers that are out.
>
> 3. Lighting. This is just an opinion, but I don't like the lighting.
> White light at brightness 10 makes 1 side of my avatar completely white.
>
> 3. Masking. This is covered in help, but yes, some masking was damaged
> too. Particularly, the awd#m mask, which causes a transparent look to
> things.
>
> 4. Lag. Even after going through all the settings and trying everything
> out, I do end up getting more lag in 3.2.
>
> 5. Recache bug(?). Not sure how to explain it, but here's what seems to
> happen. I cache and download an area, then go elsewhere, and when I come
> back, it's all gone and I either have to recache it or restart AW.
>
> 6. Texture tags. If you texture a door object in 3.1, it would all be
> textured. In 3.2, the frame of the door wouldn't be textured, but is white
> instead. No one else has mentioned this, so I blame it on my graphic card
> again.
>
> Anywho, I can't use 3.2 even if I wanted too cause of problem #2 ;_;
>
> My system specs:
>
> AMD t-bird 1.4 GHZ
> 384 MB SDRAM
> ATI Rage Fury Pro 32 MB w/ TV in and out
> Windows 98
> Audio Excel Wavetable 5.1 channel surround sound sound card using C-media
> software which uses "Midiout" midi drivers
> DirectX 8.0a
>
> Computer is also a proxy server for the network, and is on a 56k modem.

sw comit

Oct 3, 2001, 1:52am
I think my computer is overheating. If I just leave it in BIOS for a long
time, it levels off at 138º F - and obviously the temperature would go up
with the CPU load is higher, like when AW is running. I already have 4 fans
in this thing, I'm shopping for another fan right now...

[View Quote]

sw comit

Oct 3, 2001, 3:17am
Found one...42 CFMs, should take off about 37º F. ^_^

[View Quote]

kah

Oct 3, 2001, 4:28pm
holy crap! 4 fans and still high temperatures??

KAH

[View Quote]

rpg helper

Oct 10, 2001, 5:44am
I have what Just In has almost.
But i didn't install the new 3.2 at the advice of my friend JFK2.

And since he can't post here he has asked me to send all of you this
message. If any of you want to return to the more stable version of 3.1
you can obtain all the info for downloading and installing the old 3.1
at my friend's path server. It's the server that RPG uses BTW.
http://jfkworlds.com/aw31/


"just in" <justefyde at hotmail.com> wrote in
news:3bb7f530 at server1.Activeworlds.com:

> I have a PII 300 64MB RAM, Video Card ATI Rage Fury Pro
>
> For no apparent reason, system locks up and I have to hard reboot or
> only AW will get a page fault. I tried a Dr Watson thing with the
> page fault and it said no memory. If I restart AW after an AW crash
> the crashes continue with regularity, even in other programs until I
> get the full system lockup. Timing is more like I can be going
> several hours, then AW crashes, and crashes on a restart within a few
> minutes, again and again, then system lockup.
>
> These problems began after testing the Open GL and Software
> rendering, both of which preformed far worse that Direct 3D. I
> tested these out on the second day. On the first day I did not have
> any crashes of any kind. Which has made me think the tests brought
> on the errors.
>
> No noticeable lag or frame rate change, things are generally
> brighter, objects with no texture mapping ignore the texture totally,
> I haven't seen any masking problems, and midis play same as always.
>
> Regards, Justin
>
>
[View Quote]

rpg helper

Oct 11, 2001, 4:23am
I have a P2 366 128 RAM Video Card VooDoo5
and my friend JFK2 has the same as me but with a VooDoo3
But i didn't install the new 3.2 at the advice of my friend JFK2.

And since he can't post here he has asked me to send all of you this
message. If any of you want to return to the more stable version of 3.1
you can obtain all the info for downloading and installing the old 3.1
at my friend's path server. It's the server that RPG uses BTW.

http://jfkworlds.com/aw31/

This could be used as one way of fixing your computers with a browser
that isn't from hell.

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