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kah // User SearchI wish I could post in here...Jul 3, 2002, 11:14pm
"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in news:3d2346a9
at server1.Activeworlds.com: > AW crashes if you have IE in offline mode when you load AW > > It could be fixed Yeah, by erradicating IE from the browser. I think I'm going to have to join the ranks of the developer-harrassers and bug Young Shamus about writing his own HTTP downloader for AW... KAH Way to hide people who are blocked on your contact list.Jul 3, 2002, 11:15pm
"anduin" <anduin at anduin-lothario.com> wrote in
news:hn27iu806ah3u6c7tcqu1mlc4433pkum98 at 4ax.com: > > Yes, I agree... Why waste contact list space on someone you don't > like? Yeah, the friends and the enemies should be kept separate, like in most IM apps. KAH Defualt Terrain Texture ChangabilityJul 5, 2002, 9:55am
"bowen" <thisguyisashimmyritzer at 7k2.4mg.com> wrote in
news:3d251af0$1 at server1.Activeworlds.com: > Why do you need it so much.. object paths should only be used by one > world anyways. (even though that's likely not to happen). That way > there's no conflicts. If your object path is on a linux computer, > link folders. If not, there's no way to do it that doesn't require a > lot of work really. On Win32 you can use that strange "My Briefcase" stuff, but it wouldn't be as effective as a linked folder. KAH Defualt Terrain Texture ChangabilityJul 5, 2002, 9:57am
"dion" <Dion at digevo.net> wrote in
news:3d251dc1$1 at server1.Activeworlds.com: > uhh.. in the object path, change the texture 'terrain0.jpg' and it'll > change all the world's terrain textures. He meant that the OP is used by other worlds which have got terrain that uses the default terrain texture, and that he wants a different one without changing terrain0 (thus messing up the other worlds). KAH Defualt Terrain Texture ChangabilityJul 9, 2002, 10:08pm
"zeo toxion" <zeo at my.activeworlds.com> wrote in
news:3d25f89d at server1.Activeworlds.com: > Umm...do you even know what a My Briefcase is? It's when you want to > synchronies files between two computers like your home and laptop > computer that you'd edit on both so that both versions of the > briefcase are always the newest. At least I'm pretty sure that's what > it does. If there's some other hidden feature to it...... I actually checked it out once (I was very bored heh), and it just synchronises folders, can be any folders, not necesarily on two different machines :-)) KAH TV Station WishAug 19, 2002, 12:46pm
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
news:3d603beb at server1.Activeworlds.com: > i dun need to spell it right for u, u r nobody special. > no one needs u arrogant, rude and self-centered kids of We don't need arrogant, rude and self-centered kids from AWTeen because we have you! You're quite extraordinary in fullfilling all the criterias that you critise in your post. Now please shut up, you're getting annoying! KAH TV Station WishAug 20, 2002, 11:15am
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
news:3d61ee28 at server1.Activeworlds.com: > Not all, but most. All those who ignore other ppl on purpose and think > they're better than others. Most of those at GZ are arrogant and > disrespectful. Their reasonless disliking and disrespecting towards me > and other worlds like A!!CT proves this. Do you know why I don't like you? Because you behave like an a..hole in the NGs, and you don't seem to know how to behave. That's a reason. If you get your act together and behave properly, then I won't have any problems with you. KAH TV Station WishAug 22, 2002, 3:00pm
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
news:3d64ca19 at server1.Activeworlds.com: > You described exactly the way you are like. > I don't treat people like crap at all, unlike you do. > And I don't need to be nice to someone who treats me with disrespect > and rude. If someone treats me like crap I'll just treat them the same > way. I'm not tolerating this prejudicial and disrespectful behavior > from ANYONE. Either those people start to treat me nice or they'll > just get back the same hate they're reasonlessly giving me. So you > arrogant disrespectful little hater kid need to go and get a life. And > i do not give a shit about that AWteen hates me for no reason, just > because i defended myself against disrespectful treatment. Alright > diaperfiller? BTW your spelling is worse than that of a 2 year old. > Now get lost and stop annoying people. His spelling is bad??? Man, you've learnt a weird version of English... KAH TV Station WishAug 23, 2002, 5:35pm
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in news:3d6578a5
at server1.Activeworlds.com: > He can't even spell "Grammar". Now THAT is sad kid. That post contained grammar spelt correctly, I didn't see any spelling errors in it (the apostrophy in "I'm" and capitalisation is grammar, and it's usual to bend grammar a bit in unformal discussions like here. I know he misspelt it in another post, but the post you replied to did not have spelling errors (the misspelling in the other post was probably due to a typo anyway). "Now that is sad kid." is not proper English, so shut up about it as long as you can't spell and write English yourself. KAH TV Station WishAug 24, 2002, 11:14am
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
news:3d670c67$1 at server1.Activeworlds.com: > With the bad spelling i was referring to strike. But with the word kid > I referred to kah. > > Look at all the bad spelling in strike's posts everywhere to see the > proof. If he thinks he could pick out every mistake others do then we > can do the same with strike. I'm not stupid, I understood it clearly, but it's not good English. It should've been "Now that is sad, kid". I nitpicked on it because you nitpicked on Strike's English. To comment other people's English like this, you gotta be sure to have it perfectly yourself :-)) KAH Telegram bombingAug 24, 2002, 11:16am
"ananas" <vha at oct31.de> wrote in news:3D673173.6195F1D at oct31.de:
> In order to keep people from using telegrams as a chat > replacement, there should be an limit to send not more > than 1 telegram to the same person within 5 minutes > or telegram delivery should always be delayed for 5 > minutes. I think an option to have them queued away in the telegrams tab without any notification would be better :-)) KAH Telegram bombingAug 25, 2002, 8:47pm
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
news:3d689107 at server1.Activeworlds.com: > I think it's rude to ignore ppl on purpose, well they can message them > back later after doing their business at least. No, it's not. If they annoy you, ignore them. I was at an event in AWTeen yesterday and I had to mute a bunch of people because they went completely nuts and filled the chat with all kinds of weird crap. That's not rude at all. Communication in AW and in real life are two VERY different things. Don't go after the same standards in both. KAH Telegram bombingNov 16, 2002, 11:43am
"technozeus" <TechnoZeus at techie.com> wrote in
news:3dd6403f at server1.Activeworlds.com: > How about this slight variation on that idea... make it so that > instead of only having telegrams "blocked" or "not blocked" we could > choose to set our own personal limit of how many telegrams we would be > accepted from a person within a specific time period before an > automatic message would be sent to them saying no more telegrams > beyond the last one they sent will go through until a specified abount > of time has elapsed. That way, the person doesn't get their telegram > rejected without warning after they took the time to type it. Please stop replying to posts from August :-)) KAH Telegram bombingNov 18, 2002, 10:14pm
"technozeus" <TechnoZeus at techie.com> wrote in
news:3dd7fe50 at server1.Activeworlds.com: > Why? Because they're outdated, dead if you like. NNTP discussions die when there are no new posts made to the thread for a reasonable ammount of time. It's not called news for nothing, it's not really worth the energy replying to posts older than 3 weeks. KAH Allow default objects for black trianglesAug 25, 2002, 8:49pm
"agent1" <Agent1 at ShatteredPlatters.com> wrote in
news:3d68db24$1 at server1.Activeworlds.com: > I could've sworn someone had replaced unknown.rwx and had the > triangles be something else. Guess I was wrong. I believe this used to be possible in older versions? KAH these are a few of my favorite things...Aug 29, 2002, 7:31pm
"alessa faith" <alessa at cox.net> wrote in
news:3d6e5838$1 at server1.Activeworlds.com: > Objects I would wish for: A doghouse... A pick-up truck... A van.... > a leggie dog (like a doberman) avatar... a convertible car... a > realistic police car...a 2 door car... and a 4 door car.. ok, sci fi > has some cars... but they are all futuristic and more or less icky.. > boy can I dream... but that is what I wish for. Lol, this newsgroup is for AW feature wishes :-)) You'd be better off with your wish in worldbuilders. KAH these are a few of my favorite things...Aug 30, 2002, 5:16pm
"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
news:3d6ea285 at server1.Activeworlds.com: > I want a pp16door.rwx :P If you'dve provided us with your real email address I would've sent you that object... KAH these are a few of my favorite things...Aug 31, 2002, 3:30pm
"maki" <maki at awmaki.com> wrote in
news:3d703b7a$1 at server1.Activeworlds.com: > maybe he's as frightened as eep when it comes to email and spam and > such... At least eep has an address that you can change to get his valid one. NCC-71854 at USS-Venture.Starfleet.UFP is not very easy to figure out... KAH Field of ViewAug 31, 2002, 3:31pm
"dion" <Dion at digevo.net> wrote in
news:3d70f34d$1 at server1.Activeworlds.com: > I would like the FOV to change based on the avatar seq that is > happening. That way people could configure their own FOV changes while > walking or just wanderings that the FOV does while standing there > without doing anything. But I would want the world features to allow a > spot so that you can iether force the users to use that FOV feature or > allow the users to configure it for on or off. Some worlds could make > use of this FOV feature but it would have to be forced, otherwise some > people might have an advantage just by turning it off in some worlds. > (Pball and/or RPG) I requested this at a bunch of TechTalks ages ago, but Roland wasn't even sure if RW could do it... KAH Field of ViewSep 10, 2002, 5:06pm
"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in
news:3d7155a3 at server1.Activeworlds.com: > Features that FORCE changes that effect the ENTIRE computer of the > clients should always be made an option to turn off. Otherwise we will > have other incidents where it will be lag centeral, and people will go > and deliberatly put min vis upto 200m. Huh? You know what FOV is, right? KAH Field of ViewSep 12, 2002, 6:47pm
"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in
news:3d80ebb8 at server1.Activeworlds.com: > Field Of View... and last time I checked making a huge FOV and drawing > a few thousand more Pollys is not good for framerate. No, but it doesn't effect more than AW, so what's the problem? KAH Maximum Visiblity field in World ServerSep 11, 2002, 4:17pm
"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in
news:3d7f82e3 at server1.Activeworlds.com: > You mean let people deliberatly run worse than there maximum. I miss > your logic. It's so everyone sees the same. The world would be designed to let you see everything you need to see within that visibility. KAH Maximum Visiblity field in World ServerSep 12, 2002, 6:51pm
"hal9000" <hal9k3 at attbi.com> wrote in
news:3d7f9966$1 at server1.Activeworlds.com: > isn't that what fog does? I don't think that the AW fog system is good enough to actually stop rendering beyond max fog. That means you don't see the stuff behind it, but it's still rendered. So it only covers half the problem, because it's silly to stop you seeing stuff beyond a certain distance if it still affects your performance. Anyway AW fog looks bad and doesn't work right, they should use professional fog. KAH BetaSep 20, 2002, 1:36pm
"tony m" <ag5v1u7001 at sneakemail.com> wrote in
news:pakkouk5ubfof48vk13q7otrresihqbkh6 at 4ax.com: > Were you witness to the AW 3.0 public beta? It was a complete disaster... I wasn't on much then, and I don't remember much of the beta program (didn't sign up myself). But I think it was perhaps too unorganized. If one did an effort to get a good, open beta program running, I'm sure it would be much more helpfull. KAH EMAIL TO AWSep 22, 2002, 4:03pm
"linn" <ironhead at digitalpassage.com> wrote in news:3d8e0219
at server1.Activeworlds.com: > they do read this john they just don't always let us know :-) Uh, no they don't. Everyone here knows they don't (they obviously even forgot about it when they created their suggestion box last year). KAH EMAIL TO AWSep 24, 2002, 8:20pm
"binarybud" <leom at knorrinteractive.com> wrote in
news:3d90a4fa$1 at server1.Activeworlds.com: > Sorry but she is not on "staff"........home or no home. She is > independant. You need to understand what that means too...:) She's employed by the AWI, don't be so picky, it goes under the same. KAH EMAIL TO AWSep 25, 2002, 5:09pm
"binarybud" <leom at knorrinteractive.com> wrote in
news:3d91ba52 at server1.Activeworlds.com: > In Fact : > > "Kellie (MountainMyst) is not and never has been an employee of > Activeworlds Inc., nor a manager and does not represent the company in > any such capacity." > > Notice that is quoted.....:) Still, she's *employed* by them, which is nearly the same, don't make such a fuss over it ;-)) Who told you that anyway? KAH EMAIL TO AWNov 25, 2002, 9:11pm
"technozeus" <TechnoZeus at techie.com> wrote in
news:3de1aa0c$1 at server1.Activeworlds.com: > Yeah, that's exactly why I'm catching up on old posts instead of > ignoring them just because they're old. ><<snip>> But this is not how news works! In the world of news, old = dead = don't reply. When a thread dies down it means the discussion on the topic is done, and if you didn't participate, well too bad for you. Please stop replying to really old posts. :-)) KAH EMAIL TO AWNov 26, 2002, 9:29pm
"anarkissed" <anarkissed at nospam.alt.2600.com> wrote in
news:3de2ebd8$1 at server1.Activeworlds.com: > aside from thinking that this argument is more about having a b*7ching > session I have an idea for you, TZ. How about instead of replying to > the old post, you make a new post, reintroduce the information and > author of the post which "inspired" your new one and carry on from > there? It wasn't that long ago that people had to paraphrase each > other in letters rather than quote because the letters were > manuscripts, not digital text. By doing it that way you can just > sidestep this nonsense about "proper newsgroup behaviour." Personally > I'd say that it's more aggravating to listen to people snipe at others > over harmless abnormal actions than the harmless abberrations > themselves. Nevertheless I've learned that common sense is an oxymoron > and when you're the oxy, you just have to live with the morons. > And finally, Kah and company, nobody who isn't an owner of this > newsgroup and the servers on it has any business stating what is or is > not "correct" so if you want to waste our time sniping do come > prepared with some documentation please. Quotes with links for > footnotes would be good. Who's sniping who? I'm not sniping anyone, I'm just requesting that Technozeus stops replying to age old, dead threads, and stating why I request that. It's a form of constructive critisism, I'm not saying "DON'T POST TO OLD THREADS! CUZZ I SAY SO AND I'M THE OWNER OF THE WORLD!"... Whilst you're dismissing what I say as rubbish, without really justifying yourself. This isn't even news ettiquette, it's basic understanding of the concept of NNTP. KAH |