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kah // User Search
kah // User Search
Sep 29, 2001, 7:11am
according to your own definition, you're a retard... if you don't want to
accept that HTML shouldn't be used with NNTP, then just shut up.
KAH
[View Quote]"cozmo" <b.nolan2 at verizon.net> wrote in message
news:3bb4c0a9 at server1.Activeworlds.com...
> ok so lets look at mags post 1kb and lets look at retards post repling to
> hers, 1kb.....now tell me how much extra time that is NONE
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Oct 1, 2001, 10:12am
I like the bot very much, and here's a suggestion for a future version:
MySQL support! I tryed it, but it didn't work :-(( to have MySQL would be
great, as it's very fast and easy to integrate with web applications, so you
could have the bot interact with webpages...
KAH
[View Quote]"magine" <magine at turtleflight.com> wrote in message
news:3BB17977.B8B13600 at turtleflight.com...
Hi,
I spend a lot of time programming Magsbot, but I don't seem to get around to
writing a lot of scripts. It would certainly be nice if there were more
people writing them, so....if anyone is interested, I'd be willing to give
some classes on how to program Magsbot, in order to encourage other people
to write scripts and make them public. If you're interested, please write
me. Thanks! :0
-Magine
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Oct 2, 2001, 9:02am
Agent1 has some stuff on http://www.botbarn.net I think
KAH
[View Quote]"trekkerx" <troop2 at empirenet.com> wrote in message
news:3BB94670.7567C32D at empirenet.com...
> Dose anyone have (Or made) a sample bot with the source code in C++, or
> C?
>
> --
> TrekkerX - CEO
> Commatron
> http://www.commatron.com
>
>
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Oct 10, 2001, 6:09pm
other ppl write bots for free, but generally out of their own fantasy, and
the bot *THEY* want to write, not the bot someone else needs written... if
you need a special, or very complicated bot, it's just natural that the
author would like to be payed. You don't seem to be a programmer, but I am,
even though I stick mainly to VB (one of the easyer languages to develop in,
also faster to write stuff as there are a lot of "shorcuts"), I do put many,
many hours into the applications I write (including thinking up features,
brainstorming for ideas, etc)
KAH
[View Quote]"xanlar" <duder16 at epix.net> wrote in message
news:3bc39dd8 at server1.Activeworlds.com...
> why pay for a bot when other people make them for free??? that's just
STUPID
>
>
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Oct 4, 2001, 6:30pm
uhm... do you have a *CLUE* to how C++ works?? I doubt it, and in that case,
don't comment it.
KAH
[View Quote]"cozmo" <b.nolan2 at verizon.net> wrote in message
news:3bbb8930 at server1.Activeworlds.com...
> then dont use the lib use the .dll or something
>
> "killamo" <rmonday at starstream.net> wrote in message
> news:3bbab283 at server1.Activeworlds.com...
greeter
> lib
send
Debug--------------------
to
>
>
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Oct 28, 2001, 8:24am
all reason codes are listed on http://www.activeworlds.com/sdk/reason.htm
:-))
KAH
[View Quote]".whispereater" <sleepy_e at sverige.nu> wrote in message
news:3bdbe386 at server1.Activeworlds.com...
> Does anyone have a list of what reason codes could be returned from a
certain sdk function? IMO it would be useful to have such a
> list :)
>
>
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Oct 28, 2001, 6:19pm
they do, but the others are errorcodes coming from other places (like
WinSock errors)
KAH
[View Quote]"ox64" <bhowell2 at hotmail.com> wrote in message
news:3bdc6881$1 at server1.Activeworlds.com...
> Ok, how about a list of the unknown reason codes and what they mean?? (the
> errors you end up getting and you go to that URL to find it, and they
don't
> list that code) Apparently they do not list all the reason codes on their
> site.
>
> Ox64
>
> "lanezeri" <rlipe at degtur.com> wrote in message
> news:3bdc33cc at server1.Activeworlds.com...
be
>
>
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Nov 5, 2001, 3:52pm
after initing put this:
sdk.AwEventSet AW_AVATAR_ADD
sdk.AwEventSet AW_AVATAR_REMOVE
sdk.AwEventSet AW_CHAT
and so on for the events to work.
KAH
[View Quote]"lanezeri" <rlipe at degtur.com> wrote in message
news:3be57c32$1 at server1.Activeworlds.com...
> Okay, I have set up the AwEnter, AwCreate, and AwLogin, but they don't
work.
> I have it finally giving me a "No such citizen" error, don't have a clue
> what AW's connection info is, like port and domain. If someone could help
> please do.
>
> --
>
> Thanks,
> Ricky Lipe
>
> Degtur Solutions at http://www.degtur.com
> Stuff-X at http://www.stuff-x.com
>
>
>
>
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Nov 8, 2001, 6:07pm
for the SDK to work at all you gotta initialize before calling
sdk.AwCreate(), it's what sdk.AwInit() is for...
KAH
[View Quote]"lanezeri" <rlipe at degtur.com> wrote in message
news:3be71658$1 at server1.Activeworlds.com...
> What do you mean after initing?
>
> --
>
> Thanks,
> Ricky Lipe
>
> Degtur Solutions at http://www.degtur.com
> Stuff-X at http://www.stuff-x.com
>
>
> "kah" <kah at kahbot.com> wrote in message
> news:3be6dfd0 at server1.Activeworlds.com...
clue
> help
>
>
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Nov 16, 2001, 10:59am
file transfer feature isn't accesible for bots... and a dynamic online RWX
generator has allready been created (in PHP), you use it as your OP and give
the commands in the object name... http://oct31.de/aw/fetch/index.html (by
Ananas)
KAH
[View Quote]"sme" <wahlmb at home.com> wrote in message
news:3bf480aa$1 at server1.Activeworlds.com...
>
>
> I have an extremely complex but pretty interesting bot idea for world
> administrators. An interpreter bot - a bot that interprets RWX code and
> builds/uploads objects. I know I can make a very simple program like the
> *nix "cat >> foobar" that will build the file. I know I can fork and call
> shell scripts to zip and ftp the RWX files. But what I'd really like to
see
> is an sdk handler for incoming files (Yeah, you know, that file transfer
> feature people aren't really using). I'd like the interpreter bot to be
able
> to receive texture files. 'Course I could always have the bot download
> images that were already online and rename them to match the RWX file...
>
> -Sme
>
>
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Nov 17, 2001, 10:23am
one day I'll improve my FoxBot to be like those bots...
KAH
[View Quote]"holistic1" <tkafader at southstar.org> wrote in message
news:3BF5808C.434A245 at southstar.org...
> Well, at one time there was a great deerbot, it would herd, run when
> avatars approached and followed the ground. It was put out by JMT.
> However, neither JMT or the bot is available anymore...Soooooo. it would
> sure be nice to have one.
>
>
> Holistic1
>
> lanezeri wrote:
>
>
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Nov 18, 2001, 5:46pm
class file as in .cls? if that's what you mean you'll have to tell us what
it does, or we can't help ya...
KAH
[View Quote]"lanezeri" <rlipe at degtur.com> wrote in message
news:3bf7d0c5$1 at server1.Activeworlds.com...
> I know how to log in the second bot, I just need to know how to let the
damn
> class file allow me to add the same world name without flipping out..
>
> --
>
> Thanks,
> Ricky Lipe
>
> Degtur Solutions at http://www.degtur.com
> Stuff-X at http://www.stuff-x.com
>
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3bf7b86e at server1.Activeworlds.com...
> when
> except
> log
> file
>
>
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Nov 21, 2001, 4:52pm
you can use JavaScript with bots if you use Sado's BotTool (VB source was
released a while ago... http://bottool.sourceforge.net/)
there's a compiled version included.
KAH
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3BFABE85.94DCF8D6 at oct31.de...
> All languages that have the ability to load a DLL can
> be used, that includes even stuff like Lotus Notes,
> VBA (Excel/Word) and (with a wrapper class) Java.
>
> Fortunately JavaScript cannot load DLLs.
> QBasic is something I don't know either.
>
>
> goten362 wrote:
know
>
> --
> "_
> |
> /\
> \ /
> __/ /_
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Nov 22, 2001, 2:02pm
the execution of the JS is done with the MS Script Control, JS only has
acces to the SDK, does not load the SDK.
KAH
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3BFC11D6.B0802EEE at oct31.de...
> I haven't read much about it, but I think the bot itself
> is VB, it is just an OCX or VBX or something like that,
> which can be controlled by JS. At least the JS version
> I know cannot call load DLLs.
>
> kah wrote:
was
news:3BFABE85.94DCF8D6 at oct31.de...
>
> --
> "_
> |
> /\
> \ /
> __/ /_
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Nov 29, 2001, 5:37pm
VB I suppose... MS product, buy it in a shop. (VB = Visual Basic)
KAH
PS. it's "programming language" ;-))
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c0681f2 at server1.Activeworlds.com...
> whets the best and easiest program language to learn on my own without
going
> to school for it?
>
>
> "ananas" <vha at oct31.de> wrote in message
news:3BFF0E4D.D8ACD661 at oct31.de...
to
> Z
>
>
|
Nov 30, 2001, 1:21pm
C++ ain't easyest lol
KAH
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0690c3$1 at server1.Activeworlds.com...
> C++ too.. may need to buy a book or two.
>
> --Bowen--
>
> "kah" <kah at kahbot.com> wrote in message
> news:3c068e76$1 at server1.Activeworlds.com...
from
> A
>
>
|
Nov 25, 2001, 12:24pm
I assume it's either on commatron.com or athnex.com, just too bad the DNS
entry of commatron.com pointed to an unexisting IP and that athnex.com
displayed a DNS2Go status page... maybe you should upload it to a dedicated
server?
KAH
[View Quote]"trekkerx" <troop2 at empirenet.com> wrote in message
news:3C004FFF.69341AB6 at empirenet.com...
> Okay, I made a animal bot thats kinda screwy, but it works. Read the
> readMe.txt (It explains some stuff) If anyone wants the source e-mail
> me. (Its probly not a good idea to use it as a learning tool lol, but oh
> well)
>
> I hope it works for yall
>
> --
> TrekkerX - CEO
> Commatron
> http://www.commatron.com
> http://www.athnex.com (when its up)
>
>
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Nov 27, 2001, 4:54pm
good idea, I tryed adventuring myself into the world of C++ SDK programming
this weekend, but with the (free) Mingw compiler all I got was a "Illegal
operation" error when the program tryed to execute SDK commands. and that
was the SDK sample...
KAH
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3C0170FB.6C71E71F at oct31.de...
> A wish to the AW SDK developers :
>
> Please add a VS_VERSION_INFO ressource to your DLL
> so you can right-click a DLL and see which version
> it belongs to.
>
> Optional, and even better, have the DLL version in
> the name of the distributed files.
>
> Best would be, you did both.
>
>
> A DLL makes more sense if you can really share it
> between several applications. Currently each bot has
> to have its own DLL in the directory, because no bot
> uses the really dynamic loading of libraries with
> LoadModule(), and the import-library linked bots are
> not compatible with different DLL versions.
>
> This would help bot users and bot developers to
> organize the current DLL chaos.
>
> --
> "_
> |
> /\
> \ /
> __/ /_
|
Nov 30, 2001, 1:24pm
Mingw C++: http://www.mingw.org (convert Aw.dll with the dlltool.exe
supplied with the compiler and the def file provided by Ananas, you'll find
it on news://andras.net)
KAH
[View Quote]"baron" <pk39srt at hotmail.com> wrote in message
news:3c075d9e at server1.Activeworlds.com...
QB?pascal?delphi?etc.?
>
> VC++: http://www.activeworlds.com/sdk/
> Borland C++: http://www.storage.co.hu/tools.html#dlls
> Watcom C++: http://oct31.de/aw/index.html
> Delphi: http://www.canopus.org/delphi/delphi.html
> VB: http://www.grimmsoft.com/aw/sdk/
> PHP: http://www.grimmsoft.com/aw/php/
> Java: http://www.insead.fr/CALT/Project/AWJavaBots/
>
> -Baron
>
>
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Dec 3, 2001, 3:06pm
if you're gonna do C++, do yourself a favor and DON'T use VC++...
KAH
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3c0a6728$1 at server1.Activeworlds.com...
> Woah, slow down there kid. Just because theres a PHP port of the aw sdk,
> doesn't mean you can go off and make full bots in it. I highly recommend
> that you use Visual C++, or Visual Basic for that matter. I know you can
> get VB for free off of Microsoft's website, its under something like
> Microsoft Visual Basic Control Creation Edition 5.0. If you want to make
> bad bots, that crash very often and are hard to set up on other machines,
go
> ahead and use php, I suggest that you set the max running time of a script
> to a few years.
>
>
> -Joe
> *gosh*
>
> You also don't need to make 100 threads, this isn't your playground.
Reply
> to your old ones. Also, the useless nonsense goes in general.discussion.
>
> "goten362" <goten362 at hotmail.com> wrote in message
> news:3c0a6532 at server1.Activeworlds.com...
>
>
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Dec 6, 2001, 5:38pm
if they know how it works, it means they know the secret little things the
MS slaves have programmed in... MS is like slavery, some ppl try to abolish
it, others don't see what wrong with it, cuzz it happens to please them...
KAH
[View Quote]"trekkerx" <zac at commatron.com> wrote in message
news:3c0d646e at server1.Activeworlds.com...
> I haven't had any problems with Microsoft VC++. And I support the
products.
> Yeah, I want see some evidence that there programs are illegal, or
> something. The windows C/C++ compiler for MSVC++ is made by Microsoft (The
> same people that made the Win 9x/ NT/ ME and XP) So they know how the
stuff
> works. There's a lot of documentation, and help on the platform and
> development and using the software such as VC++ and FoxPro and J++ ect...
>
> There software is expecive but if you have a studient ID, and some people
> that are teachers you can get student/teacher editions wich is basicly
> cheiper....
>
>
> Also the debug editions of the compiled exe is way diffrent from the
> release.... If you want me to explain the diffrences e-mail me :) So if
you
> look at the Debug compaierd to the Release
> --
>
>
> - - - - - - - - - - - - - -
> TrekkerX
> Commatron & Athnex
> http://www.commatron.com
> http://www.athnex.com
> "bowen" <bowen at omegauniverse.com> wrote in message
> news:3c0d51f4 at server1.Activeworlds.com...
> Unix
I
The
> after
> by
before
still
> on
> crashed
> in
this
> you
> one,
just
> much,
so
> I
in
the
>
>
|
Jan 2, 2002, 2:39pm
it would go OK in worlds with public registries, like AW, Mars, AWTeen, but
it's a bit worse for others... you could for example distribute your bot
with all the registries of large public building worlds you can find (have
your bot recognize the world name, and automatically use the right
registry), and for others the ppl will have to get it themselfes...
KAH
[View Quote]"marnvin" <vincent at vimaxarts.com> wrote in message
news:3c33051f$1 at server1.Activeworlds.com...
> Well than it won't work..
>
> Maybe I'm going to add some general distance than, for example 10 metres
for
> each object.
>
>
> "trekkerx" <zac at commatron.com> wrote in message
> news:3c2f8929 at server1.Activeworlds.com...
> for
>
>
|
Dec 8, 2001, 9:54am
you can save yourself the trouble and use the VBUBN (Visual Basic Universal
Bot Network) system, get the latest version at
http://home.no.net/kahbot/vbubn.htm it's as simple to use as the SDK itself.
KAH
[View Quote]"thetraveler" <Trav at threeeyedfrog.com> wrote in message
news:3c11b077 at server1.Activeworlds.com...
> I was making a bot server the other day which shows me when my bots
are
> logged in and where and even allows me to get chat from the bots and send
> chat to them...the problem is I use VB -_- and I use Load Winsock2(i)
where
> I would be the counter. Bt when more than five people connect the server
> just....dies...for no reason...it just stops listening. Now i know some
of
> you C , C++ programmers are gonna tell me to use the winsock dll, but
unless
> u have some simple example code for me, Im clueless unless I use the ocx.
>
> Thanx Again,
> Trav
> www.threeeyedfrog.com
>
>
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Dec 10, 2001, 3:49pm
hehe, good luck, I think it's rather fun to write client/server apps, I'm
sure you'll find that too :-)) I assume you have a winsock called Winsock1,
just call Winsock1.Listen on Winsock1_ConnectionRequest to be sure that for
some weird reason the winsock doesn't stop listening. haven't got this
problem myself, also check for any Winsock1.Close commands in your code
KAH
[View Quote]"thetraveler" <Trav at threeeyedfrog.com> wrote in message
news:3c13c57d at server1.Activeworlds.com...
> I would use that but i would much rather make my own server :-D
>
> kah <kah at kahbot.com> wrote in message
> news:3c11ff62$1 at server1.Activeworlds.com...
> Universal
> itself.
bots
> send
> server
some
> ocx.
>
>
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Dec 11, 2001, 3:36pm
I hate those LOL... no point in them, just ineffective and silly
KAH
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3c11bb30 at server1.Activeworlds.com...
> is it possible to have the menus that are in office 2000 (the ones where
it
> hides stuff you dont use often until you click the double arrows) in VB?
>
>
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Dec 17, 2001, 4:45pm
you didn't say named how though...
KAH
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c1e038b at server1.Activeworlds.com...
> yea I did :-)
> "I need one that can change about 300+ named objects without lagging it
> self
> offline"
>
>
> "lady vanethica" <lady.vanethica at yahoo.com> wrote in message
> news:3c1dc9f8 at server1.Activeworlds.com...
> action
> it
> till
> not
you
survey
Surveyed
> the
be
DO
> gicve
and
be
> asking
> the
it
second?
>
>
|
Dec 17, 2001, 4:47pm
even better, write your own config file parser, OCXs tend to bloat the
app... I can provide anyone interested with code I've used
KAH
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3c1d2db7$1 at server1.Activeworlds.com...
> Use the Kupex INI Tools ocx that I use in all my programs. I'll find it
and
> send it to you. It makes writing INI files quick and easy :)
>
> "gamer" <robbie at oriox.com> wrote in message
> news:3c1d2001 at server1.Activeworlds.com...
prevent
I'd
for
I'd
> the
> :o)
>
>
|
Dec 23, 2001, 3:38pm
hehe, may I recommend RC4 next time, Gamer...
KAH
[View Quote]"swampthing" <swampthing at sverige.nu> wrote in message
news:3c25c167$1 at server1.Activeworlds.com...
> Nice little christmas puzzle, see attached file for solution ;)
>
> "gamer" <robbie at oriox.com> skrev i meddelandet
news:3c252bee at server1.Activeworlds.com...
will
Object
Improved
the
>
>
>
|
Dec 31, 2001, 12:15pm
it's xelagot :-)) (that link won't work)
could you also add the MBE/KAHBOT? url: http://home.no.net/kahbot/
nice idea, keep it up :-))
KAH
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3c2fe965$1 at server1.Activeworlds.com...
> http://aspect.awlife.net/botlist.htm
>
> -Joe
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3c2fdb34$1 at server1.Activeworlds.com...
>
>
|
Dec 31, 2001, 8:46pm
my VBUBN server (http://home.no.net/kahbot/vbubn.html) will probably soon be
ported to C++, then to UNIX, I just need to get Linux first lol... Right now
I don't think that there's anything for Linux, mainly because the SDK only
is available for Windows, I guess... anyway, for such a server to run it
would need a lot of code on the client (bot) end to work, can't just take a
server and expect the bot to take commands from it :-))
KAH
[View Quote]"wizard myrddin" <Wiz at rdescape.com> wrote in message
news:3c30bd5a at server1.Activeworlds.com...
> opps sorry folks a typo, to many whiskies, should have said " Secondly is
> anyone aware of software"
>
>
> "wizard myrddin" <Wiz at rdescape.com> wrote in message
> news:3c30bd10 at server1.Activeworlds.com...
> for
>
>
|
|