|
kah // User Search
kah // User Search
May 11, 2001, 2:51pm
nobody gave the VB code, here it is:
Private Sub sdk_EventAvatarDelete()
sdk.AwSay "Cya, " & sdk.AwAvatarName
End Sub
you can get this event and all the others by using the Control Event hotlist
topmost in the Code screen of a form :-))
KAH
[View Quote]barbarossa wrote in message <3afb05ee$1 at server1.Activeworlds.com>...
>To: All Avid Users Of AW,
>I know of the sdk event for avatar entry, but how, in VB6, Do you create
>events that occur on the exit of an avatar??
>
>In Desperate Need Of VB6 Help,
>Barbarossa 315942 Owner Of The K Bot
>
>
|
May 12, 2001, 8:51am
don't get me wrong, the person that exits won't hear it :-))
KAH
[View Quote]kah wrote in message <3afc18a7 at server1.Activeworlds.com>...
>nobody gave the VB code, here it is:
>
>Private Sub sdk_EventAvatarDelete()
>sdk.AwSay "Cya, " & sdk.AwAvatarName
>End Sub
>you can get this event and all the others by using the Control Event
hotlist
>topmost in the Code screen of a form :-))
>
>KAH
>
>barbarossa wrote in message <3afb05ee$1 at server1.Activeworlds.com>...
>
>
|
May 13, 2001, 2:41pm
all position values should be indicated in centimeters. this means that if
you wanna build something at 10n 5e 1a 180 (facing south) you should use
X = -5000 (this is the W/E axis)
Y = 10000 (this is the altitude)
Z = 10000 (this is the N/S axis)
Yaw = 1800 (this is the yaw/rotation)
KAH
[View Quote]barbarossa wrote in message <3afe9cb8 at server1.Activeworlds.com>...
>To: All Avid AW Users:
>I created a bot, & it's supposed to
>do the following: every second, to
>display the date & time on a sign in
>the world beta. It says that the object
>has been changed, but it has not. Can
>anyone clue me in on how you determin
>x,y,z & yaw values, for they are
>obviously not like the aw N,S,E,W, A,DEG
>values. This ISN'T my first bot! Please
>assist me,
>
>Distressed Bot Programmer,
>Barbarossa
>
>P.S. (If anyone can also clue me in on
>this "secret" on how to
>determine x,y,z,& yw values, then I
>could use the teleport event to finally
>move my bot off of the G.Z. Of Beta!)
>
>
>
|
May 13, 2001, 7:34pm
yeah, that bit worryed me a bit... to Barbarossa: this is rather a matter
for the SDK newsgroup, so next time you have such a question, please post it
there :-))
KAH
[View Quote]andras wrote in message <3AFEDEF2.1E80AA17 at andras.net>...
>Correction inline ...
>kah wrote:
if
>
>Y = 1000 would make 1a (1000 cm = 10m = 1 aw unit)
>
>Otherwise it is correct!
>Andras
>
>
|
May 14, 2001, 2:36pm
easy way of doing it on login : sdk.AwMyX = txtMyX.Text & "000" and so on
:-))
KAH
[View Quote]trekkerx wrote in message <3AFF206B.222A9E36 at empirenet.com>...
>Anyways, Barbarossa, in VB (since I thinck thats what you are using) you
would
>have to move a bot by a number on the X, Y, and Z cordnaces.
>So if you wanted to be at 1n 2e 1a facing South it would be like this...
>
>awsdocx.AwMyX = -2000
>AwSdkOcx.AwMyZ = 1000
>AwSdkOcx.AwMyY = 1000
>AwSdkOcx.AwMyYaw = 160
>AwSdkOcx.AwStateChange
>
>Since 1000 would equel 1n or 1w, and a Negtive number would equel a South
or
>East cordnant.
>I hope I explaned it to you. I am shure you know how to Use the
mutaplaction
>and Division in VB, so You can use Text boxes
>and only need to put in 1 to get 1000.
>
>barbarossa wrote:
>
have
asks
should
>
|
May 15, 2001, 12:40pm
yeah, that's the most correct way, but using pure strings work (as long as
they're made out of numeric characters only)...
KAH
[View Quote]mrgrimm wrote in message <3b00925c at server1.Activeworlds.com>...
>AwMyX is a long, not a string. When handling user input that is supposed to
>be numerical you should use val () to convert it. Like so:
>
>sdk.AwMyX = val (txtMyX.Text) * 1000
>
>-MG
>
>"kah" <kah at kahbot.com> wrote in message
>news:3b000997 at server1.Activeworlds.com...
South
>has
>effective
>please
>means
><3afe9cb8 at server1.Activeworlds.com>...
>
>
|
May 16, 2001, 3:35pm
it works... but not for decimals with a non-null decimal number.
KAH
PS. If this confuses you, it isn't a typo, and forget about it (if you think
that it's a typo)
[View Quote]m a k a v e l i wrote in message <3b01d56c$1 at server1.Activeworlds.com>...
>You're the dope! I was explaining why KAH's way wouldn't work.
>
>
>"grimble" <grimble2000 at btinternet.com> wrote in message
>news:3b01b253$1 at server1.Activeworlds.com...
>| Geesh, you are a dope!
>|
>| You said .... "You don't use & you use *."
>|
>| You then followed it up with ... "sdk.AwMyX = txtMyX & 1000" (which
NO-ONE
>| had quoted before) = TYPO!
>|
>| OK! Get it? Duh!
>|
>| Grims
>|
>|
>| m a k a v e l i <tupacisdabest at aol.com> wrote in message
>| news:3b019569 at server1.Activeworlds.com...
>| > No, I typed exactly what I wanted to.
>| >
>| > I was copying KAH's way not adding my own, if the people would read
>| > MrGrimm's help they would know the answers to their questions but they
>| > choose not to read them.
>| >
>| > "grimble" <grimble2000 at btinternet.com> wrote in message
>| > news:3b01678e$1 at server1.Activeworlds.com...
>| > | Ummm .... you typo'd Makaveli. Don't be so rude if you're gonna
>correct
>| > | people wrongly, eh?
>| > |
>| > | m a k a v e l i <tupacisdabest at aol.com> wrote in message
>| > | news:3b00ad41$1 at server1.Activeworlds.com...
>| > | > Did you even read my post, I explained why it WOULDN'T work. You
>don't
>| > use
>| > | &
>| > | > you use *.
>| > | >
>| > | > "trekkerx" <troop2 at empirenet.com> wrote in message
>| > | > news:3B008E4E.CE820313 at empirenet.com...
>| > | > | They all work.... As Grimble said programming style...
>| > | > |
>| > | > | m a k a v e l i wrote:
>| > | > |
>| > | > | > ?????? To make it look good:
>| > | > | >
>| > | > | > <code>
>| > | > | >
>| > | > | > sdk.AwMyX = txtMyX & 1000
>| > | > | >
>| > | > | > <end code>
>| > | > | >
>| > | > | > Your way would not work for decimals (see below)
>| > | > | >
>| > | > | > txtMyX = 10 & "000"
>| > | > | > txtMyX's text is 10000
>| > | > | >
>| > | > | > Works so far.
>| > | > | >
>| > | > | > txtMyX = 10.5 & "000"
>| > | > | > txtMyX's text is 10.5000 which is the same as 10.5
>| > | > | >
>| > | > | > "kah" <kah at kahbot.com> wrote in message
>| > | > | > news:3b000997 at server1.Activeworlds.com...
>| > | > | > | easy way of doing it on login : sdk.AwMyX = txtMyX.Text &
>"000"
>| > and
>| > | so
>| > | > on
>| > | > | > | :-))
>| > | > | > |
>| > | > | > | KAH
>| > | > | > |
>| > | > | > | trekkerx wrote in message
<3AFF206B.222A9E36 at empirenet.com>...
>| > | > | > | >Anyways, Barbarossa, in VB (since I thinck thats what you
are
>| > | using)
>| > | > you
>| > | > | > | would
>| > | > | > | >have to move a bot by a number on the X, Y, and Z cordnaces.
>| > | > | > | >So if you wanted to be at 1n 2e 1a facing South it would be
>| like
>| > | > this...
>| > | > | > | >
>| > | > | > | >awsdocx.AwMyX = -2000
>| > | > | > | >AwSdkOcx.AwMyZ = 1000
>| > | > | > | >AwSdkOcx.AwMyY = 1000
>| > | > | > | >AwSdkOcx.AwMyYaw = 160
>| > | > | > | >AwSdkOcx.AwStateChange
>| > | > | > | >
>| > | > | > | >Since 1000 would equel 1n or 1w, and a Negtive number would
>| equel
>| > a
>| > | > South
>| > | > | > | or
>| > | > | > | >East cordnant.
>| > | > | > | >I hope I explaned it to you. I am shure you know how to Use
>the
>| > | > | > | mutaplaction
>| > | > | > | >and Division in VB, so You can use Text boxes
>| > | > | > | >and only need to put in 1 to get 1000.
>| > | > | > | >
>| > | > | > | >barbarossa wrote:
>| > | > | > | >
>| > | > | > | >> Hy, mr Arrogant makaveli, who has yelled at my respectable
>| > | > questions,
>| > | > | > has
>| > | > | > | >> arrogance for having only done 1 bot, which can't be
>| downloaded
>| > | > now. I
>| > | > | > | have
>| > | > | > | >> posted this on mr.grimms, & I have yet to recieve a
>relevsnt
>| &
>| > | > | > effective
>| > | > | > | >> respomse from there!
>| > | > | > | >>
>| > | > | > | >> "m a k a v e l i" <tupacisdabest at aol.com> wrote in message
>| > | > | > | >> news:3aff0faa$1 at server1.Activeworlds.com...
>| > | > | > | >> > Yes, all of these posts go there, and also, all the
>| questions
>| > | > he/she
>| > | > | > | asks
>| > | > | > | >> is
>| > | > | > | >> > on MrGrimm's Help pages.
>| > | > | > | >> >
>| > | > | > | >> > "kah" <kah at kahbot.com> wrote in message
>| > | > | > | >> > news:3afefde4$1 at server1.Activeworlds.com...
>| > | > | > | >> > | yeah, that bit worryed me a bit... to Barbarossa: this
>is
>| > | > rather a
>| > | > | > | >> matter
>| > | > | > | >> > | for the SDK newsgroup, so next time you have such a
>| > question,
>| > | > | > please
>| > | > | > | >> post
>| > | > | > | >> > it
>| > | > | > | >> > | there :-))
>| > | > | > | >> > |
>| > | > | > | >> > | KAH
>| > | > | > | >> > |
>| > | > | > | >> > | andras wrote in message
><3AFEDEF2.1E80AA17 at andras.net>...
>| > | > | > | >> > | >Correction inline ...
>| > | > | > | >> > | >kah wrote:
>| > | > | > | >> > | >>
>| > | > | > | >> > | >> all position values should be indicated in
>| centimeters.
>| > | this
>| > | > | > means
>| > | > | > | >> that
>| > | > | > | >> > | if
>| > | > | > | >> > | >> you wanna build something at 10n 5e 1a 180 (facing
>| > south)
>| > | > you
>| > | > | > | should
>| > | > | > | >> > use
>| > | > | > | >> > | >> X = -5000 (this is the W/E axis)
>| > | > | > | >> > | >> Y = 10000 (this is the altitude)
>| > | > | > | >> > | >
>| > | > | > | >> > | >Y = 1000 would make 1a (1000 cm = 10m = 1 aw unit)
>| > | > | > | >> > | >
>| > | > | > | >> > | >> Z = 10000 (this is the N/S axis)
>| > | > | > | >> > | >> Yaw = 1800 (this is the yaw/rotation)
>| > | > | > | >> > | >Otherwise it is correct!
>| > | > | > | >> > | >Andras
>| > | > | > | >> > | >
>| > | > | > | >> > | >
>| > | > | > | >> > | >>
>| > | > | > | >> > | >> KAH
>| > | > | > | >> > | >>
>| > | > | > | >> > | >> barbarossa wrote in message
>| > | > | > <3afe9cb8 at server1.Activeworlds.com>...
>| > | > | > | >> > | >> >To: All Avid AW Users:
>| > | > | > | >> > | >> >I created a bot, & it's supposed to
>| > | > | > | >> > | >> >do the following: every second, to
>| > | > | > | >> > | >> >display the date & time on a sign in
>| > | > | > | >> > | >> >the world beta. It says that the object
>| > | > | > | >> > | >> >has been changed, but it has not. Can
>| > | > | > | >> > | >> >anyone clue me in on how you determin
>| > | > | > | >> > | >> >x,y,z & yaw values, for they are
>| > | > | > | >> > | >> >obviously not like the aw N,S,E,W, A,DEG
>| > | > | > | >> > | >> >values. This ISN'T my first bot! Please
>| > | > | > | >> > | >> >assist me,
>| > | > | > | >> > | >> >
>| > | > | > | >> > | >> >Distressed Bot Programmer,
>| > | > | > | >> > | >> >Barbarossa
>| > | > | > | >> > | >> >
>| > | > | > | >> > | >> >P.S. (If anyone can also clue me in on
>| > | > | > | >> > | >> >this "secret" on how to
>| > | > | > | >> > | >> >determine x,y,z,& yw values, then I
>| > | > | > | >> > | >> >could use the teleport event to finally
>| > | > | > | >> > | >> >move my bot off of the G.Z. Of Beta!)
>| > | > | > | >> > | >> >
>| > | > | > | >> > | >> >
>| > | > | > | >> > | >> >
>| > | > | > | >> > |
>| > | > | > | >> > |
>| > | > | > | >> >
>| > | > | > | >> >
>| > | > | > | >
>| > | > | > |
>| > | > | > |
>| > | > |
>| > | >
>| > | >
>| > |
>| > |
>| >
>| >
>|
>|
>
>
|
May 17, 2001, 6:39pm
stop spamming the newsgroups!!!!! and I'm speaking to the BOTH of you!!!!!!
Your endless word-fight starts getting quite annoying...
KAH
[View Quote]m a k a v e l i wrote in message <3b042b58$1 at server1.Activeworlds.com>...
>| -- kah wrote (originally) --------------------------
>| > easy way of doing it on login : sdk.AwMyX = txtMyX.Text & "000" and so
>on
>
>Exactly what I said.
>
>| -- m a k a v e l i wrote (correctly) ---------------
>| > ?????? To make it look good:
>| > <code>
>| > sdk.AwMyX = txtMyX & 1000
>| > <end code>
>
>I restated what KAH said so I didn't confuse people when I stated while it
>wouldn't work.
>
>| Now .... see any difference?? Its not difficult! Either this is a
terrible
>| quote which looks nothing like the original (so its a typo) OR you typoed
>| with a "&" instead of a "*" OR your offering is incorrect (as described
in
>| my previous post). Now go back and read the posts from 15th onwards.
>
>Must be a terrible quote I quess, maybe I should have said "<KAH's code>"
>instead?
>
>
|
May 15, 2001, 12:38pm
you can't do this with bumps, but there are other ways (an AW_OBJECT_BUMP
event would be VERY nice, tough!)
KAH
[View Quote]rc dodge viper wrote in message <3b0045e5 at server1.Activeworlds.com>...
>Could anyone make a bot that detects when an avatar bumps into an object? I
>would really like to see this feature in Preston for my Race Bot. So that
>when an AV/Car crosses the finish it would declare the winner. You could
>also make the bot do anything else like say something; change,add or delete
>an object; and everything else. If you think it could be done let me know.
>Thanks!
>
>
|
May 16, 2001, 3:32pm
no need to buy C/C++, many ppl seem to think that it is a thing-software
(like VB and Delphi), but it's a programming language, you can't buy it.
Some compilers cost money, tough, but other are free.
KAH
PS. It's Java, and that too isn't really a thing-software :-))
[View Quote]m a k a v e l i wrote in message <3b01d59c at server1.Activeworlds.com>...
>Buy Jave, Delphi, C, C++, or VB. Then learn it, THEN and only then,
>download the sdk and program them.
>
>
>"n a y r" <Ryan_N_B at hotmail.com> wrote in message
>news:3b01cdbd at server1.Activeworlds.com...
>| how can you make bots?
>|
>|
>
>
|
May 17, 2001, 12:56pm
no, it's a programming language. the compiler itself is an application. You
can make a compiler free of charge, meaning you don't have to buy it, and
anyway C/C++ is something abstract. Java's also the same. Visual Basic is a
programming language (well, possibly, it could just be translating into C++)
and there's a compiler with the exact same name, and the only compiler that
compiles it. Also, nobody else can make a VB compiler, therefor it's a
thing.
KAH
[View Quote]m a k a v e l i wrote in message <3b02d92f$1 at server1.Activeworlds.com>...
>You just lost me, you stated false info., which is something I don't like.
>C++ is a program, and so is Java. You CAN and most of the time HAVE to buy
>C/C++.
>
>
>"kah" <kah at kahbot.com> wrote in message
>news:3b02b9bb$1 at server1.Activeworlds.com...
>| no need to buy C/C++, many ppl seem to think that it is a thing-software
>| (like VB and Delphi), but it's a programming language, you can't buy it.
>| Some compilers cost money, tough, but other are free.
>|
>| KAH
>| PS. It's Java, and that too isn't really a thing-software :-))
>|
>| m a k a v e l i wrote in message <3b01d59c at server1.Activeworlds.com>...
>| >Buy Jave, Delphi, C, C++, or VB. Then learn it, THEN and only then,
>| >download the sdk and program them.
>| >
>| >
>| >"n a y r" <Ryan_N_B at hotmail.com> wrote in message
>| >news:3b01cdbd at server1.Activeworlds.com...
>| >| how can you make bots?
>| >|
>| >|
>| >
>| >
>|
>|
>
>
|
May 17, 2001, 6:37pm
BIIIIIIIIIIIIG difference... MS Visual C++ is an application all right, but
you can't say that MS VC++ = C++ because C++ is just the programming
language, MS VC++ is a compiler. These must not be confused.
KAH
PS. easy solution to all problems: if you think that it's a thing, think
that :-)) even if it isn't, you don't have to bother about that...
[View Quote]m a k a v e l i wrote in message <3b042b9f$1 at server1.Activeworlds.com>...
>Ok, so you are saying Microsoft VC++ is not a program? Just because it is
>visual doesn't make it not C++.
>
>"kah" <kah at kahbot.com> wrote in message
>news:3b03e685 at server1.Activeworlds.com...
>| no, it's a programming language. the compiler itself is an application.
>You
>| can make a compiler free of charge, meaning you don't have to buy it, and
>| anyway C/C++ is something abstract. Java's also the same. Visual Basic is
>a
>| programming language (well, possibly, it could just be translating into
>C++)
>| and there's a compiler with the exact same name, and the only compiler
>that
>| compiles it. Also, nobody else can make a VB compiler, therefor it's a
>| thing.
>|
>| KAH
>|
>| m a k a v e l i wrote in message <3b02d92f$1 at server1.Activeworlds.com>...
>| >You just lost me, you stated false info., which is something I don't
>like.
>| >C++ is a program, and so is Java. You CAN and most of the time HAVE to
>buy
>| >C/C++.
>| >
>| >
>| >"kah" <kah at kahbot.com> wrote in message
>| >news:3b02b9bb$1 at server1.Activeworlds.com...
>| >| no need to buy C/C++, many ppl seem to think that it is a
>thing-software
>| >| (like VB and Delphi), but it's a programming language, you can't buy
>it.
>| >| Some compilers cost money, tough, but other are free.
>| >|
>| >| KAH
>| >| PS. It's Java, and that too isn't really a thing-software :-))
>| >|
>| >| m a k a v e l i wrote in message
<3b01d59c at server1.Activeworlds.com>...
>| >| >Buy Jave, Delphi, C, C++, or VB. Then learn it, THEN and only then,
>| >| >download the sdk and program them.
>| >| >
>| >| >
>| >| >"n a y r" <Ryan_N_B at hotmail.com> wrote in message
>| >| >news:3b01cdbd at server1.Activeworlds.com...
>| >| >| how can you make bots?
>| >| >|
>| >| >|
>| >| >
>| >| >
>| >|
>| >|
>| >
>| >
>|
>|
>
>
|
May 17, 2001, 12:52pm
I'm not very familiar with Preston, but I guess you could use the spoken
command as trigger for several events...
KAH
[View Quote]mike zimmer wrote in message <3b02fcfa at server1.Activeworlds.com>...
>Is there a way to make Preston do multiple things with one saying. Such as
>/create mission1, I want a sign to be created that explains the mission and
>a sign that says we are currently playing mission 1 at the same time. I
>would really like a response. Thank You.
>
>
|
May 17, 2001, 4:14pm
really? in the older versions, you can add a spoken command [botname]
versino and it says both...
KAH
[View Quote]faber wrote in message <3b041495 at server1.Activeworlds.com>...
>I am assuming you use Preston 33.
>
>Enter a regular entry to your dictionary that puts up the sign. Then
right-click that new created event and select "add sequence".
>
>The new action edit dialog is now attached as a sequence to your sign
action. Adjust the settings so that this second entry creates
>a sign as well, and click "OK" to save these changes. Now the dictionary
display both entries in sequence.
>
>In response to KAH: 2 exact similar event settings are not possible in
Preston. A new entry having the same event would overwrite
>the old one.
>
>Faber
>
>"mike zimmer" <zimmer at pitnet.net> schrieb im Newsbeitrag
news:3b02fcfa at server1.Activeworlds.com...
as
and
>
|
May 18, 2001, 6:56pm
yes, it's finally here!!!!!!!! the MBE/KAHBOT LightBot has been released,
take a look at www.kahbot.com NOW! The bot has been trough several months of
programming and closed beta testing (with it's own large team), I did the
last bit of programming and alpha testing tonight :-))
KAH
May 19, 2001, 9:39am
not to be mean, unpleasant or anything...please stop asking VB questions
every day, to learn you have to find solutions to the problems yourself, if
you only ask for the answer to a particular problem, you will NEVER really
learn VB and where would the point in programming be then? It is quite
challenging to find solutions on your own, I think that it's quite fun :-))
KAH
PS. good luck with your bots ;-))
[View Quote]barbarossa wrote in message <3b0594e8 at server1.Activeworlds.com>...
>To:All Avid Users Of AW,
>I can remove avatar names from a list, but how do you remove avatar session
>numbers? I tried changing the mini loop code to remove avatar numbers,
>instead of avatar names, but all I get is a type mismatch error. Help!
>
>
>Sincerly,
>Barbarossa 315942. Feel Free To Telegram Me!
>
>
|
May 19, 2001, 9:33am
when you get the area full message it means that the max cell-data size has
been reached, meaning that the property database won't accept to write any
more data to the specified cell. this is to reduce the amount of storage
space needed on server and to cause less lag for users. this occurs to all
bots that build stuff, not just Preston. You could for example add a "bump
warp somewhere" command on the flames (unless you have eject), but then
everybody that walks on them will be tported...
KAH
[View Quote]n a y r wrote in message <3b05bb89 at server1.Activeworlds.com>...
>Hi There All..
>I Just REALLY! need to know how to make a Preston do pallball..
>iv done it befor but when it builds the flame grave thats fine! its just
>people keep clicking people in the same spot!!!!!!! imigration officer:this
>area is full!
>So Please get back to me
>Thank's
>
> n a y R
>
>
|
May 22, 2001, 12:21pm
I don't think that it can detect shift directly, but could notice ppl being
inside areas that aren't accesible without shift-ing...same for flying, they
can detect if the av is in the air. this is done with AW_EVENT_AVATAR_CHANGE
( or was it AVATARCHANGE?)
KAH
[View Quote]rc dodge viper wrote in message <3b08517f at server1.Activeworlds.com>...
>I heard that there is a bot or a script (not sure) that detects when
someone
>flys or uses shift to pass through objects. If there IS a bot/script like
>this let me know where to get it. Thanks!
>
>
|
May 23, 2001, 5:22pm
ppl have brains you know ;-)) tought he/she'd figure it out
himself/herself... well, this means that you have to try and make a quite
intelligent bot, maybe that could allow "mapping" of heights via a survey
(like the Xelagot thingy, where you can see the cells graphically)
KAH
[View Quote]grimble wrote in message <3b0be9dc at server1.Activeworlds.com>...
>Not necessarily true, unless you know the height of the "ground" relevant
to
>the avatar's position at the exact coordinates of the avatar.
>
>The avatar could be flying, standing on a hill, standing on the second
floor
>of a building, part way up a flight of stairs, hovering between floors,
etc.
>The poor thing needs to know a lot about the world in advance before it can
>answer that type of question.
>
>A lot of work unless the world is very simple and rarely changes.
>
>Grims.
>
>"kah" <kah at kahbot.com> wrote in message
>news:3b0a75e6 at server1.Activeworlds.com...
>being
>they
>AW_EVENT_AVATAR_CHANGE
like
>
>
|
May 24, 2001, 7:53pm
I know that the Xelagots give height origins, but I tought like assigning a
maximum height for an av to be in each cell (so that the geometry problem
won't be a problem). but off course, this isn't perfect...
KAH
[View Quote]xelag wrote in message <3b0d5937$1 at server1.Activeworlds.com>...
>Heights won't help much, KAH, in closed rooms. Unles you know the geometry
>of the objects, you could only at most keep the bot above a certain height
>(and you need to take neighbouring cells into account, an object may seem
in
>a cell, but visually may be in a neighbouring one + you need to know the
>height of the objects). Xelagots only know the point of origin of an
object,
>not their geometry.
>
>At most, it would be usefull for a birdbot :)
>
>XelaG
>
>"kah" <kah at kahbot.com> wrote in message
>news:3b0c0dff$1 at server1.Activeworlds.com...
relevant
>can
flying,
>
>
|
May 22, 2001, 12:19pm
CustomsAide kicks you in public AWCI worlds. the safety limit, as XelaG has
indicated earlyer, is 300m (30 coords) from GZ. CustomsAide will only kick
you for 5 minutes at a time. if you could give us an RC code it would be
very helpfull, but now we can only guess what's wrong
KAH
PS. I know how annoying these errors can be ;-))
[View Quote]barbarossa wrote in message <3b0985c8 at server1.Activeworlds.com>...
>I have made a bot (2), & was doing final beta testing last night. Then, I
>used pagerbot, & accidentally teleported him to the default location from
>the inputbox. Now, none of the bots made by me can enter the universe.
>Pagerbot can, but I don't know why. I think that I got ejected by CA,
>because I tested pagerbot in aw, & you know how CA is,..
>
>Please help,
>Barbarossa
>(Telegram me as well, please, with information!)
>
>
|
May 22, 2001, 12:16pm
this is an error that happens if somehow can't connect...with the old VB
wrapper (I know that Preston's C++) this seemed to happen a lot (guess that
it hasn't really anything to do with the SDK, but anyway)
KAH
PS. don't spam the NGs about it, just try logging in again
[View Quote]mike zimmer wrote in message <3b098b1c at server1.Activeworlds.com>...
>I was logging in my Preston bot today and when i clicked on Start Bot a
>error box came up saying
>05/21/01 16:37:53: Unable to teleport into position (reason: no connection)
>I am connected to the internet and I checked everything and it is correct,
I
>am trying to log into AWTeen. This is the first time it has happened too.
>
>
|
May 22, 2001, 12:14pm
uh...would you mind reading the SDK Api BEFORE posting here. if it isn't
listed there, don't bother about it... and please don't post in HTLM :-))
KAH
[View Quote] barbarossa wrote in message <3b099d3e at server1.Activeworlds.com>...
To:All Avid Users Of AW:
What on earth does the sdk event telegram do? I know that this does not
allow the bot to act as a telegram transiever (Spam Possiblilities), but
might it be an event that occurs when the user recieves a telegram? If not,
please tell me what it is for. Ethier way, please inform me of its correct
useage. Thanks!
|
Sincerly,
Barbarossa (315942)
May 24, 2001, 7:50pm
Data controls...they're confusing, and you'd be better off having MS
Acces97... I like doing stuff my own way, so I call my DB files .bdb (stands
for Bot DataBase)... they're simple, plain ASCII files with data separated
with comas (,) and are 1 entry/line
KAH
PS. off course, you could do something better, more DB like...
[View Quote]barbarossa wrote in message <3b0c1618 at server1.Activeworlds.com>...
>To: All Avid Users Of Aw,
>How do you find the name of an avatar in a database?
>I am using data controls, & my bankbot can add accounts, but not find
>accounts. Data1.Recordset.FindFirst "Both = 'sdk.awAvatarName'"
>Does not work, for I get a NoMatch=True vairable, so it returns the first
>record in the database. If I take away the the quotes, I get a Jet error. I
>know how to do this in SQL, but how can I utilize SQL with the data
control?
>ANY RELEVANT SUGGESTIONS WELCOME!
>
>Sincerly,
>Barbarossa (315942)
>
>P.S. To everone that despises programmers like myself (makaveli,grimble), I
>take it as my responsablity to duly inform you that I have created my first
>bot, so this will be my second. Want It? Telegram me.
>
>
|
Jun 3, 2001, 8:59pm
doesn't look like the bot community has any large activity for the
moment...well, I'll be releasing yet another bot quite soon :-)) (buggy beta
tough)
KAH
[View Quote]"starcube.vr" <andresvargas at net-uno.net> wrote in message
news:3b1a9f35 at server1.Activeworlds.com...
>
>
>
|
Jun 5, 2001, 3:38pm
beta with lots of bugs in it :-))
KAH
[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message
news:3b1cf9a9 at server1.Activeworlds.com...
> LOL .... "buggy beta".
>
> What exactly is that supposed to mean?
>
> kah <kah at kahbot.com> wrote in message
> news:3b1ac137$1 at server1.Activeworlds.com...
> beta
>
>
|
Jun 6, 2001, 1:45pm
well, the work on my newest bot is advancing, and I'm gonna do a SHORT
closed beta period before I release the first beta. the name's ClearWaterBot
(why the heck did I call it that??) and it's powered by VBScript scripts,
therefore I'd like it if only people that have *SOME* knownledge of
VB/VBScript to apply. if you want to apply, please send an e-mail to
kah at kahbot.com with "CWB Beta application" as subject line. If you'd please
specify your AW name, AW version, e-mail, bot experience and VB/VBScript
experience in the application you'll have a better chance of being selected.
KAH
PS. documentation will be included in installation package
Jun 7, 2001, 6:40pm
also, commands like tporting ppl and URL sending should be accesible trough
the right-click menu
KAH
[View Quote]"eep" <eep at tnlc.com> wrote in message news:3B1FD93B.C9DAC2C2 at tnlc.com...
> I would hope so. I tire of having to rely on bots for more and more
functionality that SHOULD be (and should HAVE been) implemented into AW
itself in the first place.
>
> brandon wrote:
>
>
>
because
>
|
Jun 28, 2001, 12:13pm
Now it's easyer than ever! With the MBE/KAHBOT CagerBot all your friends'll
be caged in a matter of minutes (if they're near the bot that is)! You can
specify what object should act as cage yourself too. So get it at
http://www.kahbot.com now!
KAH
Jun 30, 2001, 10:30am
bah, this bot only does it and I like it better than some weird Preston
script command ;-))
KAH
PS. Thanx
[View Quote]"tony m" <tony at triton-dynamics.iwarp.com> wrote in message
news:3b3d72f9$1 at server1.Activeworlds.com...
> im just saying, it exists elsewhere.. nice bot, KAH =)
>
> xelag <xelag at 3dee.nl> wrote in message
> news:3b3d38a8$1 at server1.Activeworlds.com...
> once,
> :)
>
>
|
|