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kah // User Search
kah // User Search
Jan 10, 2002, 4:27pm
they will be MS competition one day, when the world gets hit by a beautifull
beam of enlightenment ;-)) XBox and GC seem pretty cool right now, but in
just a year they'll be obsolete crap compared to the newest 3D technology
available on computers, I don't like consoles, no way to upgrade them when
newer and better technology is released, and they have a very limited
functionality. And those cool pics in magazines of games are probably fakes
taken on top-of-the-line computers used for the development (I'd like to see
a programmer use one of those console letter pickers for programming lol)
KAH
[View Quote]"blasto" <GovDion at subdimension.com> wrote in message
news:3c3c9b70$1 at server1.Activeworlds.com...
> Play X-Box before you tell me that. I've played it and GameCube and I
> honestly cannot tell which is the better system, they're both awesome.
>
> Those other OS's you mentioned are hardly Microsoft competition, although
I
> do agree, they certainly should be! :-D hehe
> "foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
> news:3c3c91c2$1 at server1.Activeworlds.com...
is
> an Unix, and came later than Microsoft, but Unix itself
> distributing Linux, too. And you're quite restrictive when saying
> OS/2, NetWare, SCO Unix (and other Unices), VMS, OS-9,
> 3c3c4e17$1 at server1.Activeworlds.com...
the
> only
to
not
too.
> I
>
>
|
Jan 11, 2002, 6:06pm
objects in AW aren't two-sided unless you tell them to be (but if they are,
AW seems to be stupid enough to render both sides...), any good modeller
will allways run a thight regime on the poly count :-)) Something AW could
benefit a lot off: portal rendering! it's annoying if you go into a tall
building with many things in hight, but perhaps not a lot on each level, and
you get lag because AW renders the entire Y content of an area at once...
KAH
[View Quote]"blasto" <GovDion at subdimension.com> wrote in message
news:3c3e0ec1$1 at server1.Activeworlds.com...
> AW has been created in a way that allows people to build with objects. In
> Quake III, you cannot build arenas as easily as you can build a home in
AW.
> AW objects are also two-sided whereas objects in Quake II are only
> one-sided. The only side that is rendered is the side that you can see.
The
> objects and walls are also in large slabs. As in HTML, they can put in a
few
> commands and that one object can stretch out. Say if it's a wall, it can
> stretch out to be the entire hallway. And it wouldn't just be a wall. That
> wall would be connected to the floor and the ceiling and the wall on the
> other side, meaning just one enlongated object and one texture for an
entire
> hallway!
>
> Avatars in AW are currently created with weird clumps and lots of
textures.
> Although, 3.3 boasts smoothing of the avatar edges and just one texture
for
> an entire avatar, which will boost loading times. That's the way avatars
in
> Quake are created. Also, all objects and maps in Q3 are larger than AW. In
> Q3, the entire map and all the objects and sounds must be downloaded
first.
> Also, the maps must be compiled before used. In AW, there's no compiling,
> and downloading is on the fly. It can't be super good-looking because
> servers just simply could not compile and send out fast enough! They are
> working as hard as they can to make worlds compatible with slower servers
> and slower computers. A slow computer like a 233mhz and a cheap 3dfx
> cardwould have almost no luck whatsoever in Q3 but in AW would get a
> sufficient frame rate to build in areas with 5 or less people. Especially
if
> the avatars are not rendered (set in the settings).
>
> Try and run Q3 on a 233 and tell me your fps, my guess is it would take
> 5minutes just to open the damned game. LOL :-P Let alone render anything
> fast enough to see the person who killed you :-P
> "anduin lothario" <anduin at NOSPAM.anduin-lothario.com> wrote in message
> news:3c3e0286 at server1.Activeworlds.com...
> in
> Soldier
with
> a
> without
you.
> AW
>
>
|
Jan 11, 2002, 6:06pm
they can do in-game shots, but on better systems (they have to, since you
can't take shots on a console anyway) than the actual console, so it can
look much better.
KAH
[View Quote]"blasto" <GovDion at subdimension.com> wrote in message
news:3c3de56e$1 at server1.Activeworlds.com...
> Most of the pictures are taken with computers but they're in-game screens
> from replay shots. The replay shots have some VERY wicked graphics
> enhacements there :-) It's real neat.
>
> But on the computers they just move the guy so that he's in position and
> then put him in the landscape and put the camera view up in a replay type
> position. I know for a fact (I have it) that Halo shots and movies that
were
> taken are DEFINATELY not any computer generated thing, that was really
some
> person in the game playing it. Microsoft truly knows how to boost their
> console to it's best.
>
> On one of EGM's (Electonic Gaming Monthly) magazines (november, I think),
> they had a whole line-up between GC and X-Box. Now, these guys know what
> they're talking about. After reviewing it all and all of the guys playing
> some of the beta X-Box and Gamecube, they all voted on which one they
would
> like best. Overall, it was 5-6, X-Box winning. That obviously doesn't show
> X-Box is better, just one vote difference, it was a 50-50 chance there, so
> that certainly means that those consoles are VERY good, both of them.
These
> people know what they were talking about, they weren't the regular people
on
> the street that say forget X-Box, it'll crash like Windows, or actually
> believe the rumors that it has Win98 on it!
>
> But yes, they're not superb, computers will always be ahead of the pack.
But
> I like console games because they very rarely have major bugs, whereas
> software often has big bugs because the development team knows that they
can
> always upgrade it with a fix later if it becomes a larger problem than
they
> expected. And often the upgrades present more problems.
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:3c3ddd03 at server1.Activeworlds.com...
> beautifull
in
technology
when
> fakes
> see
lol)
> although
> Linux
> BeOS,
at
> their
> anyone
that's
business
>
>
|
Jan 12, 2002, 9:50am
lol, you gotta watch the poly-count when you're modelling for AW, or any
other environment like AW, game, etc, but you don't need to if you're
modelling for creating a cool scene or something that's only for artistic
display, not for use in AW, since it will render very slowly...
KAH
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3c3f78cf at server1.Activeworlds.com...
> *is offended* hey im quiet a good modeler,but i dont care bout the polyes,
> cuz the way i see it,less polyes worse the object(Well atleast less
> detailed) :)
>
> SWE
> hey, im only 15 :)
> www.emptyco.com
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:3c3f45c1$1 at server1.Activeworlds.com...
> are,
could
> and
once...
> In
in
see.
a
can
> That
the
texture
avatars
AW.
> In
> compiling,
are
> servers
> Especially
take
anything
> rates
faces
> for
>
>
|
Jan 10, 2002, 4:27pm
an idea: go to another universe, like OW, and check with them, they've
obviously been guaranteed continuity even if the AWC should go bankrupt...
some universe owner might see your world as a great asset, and could
possibly even sponsor it? you never know, worth a try :-))
KAH
[View Quote]"wings0nite" <Irene at ilschaft.com> wrote in message
news:MPG.16a6ad785c03f7eb98968f at news.activeworlds.com...
> Hello all -
>
> I am posting this after a lot of soul searching. I am the owner of the
> build world called NOVA which has been in existence for 4 years. It comes
> up for renewal in March. It is a world that goes to 90 meters in all
> directions, therefore my renewal fee is quite steep ($840 American
> dollars).
>
> Until the deletion of the tourists and the recent "new plan" of the
> management of AW, I had every intension of renewing NOVA in March. I am
> not really sure that I can do it now and still feel confident that I will
> get my year's worth of NOVA's existence. In other words, I am afraid that
> the decision regarding tourists will ultimately bankrupt AW. I would
> NEVER agree to give out my credit card number to try out a program that I
> have never seen. Sorry but it is reality... :(
>
> I have worked for companies that have gone under and it is a sad thing to
> see. It is particularly sad if you are a part of that company (in this
> case, community) for many years as I have been. If it were only the
> citizenship price increase that we were talking about I would gladly give
> AW $10/month to enjoy their wonderful program. I know many of you cannot
> afford that but fortunately I can and my decision would be to stay with
> it and see what happens. I have an $840 decision to make in regards to my
> world. I don't want to be a fool, renew my world, and find myself in a
> long line of creditors that will get NOTHING when AW folds. NOVA has
> never been about me, btw. It has existed from its beginnings as a
> builder's world. I have personally spent many hours working on making it
> what it is, and I have felt very good about helping the community in this
> way. As I write this, I feel very saddened and disappointed. NOVA's
> object world, Implode was just renewed in December before the "big bang"
> as I call it so it is "good to go" for those World owners using my path.
>
> I have always been an active member of the AW community. I serve on the
> CY committee and was one of the founders of the group, WOW (Women Owning
> Worlds). I have probably bought (or given away) no less than 20
> citizenships to tourists over the years when I have seen potential in
> them and a love of AW. NOVA has always been open to tourist building.
> Obviously I will no longer be able to give away citizenships with the new
> price increase and am writing this message to warn my builders about a
> possible closure of NOVA in March.
>
> I want to give all my past and present builders (yes, I have builds on
> NOVA that date back to 1998) the chance to come into NOVA and copy their
> artwork aka builds by bot. You may use your bot or a friend's bot, but
> please just let me know which citizen number I need to add to allow the
> bot into NOVA. You can email me or telegram me online.
>
> I would like to thank all the wonderful helpers I have had on NOVA over
> the years and you know who you are :) This is not saying I am definitely
> closing NOVA it is just a warning that I may have to. If AW does not
> change their tourist policy and things remain as have been the last week
> or so I will not be renewing my world.
>
> I will be calling AW either tomorrow or Friday with my idea for tourists
> and hopefully it will help. It may mean some rewrite of the program but I
> think tourists should be able to log on as a trial citizen for a month
> (no prior credit card, etc) but they would NOT have the right to build. I
> think that any tourist that likes the program would want to build and as
> I said above $10/mo is not that horrible a price to pay for a program
> like AW. After 30 days they would not be able to log back on.
>
> Meanwhile I go back to my world to break the news at ground zero. BTW
> anyone that likes to build and just wants a lot to play around with the
> new commands, etc contact me and I will give you a lot on NOVA to play
> in.
>
> Sincerely,
>
> Irene Schaft aka Wings0nite and WingsOnite and ECOL
>
|
Jan 11, 2002, 6:06pm
the gist of my post was that if they do seem to go under, then you can go to
someone else, and keep your virtual home alive, even though you had to move
it... I think that it's better than just trashing it if they go bust...
KAH
[View Quote]"wings0nite" <Irene at ilschaft.com> wrote in message
news:MPG.16a80571996030fd989691 at news.activeworlds.com...
> I just signed on AW and received a telegram from another world owner who
> deleted her build on Nova because she did not want me to "take it to
> another universe".... obviously, she missed the point :( Again, I will
> clarify ....
>
> I am not "jumping ship" I am not going to a new universe or taking my
> world to a new universe. I am not leaving AW. I will stick by them to the
> bitter end. AW is my virtual home. I love it here and have no plans to
> move anything (myself or my world) to another universe. In fact, if I can
> actually talk to someone at AW and they reassure me that they have a plan
> to save AW then I WILL renew Nova in March.
>
> My concern right now is renewing Nova if it is obvious in March that they
> are not going to make it. Why should I send them $840 renewal fee if they
> will only be around for two or three more months? Hello? Am I speaking
> Greek here? You think they will contact me to make arrangements to refund
> the difference for Nova being down and not available? Of course not! They
> will be bankrupt and I can write off my world AND my money.
>
> I have one other point to make and it regards the tourists. This world
> owner (who I respect and therefore will not mention) implied that my
> decision was about the tourists leaving... I will clarify once again.
> This is NOT about tourists, it is about renewing a world for $840 with a
> company that has obviously made some very bad decisions and may go
> bankrupt as a result. The tourist decision was the worst one made by AW
> (in my humble opinion) because some tourists actually become citizens. I
> am anxiously waiting to hear AW's ideas on how they plan to bring in new
> citizens and further market AW, so my much loved virtual home will
> remain.
>
> Sincerely,
>
> Irene Schaft aka Wings0nite aka WingsOnite aka ECOL
|
Jan 11, 2002, 6:06pm
how would he have the login info on his computer before he even tryed
accessing the NGs? he's just got them saved here to log on without having to
retype it, got nothing to do with the actual user database the NNTP server
has for only letting cits post here... thing is that they don't seem to
update it all too often (sometimes it seems not even to enact all the
changes, as has happened when Facter tryed banning some ppl lol)...
KAH
[View Quote]"katerine" <removethisailleurs at ailleurs3d.com> wrote in message
news:Xns91932C5A237D0nospambrrcom at 166.90.181.12...
>
> What does the AW database update has to do with the newsreader's
> configuration Data21 has on his own computer?
> ;)
>
>
>
>
> "foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in
> news:3c3e5898 at server1.Activeworlds.com:
>
>
|
Jan 13, 2002, 1:10pm
HUH? could you talk normally and not in metaphores please? lol
KAH
[View Quote]"your hiroshi" <bentremblay at mediaone.net> wrote in message
news:3c409d00$1 at server1.Activeworlds.com...
> Well it's not the bandwidth that matters, anymore than the cost of keeping
> the British army stationed in the New World Colonies mattered. What
matters
> is that the Colonists were getting a small amount of protection at a high
> price; the price was not simply taxes.... In exchange for having some
basic
> needs badly met, they paid with their liberty and their dignity.
>
>
|
Jan 13, 2002, 7:07pm
lol, I didn't get what he was saying because it was very cryptic and a
metaphor (obviously this is the right spelling) to a part of American
history I know nearly nothing about. Obviously it was just reformulation of
his original idea which I understood loud and clearly, I don't get the point
of reposting with weird metaphors...
KAH
[View Quote]"macb" <zzzzz at zzzz.zzz> wrote in message news:3C41DD12.5010400 at zzzz.zzz...
> NO! Keep those metaphors coming!
>
> We need metaphors, they are like the flakes of show that collect in the
> corner of our window panes, framing our view of the world.
>
> Or something.
>
> kah wrote:
>
keeping
high
>
|
Jan 16, 2002, 2:26pm
thanx for providing jcolbert with a perfect example of ppl that get banned
and why... yes, I mean *you*, not Tyrell
KAH
[View Quote]"malka" <pagancities at pagancities.com> wrote in message
news:3c4528ff$1 at server1.Activeworlds.com...
tyrell... what a perfect example you give... of exactly what I mentioned
earlier. Have you no manners?
|
At least the one you speak of IS well meaning... which is more than I can
say of you and your post here.
[View Quote]"tyrell" <tyrell1 at sk.sympatico.ca> wrote in message
news:3C44E1BB.5157C193 at sk.sympatico.ca...
Hmmm...
Oh goodie... Yet another 'well meaning Citizen' diligently keeping the rest
of us abreast of 'what's really happening'.
The actual facts be damned...
Here, try this next time...
Pick an issue that has a ring of truth to it (if this were the case there'd
be very few Citizens left in the NGs as we'v all had shots at AW at one time
or another...)
Pick better your timing to bring the issue to light... (obviously you'd
never stoop so low as to be just 'fanning the flames' over the current
Pricing Situation BUT some may not be as gullible as myself...)
Pick you'r phrases better (the only thing AW can be accused of is its
'propensity' to do 'what they think' is required to stay in business... (how
one feels about the way they'r going about it is a side issue at best...) As
a 'flame fanner', Citizens bad-mouthing AW hardly creates a draft...)
If you just have to see your name in a thread, fine... but the community
already has an issue on it's plate. (whether one agrees with the Price
Increase or not it is (likely) something everyone is following closely...)
For me, bad-mouthing AW is a non sequitur... Besides, most people over the
age of 10 have a good idea what happens if they behave inappropriately... To
then acted shocked and surprised when 'it' in fact happens seems rather
silly... This is assuming there's any truth to your statement...
All those who have been kicked out of the NG because they don't agree with
the Price Increase 'and are unable to read this' raise their hand...
PS... a message with 'Pro Wrestling Match' and concern for 'insult[ing] our
intelligence' creates an oxymoron...
jcolbert wrote:
Hey all,
This propensity to ban citizens with whom AW disagrees from these Newsgroups
seems desperate and sad to me. Honestly, much of this discussion feels as
artificial and contrived as any pro wrestling match.
If the AWC-folk have decided that they must gut AW, then they should just go
ahead and do it; nothing any of us can say will stop them anyway. I only
ask that they don't insult our intelligence by trying to make us believe
that most of us are pleased with this development.
jcolbert
..
--
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
"Eat well, stay fit, die anyway."
http://www3.sk.sympatico.ca/ty1/index.html
ICQ UN - 272905
All those who believe in psychokinesis raise my hand.
|
Jan 25, 2002, 7:23pm
you use AOheLl? Please don't tell me that it's true, dude! :-((
KAH
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3c515df7 at server1.Activeworlds.com...
> u americans are wierd :) always complaining bout the best. like microsoft
> and AOL. i mean i dont know bout u, but i never have probs with aol, and
its
> always atfull speed for me :). well when i use it that it. cuz i cant
> accully use it here in libya, but do in england.
>
> SWE
> God created me with ignorance in mind :)
> www.emptyco.com (the still empty site)
>
> "slick 1" <dcgash at ameritech.net> wrote in message
> news:3c4fb859 at server1.Activeworlds.com...
> the
> got
> hold),
> anymore???
track
> in
MSN
the
> when
> would
>
>
|
Jan 25, 2002, 7:23pm
make them see if sound works in Windows Media Player (3.2 shells WMP for all
sounds). If it doesn't they should try to download an updated version or
contact MS Support (they're intitled to, since WMP is an MS product)
KAH
[View Quote]"serendipitous" <mpeever at rogers.com> wrote in message
news:3C517341.95355D9E at rogers.com...
> I've encountered a number of few people at AW gz in the past few weeks
> who complain that there sound no longer works. Is anyone aware of a bug
> or have a possible fix?
>
> One of them had no sound after installing 3.2 and one had no sound after
> a reformat and reinstall.
>
> Thanks.
>
>
>
|
Jan 26, 2002, 9:28pm
According to Roland (this info dates from a Tech Talk a while back, since
there haven't been any for a while) AW management want the beta to start
about now... Roland didn't agree, so I don't know what's happening now, but
I seriously doubt it will take as long as that.
KAH
[View Quote]"cozmo" <b.nolan2 at verizon.net> wrote in message
news:3c531fe3$1 at server1.Activeworlds.com...
> end of summer i guess? they still have to beta test it which i guessing
will
> begin at the begging of summer or a little bit before that but no one
really
> knows becuase they havent done coding it
>
> "trekkerx" <zac at commatron.com> wrote in message
> news:3c531e98$1 at server1.Activeworlds.com...
>
>
|
Jan 27, 2002, 12:19pm
hmmmm, 166MhZ sounds painfully low to me... I'm unlucky enough to run 233MhZ
MMX (gives a small extra boost) and AW often runs pretty slow... ESPECIALLY
3.2, I never had such lag and problems with 3.1. Also, many problems
disapeared when I bought a new hardware accelerator :-)) I suggest you get a
GeForce (GF2 will probably be best for your system, I'd suppose) card,
they're good and many are pretty inexpensive :-))
KAH
[View Quote]"pc hamster" <pchamster at msn.com> wrote in message
news:3c53af05 at server1.Activeworlds.com...
> Hi everyone:
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
> news:3c53a79c at server1.Activeworlds.com...
of
>
> Nope. I have a Pentium 166 with 64 MB of RAM and WinBLOWS 98 (original
> edition).
>
> A couple friends of mine thought it sounds like a video driver issue
(which
> I'm inclined to agree). I have an ATI TV Wonder (PCI version) with the
> latest drivers straight from the ATI website.
>
>
> That's the way I had been running it all along, but as it stands now, I
> can't get past the bitmap image which says that Internet connections are
> being established. It just freezes up there.
>
> Does that help???
>
> Patrick Cook
> Owner - Pub 102X
> pchamster at msn.com
> Denver, Colorado
>
>
|
Jan 28, 2002, 4:50pm
AW 3.2 starts initing the video in the splash, before loading up the main
window.
KAH
[View Quote]"sw chris" <chris at skywalkeronline.net> wrote in message
news:3c54dd8e at server1.Activeworlds.com...
> He doesn't even get to the main window. So it can't be a video problem
> (yet). Are you sure you're not behind a firewall or something?
>
> SW Chris
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:3c540c7e at server1.Activeworlds.com...
> 233MhZ
> ESPECIALLY
get
> a
MB
(original
the
I
are
>
>
|
Feb 9, 2002, 11:09am
cool building, is it in Avatar?
KAH
[View Quote]"moff piett" <baronjutter at shaw.ca> wrote in message
news:3c642a2e at server1.Activeworlds.com...
> I doubt this is the biggest, but here's a little building I put together
> that has the biggest square meterage. It has a total of about 580,800
> square meters of floor space (that's 5808 walk001h's for you alpha world
> people). It's a mixed use habitation complex for about 8,000 people.
(also
> has large abstracted underground area that I didn't count since it is
> abstracted). Anyone know of anything bigger.. and perhaps a little less
> boxy lol.
>
>
>
|
Feb 12, 2002, 3:59pm
unless the AW have patented the AW protocol (fat chance of that...) they
have no rights over him, since he's just using a protocol that happens to be
compatible with the AW browser. Trillian are legal too, they just got the
protocols, and wrote implementations of them. As long as Gav doesn't try to
abuse the knownledge of the AW protocol (for example using a modified
browser in AW universes), he hasn't done anything wrong. Feople, I wouldn't
recommend trying to sue him...
KAH
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3c6899f4 at server1.Activeworlds.com...
> Oh, I see. But it still was accessable by the Active Worlds browser,
right?
> If so, it's still questionable, but Trillian is doing something similar,
so
> there's no definite legal right or wrong about it right now.
>
> SW Chris
>
> "gavroche" <gav at vrg8.com> wrote in message
> news:3c6850bc$1 at server1.Activeworlds.com...
that
> (Which
> EXE
> past.
and
he
> your
access
I
> 10,
....
> L
being
> in
> them
worlds.
from
> close
> friends.
> help
> Software.
> in
> universe
> that
> invitation
the
was
>
>
|
Feb 11, 2002, 5:01pm
having empty land in AW is cheaper than having developed land in AW...
remember that what matters is the stuff that's actually built which takes up
HD space, not areas with nothing on, this is a digital world, not the real
world where the size would actually matter ;-))
KAH
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3c67215c$1 at server1.Activeworlds.com...
> Hi everyone
>
> I hinted on the group list last night that I had an alternative idea to 3D
> Homepages, and after some much needed rest in the wake of my "trip", I'm
now
> posting my deas here. Feel free to comment on them if you wish.
>
> I was passing some WONDERFUL (and not-so-wonderful) builds as I raced back
> ON FOOT from about 24,000 N 24,000 W all the way abck to GZ (took me a
> little over 24 hours to do it though), I began to wonder WHY is
ActiveWorlds
> charging for 3D Homeages (which have *very little* #D functionality) when
in
> fact they could *easily* (and more feasibly) charge for space on
AlphaWorld
> instead???? I mean, they've only *begun* to fill in the space there!!!
How
> can they afford to just simply let all that land simply go to waste????
> It's beyond me....
>
> Now hear me out on this, okay.....
>
> Granted there are works of art on there and some builds which you wonder
why
> they even exist at all. However, I believe that some pre-set guidelines
> will cure that.
>
> Once a person gets the space, they get all the objects and building tools
> currently afforded to 3D Homepage Owners. In addition to that, we would
> have access to the AlphaWorld Building Yard as well as an object compiler
> (to make the moving of duplicated objects easier). We could build on as
> mcuh (or as little) of the space as possible (up to a P-10). Plus, they
> would all be inter-connected via the roadways on Alpha World so one can
just
> simply go from town to town just like driving out in the country.
>
> Speaking of driving, see my post script at the end of this message.....
>
> However though, here are some suggested guidelines.....
>
> Any bulding MUST be COMPLETELY built (and furnished!). No incomplete
> structures will be allowed or they will be deleted within a certain length
> of time not to exceed 30 calendar days. We would also have 10 calendar
days
> to AT LEAST begin with construction, though any space left under
> construction for six months would be re-allocated to someone else and all
> objects imported would be deleted.
>
> We would get all this for the current price of $6.95
>
> Hypertext links could be changed whereas instead of going to some 3D
> Homepage, surfers are taken to wherever GZ used to be in the 3D Homepage
> (post 3D Homepage applicants wouldn't need to know this though because
they
> never had a 3D Homepage before).
>
> Finally, to match all the particular themes out there, I think the current
> AlphaWorld could easily be rendered suitable for all current 3D Homepage
> themes except for Atlantis (these owners would fall into a new Alpha world
> called Aw-Atlantis or something like that). Seperate Alpha worlds can
later
> be created to better match the theme.
>
> So guys, have I gone totally beserk or am I on to something????
>
> Your tuen to comment....Cheers... :-)
>
> Patrick Cook
> Owner - Hamsterville (as known in the Immigration Officer greeting - Pub
> 102X otherwise)
> pchamster at msn.com
> Denver, Colorado
>
> P.S.: Is there some reason why there isn't a CAR in the Avatars pull-down
> menu on AlphaWorld???? I mean if AlphaWorld is going to be made into a
near
> replica of America's fascination with roads, we ought to at least have the
> option of being a car as we drive down the roads. Can AW answer this
one???
> If no one does, I bring it up when I take up some others matters with AW.
> In the meantime Cheers....Patrick :-)
>
>
|
Feb 15, 2002, 12:07pm
what about the VR Winter games? ;-)) I think the IRL winter Olympics are
more fun than the summer Olympics...
KAH
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3c6ab196 at server1.Activeworlds.com...
> This is just a general call to everyone out there. Is anyone interested
in
> helping to organize a Virtual Olympics competition for this summer? We
need
> a few more committee members for the main committee. Can't promise you'll
> all get in, I just want to choose the best ones for the job.
>
> Current members are:
> FriendPA
> OneSummer
> Coryashire
> SW Chris
>
> We probably need three more, so reply here or e-mail me if you're
> interested. And no, I don't know what you'll be doing yet. :) But it
> wont' be building. That's the host city's/world's job.
>
> SW Chris
>
>
|
Feb 15, 2002, 12:07pm
wrong... orc is something from The Lord Of The Rings I believe, and the
definition there is a group of elfs that were maltreathed and became orcs.
an ogre is a huge monster, often the size of a mountain (according to
Norwegian folk tales at least)
KAH
[View Quote]"perseus" <theperseus at optushome.com.au> wrote in message
news:3c6c98c5 at server1.Activeworlds.com...
> hmm well an orc is actually the same thing as an ogre..
>
> "billybob" <vbillybob87 at aol.com> wrote in message
> news:3c6c9288 at server1.Activeworlds.com...
> Elves,
anyone
>
>
|
Feb 21, 2002, 12:23pm
it's logged on on cit #1 and cit#1 has CT in all worlds in the universe, it
can do whatever it wants to. If the AWC go mad they can even change the
content of all worlds and change the rights and everything...
KAH
[View Quote]"milesteg" <MilesTeg at nerim.net> wrote in message
news:3c74ea4c at server1.Activeworlds.com...
> Hi MrGrimm,
> could you tell us how your bot can enter worlds where it has no bot right?
>
> Regards,
> MilesTeg
>
> "mrgrimm" <will at activeworlds.com> a écrit dans le message de news:
> 3c74b376$1 at server1.Activeworlds.com...
> news:3C74974A.DF5201FC at oct31.de...
CONNECTED
> 30929
IDENTIFIED
MASK
> DISCONNECTED
>
>
|
Feb 21, 2002, 12:23pm
wouldn't it be a good idea to notify everyone of this? ppl don't like weird
bots coming in without any warning
KAH
[View Quote]"mrgrimm" <will at activeworlds.com> wrote in message
news:3c74b376$1 at server1.Activeworlds.com...
> The bot is building a search index, using the world name, title, and
> keywords (3.3 feature). That IP is my dev server.
>
> -MrGrimm/9 9 9
>
> "ananas" <vha at oct31.de> wrote in message
news:3C74974A.DF5201FC at oct31.de...
30929
> 50
> '[Search Spider]' 0 1
> 0x0
DISCONNECTED
>
>
|
Feb 22, 2002, 11:06am
I've seen it happen to a private world (in another universe running the AW
Uniserver software)...
KAH
[View Quote]"milesteg" <MilesTeg at nerim.net> wrote in message
news:3c751d6f$1 at server1.Activeworlds.com...
> I am waiting for a response from MrGrimm.
> No offense KAH but you are not working for AW so I doubt you can give us
any
> proof of what you re saying.
> if it is what you said then MrGrimm will confirm that :)
>
>
> if he doesn t answer, that would mean you could be right too .....
>
> Regards,
> MilesTeg
>
> "kah" <kah at kahnews.cjb.net> a écrit dans le message de news:
> 3c7502e5 at server1.Activeworlds.com...
> it
> right?
ENTER
EVENT
>
>
|
Feb 22, 2002, 6:04pm
and I have trouble believing your comments have gotten this stupid and
pointless :-)) following your line of thoughts the AWC can't possibly own
the AW software, the company that manufactured their motherboard does. So
then the AWC are breaking laws like hell (well, after your way of thinking,
which is, off course, the stupid way)... and everything on any computer
belongs to the motherboard manufacturer. They have access, but NOT
ownership! The contents of a world is the COPYRIGHTED, INTELECTUAL PROPERTY
of it's owner!!! Not the AWC's!!! What about using your brain next time you
post?
KAH
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3c7696b8$1 at server1.Activeworlds.com...
> I have trouble believing that anyone could be this stupid... Maybe it's
all
> an act...
>
> "filmkr" <nospam at privacy.com> wrote in message
> news:3C7690AD.5CD1558F at privacy.com...
> motherboard's
>
> Your comparison is flawed. AW always has had access to *ALL* worlds in
their
> universe.
>
licensed
> use of software and advertised it's uses
>
> Have they stolen your builds and used them for their own purposes? No.
>
them
> to rewrite the rules
for
> new users yes,
>
> uhh... no. The rules haven't changed. Even if they did, it's not fraud.
You
> don't *have* to use AW's software and can leave at any time.
>
saying
> they rewrote the license
deception,
> false advertising and fraud to say the least.
>
> You are just pulling things out of thin air here.
>
>
|
Feb 22, 2002, 8:01pm
Insanity, I was proving your point to him!!!! lol, got a filter on him or
something?
KAH
[View Quote]"filmkr" <nospam at privacy.com> wrote in message
news:3C76A7C1.ECCB1367 at privacy.com...
> Read again KAH! I was pointing out how AW DOES NOT!!!! Own the copyrights
to
> other's intellectual property. I showed an example of how absurd people
who
> are saying AW owns the software so they have free rein over to do as they
wish
> is simply not legal! I am very well versed in intellectual properties,
> copyrights, entertainment and the publishing arts.
>
> kah wrote:
>
own
So
thinking,
PROPERTY
you
it's
allow
one
fraud.
>
|
Feb 22, 2002, 8:01pm
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3c76aa69 at server1.Activeworlds.com...
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:3c76a432 at server1.Activeworlds.com...
So
> thinking,
>
> When did I ever say that?
|
Insanity asked the question in his post, you replyed in a positive way,
meaning you obviously thought that this was the case. Read your own posts...
>
>
> I never said they owned the contents of a world.
but since they can do whatever they want with it, they've got to have some
sort of ownership of it, because if they haven't, they're breaking the law
by coming in and WITHOUT PERMISSION copy the property of others!
>
> owner!!! Not the AWC's!!!
>
> So?
They can't do no nothing with it without permission from the owner. They
didn't ask. What do you make out of those two sentences? They weren't in a
position to do what they did and shouldn't have!
>
>
> What about not being rude just because I questioned an article you posted
> about your bot on AWNews.com?
Come on, I'm not that petty, that has got NOTHING to do with your stupidness
around this matter!
Feb 23, 2002, 1:46pm
uhm... MrGrimm said he copyed the title, greeting and keywords... that's the
property of the owner of the world. Ok, so it isn't as bad as querying the
world and copying it, but it's a matter of principle, because they could do
just that later on.
Entering a world to build a search index is "something", so they shouldn't
have done it without permission. If they had *asked* I'm pretty sure about
everyone would've let them, but when they don't it's a breach of privacy and
copyright. You wouldn't like it if your landlord came into your house
without asking first, even if it was his house, would you? (in this case, it
isn't even the AWC's own property, so you could look at them as burglars
entering the house). No, I'm not petty, your comments about my bot don't
change my feelings about what you're saying on *this* subject. Maybe you are
petty because you automatically assume I was being petty? Heard about
integrity?
KAH
<snip>
Feb 24, 2002, 3:17pm
they own their software, but not the content created with their software.
KAH
[View Quote]"zeo toxion" <b.nolan2 at verizon.net> wrote in message
news:3c77cba6$1 at server1.Activeworlds.com...
> AW doesnt own there own software? Umm....im pretty sure we are all paying
to
> USE it. Im going to go read the agreement thingy right now anyways.
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:3c77b96c$1 at server1.Activeworlds.com...
> the
the
> do
shouldn't
about
> and
case,
> it
> are
>
>
|
Feb 25, 2002, 4:03pm
I bet that if they had asked nobody would've made a fuss and would've let
them...
KAH
[View Quote]"binarybud" <lmauk at traverse.net> wrote in message
news:3c7a73d1$1 at server1.Activeworlds.com...
> ok how about this.....they send a letter out to ASK permission to get the
indexing info...and all hell breaks loose in the
> newsgroups debating on how and why they should or should not index each
world.....got the idea? you people are a waste of their
> time and effort.......sit back and enjoy the ride....or get the hell off
the ride......:) your starting to ruin the fun for the
> people who are in this for fun....;) They are planning the future of
their SOFTWARE not your social future..... don't be so
> hard on them for trying.
>
> Leo :)
>
>
>
>
> "kah" <kah at kahnews.cjb.net> wrote in message
news:3c77b96c$1 at server1.Activeworlds.com...
the
the
do
shouldn't
about
and
case, it
are
>
>
|
Feb 26, 2002, 3:34pm
what is wrong with you people? lol why can't you get this into your heads:
they DO own the SOFTWARE, but they have NO ownership over what the users
have CREATED with it (ie, world content, and I mean all content, including
the greeting). Then one day they decided that it would be a good idea making
a search engine for worlds, I think so too. But then they made the fatal
error of building an index with a bot that without prior permissions comes
in and grabs content before it gets the heck out of there as quick as it can
not to get busted. That's breaking the law, they stole the property of their
users. The license doesn't say no nothing about them owning what it's users
created! I think YOU are the one that needs to be enlightened and not
certainly not the other way round!
KAH
[View Quote]"binarybud" <lmauk at traverse.net> wrote in message
news:3c7a8b58$1 at server1.Activeworlds.com...
> using an analogy......
> point being it's their "book"...... and they have every right to post and
publish an INDEX to ALL of it...:)
> whether you want/or like them to do it.....:) everyone needs to quit
"bucking the system" and quit doing it with the claim of
> "privacy" or "rights" THEY own the software...:) don't like it
play elswhere :)
>
>
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
news:3c7a830c$1 at server1.Activeworlds.com...
world
to
much at
the
each
off
of
that's
querying
could
privacy
house
burglars
don't
you
about
>
>
|
|