|
kah // User Search
kah // User Search
Sep 1, 2001, 10:26am
THERE IS NO Fing LOGIC IN IT!!!! IF YOU CAN'T SEE THAT, THEN SHUT THE F UP!
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b90c5f9 at server1.Activeworlds.com...
> "they offered to refund you and you refused so shut up"
>
> I never did such a thing. I am here now because no one refunded the money
I
> paid. If it was refunded I would have bought a world and be building
instead
> of bickering with you guys about somethingt that seems obvious:
>
> Can't anybody else see the logic in this?
>
> Plan A: $80 for a world with citizenship
> Plan B: Pay $20 for citizenship, then later pay $80 for a world and a free
> second citizenship you don't need making a total of $100 ($80+$20)
>
> $100 or $80? I would rather go with $80, Plan A
>
> "the derek" <ImTheDerek at yahoo.com> wrote in message
> news:3B909263.B7E30836 at yahoo.com...
> in
> state
don't
> give to
intent
> or
> disclosing
> which
they
> did
> citizenship.
am
> know.
> WORLDS
and
> why
> would
> browser
that
> and
> contact
> don't
> new
"get
> the
purchasing
> build
pages
> on
> Server
> found
get
> a
> "hiding"
> even
I
> have
could
> you
> bingo
about?
he
intended
> for
> new
and
> over
> much,
own
> People
I
> after
for
had
> your
STINGY
> could
> have
them
> charged
> more
want
> to
I
> that
> ???
>
>
|
Sep 1, 2001, 7:47pm
sorry guys, but I can't resist replying to stupid gnomes, that's just how I
am...
Marcus, what you didn't understand was that YOU'D SAVED YOUR 20 BUCKS IF
YOU'D TAKEN THEIR OFFER!!!! because then your cit would've been renewed, and
would be renewed with your world every year (I think) anyway, so you'dve
saved a lotta money... and honestly, asking for a $50 discount out of
nowhere, what did you expect?
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b9151ba$1 at server1.Activeworlds.com...
> When you register for a citizenship you pay $20.
>
> I am being told if I want a world I have to pay $80.
>
> That's 100$
>
> Do the math, there is $20 that I spent I could have put towards a world
with
> citizenship.
> Active Worlds has not to this date given me a world to setup or charged me
> $60 which would have been the difference for the purchase of the smallest
> world.
>
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
> news:3b91401c at server1.Activeworlds.com...
to
> does
> the
> conspiracy,
> subjective
> the
> purchase
make
SELLS!!!
> let
black
feel
> I
are
> a
> was
buy
> a
> mislead
so
> I
to
you
THE
WHICH
on
> saying
and
to
where
> walk
>
>
|
Sep 1, 2001, 9:03pm
you did, Flagg told the entire community... oh well, just don't accept that
you're wrong...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b91588a$1 at server1.Activeworlds.com...
> I never asked for a $50 discount, do the math:
>
> $80 (world with citizenship)
> -$20 citizenship (already paid)
> ______________________________
> $60 remaining balance
>
>
> If there is any sign of discount, it is $20 which I already gave before
even
> using it. No one can be a citizen unless they pay upfront.
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b915773 at server1.Activeworlds.com...
how
> I
> and
world
charged
> me
> smallest
> loss
> gain"
> be
> the
post
> on
> before
> does
with
> cant
in
issue
a
they
something
> wanted
to
program
it
objects
> or
came
if
the
> NO
not
FROM
my
> held
am
thread
> arguments
can
>
>
|
Sep 2, 2001, 10:15am
in that case, you're stupid.
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b919a89$1 at server1.Activeworlds.com...
> That has nothing to do with the premise at hand. What they would do
> regarding renewal is not what I am addressing. After a year of owning a
> world, then I would discuss renewal. Right now, all I want is 1 world, 1
> citizenship.
>
> I paid $20, and the world costs $80 for the smallest. That leaves $60 I
> would owe them.
>
> Seems simple enough to me. I am 27 years old by the way, so I am not that
> young.
>
> "the derek" <ImTheDerek at yahoo.com> wrote in message
> news:3B916F52.E2496CAF at yahoo.com...
> later...."
was
> in
gives
> at
a
> March.
I
> like I
> least I
have
> the
post
let
this:
> them,
> was
which
later,
already
> free.
comes
the
Sorry,
> one
the
building
and
> a
> should be
> "Newcomers
detail
> of
of
> AW."
> one
And
> I
> everyone
for
to
> and
me
> Active
> sucker
can
> and
> don't
> "your
to
> intent
> tourist
that
> they
and
> I am
> person
> ACTIVE
button
> and
it
the
> that
> program
opinion,
> I
> first
> Most
> "get
> purchasing
and
> pages
World
> and
*do*
> get
isn't
> AWC
> free. I
> another
> could
in
> a
> about?
which
> he
> intended
> cool
over
> and
> so
your
> own
> how: I
citizenship,
citizenship
> for
but
you
> had
> got
> STINGY
you
> would
paying
> them
world,
> buy
to
> want
than
> if I
be
> turn?
> cybersex,
bill
GOING
> ON
my
> change
>
>
|
Sep 2, 2001, 10:18am
AAAAAAAAAAAAHHHHH!!! don't you understand that those cits are ****FREE****,
they aren't included in the price, you pay exactly $0.00 for the cits, but
if the world costs $10, you pay exactly $10 (plus tax if applicable) FOR THE
WORLD **ITSELF**!! And he could've saved his 20 bucks anyway, if he had
taken Flagg's offer...
KAH
[View Quote]"lanezeri" <Lanezeri at stuff-x.com> wrote in message
news:3b91a830 at server1.Activeworlds.com...
> KAH, there IS logic, just open your eyes to see it.
>
> Why have a second account, you don't need, and pay $20 more? It seems
> pointless to me. I'd rather only to get my world without the cit for $20
> less than a world with a cit I won't use.
>
> --
>
> Lanezeri
> Lead Bot Programmer at Stuff-X
> http://aw.stuff-x.com
>
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b90d3ee at server1.Activeworlds.com...
> UP!
> money
> free
me
> Active
> sucker
and
> "your
to
> tourist
that
and
> I
> person
> ACTIVE
button
it
the
> program
opinion,
> I
> first
> Most
and
World
> and
*do*
isn't
> AWC
> free.
> another
in
> a
which
> cool
over
> so
your
> how:
citizenship,
citizenship
but
you
> got
you
> would
paying
world,
> buy
to
than
> if
be
> turn?
> cybersex,
bill
GOING
> ON
my
> change
>
>
|
Sep 2, 2001, 10:20am
I'm a flame samurai... never give in ;-))
KAH
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3b91ce91 at server1.Activeworlds.com...
> Come on KAH... :) I don't want to keep checking this thread through
> December.
> SW Chris
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b916939 at server1.Activeworlds.com...
> that
before
just
BUCKS
> IF
> renewed,
> you'dve
of
a
your
> will
> annoying
know
> also
> Where
with
> a
citizen.
want
> to
he
> that
delusions
as
> I
> in
> had
> had
> background
I
> "hey,
me
> fine
are
> citizenship
close
you
I
> plan,
you
>
>
|
Sep 2, 2001, 3:03pm
read Flagg's post first (or use YOUR MEMORY, you know, that stuff you use to
remember things)... He offered to integrate your existing cit as the world
cit, meaning it would be renewed when you renewed your world, and you'd
saved your 20 bucks at the end of the day... but because you're too stubborn
to care about anything else than your demand you obviously rejected the
offer and have lost some money, AND probably some fun...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b926394$1 at server1.Activeworlds.com...
> If Active Worlds is going to refund my citizenships, let's see them do
it!!
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b92237c at server1.Activeworlds.com...
> ****FREE****,
but
> THE
> $20
THE
> F
the
building
and
> a
refunded
on
you
> can
truth
> either.
Master?
Flagg.
> I
says
> you
of
openly
button,
Yes,
of
> world
> you
they
option.
try
> to
world
> the
> https://www.activeworlds.com/ssl/buyworld/)
> consumer.
for
> you
months)
whining
> your
> schemes
> costs.
> is
year,
If
> they
world.
money,
probably
> to
anything
we
free
every
a
> of
> forfeit
>
>
|
Sep 3, 2001, 2:16pm
You still aren't getting it are you? I'll tell you some AW basics... a
citizenship ($19.95) only lasts for one (1) year, to continue to use a
citizenship, you have to renew it (another $19.95 for another year). The
free citizenships that come with worlds are renewed when the world is
renewed (no $19.95 charged). So, when you had renewed your **hypothetical**
P10 world with a 5 user limit ($10 for another year), the attached
citizenship would be renewed as well. So, if you had taken Flagg's offer to
attach your existing citizenship to your world, you wouldn't need to renew
it anymore, the renewal would be free. So, even if you didn't get your
$19.95 that you payed when you originally bought your citizenship, you would
have saved $19.95 every year. Ergo, you turned down an offer that would've
done exactly what you wanted (even more), just not immediately. Now will you
shut up? I'm tired off showing you your stupidity...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b92ce2f at server1.Activeworlds.com...
> CORRECTION - I would NOT HAVE created a new file and charge them $20
again.
>
> "m a r c u s" <i_have_a_site at yahoo.com> wrote in message
> news:3b92cddc at server1.Activeworlds.com...
Do
> came
> file
I
new
> not
<<<<SNiP>>>>>
|
Sep 4, 2001, 1:58pm
*eyes open hugely* I can't BELIEVE how STUPID you are! When you went to
school, did you get the note "Has no sense of logic and thinks only 5
minutes ahead" on your mark-card? You really aren't getting it, are you?
Man, you must have problems in your life if you can't get an idea as simple
as the one I gave you... shit, I nearly spelled it out for you! and you're
STILL not getting it!!!!!!!!!! like, are you under the influence of a drug
or something? where do you get the "3 citizen fees" thing? anyway, that you
bought 2 citizenships was your own fault! by integrating your main cit (I
guess that would be your M a r c u s cit), you would NEVER have to renew
that cit again, it would be renewed *****FREELY***** when you renewed your
world! so, if you had a P10/5 users, you'd save a lotta money, you know!
but, NOOOOOOOO, you didn't understand what a **GOLDEN** offer you were
offered, because it wouldn't give you immediate result... oh, and you really
didn't get it, your cit would not be renewed from then (I'd guess), but from
when your world was about to expire... and you wouldn't have to pay ANY
money at all for that cit, any more! If you're still not getting it, go ask
a sane person about this and I think you'd be surprised...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b93b315$1 at server1.Activeworlds.com...
> Do you renew your driver's license for the next year 3 weeks after getting
> this years license?
>
> Now let me show you some basic math kah
>
> Do the math(I rounded the numbers):
>
> $80 (world with citizenship)
> -$20 citizenship (already paid)
> ______________________________
> $60 remaining balance (This is the situation NOW)
>
> If I want to continue after the year, then I would renew. That is the
point
> of "renewing". You have COMPLETED one period of time, so you will then
> RENEW. If I was going to pay for 2 years of one citizenship, I would have
> to "RENEW", Active Worlds would have charged something like this:
>
> $100 (world with just the citizenship for 2 years)
> -$20 citizenship (already paid)
> ______________________________
> $80 remaining balance (This is the situation I would be faced with
> assuming Flagg was accurate in saying he made the offer you are presenting
> back in Jan. How different is than me getting a world and a citizen at
the
> end of this year? It would still be $100. I just don't see how me paying
> $100 upfront is going to save anything. I have only paid $20 now for
this.
> Looks like I saved $80 by Active Worlds not allowing me to buy a world for
> $60.
>
> I do not see an email, a NG post, nor do I see an .html page that reflects
> the second scenario which doesn't really make a whole lot of sense. Why
> would I want to pay 3 citizenship fees upfront(especially after having
given
> them $40 for 2 citizenships when I only needed 1)?
>
> Now addressing renewal, you are 4 months early because I have til December
> to "renew" anything. In January, it would have been 11 months. When you
> renew something, you do it at the time period it is expiring, so I
wouldn't
> be looking or expecting any kind of renewal offer til around December of
> 2001 when I might get a notice from Active Worlds saying something like,
> "Dear valued citizen (ROFL), we noticed your citizenship is about to
expire,
> would you like to renew your citizenship? To do so, blah blah blah"
>
> In any event, I didn't want a renewal of something I didn't even use for a
> month. That is rediculous. Do you renew your driver's license for the
next
> year 3 weeks after getting this years license?
|
Sep 5, 2001, 4:41pm
what do you do for a living? sweep toilets? that may be more than you are
able to do, I guess... the cheapest world costs **$10**, kiddo! and you
still haven't gotten one word of what I'm telling ya! if AW had an IQ test
when buying cits, you wouldn't have been here, you know! there is no Fing
prepaying for 3 cits, blablabl, you gnome!when using your existing cit as
the world cit, it would be renewed freely whenever your world would be
renewed! the cit wouldn't be counted in the price, you would've payed $10
every year, saving at least $10 bucks a year... like, what is your IQ
anyway?
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b950627$1 at server1.Activeworlds.com...
> I have said do the math several times, and to be equally fair here please
> show me how you feel I am getting some "golden offer" and I will look at
the
> numbers. Just show the numbers, and show me the math cause I think that
> will help you see I am not saving anything at all by simply "prepaying" 3
> citizenships. I already tried showing you with what I paid, $20, and
taking
> that out of $80 for the cost of the cheapest world leaving $60. It seems
> simple enough.
>
> I have also tried to see where you are coming from by paying $120 to
somehow
> be golden for me. It just doesn't add up. A world cost $80, I have given
> them $40. I wanted one of the citizenships to be applied towards a world
> and be charged the difference ($60). They still would have received $100
> total from me for 2 citizenships and a discounted world at $60. I have
only
> used the other citizenship for 5 hours, barely used. It was a waste of an
> account and I wasn't able to use it effectively the way I intended. But
> again, this has nothing to do with refunding $40 even though active worlds
> gets to keep the extra citizenship. This has to do with simply letting me
> use one of my citizenships in a world. That would have saved me money.
> Refunding the extra citizenship would have been nice but I wouldn't have
> asked for that. I would have given it to someone in the world if
> Activeworlds gave me the discount on it. And who knows, that person may
> have wanted to get a world of their own and that would have been 2 sales
of
> worlds Active Worlds missed out on. Now, enough of that, I'll wait to see
> your logic in humbers why I am getting a golden offer by simply prepaying.
>
> "where do you get the "3 citizen fees" thing?"
> I bought 2 citizenships, you are arguing I should have bought a world at
> FULL price which includes a citizenship and that would have been the third
> citizenship. Well, I only need one. I don't have 3 computers or 2 bots
use
> for those accounts. Instead of 1 wasted citizenships, I would have had 2
> wasted citizenships. When you make a mistake once, why do it twice? Why
> not learn from it the first time.
>
> Assuming my citizenships were only used to renew then I wouldn't have to
> renew til December 2003 (3 citizenships: 2000-2001, 2001-2002, 2002-2003).
> Is this what flagg was offering? cause if he did I totally missed it, and
> yes it would have been at least an opportunity. I don't know about golden
> since it is merely prepayment without any deal like 25 for 3 year
> citizenship. However, it would have shown that Active Worlds recognized I
> signed up with their program and in doing so I didn't see a menu of
choices
> at the time of registering. I thought a citizenship and world were
seperate
> when in fact a world includes a citizenship and I WOULD NOT HAVE BOUGHT 2
> citizenships. There was no reason for me LOOKING at the registration
window
> launched by the register now button to think I could get a world with a
> citizenship saving me $20. It just isn't there and that is what I would
> like active worlds do in the future.
>
> You want to talk about golden opportunity, that is a "golden offer"
HONESTY
> and openness at the time and PLACE someone types in their credit card
> number.
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b94fa09 at server1.Activeworlds.com...
> simple
you're
drug
> you
(I
your
> really
> from
> ask
> getting
> have
> presenting
at
paying
> for
> reflects
Why
> December
> you
of
like,
for
> a
the
>
>
|
Sep 5, 2001, 4:42pm
wrong, you gnome! you are saying just that, if you buy 4 cits, you get a
world...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b957761$1 at server1.Activeworlds.com...
> No, that is not what I am saying. If you bought 4 citizenships and I was
> activeworlds, and after 3 weeks you came to me requesting 1 ($20)
> citizenship be used with the purchase of an $80 world, I would charge you
> $60 and not give you a citizen with the world. One of the 4 would
carryover
> since you ALREADY PAID for that 1. The other 3 would be negotiable if you
> bought a bigger world, thus giving me more money.
>
> In my situation, I bought 2 citizenships. I wanted one to carryover into
a
> world without Activeworlds giving me a citizen with the world. I don't
need
> 3, but would live with the fact I have the 2 I bought. Get it now?
>
>
> "sir chaos" <sirchaos at wolfenet.com> wrote in message
> news:3b9542d7 at server1.Activeworlds.com...
I
>
>
|
Sep 6, 2001, 4:06pm
NO, YOU WOULDN'T HAVE 3 Fing CITS!!!!! YOU'D STILL HAVE TWO!!!! BECAUSE YOUR
FIRST CIT WOULD'VE BEEN MADE THE WORLD CIT, HAVEN'T YOU GOT IT YET, YOU
IDIOTIC GNOME!!!???? And you could just let the other cit EXPIRE, and never
pay for that one again!!!!!!!!
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b968308 at server1.Activeworlds.com...
> "when using your existing cit as the world cit, it would be renewed freely
> whenever your world would be renewed!"
>
> So, where is the world then? So far they have $40 of my money, and I have
> no world.
>
> "the cit wouldn't be counted in the price, you would've payed $10
> every year, saving at least $10 bucks a year"
>
> So if I bought a world, then I would I would have had 3 citizenships. I
> only need 1, and I asked that they credit one of my existing citizenships.
> Simple math, you only need one, so you use one of the 2 pre-existing
> citizenships. I have already paid them $40 and I see no world.
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b9671d8 at server1.Activeworlds.com...
are
test
Fing
as
$10
> please
at
that
"prepaying"
> 3
> seems
> given
> world
> $100
have
of
> an
But
> worlds
letting
> me
money.
have
may
sales
> see
> prepaying.
at
> third
bots
had
> 2
> Why
to
> 2002-2003).
> and
> golden
recognized
> I
BOUGHT
> 2
a
would
> to
5
> you?
a
> that
cit
> renew
renewed
> know!
were
you
bu
> t
> ANY
> go
> the
> then
> would
> with
citizen
> for
> world
sense.
> having
> When
> December
to
blah"
use
for
>
>
|
Sep 6, 2001, 4:09pm
oh, great, this gnome doesn't even know how to read!!! YOU SAID THAT, YOU
GNOME! I thought I was gonna be nice to you for a change to see if you got
any better, but you really know how to annoy me, don't you??? Comeeee on,
just get the refund and go away!!!!
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b9683d5$1 at server1.Activeworlds.com...
> "if you buy 4 cits, you get a world..."
>
> Where does it say this?
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b967218$1 at server1.Activeworlds.com...
> was
> you
> you
> into
> Citizenships,
> world")?
> count?
>
>
|
Aug 28, 2001, 10:07am
actually, you just use the auto-update tool...
KAH
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3b8ab0ed$1 at server1.Activeworlds.com...
> Nope, the new browser is next to impossible to hack. Its got great
> encryption that people have failed to crack. It will take a very long
time
> for someone to get by it, but once they do it wont be in beta any more.
>
> -Joeman
>
> "lanezeri" <Lanezeri at stuff-x.com> wrote in message
> news:3b8aa6d8 at server1.Activeworlds.com...
> need
>
>
|
Aug 30, 2001, 2:49pm
not even 40? I usually get 44 (because for some weird, unexplicable reason I
set my vis very low... or maybe it was Chuck Party's Star Trek aliens that
did it for me? ;-)) )... and I often get 120 vis when in low density
areas...
KAH
[View Quote]"billybob" <vbillybob87 at aol.com> wrote in message
news:3b8d9da3$1 at server1.Activeworlds.com...
> It seems all good, until you get to the Transparant problem. I really
don't
> think I will use it if there are problems with rendering objects. We NEED
> masks. If we can't use them, then you have to replace masked textures with
> complex objects......no one has time for that.
>
> Also, 200 meters of visiblity! Who has a computer that can render a scene
> with that many objects? I don't.....I can't even go above 40. Someone with
> an AMD and a GeForce card might be able to get 10 FPS from it....I don't
> know, maybe not even that.......It would be cool if you could see 24FPS
with
> 200m visiblity, but for now that ain't happening. AW Techs, don't increase
> Visiblity until you make a 3d engine that has NO lose of speed and is
writen
> in ASM. Or until better computers come out.
>
>
|
Aug 30, 2001, 5:36pm
normally you shouldn't be able to do that...
KAH
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B8E8D93.A30745D5 at yahoo.com...
> aw 3.2 is crap there are no new commands no new
> bot features its all "under the hood" and it
> doesnt work well at all
> i think this REALLY should have been a public beta
> because there is NO WAY a few people are gonna
> find all the bugs in it... just being in it in
> standalone i found 10-15 bugs in it... IT IS A
> PIECE OF JUNK!
>
> PS: skyboxes and it telling how many objects it
> has to donwload is cool. but i wouldnt be
> surprised if when 3.2 comes out i still use 3.1 i
> wouldnt be surprised if almost everyone else does
> too
>
> billybob wrote:
don't
NEED
with
scene
with
with
increase
writen
|
Aug 31, 2001, 7:47pm
shadows really are needed, it's annoying to have to make pseudo-shadows
using transparent objects, especially as they have a bad habit of
overlapping on any ground cover/whatever beneat them...
KAH
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3b9001df at server1.Activeworlds.com...
> Hmmm, that's quite hard, Criterion is a company, with a "guess" of mine,
atleast 7-8
> programmers, minimum, what do you expect from 1 ? But, maybe AW could try
panardvision, I looked
> over the API Docs and it looks cool, www.panardvision.com, take a look at
screenshots, keep in
> mind the shadows are real, not like Eep's technique, or a trick with trees
and a floor ob (not
> that its bad, but AW provides no other method currently).
>
> --
> Young Phalpha
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
news:3b8ef3b6$1 at server1.Activeworlds.com...
> True, how true. AWCom, screw Criterion and rewrite the software from
> scratch, with your own renderer. =) I'm making a huge demand, I bet.
Not
> to be taken lightly. But... this is just my opinion... the software
itself
> may be better off if the company itself could control and alter all its
> features and development.
>
>
> --
> Chris
> Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
> http://www.winternet.com/~mikelr/flame1.html
>
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
> news:3b8edfa0$1 at server1.Activeworlds.com...
> game) are pre-optimized *extremely*. There's also the fact that ID
designed
> their own engine and can tweak the way they call the 3D API. AW buys their
> engine from Criterion and therefor doesn't have as much control over the
> performance.
run
> just as well, as most of the levels aren't extremely detailed -- what's
the
> point if you're running around shooting each other?
> news:3B8ED92B.6EC3BFE7 at yahoo.com...
>
>
>
|
Sep 1, 2001, 10:30am
actually, it truly will be realised a wonderfull day, in the distant
future... maybe in AW 7.5?
KAH
[View Quote]"the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B909449.3ECF7F11 at yahoo.com...
> ive talked to aw before that all i got was a "we
> cant do that" email
>
> kah wrote:
mine,
try
at
trees
its
the
their
the
likely
what's
|
Aug 30, 2001, 5:45pm
in the small to medium size worlds there is no need to lower the actual
world price (except that the user limit fee is way too high vs number of
users!), BUT what they need to do is remove the first-year liscence fee,
because the new automated system running completely off their own server
truly costs them like 50 cents a day, and then a 70$ fee is outrageous! if
you take a P-10/5 it costs 10$ to renew (actual world cost), but as you have
a 70$ setup fee it costs 80$ the first year... most 6 year olds could afford
the 10$ here in Norway, but the 80$ is trickyer (even though six year olds
shouldn't have worlds, I used it as an example for comparasion)... there is
no more manual setup (read a setup process that requires a human employee to
do something) anymore, so it is a rip off to charge a setup fee... maybe
something for the BBB?
KAH
[View Quote]"jfk2 builder" <jfk2 at jfkmusic.com> wrote in message
news:Xns910D8E5729426jfk2jfkmusiccom at 166.90.181.12...
> This is what he said in another message thread...
> And it is a news article on www.awnews.com with several comments about
> that as well... [at the site that they give you you should check it out
> as JFK2 posted a rather big 2 sign5.rwx's on that subject there]
>
> And is whey i would LOVE to see the world prices come down.
> SINCE i have allready paid for my cit I don't need another CIT in that
> world. If i want a few more cits FINE.... $19.95 for JFK2 Nurse, JFK2
> Secretary, JFK2 Wife, JFK2 Bookeeper, etc.... and in the long run it
> would make more $$$ revenue for Active Worlds that way while lowering
> the world prices so us folks can afford the BIGGER worlds so we can
> really do something. p50/15 or p80/30 or something.... It would help
> us out alot. AND all that price reduction might help other struggling
> universes that use AW technology to make it work & keep them up and
> running.[Vectorscape's Failure because in part HUGE world prices]
>
> ==================================================================
> Newsgroups: community
> Subject: Re: Value of a cit
> From: "m a r c u s" <i_have_a_site at yahoo.com>
>
> I didn't know was here to "express" myself. I am simply stating fact:
>
>
> A) worlds come with citizens
> b) activeworlds has a register button for citizenship and they don't
> have the teachers teach about worlds before a tourist buys a world.
>
> c) hence, a tourist buys a citizenship, then finds out about the world,
> and then ends up paying Active Worlds $20 more than they needed to when
> it comes to the purchase of a world of $80.
>
> If Activeworlds charged me $60 for a world and used the $20 I gave for
> the citizenship to be applied for the citizenship that would have come
> with the world, then I wouldn't be bringing this up over and over and
> over again.
>
> I will continue to bring this up over and over and over again until it
> is addressed. It doesn't matter how much research I do, how many
> people I talk, who can flame me the worst, I will continue to post here
> for as long as I can telling people about this FACT.
>
> It's not an expression, it is a fact. Common sense would tell the
> citizen to not pay a company that practices in deceptive practice like
> once they find out. Active Worlds has the greater knowledge and has
> the LEGAL responsibility to inform the consumer of the services with
> costs before they sign up and pay consideration for services. I was
> only informed of their citizenship through car salesman tactics. They
> put one guy out in the front GZ to bring in people to the teaching
> areas, and then they have teachers on call to sell citizenships like it
> was a car.
>
> Am I to blame the person who got me to buy a citizenship? no, but I
> could have been informed to buy a world with it saving me $20. At
> least then, a person could have the choice to actively refuse to not
> buy a world knowing the information before paying anything.
>
> The reality is, I would have paid them $80, I would have continued to
> develop a home in AW thus upgrading the worlds and giving Active Worlds
> money. They lost out on me in business and respect as a company who
> cares about their customers. Well, there's my rant.... (pick apart
> flamers, have fun missing the reality and chew on your addiction some
> more)
>
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b8e6d9f at server1.Activeworlds.com...
|
Aug 31, 2001, 3:24pm
AW world prices are too high vs. what you get... we have the right to
complain...
KAH
[View Quote]"zero" <slavezero at dmonix.net> wrote in message
news:3b8f9d38$1 at server1.Activeworlds.com...
> Is it possible you people could whine a little more? Go use another
program
> if you are so unsatisfied.
> Man, I cant believe you all.
>
>
>
>
|
Aug 31, 2001, 7:54pm
uh... it would actually... if it's cheaper, more ppl will afford it, thus
more money... anyway, if they want to have those 70 dollars they might as
well put it into the price instead of calling it a setup fee, huh?
KAH
[View Quote]"j b e l l" <jbell1983 at home.com> wrote in message
news:3b8ff87d$1 at server1.Activeworlds.com...
> people who want worlds are going to buy them rather they cost 10 or 100..
people will find a way to get the money.. not only that
> but when you look at how many world's there are.. i don't think that
weather one specific person buys a world or not doesn't really
> matter..
> not only that... it doesn't matter if you would rather have the cit be
reduced a $20 world reduction..the cit's aren't part of the
> world cost.. there just "gifts" for getting a world.. that's why it says
free cits included.. VS didn't die because of world prices,
> it died becuse of Lord Vector's marital problems, lowering prices *ARE
NOT* going to make them more money.. lets look at it..
>
> Many people urge AW to take away the *license* fee.. ok.. so let's say
they did.. there's a world that costs 100 + 70 license, and 5
> people buy it a day..that's $850.. if they rid the licesne fee.. i doubt
any more then 3 people a day will buy the world then
> wouldn't have otherwise.. even so, that makes the profit down to.. 800,
and that's a generous estimation too. Big deal that there
> are 100, 200 names on a petition thing.. that means that there are
hundreds of thousands of names that aren't, do you think that if
> 100 MORE people bought a world in a year, then wouldn't have, but EVERY
world purchase is 70 lower.. that they'll make more money?
> hmm.. that's something to think about..
>
> "jfk2 builder" <jfk2 at jfkmusic.com> wrote in message
news:Xns910D8E5729426jfk2jfkmusiccom at 166.90.181.12...
> : This is what he said in another message thread...
> : And it is a news article on www.awnews.com with several comments about
> : that as well... [at the site that they give you you should check it out
> : as JFK2 posted a rather big 2 sign5.rwx's on that subject there]
> :
> : And is whey i would LOVE to see the world prices come down.
> : SINCE i have allready paid for my cit I don't need another CIT in that
> : world. If i want a few more cits FINE.... $19.95 for JFK2 Nurse, JFK2
> : Secretary, JFK2 Wife, JFK2 Bookeeper, etc.... and in the long run it
> : would make more $$$ revenue for Active Worlds that way while lowering
> : the world prices so us folks can afford the BIGGER worlds so we can
> : really do something. p50/15 or p80/30 or something.... It would help
> : us out alot. AND all that price reduction might help other struggling
> : universes that use AW technology to make it work & keep them up and
> : running.[Vectorscape's Failure because in part HUGE world prices]
> :
> : ==================================================================
> : Newsgroups: community
> : Subject: Re: Value of a cit
> : From: "m a r c u s" <i_have_a_site at yahoo.com>
> :
> : I didn't know was here to "express" myself. I am simply stating fact:
> :
> :
> : A) worlds come with citizens
> : b) activeworlds has a register button for citizenship and they don't
> : have the teachers teach about worlds before a tourist buys a world.
> :
> : c) hence, a tourist buys a citizenship, then finds out about the world,
> : and then ends up paying Active Worlds $20 more than they needed to when
> : it comes to the purchase of a world of $80.
> :
> : If Activeworlds charged me $60 for a world and used the $20 I gave for
> : the citizenship to be applied for the citizenship that would have come
> : with the world, then I wouldn't be bringing this up over and over and
> : over again.
> :
> : I will continue to bring this up over and over and over again until it
> : is addressed. It doesn't matter how much research I do, how many
> : people I talk, who can flame me the worst, I will continue to post here
> : for as long as I can telling people about this FACT.
> :
> : It's not an expression, it is a fact. Common sense would tell the
> : citizen to not pay a company that practices in deceptive practice like
> : once they find out. Active Worlds has the greater knowledge and has
> : the LEGAL responsibility to inform the consumer of the services with
> : costs before they sign up and pay consideration for services. I was
> : only informed of their citizenship through car salesman tactics. They
> : put one guy out in the front GZ to bring in people to the teaching
> : areas, and then they have teachers on call to sell citizenships like it
> : was a car.
> :
> : Am I to blame the person who got me to buy a citizenship? no, but I
> : could have been informed to buy a world with it saving me $20. At
> : least then, a person could have the choice to actively refuse to not
> : buy a world knowing the information before paying anything.
> :
> : The reality is, I would have paid them $80, I would have continued to
> : develop a home in AW thus upgrading the worlds and giving Active Worlds
> : money. They lost out on me in business and respect as a company who
> : cares about their customers. Well, there's my rant.... (pick apart
> : flamers, have fun missing the reality and chew on your addiction some
> : more)
> :
> :
> : "kah" <kah at kahbot.com> wrote in message
> : news:3b8e6d9f at server1.Activeworlds.com...
>
>
|
Sep 2, 2001, 10:22am
yes, but your internet connection is controlled by your ISP, and if you
abuse stuff on the internet, they'll cut you off...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b91e45b$1 at server1.Activeworlds.com...
> umm, they have no say so. This newsgroup is controlled by AW not my isp.
>
> "andras" <andras at andras.net> wrote in message
> news:3B91609B.B95BAC96 at andras.net...
one
> of his posts with all headers (as I did it right now :)
>
>
|
Sep 3, 2001, 2:08pm
but you spam the NG with that same link, and you also spammed me with that
URL... I think a lot of ppl have reported you by now, so you better behave
before even more ppl will do it...
KAH
[View Quote]"m a r c u s" <i_have_a_site at yahoo.com> wrote in message
news:3b92cf76$1 at server1.Activeworlds.com...
> I posted a link, and we are allowed to do that. That is pretty much the
> point of the net to send links so we can share info. THEY EVEN MADE
SEARCH
> ENGINES WHICH WOULD MAKE THESE INSTANTLY. If there are to be punishments
> given out for posting links then I want everyone tracked that emails me
crap
> that was not asked for or reasonably expected.
>
> And finally, some people here object to posting pictures and HTML, they
want
> links instead. This isn't an argument for it but a defense that posting
> links here to my knowledge is fine.
>
> "kah" <kah at kahbot.com> wrote in message
> news:3b92248b at server1.Activeworlds.com...
> isp.
forwarding
>
>
|
Sep 1, 2001, 10:32am
uh... RC 43 means that the PPW is wrong... and if you get it in AW as well,
something's wrong...
KAH
[View Quote]"cozmo" <brandon at my.activeworlds.com> wrote in message
news:3b9056c0$1 at server1.Activeworlds.com...
> well id recomend trying an already made bot instead of using code examlpes
> from the website (not that it doesnt work). Try Xelagot
> http://www.imatowns.com/xelagot
>
> as for toher people getting invlad password ether you told them the wrong
> ppw then you typed in or you were telling them your account
password....make
> sure you know the diferance
>
> "norbertwiener" <jcrossco at bellsouth.net> wrote in message
> news:3B905269.E8D2F648 at bellsouth.net...
43
> on
my
> login
password.
I
> (reason
to
>
>
|
Sep 3, 2001, 2:03pm
lets not start ANOTHER flamewar on this subject...
KAH
[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3b930baf$1 at server1.Activeworlds.com...
> uhh, you mean the difference of 150-300 milliseconds or so is that much?
:)
> --
> Young Phalpha
>
> "the derek" <ImTheDerek at yahoo.com> wrote in message
news:3B916CF3.51A9493F at yahoo.com...
> well he came in seemingly with no intent except to
> spam i mean he even said he wasnt gonna reply
> which i take it as "im advertising and leaving so
> dont bother" and html posts take a long time to
> load its not something id bitch about just would
> ask the person to stop
>
> lanezeri wrote:
just
>
|
Sep 2, 2001, 10:27am
*drops ignited match* Oops... ;-))
KAH
[View Quote]"syntax" <syntax at swcity.net> wrote in message
news:3b91da65 at server1.Activeworlds.com...
> *praises zero*
>
> People should use you as an example. Simply don't ignite a thread into a
> flame war and we quite possibly *could* have a slightly better environment
> here.
> Thank you for not responding. :-)
> --
> - Syntax -
> www.swcity.net
>
> zero <slavezero at dmonix.net> wrote in message
> news:3b91d4da at server1.Activeworlds.com...
>
>
|
Sep 6, 2001, 4:01pm
not to mention the chillers in Macedonia...
KAH
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3B9680A8.2090302 at acsu.buffalo.edu...
> Talk about pipe dreams! Try telling that to the fun-loving folks in the
> Middle East, they'd laugh in your face!
>
> sw chris wrote:
>
people
and
nice
flame
>
>
> --
> Goober King
> Let em kill each other over it... that'd end it for good!
> rar1 at acsu.buffalo.edu
>
|
Sep 3, 2001, 2:05pm
happy birthday! ;-)) and thanx for the objects!
KAH
[View Quote]"casay" <casay2 at home.com> wrote in message
news:3b92c9c1 at server1.Activeworlds.com...
> Hello all,
> There's a lot of new objects that's been added today. There are more to be
> added and are ready to upload but unfortunately I'm not able to still
access
> the site and probably won't be until Facter comes back around. Several
> objects were added already though before that happened.
>
> I donated several of my old models that I created when I first started
> making objects years ago. I've done this as a birthday gift to the
community
> as I'm going to be 40 in a couple of days!! YIKES!
>
> Hope everyone enjoys them,
> Casay
>
>
|
Sep 5, 2001, 4:33pm
How many times does this have to be sayd? (if you don't agree with this, I
accept that, but don't reply with a flame starting a flamewar ;-)) ) NNTP
(Network News Transfer Protocol) is an old standard... It dates from the
early eighties, when HTML didn't exist. It is not MEANT to transport HTML.
It is UNSAFE to transport HTML over NNTP. It also bloates posts, and does
lots of other annoying stuff... That's why you'd rather not post in HTML...
Off course, HTML on webpages is fine, that's what HTML actually is MEANT to
do, and a protocol exists specifically for transfering HTML, the HTTP
protocol...
KAH
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:v7taptopoishf3uvoju5g00ksda7l8a0i0 at 4ax.com...
> No not another flame thread, but manage your own hard disk space
> yourself, Justin, none of our business :)
>
> As far as I am concerned, post in double chinese if you want, as long
> as you dont bash us with binaries (or go back to your ascii cave if
> you dont accept html or xml or something)
>
> XelaG
>
> On 4 Sep 2001 11:09:00 -0400, "just in" <justefyde at hotmail.com> wrote:
>
>
|
Sep 5, 2001, 4:26pm
thanx Ananas and Facter :-))
KAH
[View Quote]"facter" <"Facter at AWsupport"> wrote in message
news:3b966417$1 at server1.Activeworlds.com...
>
> We'd like to thank Andras for helpingus fix the Alphaworld registry, he's
> put in alot of time and work into it, and it is greatly apprecaited !
Thanks
> mate !
>
> The following are the new/renewed/enabled/re-enabled objects in
Alphaworld:
>
> pictwlk.rwx
> pictwlk1.rwx
> pictwlk2.rwx
> pictwlk3.rwx
> pictwlk4.rwx
> pictwll.rwx
> pictwll1.rwx
> pictwll2.rwx
> pictwll3.rwx
> pictwll4.rwx
> pictwllh.rwx
> x0c.rwx
> x0d.rwx
> x0h.rwx
> x0s.rwx
> x2c.rwx
> x2d.rwx
> x2h.rwx
> x2s.rwx
> x3c.rwx
> x3d.rwx
> x3h.rwx
> x3s.rwx
> x4c.rwx
> x4d.rwx
> x4h.rwx
> x4s.rwx
> x5c.rwx
> x5d.rwx
> x5h.rwx
> x5s.rwx
> x6c.rwx
> x6d.rwx
> x6h.rwx
> x6s.rwx
> x7c.rwx
> x7d.rwx
> x7h.rwx
> x7s.rwx
> x8c.rwx
> x8d.rwx
> x8h.rwx
> x8s.rwx
> x9c.rwx
> x9d.rwx
> x9h.rwx
> x9s.rwx
> xac.rwx
> xad.rwx
> xah.rwx
> xanim4x2.rwx
> xanimate1.rwx
> xanimate2.rwx
> xanimate4.rwx
> xanimfc10.rwx
> xanimfc11.rwx
> xanimfc12.rwx
> xanimfcr.rwx
> xanimfcr2.rwx
> xanimfcr3.rwx
> xanimfcr4.rwx
> xanimfcr5.rwx
> xanimfcr6.rwx
> xanimfcr7.rwx
> xanimfcr8.rwx
> xanimfcr9.rwx
> xas.rwx
> xaw1.rwx
> xaw10.rwx
> xaw12.rwx
> xaw14.rwx
> xaw15.rwx
> xaw16.rwx
> xaw17.rwx
> xaw18.rwx
> xaw19.rwx
> xaw2.rwx
> xaw20.rwx
> xaw22.rwx
> xaw23.rwx
> xaw24.rwx
> xaw26.rwx
> xaw27.rwx
> xaw28.rwx
> xaw29.rwx
> xaw3.rwx
> xaw30.rwx
> xaw31.rwx
> xaw32.rwx
> xaw33.rwx
> xaw34.rwx
> xaw35.rwx
> xaw36.rwx
> xaw4.rwx
> xaw48.rwx
> xaw49.rwx
> xaw4pk8.rwx
> xaw5.rwx
> xaw6.rwx
> xaw7.rwx
> xaw8.rwx
> xaw9.rwx
> xawhs3.rwx
> xawhsnews.rwx
> xbeam1.rwx
> xbinbox.rwx
> xcart.rwx
> xca_add1.rwx
> xchbi1b.rwx
> xchbi1bs.rwx
> xchbi1w.rwx
> xchbi1ws.rwx
> xchbi2b.rwx
> xchbi2bs.rwx
> xchbi2w.rwx
> xchbi2ws.rwx
> xchbis2b.rwx
> xchbis2s.rwx
> xchbis2w.rwx
> xchbord1.rwx
> xchbord2.rwx
> xchfloo1.rwx
> xchfloo2.rwx
> xchki1b.rwx
> xchki1bs.rwx
> xchki1w.rwx
> xchki1ws.rwx
> xchki2b.rwx
> xchki2bs.rwx
> xchki2s.rwx
> xchki2w.rwx
> xchki2ws.rwx
> xchkn1b.rwx
> xchkn1bs.rwx
> xchkn1w.rwx
> xchkn1ws.rwx
> xchkn2b.rwx
> xchkn2bs.rwx
> xchkn2s.rwx
> xchkn2w.rwx
> xchkn2ws.rwx
> xchpa1b.rwx
> xchpa1bs.rwx
> xchpa1w.rwx
> xchpa1ws.rwx
> xchpa2b.rwx
> xchpa2bs.rwx
> xchpa2s.rwx
> xchpa2w.rwx
> xchpa2ws.rwx
> xchqu1b.rwx
> xchqu1bs.rwx
> xchqu1w.rwx
> xchqu1ws.rwx
> xchqu2b.rwx
> xchqu2bs.rwx
> xchqu2s.rwx
> xchqu2w.rwx
> xchqu2ws.rwx
> xchro1b.rwx
> xchro1bs.rwx
> xchro1w.rwx
> xchro1ws.rwx
> xchro2b.rwx
> xchro2bs.rwx
> xchro2s.rwx
> xchro2w.rwx
> xchro2ws.rwx
> xchsqua1.rwx
> xchsqua2.rwx
> xckboard1.rwx
> xckboard2.rwx
> xckfloor1.rwx
> xckfloor2.rwx
> xckfloor3.rwx
> xckfloor4.rwx
> xckr1.rwx
> xckr2.rwx
> xckr3.rwx
> xckr4.rwx
> xcksign1.rwx
> xckw1.rwx
> xckw2.rwx
> xckw3.rwx
> xckw4.rwx
> xcomp1.rwx
> xcyaw.rwx
> xdaap01.rwx
> xdeck1.rwx
> xdesk1.rwx
> xdgdesk.rwx
> xdgoff.rwx
> xdome1.rwx
> xearth1.rwx
> xetac.rwx
> xframe1.rwx
> xframe2.rwx
> xfw16x12.rwx
> xfw32x24.rwx
> xgate1.rwx
> xglobe1.rwx
> xglove1.rwx
> xgzcent1.rwx
> xgzcent2.rwx
> xhall1.rwx
> xhdstn.rwx
> xiggy4.rwx
> xjbase1.rwx
> xjbase2.rwx
> xjbasec.rwx
> xjbasee.rwx
> xjbasep.rwx
> xjbceil.rwx
> xjbflor.rwx
> xjbord11.rwx
> xjbord12.rwx
> xjbord13.rwx
> xjbord14.rwx
> xjbord15.rwx
> xjbord21.rwx
> xjbord22.rwx
> xjbord23.rwx
> xjbord24.rwx
> xjbord25.rwx
> xjbord31.rwx
> xjbord32.rwx
> xjbord33.rwx
> xjbord34.rwx
> xjbord35.rwx
> xjbord41.rwx
> xjbord42.rwx
> xjbord43.rwx
> xjbord44.rwx
> xjbord45.rwx
> xjbord51.rwx
> xjbord52.rwx
> xjbord53.rwx
> xjbord54.rwx
> xjbord55.rwx
> xjc.rwx
> xjcceil.rwx
> xjcolum.rwx
> xjcolum2.rwx
> xjd.rwx
> xjdoor01.rwx
> xjdoor02.rwx
> xjh.rwx
> xjhceil.rwx
> xjhflor.rwx
> xjhfront.rwx
> xjk.rwx
> xjpanl01.rwx
> xjpanl02.rwx
> xjpanl03.rwx
> xjpanl04.rwx
> xjpanl05.rwx
> xjpanl06.rwx
> xjpanl07.rwx
> xjpanl08.rwx
> xjpanl09.rwx
> xjpanl10.rwx
> xjpict01.rwx
> xjpict02.rwx
> xjpict03.rwx
> xjpict04.rwx
> xjpict05.rwx
> xjroof01.rwx
> xjroof02.rwx
> xjroof03.rwx
> xjroofoc.rwx
> xjrooft.rwx
> xjs.rwx
> xjsign.rwx
> xjsign2.rwx
> xjtran01.rwx
> xjuke.rwx
> xjwndw.rwx
> xjwndw2.rwx
> xjwndw3.rwx
> xkc.rwx
> xkd.rwx
> xkh.rwx
> xks.rwx
> xlift1.rwx
> xlobby1.rwx
> xlobby2.rwx
> xlogo.rwx
> xml1sign.rwx
> xn2440.rwx
> xover.rwx
> xpcmag1.rwx
> xphone1.rwx
> xpict1.rwx
> xpict2.rwx
> xpict3.rwx
> xplotcom.rwx
> xplotres.rwx
> xqc.rwx
> xqd.rwx
> xqh.rwx
> xqs.rwx
> xsat.rwx
> xsat2.rwx
> xsign.rwx
> xsign1.rwx
> xsign2.rwx
> xsquare1.rwx
> xsun.rwx
> xtboat3.rwx
> xtcan.rwx
> xtelgate.rwx
> xtop.rwx
> xvctr01.rwx
> xviw01.rwx
> xviw02.rwx
> xviw03.rwx
> xvst01.rwx
> xvst02.rwx
> xvst03.rwx
> xvwat01.rwx
> xvwat02.rwx
> xwall09.rwx
> xwall1.rwx
> xwat01h.rwx
> xwat02h.rwx
> xwed1.rwx
> xwed2.rwx
> xwed3.rwx
> xwo01.rwx
> xwo02.rwx
> xwrpgate.rwx
> xyssign.rwx
>
>
>
> --
> Fletcher Anderson
> Active Worlds Support
> Activeworlds.com
> support at activeworlds.com
>
>
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