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facter // User Searchmultiple recipientsMay 1, 1998, 4:32am
I want a multiple recipients tab on my damn telegrams !!!!! It'd be nice
to be able to send messages to more than one person at a time =) Fac. multiple recipientsMay 4, 1998, 3:33am
LOLOLOL . ..hehehehehe =))
F. [View Quote] > STOP! ActiveWorlds is going to start charging an extra $.10 per telegram. For > every person you send this telegram to, you will get one free credit. > [View Quote] multiple recipientsMay 4, 1998, 3:40am
yes, the option to only let world owners do it is a really goods pne. . I'd
basically use it to make announcements of events happening in my world to omy friends. . . there IS another way it could be done tho. Instead of having a mass telegram option, they could amke it so that you could make inter-world Immigration officer messages . .. eg, you could ahve a list in youir world options for cross-world IO messages, where you put the citizens numbers who want to be on the immigration officer message list for your world. eg. . . a box like the enter rights. When you change the message, the immigration officer sends messages through the world server to the actual world, THEN it goes on to send IO messages to ever citizen number in the Immigration Officer world list .. . something like Immigration Officer (Pollen): Party in Pollen in 5 Minutes !!!!! where the (Pollen) could be a variable to announce which worlds Immigration Officer the message is from. Im not really sure how the immi offier works, I know that it is mostly based on the world server settings, but i cant see why the message couldnt be routed through the uniserver to those on the Immi Officer Message list. but, this is another option to utilise it to a further extent, they have already upped the immi officers capabilites to trasmit instantaneous messages to the whoel world, this is jsut the next step as far as I can see =) Fac. [View Quote] > Maybe a good way to control it would be to only allow world owners to send > mass messages (to a maximum of maybe 20 people) and let the rest of us do it > the hard way if we want to send out the same message to many people at once. > Fact is, it's not something most people should be doing very often (if ever) > anyway, and at present you can only put 100 people on your contact list.... > how hard could it possibly be to message them all? > > TechnoZeus > [View Quote] streamed audioMay 5, 1998, 2:05am
I want streamed audio in AW. There are many open formats that you can
use to put support for streamed media into AW, and im sure you could find one that perfectly suited AW. having wav's for sound effects . ...fine, a bit repetative tho. Having Midi's for music is . . well, lets jut say, i dont ever have MY sound options turned on. If you ahd streaming media implemented, it would be so much better, i enver have a problem with bandwidth and running AW with RealPlayer (i think you can even use the real systems format to implement into your product), as long as the stream isnt a huge 33 . . .. thik about it, there are heaps ofenhancements in audio out there, things like streamed media are getting better all the time .. . and the audio ahsnt been improved in AW for years, it should be a priority =) Fac. Compressed FilesMay 5, 1998, 12:29pm
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Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit uumm...you forget one thing as well . .. wav's are compressed sometimes too =) , tho, i cant see why COF cant put in MP3, or streaming audio, it has been AGES since they updated the sound on this thing . . and yes, they are in huge danger of falling behind on this one. . . Fac. [View Quote] > Yes, I suggested this to Roland months ago: ZIPped WAVs and MP3s. COF > just can't develop AW fast enough to keep up with the > industry...they're gonna lose it if they don't move it... > > Note, since JPGs are already compressed, compressing them more with > ZIP and other compression algorythms will just make them bigger. AW > needs to support GIF and PNG image formats, as well, for optimal image > compression. > [View Quote] --------------1EAF7BF0A1827E4508C2E440 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit <HTML> uumm...you forget one thing as well . .. wav's are compressed sometimes too =) , tho, i cant see why COF cant put in MP3, or streaming audio, it has been AGES since they updated the sound on this thing . . and yes, they are in huge danger of falling behind on this one. . . <P>Fac. [View Quote] <P>Note, since JPGs are already compressed, compressing them more with ZIP and other compression algorythms will just make them bigger. AW needs to support GIF and PNG image formats, as well, for optimal image compression. [View Quote] --------------1EAF7BF0A1827E4508C2E440-- solid av'sMay 7, 1998, 2:00am
I've been reseaching through the old AWTalk post, and found a really
good suggestion from phaoroh .. .. which I knwo ahs been talked about before. .. Solid av's so we cant walk through each other =) Fac. Modular Ground MakerMay 7, 1998, 5:18am
HAy, I thought that we wre going to be getting access to a modular
ground maker, ala several months ago ? Wasnt Shamus working on this project ?? It would be nice to see it come to fuition, stead 'o just being more AW vapour wave . .. . .. . .this is also on my wishlist. Fac. Modular Ground MakerMay 7, 1998, 11:40am
uuuummm. ..did I mis something here ? when did shamus leave COF again ?
Fac. [View Quote] > Seeing as how Shamus is no longer an employee at COF, the program > apparently left with him. > [View Quote] wishlist a wish ??May 7, 1998, 5:40am
Can we get soem sort of charter on this newsgroup ? There hasnt beena
post in here by any COF employee's , the only one was a post by ENZO regarding the AWcommunity NG (it being a cross post) I *know* what this NG is for, (a bit obvious). . .but . .. waht are you going to do with it ? At the moment, it seems that it's a nice place to post alot of fantasy stuff. Does it actually go anywhere ? Do you make a database of our ideas ? Do you actually plan to implement any of them, or are we jsut really pissing into the wind, so to speak .... Im jsut very curious is all. It is a very popular newsgroup,a s you can see, and, there are manymanymanymany posts in here , . . ...any of you care to give us an aim to this newsgroup, coz, we acn post wonderful ideas in here all we want, but on what ears is it falling ? =) jsut emanerings in thought .. . .. wishlist a wish ??May 7, 1998, 11:37am
that was the whole point of my post Eep, to find out if they really ARE committed to actually *using* some of the *free* information they are being given in here. Thats why im asking *them* , to formally post a charter for this NG.
Fac. [View Quote] > Fac, have you forgotten who we're dealing with? This is COF. They hardly have this degree of competence and organization to be storing and classifying all these ideas. Most are already on The List™, but I doubt Roland has the time to update it with all the ideas pouring into here. This newsgroup is probably nothing more than a way to put the citizens at ease into thinking what they want might actually be implemented some day...week...month...year...century. > [View Quote] wishlist a wish ??May 7, 1998, 11:39am
well, i know one thing, they have already committed to custom Avatars in version
2.1 . .. i hope the dont renege on it =)) also .. . really , bots wouldnt hurt. I have read SO many things on people developing this software in the past going "bots are now a priority. . . . " Fac. [View Quote] > Well, I can't speak for CoF, but it would make sense to assume that as long > as the developers are attempting to beat the clock putting in the features > that NEED to be in the version they are working on before they release it, > they probably won't spend much time looking for NEW ideas. My guess is > there will probably be quite a bit of time spent on sifting through the > complaints in this newsgroup in an attempt to find the best ideas and > suggestions or comments about them "after" the release of version 2.0 of the > ActiveWorlds browser, and most likely also "after" the release of the new > world server. Of course, I'm speculating, but if you think about it, > they're busy right now, and many of the posts here have been more personal > than productive so the productive ones will probably have to wait until > enough time can be set aside to "find" them. > > TechnoZeus > [View Quote] More objects per sector!May 10, 1998, 1:06pm
I always wonder what you actually look like eep =) . .anyone ever seen his picture ? hahahahahahaha
Fac. [View Quote] > Wait until 2.0 comes out. And it's not "sector" but "cell". "Highered" should be "raised" or "increased". > [View Quote] MULTIPLE SELECTINGMay 10, 1998, 1:04pm
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Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit I think it would be damn hard to implement a three dimensional mouse select, unless you were going to do it with a point to point selection . .. that way you could select a 3d area. . still damn sifficult to even think about doing tho =) [View Quote] > You're right. But I think Tia is talking about selecting multiple > objects with the mouse, not moving multiple objects with the mouse. > Although 2.0 won't allow selecting multiple objects by dragging the > mouse, it does allow selecting multiple objects by clicking and > holding down a key. > > It would be nice to be able to move objects with the mouse, as well, > though, but AW would need to have what most RWX viewers (RWXMod, > RWXLook, RWView, etc) have: 3D mouse movement. > [View Quote] --------------36F9A686BA6232B6C7F6D25B Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit <HTML> I think it would be damn hard to implement a three dimensional mouse select, unless you were going to do it with a point to point selection . . that way you could select a 3d area. . still damn sifficult to even think about doing tho =) <BR> [View Quote] <P>It <I>would</I> be nice to be able to <I>move</I> objects with the mouse, as well, though, but AW would need to have what most RWX viewers (RWXMod, RWXLook, RWView, etc) have: 3D mouse movement. [View Quote] --------------36F9A686BA6232B6C7F6D25B-- disable world co ordinatesMay 11, 1998, 12:08pm
I want to be able to force disable users of my world from seeing the
cords they are at in the world, and, i'd like it in the enxt upgrade, please =) LOL Fac. disable world co ordinatesMay 12, 1998, 3:14am
I tried it mate before i psoted. . unfortunatly, there is a cahracter
limit in the world options bit . .. a person wont see the cords if they have the window sized down, but if they have it at it's maximum maximised setting,t he cords will stay at the very far left of the browser . . . Fac. [View Quote] > Workaround for that... Make the internal world name too long to fit > in the > title bar. > For example... If the world was named "Sample World" you might change > it to > "Sample > World..........................................................." > thus pushing off everything in the title bar after the world name. > Not > sure why you would want to do that to people since most people hate > it... > but there's how. > > TechnoZeus > [View Quote] disable perspective view !May 12, 1998, 3:15am
Also, I would liek the world owner to have the option to disable the
perspective view within a world . .. so that the users cant use the camera option if it's turned off. I also want this in the next release, thanks, thats great of you =))) LOL Fac. Open API and Protocol. (Bots, etc.)May 19, 1998, 10:59pm
yes, Hamfon has released his bot program as a beta . ... so far it's
looking pretty good =)) Fac. [View Quote] > You will find a robot greeter in the world $2KOOL. > > Name: max kool > > The bots greets you when you enter, and then automaticaly move to > different places. > You can use the joint command to follow this bots. > > Dialogue when you enter the world: > ============ > Immigration Officer: Welcome to Koolworlds Space Castles, *** > max kool: HELLO Welcome to Koolworlds.... > max kool: my name is MAX.....I'm a robot greeter for Koolworlds > max kool: the flashing buttons you see will transport you to KOOL sites > in this world. > max kool: Please look around and enjoy yourself. > =========== > > Thierry Nabeth > INSEAD CALT > http://www.insead.fr/CALT/ > > PS: > I read about this robots in one of the newsgroup. SOCKS (firewall) supportMay 17, 1998, 9:41am
it's already supported in 2.0 =)
F. [View Quote] > Would be nice if the next version allows to connect from inside a firewall.. > > Look at ICQ.. that works too.. > And objects can be still downloaded via HTTP > > Daniel wishing for a users complaint/feedback NGMay 18, 1998, 5:19am
I wanted to add this to the wishlist NG, as it seems like a huge wish,
but one that is very easily accomplished. This is a psot i made to the ciommunity NG, i responce to leftovers isp being banned, then reinstated =) "looks liek they unbanned leftovers isp . . which is really good. . . it still brings up the point that i wanted to make. . . .. there is no longer free speech in these newsgroups, which i really bad . .. i DO understand the need for moderated newsgroups sometimes, btu still . . the way it's gone about sometimes really isnt the best, people end up jumping to conclusions (myself often, i will admit) because they *lack* full understanding of the amtter, which you guys at COF omplicate even more by deleteing all the posts everywhere tht *explain* to conclusion jumpers like myself exactly whats going on . .. As i ahve been trying to say to people for a long time, this isnt COF the companies community, it is ALL of our community. .. i think perhaps, you guys at COF, should set up a newsgroup for customer complaints,a nd designate it as such. Even microcrap has a newsgroup where people can complain about their services. Dont you think it's better to KNOW the negative things peoplea re saying about you, instead of it all bein hidden, and then popping up into a crisis situation ? my advice, create a customer/user complaints NG, then you wont have to go deleteing everyones relavent posts from this one." Facter, for the Active Worlds community. Ejection identification - Put to TOP of listMay 24, 1998, 1:32pm
This is an urgent matter, which i would like COF (Roland) to to think it
is important enough to address within their next version , .. it's a very important addition. To quote Leftover "I think ejection message should show name of "Ejecter" and reason. If you were using IRC, you understand it. Something like this: "You have been ejected by Pee Wee Hermit. Reason: (you are silly)" I think it could prevent misunderstanding and some "no reason" ejections. Leftover :)" This is the most resonable and best idea I have seen , of the suggestions so far. There have been MANY problems with the eject function this week. This way, the cowards cant hide, there can be NO misunderstandings, and the whole thing is brought out into the open. Its one thing to go looking through the AW log for an ejector, but, it would be alot handy if this style of ejection notification would be able to be put in place,. The function to ALSO put a comment on it, like as in irc, is also a very good idea. Judgeing the anti ejection sentiment COF is presently having, and the many problems COF is having to deal with in regards to user ejecttions, and abuse of GK/PK priviledges (we all know it's happening), this feature is an absolute *must*. It is an extremely logical tihng to do, and I am sure COF will take this suggestion onboard with *much* seriousness, as it solves many of their present problems. Please, make this a priority, for your sakes, aswell as the sake of the Citizens, and those citizens who give their time as PK's and GK's. BEcause, it is US that is getting a bad name for this, and slurs from other citizens. I do believe that we (PK's and GK's) have done enough for your company in our spare and free time, for you to address this problem, because, WE are being harrassed, WE are being abused, and this feature would go a LONG way, to cutting this harrassment that we take, day in and day out, in tryin to help the community. It will also cut down on the harrassment of yourselves, because people will see who is doing the ejecting, and maybe realise that it's some nut PK that slipped notice, and NOT possibly the big bad ogres that they believe COF to always be. please, i implore you to take this serious. If needs be, i will organise a petition, to show that this feature is as important as i am making it out to sound. thankyou, Facter. Ejection identification - Put to TOP of listMay 25, 1998, 12:12am
Well, i guess it'll never happen, I received a message back from Roland
stateing that he didnt want it [ejection] in the first place, and that I was somehow demanding it be put in . . which I guess I was in a way (not how he took it tho, he seemed to of taken it in much the wrong way), but I guess his attitude of "I didnt want it in the first place, so Im not going to do anything about it" is indicative of COF policy. . ..he seems to think that people with eject priviledges are saints, and that it shouldnt happen. Which, as we know from experience, just doesnt happen. (ie BadBoy, who went on an ejection rampage at the gate, or our mysterious "mgib" ejector from AWGZ). to quote his letter "Isn't the real problem that people are being ejected without warning and without explanation? Why does the software have to solve this problem? " Why does the software have to solve the problem ? Because, regardless of whether *you* wanted it in there in the first palce, it's THERE, and you should take responbsibility for what you put into the damn software. It's sorta like saying " well hay, I created a tank, why should I worry about what it does ?" The fact of the matter is, is that ejectee's ARNT being warned or anything like that, if it was to be implemented in the software, then the ejector would be forced to give away a) his identity B0 his reason and warning, instead of being a god damn coward and sitting back anonymously ejecting people. Another sign that in this day and age, chivilry is as dead as a peice of roadkill roo. another quote "Why aren't the people who are doing the ejecting warning the individuals first that their behavior will get them ejected? " I dont know. you tell ME. It's happening tho, and, when I give logical a suggestion to fix the problem, i I get berated for being some sort of demanding fool. I dont know why peopel dont warn them, but I HAVE BEEN THERE when someone has continuously been ejected, WITHOUT WARNING, without him doing ANYTHING except having the name MGIB as a tourist. You know who that was ? It was RAZZLE who this person was ejecting, he had come in with the tourist name of "mgib" and promptly got ejected. you know, Razzle, the person in CHARGE of the PK's ? . So, in answer to THAT question, why doesnt someone tell em the answer ?? If something is happening to harm a community, you dont sit there saying "well, i guess it's up to the individual to decide whether he wants to go out an blow people away". You put in *laws* and, in this case, the law can only be implemented with the *SOFTWARE*. This problem was created by the software, and it must be solved BY the software. Either that, or take the god damn function OUT if you cant handle the consequences. shame really, I guess this is the last time I ever bother giving them a solution to a problem that THEY created. Im tired of giving a shit about this community, if thats the way my suggestions are taken, well, then I just couldnt give two craps anymore. I offer a reasonable suggestion, and once again, it is decided that the citizens know nothing about it at all. We dont have any idea about whats going on, and even tho we give up our SPARE TIME, and get HARRASSED and told that we are puppets of COF, and that we are doing this shit for personal glory, when we simply offer a suggestion on ways to *protect* ourselves and to maybe be given back a little for everything we do for them, we get the little flick of the finger. Even if my idea wasnt all that much liked, at least a "good idea Fac, we will work on it if we have time" would of been nice. But, i guess that just aint the way things are done in our "community" Pfff, i've seen better communities of sandwich mould. Fac. [View Quote] > I agree Facter, > > If I boot I want people to know I did it, further if they don't know the > reason I will be happy to explain it to them... > > 3DMark > [View Quote] Ejection identification - Put to TOP of listMay 25, 1998, 12:21am
mmm... i disagree bille, hen jecting people, you have to stand by your own opinion.
Even if the person is a respected citizen, it is better to let them know who is ejecting them jsut for that reason. Hiding behind anonymity is useless, i mean, I cannot see hopw it would be okay to eject a less well known person usign your anme, than it would be to eject a more well known person without your name. . ..Im not attacking yourself personally, but, if Im ejecting someone, anyone, I'd like exactly who im ejecting to know it was me. ie, if i was to eject Catzy or such from the gate, I'd want her to know it was me Catzy: you have been ejected from The Gate by Facter [ catzy ya silly twat, shuddup ] =) etc etc. That way, the ejection can be what it is MEANT to be, a simple matter of "timeout", with no real repercussion but for the person to chill out an maybe think about what they were doing to GET ejected, NOT what it's being used for, which is a form of *punishment*. Punishment never solves anything, ever ever ever. Fac. [View Quote] > I agree that the person that gets ejected doesn't neccesarily need to know *who* > did it, the reason why is the most important. If I was a GK/PK adding my nick to > such a message might have coursed me hesitate a little too often before using > the eject function. Especially if you need to eject a "respected" user, or even > someone you know, it would be easier to do it if your nick is kept on some > record but not given to the user. > > The person ejected should get to know what GK number that ejected her/him, for > future references if needed. > > Bille > [View Quote] Ejection identification - Put to TOP of listMay 25, 1998, 1:19am
hehehe. . .*humph*
Fac =) [View Quote] > Uh oh, Fac - another one! You're sure to become labelled as a whiner now! > :) Well, the rest of us will be here to welcome you, once the 'holy ones' > are done with you! > [View Quote] Ejection identification - Put to TOP of listMay 25, 1998, 10:28pm
Ejection identification - Put to TOP of listMay 27, 1998, 10:13pm
pppffftt, how unusual for that post to of been deleted.
pah. Fac. A wish or twoMay 31, 1998, 2:15am
god damn, i *like* that floating tab idea. . . thats really great, byte
!!!!!. . .in fact, honestly, thats the best idea i've seen posted in here yet =) Fac. [View Quote] > Ok well I got some feature ideas > > #1 a flaoting tab window when you have tabs shut off kinda like ICQ > > #2 having the choice of having the avatar actions in a pulldown menu or > on the bar like usual > > #3 a little seperator bar command in the avatars.dat so you can seperate > your avs by type -- INVURT - PERTH, WESTERN AUSTRALIA LIVE ELECTRONIC MUSIC ON THE NET http://digitalheights.iinet.net.au/invurt.htm Playing a virtual plethora of Electronica. ATTACK OF THE KILLER TRIANGLES (I think)May 31, 1998, 8:18am
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Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit are you running through a proxy server ? have you got the settings right ? [View Quote] > Everywhere I go I see triangles, triangles and more triangles!!!! > It's like they're invading or something. Everywhere I go I see > triangles! Nothing but triangles! (Except in the worlds I have cached) > I DO have 2.0. The downloads box shows the files I need, sit there for > a moment, and goes on to the next one without downloading. What in the > world is going on!?!??!?!!?!??!!?!??!?! Bug P.S. The space allocated > for the cache isn't full. -- INVURT - PERTH, WESTERN AUSTRALIA LIVE ELECTRONIC MUSIC ON THE NET http://digitalheights.iinet.net.au/invurt.htm Playing a virtual plethora of Electronica. --------------AE8359E951FAFA3327DC7CFD Content-Type: multipart/related; boundary="------------E391ADD380850AD02A93ECE9" --------------E391ADD380850AD02A93ECE9 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit <HTML> <BODY BGCOLOR="#FFFFFF" BACKGROUND="cid:part1.35712E7C.A78C166C at iinet.net.au"> are you running through a proxy server ? have you got the settings right ? [View Quote] <P>-- <BR>INVURT - PERTH, WESTERN AUSTRALIA <BR>LIVE ELECTRONIC MUSIC ON THE NET <BR><A HREF="http://digitalheights.iinet.net.au/invurt.htm">http://digitalheights.iinet.net.au/invurt.htm</A> <P>Playing a virtual plethora of Electronica. <BR> </BODY> </HTML> --------------E391ADD380850AD02A93ECE9 Content-Type: image/gif Content-ID: <part1.35712E7C.A78C166C at iinet.net.au> Content-Transfer-Encoding: base64 Content-Disposition: inline; filename="C:\WINDOWS\TEMP\nsmailML.gif" R0lGODlhQAZlAPcAAP////7+/v39/fz8/Pv7+/r6+vn5+fj4+Pf39/b29vX19fT09PPz8/Ly 8vHx8fDw8O/v7+7u7u3t7ezs7Ovr6+rq6unp6ejo6Ofn5+bm5uXl5ePj4+Li4uHh4eDg4N/f 397e3t3d3dzc3Nvb29ra2tnZ2djY2NfX19bW1tXV1dTU1NPT09LS0tHR0dDQ0M/Pz87Ozs3N zczMzMvLy8rKysnJycjIyMfHx8bGxsXFxcTExMPDw8LCwsHBwcDAwL+/v76+vr29vby8vLu7 u7q6urm5ubi4uLe3t7a2trW1tbS0tLOzs7KysrGxsbCwsK+vr66urq2traysrKurq6qqqqmp qaioqKenp6ampqWlpaSkpKOjo6KioqGhoaCgoJ+fn56enp2dnZycnJubm5qampmZmZiYmJeX l5aWlpWVlZSUlJOTk5KSkpGRkZCQkI+Pj46Ojo2NjYyMjIuLi4qKiomJiYiIiIeHh4aGhoWF hYSEhIODg4KCgoGBgYCAgH9/f35+fgAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACwAAAAAQAZlAEAI/wBvXPlCsKDBgwgTKlxY8M2X K0duvDjxoaLFixgzntj44sWNHz+OPLky8Mybk3dS3nlz5ckPihAQIABAs6bNmzhz6tzJs6fP n0CDCh1KtKjRo0iTKl3KtKnTp1CjSp1KtarVq1izat3KtavXr2DDih1LtqzZs2hznvD4YyRB k29S/pl75wzDu3ffnIH4YyLFjIADC764cW3HGxgSx5yZtrHjx5AjS55MubLly5gza97MubPn z6BDmxVc2PDHkCNLmlQ5909dvAb18vU7uLZtwaJz697Nu7fv38CDCx9OvLjx48jT3rZd+jBI kQO/wGVN1+TeI303Lt9+O7n37+DDi/8fT768+fPo06tHzr194OYeP8L+csR9+/X48+vfz7+/ //8ABijggETZZyBpJ8yn4Bc/2EfggxBGKOGEFFZo4YUY9nfghhhttOCHsN1gUYYklmjiiSim qOKKLJqI1xN/cYggiDTCNhEGEMTU4o489ujjj0AGKeSQT9Wo0BExbuehkUwm5NILH2AgE5FU VmnllVhmqeWWwzVpJJIVLenlmE9GOSWXaKap5ppstunmmziNSaZbq90xl0NywlamlIzB6eef gAYq6KCElpdnk3p98URENzT60RHQvYWSna3hyeSeZxaq6aacdurpp6BidSiTsmFH22CFHXba E25JN2lrf1j/ehCmfYZq66245qrrrmy+EFJJKtk1KkOlZpfkgRSlGl9I0EUH0g0n4Jgpr9RW a+212GYLoEUcsYUaSdLVSalrwpJ6nbEyuqftuuy26+678Oqm5AfKettsuHHJVZ1CxZ6a7nbx BizwwAQXbDBU/wIG32n3SpcQmAkvd/DEFFds8cXrRmygmDQ2+C/GIIcs8sgkr6mxfRwPa5DH uJXs8sswxyxzhQbBeDJzCaoM4rQz9+zzz0AHLVyNNqebss56RgQTz0I37fTTUEftFdIFQfxe zlQrSKvUXHft9ddg/5S1gh9FNzZDW4et9tpsty3z2bAl+lBBZ0w3bqw6p+323nz3/+33u3Dj 1a92YXbbKLOt2g2rrC/2ZWatf0cu+eSUF3pD4MSe6y93yh4uEp12q3RHS47zWfnpqKeuOpYe HVES5rFpTjiyhq8K+kknLep4jpCv7vvvwAdPIVsj1dnaa1kPfuy/nT8KqV+K9S789NRXb315 HHnuumr5jou8nMrffPUJMpV//fnop68+cB12/lxq+FJHbo3hi9/y+vjnr//+lN1WL8OJE9fx yrWQ+tkPMPxLoAIXyECtbIxehrEXq94iwH01RHbLO2BFGsjBDnrwg0HRWPPeF526TcpSppqd Bi8Cwha68IUMXGGysgfACS6kPivcIAx3yMMeUi+HCOoIiP9wqDEfGvGISJQcEGvzAjmxzEBJ jKIUp9i1Jc4IaU+sDRW3yMUuxsyKV4PdF0SUES+a8YxoPFjRwMgtrInxIGmMoxzniC2FrFGD R3vjF6TFNDr68Y+A9NOC7sg8N+qRID+AVpR0FMhGOvKRWfKS1VBmyEOSDkrSgqQmN8nJFuls kqiqpB4v+QHedfKUqEzlhDBHRMKIUo9lWowqZ0nLWubnkFVrIi5rtjtG2vKXwAzmcXZZENS4 inGBi2UfhcnMZjqTM8RMCFzyVamxxdKXz8ymNrcJmWh+IVGsgtTnSjipcSHzUrtbJjfXyc52 iiqaxZIIR9aivcSVs5o0uqb03Mn/z376MyneHBy9NJKqepKze/hEWzr3+c+GOvShcYInBpVU O9TYE6F34iWUTAnRjnoUor56wi4NyDkImsZ54DqmSlhiqsd99KUwdWfrrgAXAsKNpBuqaFsC eIZFKVJKMQ2qUJ9JPFdR6nvJm2jERggpVl2hUZiU5VCnStVZrsWY36SmBXWG06XW7iMViZ46 q0rWstIxe1g1ofz+YNMxdfVmzeGd+cxK17r60aQSBJda9TU/tyrVijNhqF0HS9gpttFwJOTe Wtu6oLdqsLCQjSwXFea+bymWr0idj2MPKNnOetaItflfYuPHV7Zq9q9L/KxqVwtCzkUQgCWs YF/5hVog/7L2trhN4MZem9i6yda0B9ms/XJL3OKij0NMjRRpvScs4YrPuNCNLvASJlrLqlR0 d5DObFRoW+l697uTg2tBYUtB3NUMWhl8LHjXy9624bFbyxonQ0Cp3vba975SW+LCnIeXLD4X vwAOMNDYiNfDLKiVRRSwghfsMgIPFIK6BJF/OcTgClv4Yg4+rJcmrK4Le/jDAstwGw/F4e6A +MQo1paIC6ezEgcmxTCO8a5WDMGxuXhEMs6xjjtF4zxi8X47DrKQ/dTjV46NjDgespKXnKYi E1NETI6ylK9EEELq18iwE+yUt8zlEyHEygf0sRgXo+Uum/nMELpLer3qzUVKFf/NcI4zgeYD ZqNhGXPy5KOc98xn/oCozrv1pktEpOc+G/rQhjISoCnqTb4srcyIjrSkeyMn+m4nwrskHUVM N+lOe/o3w1o0Qb2pqNKN9dOoTvVlqGbp9pFab6qOtawrA7dWixl2pMzkrHfNa8eIcZK3ht2e sNnrYhv7K7hE0loaDetjO/vZVvHmEQRtakhD+9rYJoo3P1I8Sw7b2tkOt7h1Iu0JriZWjKXa t8fN7naLLZokKcmr6HK2XJ/a3fgOtzfrZhATYtQ16q52vgee74DapSWsuqhWAX6oXBOb4BDH tsEVhR2QIO6g8jtnPkv38Ih7/NgG54tEOhJf5YYuoSBosje4P85yT4fcVH5pjkEl9W+NKxST 9265zjv98r5MpH00vDjNMw4bh69850jnc883B3R6PsqpQ+erzUsd1aMn/epoXjp3FYbXmV/X nAdROdbHznOJbnfN43M6SKB+XddkVOxkj/uhAwIAOw== --------------E391ADD380850AD02A93ECE9-- --------------AE8359E951FAFA3327DC7CFD-- Roland! THE Answer to Vulgarity! :)Jun 22, 1998, 12:14am
i have to disagree with this idea totally as well, if I want to say Fuck, i
dont want it translated into some other word. Thats just taking away an individuals right to say the words they want . . .. Fac. [View Quote] > I think I have the answer that sould please everyone, including the > people that want to squirt all the trashy language into AW. If the > Browser is capable of handling the resourse requirements in a timely > manner, and I think it could. > > The answer is another "*.TXT" file the browser will seek at startup and > open and load into memory to use during a session if it exist. It would > need to be a "*.TXT" file so anyone could edit it with anything, just > like the new message file. Let's call it "ALIAS.TXT" for now. > > If you open the file you would see something like: > > SHIT=POOPOO > HELL=HEAVEN > DAMN=DARN > ... > > A conservative default version of the file could be provided by the > install with instructions explaining how to edit it and what it was for. > If the user deleted/moved/renamed the file the Browser would not filter > or alter anything. If the user felt it was too restrictive, they could > delete the lines they wanted to recieve in the RAW format. If they felt > it was not strict enought, they could add lines to the file to > limit/modify additional character strings. This could be used to satisfy > the "Vulgar" individuals also! They could swap edited version of the > file with each other that had the opposite effect (make nice word > strings into nasty evil ones)! The best of all possible worlds for > everyone. > > The Browser could use the list of character strings to monitor for and > substitute words; on signs, object comments, Avatar names, telegram > messages, chat stream, words embedded in strings... etc.! > > Of course this does not fix it for the PeaceKeepers, but it should get > most people that have been bitching at them off their ass. In case you > can't tell, I will be able to accept AW in its natural RAW format for > the long haul. > > Later! > > zer0 <·><·> Custom AV?Nov 9, 1998, 4:57am
[View Quote]
> Fac....they've been quite active in this
> ng.....(community).....deleting up a storm.....take a look at DM's > newsgroup for some samples of what the moderators of this group find > offensive. Unfortunately, deleting posts isnt quite what i meant by "active" =( Custom AV?Nov 10, 1998, 5:47am
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Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit no, your all incorrect. The sigh is for sadness. Fac. [View Quote] > Shock?? Disappointment? > [View Quote] --------------922173095F198BB28C778E68 Content-Type: text/html; charset=us-ascii Content-Transfer-Encoding: 7bit <!doctype html public "-//w3c//dtd html 4.0 transitional//en"> <html> <body bgcolor="#FFFFFF"> no, your all incorrect. <p><b><font size=+3>The sigh is for sadness.</font></b><b><font size=+3></font></b> <p><b><font size=-1>Fac.</font></b> [View Quote] <blockquote style="BORDER-LEFT: #000000 2px solid; MARGIN-LEFT: 5px; PADDING-LEFT: 5px">fac <<a href="mailto:facterinvurt at hotmail.com">facterinvurt at hotmail.com</a>> [View Quote] </body> </html> --------------922173095F198BB28C778E68-- |