|
e n z o // User Search
e n z o // User Search
Nov 5, 2003, 5:20pm
but AW isn't going anywhere (and a lot of people might not want it changed)
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3fa95972$1 at server1.Activeworlds.com...
> In regards to answer A, Binarybud is saying that it's the fact that he
> doesn't think it will ever be shut down or wiped that makes AW have appeal
> to folks who want to have their builds last a long time.
>
> Chris
>
> "e n z o" <enzo at activeworlds.com> wrote in message
> news:3fa95773$1 at server1.Activeworlds.com...
> danger
far
> as
was
inline........see
> make
enlighten
> me
that
> and
> customers.
> from
> have
with
got
> are
not
understanding
like?
Alpha
things
to
>
>
|
Nov 5, 2003, 5:57pm
that will never change ;)
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3fa962cb$1 at server1.Activeworlds.com...
> I think that is what Binarybud said and is what he said was a major appeal
> factor of Alpha World.
>
> --
> -.Duo. (342836)
>
>
|
Nov 6, 2003, 2:50pm
3.5 allows for offsetting terrrain altitude
This does not affect the fact that many builds will zbuff with the terrain.
Also, many builds are underground and would be lost unless the owner went
through and put a hole it the terrain.
I would suggest that terrain is just to much trouble in a prebuilt world.
E
[View Quote]"builderz" <contact at 3dhost.net> wrote in message
news:3fa97734$1 at server1.Activeworlds.com...
> What about a way to "hack" the terrain (for AlphaWorld only) to move it
> down so it would be "level" with the current AlphaWorld ground
> plane/floor? People that want terrain could get it and it wouldn't go
> through or overlap on current buildings.
>
> Builderz
> http://www.3dhost.net
>
> rossyboy wrote:
>
>
|
Nov 6, 2003, 2:52pm
There are 150 Million builds You really think it makes sense to query ALL
of them???
Yikes
E
1,2,3,4,5,6,7,8,9,10,11,12,13,14,15
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3fa9a2c3 at server1.Activeworlds.com...
> Well... you could easily move the builds up the proper amount using a bot.
>
> --
> -.Duo. (342836)
>
>
|
Nov 6, 2003, 6:42pm
I set it and unset it myself
E
[View Quote]"rossyboy" <a> wrote in message news:3fa98ab4$1 at server1.Activeworlds.com...
> I think you guys are getting mixed up between the ACTIVEWORLDS feature
> vote and the ALPHAWORLD feature vote.
>
> sw comit wrote:
>
>
|
Nov 6, 2003, 6:44pm
Skybox will not allow the same definiton as the panorama. It will just look
blurry
I tried it
E
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3fa99e85 at server1.Activeworlds.com...
> Yes please do not change the lights at all, because all color matching
using
> the create color command gets thrown off.
>
> I have an idea though. Why not use a sky box that looks identical to the
> mountains now? One reason is because they're less error prone. Similar
to
> Ryan, those backdrops don't display right for ATI r200 chipset graphic
> cards. It would also allow for periodic temporary weather changes like a
> cloudy day, which would pretty fun.
>
> "lara" <Lara at tnlc.com> wrote in message news:3FA9921D.F3C67A70 at tnlc.com...
Weizer?
was
> the
> things but
the
to
> change
>
>
|
Nov 6, 2003, 6:45pm
Ya'll might see the problem now
E
[View Quote]"weizer" <weizer at my.activeworlds.com> wrote in message
news:3faa51ad$1 at server1.Activeworlds.com...
> SW Comit and Bowen this is your opinion... mine is different. I really
care
> about the exact preservation of AW. Then if AWI decides to do a vote, I
know
> what I'm going to vote. Can't change my mind ;-)
>
> -Weizer
> "bowen" <ten.sardna at newob> a écrit dans le message de news:
> 3fa9a1ed at server1.Activeworlds.com...
> like
> NewAW
> open
>
>
|
Nov 6, 2003, 6:52pm
huh?
: ) "Thanks for choosing Active Worlds!"
I really don't quite understand... are you commending AWI for having an SDK
that allows people like Alex to write Xelagot or are you upset because
Xelagot has bugs? Or is it just AW that is buggy?
And we chose are betas from a group of experienced users who run a variety
of specs and connections. They are very good at sending in the reports and
assisting to eliminate bugs.
Do you want to be on beta?
E
oh
BTW
Iluvu2
;)
[View Quote]"codewarrior" <pete at accelr8r.com> wrote in message
news:3faa63fe at server1.Activeworlds.com...
> "poseidon" <jimmy at disaxiom.net> wrote in message
> news:3fa9c0bf at server1.Activeworlds.com...
>
> I expect to *see* them falling all over themselves to support third party
> developers. If they are a small company or can't afford to hire the tech
> staff to enhance the product, they should be focussing on the things that
> will allow others to do so ex post facto.
>
> I know I don't speak for everyone, but for a lot of people AW is half a
> product, and the various bots, op path systems etc. that are available
> are the other half.
>
> If it were not for 'bots', I would not be here. If it were not for 'bots',
> a lot of worlds would be sitting there empty because the owner
accidentally
> wiped out all the objects and have no way to seed anything.
>
> So whatever else they do, I keep my eye on their actions toward
> developers and what features they add to expand the possibilities for
> third party extensions, because at least half of the cool stuff takes
> place outside the browser in the domain of the bots.
>
> Do you use a Xelagot? Do you *rely* on your Xelagot?
>
> I do, and I don't want to hear rumours that he was not invited to be
> in a beta program. If my Xela stops working in some future release,
> then my AW stops working and I'm not stupid enough to assume
> that it was any fault of Alex's if something breaks. I will become one
> of the AWmish, and in all likelihood will just go play with one of the
> other VR systems with a more 'legitamized' developers program.
>
> The same thing goes for any of the other bots that exist now. People
> use them, and they become irreversably 'part of'' AW, and AW should
> think twice before considering those things as 'external'. It's not the
> perception of people who work inside AW that matters, it's the
> perception of the people who fork out money to use the stuff that
> matters, and my perception at least is that the thrid party stuff that
> I use every single day is just as important and just as much a part of
> "Active Worlds" as the browser and the server.
>
> The same applies to avatars, objects and textures. I know the latest
> release 'broke' some things with regard to masked textures that
> were not the same aspect ratio as the textures they masked, and it's
> not that the things broke that is the issue, but that it wasn't until full
> release that it was discovered.
>
> In case it sounds like I am opposed to change, I most definitely am
> not. I just want to know what is coming, so I can prepare for it,
> and if something changes suddenly, and it breaks things, then I get
> upset as do most people. If I know it's going to break beforehand,
> but for a good reason and with additional benefits after it is fixed,
> then I'm usually all for it.
>
> But I want to know that if someone who has made some bots I
> use is still actively developing them, and is willing and has offered to
> make sure that their stuff will work with any changes AW is planning,
> that AW didn't turn them away because their name didn't come out
> of the hat.
>
> It's really not important who the person is, or what their demeanor.
> They might be the biggest asshole in the world (no Alex.. I don't
> think that at all), but this is business, and business is about dealing
> with assholes be they customers, suppliers or partners with a cheery
> smile and a "Thanks for choosing Active Worlds!".
>
> Spite has no place in a business.
>
> Your beta program doesn't work very well ENZO. Your developer
> program is just an SDK and some documentation. Your support email
> answers question, but it would be better even if only for appearances
> if you perhaps had a developers at email address.
>
> Your opaque selection method for beta's is pretty bad. At least put
> some visibility into the selection methodology. As I ranted above,
> hearing Alex was not included and hearing Strike bragging all the
> time about his insight into your product roadmap is really not
> making me feel good about investing time. money or effort into
> Active Worlds, but those are the only things I see.. I see nothing
> coming from Active Worlds officially to challenge those perceptions.
>
> I see a wishlist that appears to be just a one way mailslot that goes
> to /dev/null
>
> I hope you surprise me :-)
>
> This assholes rant is now concluded.
>
> PS - I love you too ENZO!
>
>
|
Nov 6, 2003, 6:52pm
the latest beta being...?
E
[View Quote]"binarybud" <leo at realPANTStourvision.com> wrote in message
news:3faa6559$1 at server1.Activeworlds.com...
> FYI I also was not "invited" to the latest BETA program I've been a
developer for over 25 years.....Been on the BETA program all along.....
this was the first time I was not involved, and took that as a message that
developers are not wanted and not needed around here.....pfffft
>
>
>
> "codewarrior" <pete at accelr8r.com> wrote in message
news:3faa63fe at server1.Activeworlds.com...
party
that
'bots',
accidentally
full
>
>
|
Nov 20, 2003, 1:33pm
TAG YOU'RE IT!
E
[View Quote]"lady nighthawk" <dmurtagh27 at hotmail.com> wrote in message
news:3faad1ea at server1.Activeworlds.com...
> I do! LOL *Pick me, pick me*. I'm on a satellite (two-way) connection ...
> bet you don't have many of those alpha/betas!?
>
> Lady NightHawk
>
>
>
> "e n z o" <enzo at activeworlds.com> wrote in message
> news:3faab489$1 at server1.Activeworlds.com...
> SDK
variety
> and
> party
tech
> that
a
> 'bots',
the
> full
to
dealing
>
>
|
Nov 20, 2003, 1:18pm
Deleted
Dec 3, 2003, 4:40pm
[View Quote]"imagine" <imagines at joimail.com> wrote in message
news:3fccc3c4 at server1.Activeworlds.com...
> The truth is that Bruce, in this flame war has done nothing but instigate.
> That's right, Bruce is an instigator.
>
> Bruce posted the first post in the flame war, a post that should have been
> simply sent to AWI and left to deal with by AWI. As far as I'm concerned
non
> of this should have been posted in the News Groups. Non of this has
anything
> to do with the rest of the people in AW. I know that peoples builds were
> destroyed, but this is a matter between those people and the world owner
and
> what ever problems he has going on. Didn't I see something in all this
mess
> about that world expiring soon anyway? If so, what dose it matter? Nothing
> that has happened to you Bruce or your world can be fixed by any one
reading
> the News Groups. Only AWI can fix anything, and we all know their track
> record for fixing things.
>
> Bruce has a track record of making enemies and when they attack them he
> comes here to cry about it. Sorry Bruce, that sounds cold but, it's the
> truth. This whole thing on your part sounds like a big baby that is
throwing
> a fit cause he didn't win a game that he started. Every one who is part of
> your world problems are acting like children. When children get out of
hand
> with their games in the house, there comes a time when the parents have to
> tell the children to take the whole mess out side and take work it out
them
> selves. Bruce, since you are the one who keeps this flame going, please
take
> your little play mates outside of the news groups and work it out your
> selves. You have already stated that you are going to take this to court.
> So, go do that and when it's all over and done with make a simple post to
> simply say who won the war. That's all we need here. We don't need all
this
> garbage of he said she said. We here can not do anything about it for you,
> we shouldn't have to get head aches over it. Please go cry about this
> problem somewhere else so the people here can go about our normal News
Group
> lives.
>
> I asked nicely, I said please but, I know you will flame me over my post.
I
> expect nasty comments about me over it cause I know how childish people
are.
> So, I won't be hurt over it, I'll just ignore it.
>
> I do hope all this is worked out soon.
>
> Imagine
>
>
>
|
Dec 9, 2003, 3:00pm
With a built in spellchecker
:P
E
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3fd22057 at server1.Activeworlds.com...
> 4.0 = A rediculously advanced server / browserish interface.
>
> - MR
>
> "ferruccio" <startrek3 at earthlink.net> wrote in message
> news:3fd11977 at server1.Activeworlds.com...
> 3.1
> worthy
>
>
|
|