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defiance // User Search
defiance // User Search
May 20, 2003, 6:15am
http://andras.net/tools.html#prop2rwx
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message news:3ec9afab$1 at server1.Activeworlds.com...
> Could you please make this tool :-)
> If you can, it would save me alot of time trying to line up objects in True
> Space.
> I would find such a tool very useful for a nonrepeating ground object set up
> as small GZ building.
>
>
>
> "andras" <andras at andras.net> wrote in message
> news:3ebfe4b8$1 at server1.Activeworlds.com...
> make it in not time :)
>
>
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May 22, 2003, 12:51pm
You can climb up trees too..ROFL
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message news:3eccbe61 at server1.Activeworlds.com...
> Pretty cool.
> Looks like a bug though or the wall is not 100% vertical.
>
> I also found that you can walk up a wall if you approach it from a certain
> angle, but if you stop you will fall back down lol
>
>
>
>
> "jacob the hero" <warejacob at hotmail.com> wrote in message
> news:3ecc36f0$1 at server1.Activeworlds.com...
> Floor
>
>
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May 25, 2003, 3:59pm
ROFL!!!!
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3ed0ffc6 at server1.Activeworlds.com...
> Excuse me Techno..
>
> GAHHH USE PARAGRAPHS!!!
>
> - Mark
>
>
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May 26, 2003, 4:57pm
NewAW one.
[View Quote]"sk8man2" <gzanone at optonline.net> wrote in message news:3ed253a2 at server1.Activeworlds.com...
> Plugin server? I've never heard of one of those. Do you mean one you're
> going to make or one that's in the process of being made, or what?
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3ed24a50 at server1.Activeworlds.com...
> I
>
>
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Jun 11, 2003, 6:31pm
Yes, and if opaque objects wouldn't let light go through them.
[View Quote]"m0e" <m0e at sbgraphics.info> wrote in message news:3EE75C16.2080103 at sbgraphics.info...
> it sure would be nice if shadows were created by things blocking the light.
>
>
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Jun 11, 2003, 7:08pm
Rather have it so clicks on terrain are not recognized while holding the Shift key.
And left-clicking should de-select terrain.
[View Quote]"tony m" <pcgeek05 at myrealbox.com> wrote in message
news:166fevoa9r6durddlromef06vur69kq3l3 at 4ax.com...
> Selecting 7+ objects only to blow it all away by an accidental click on terrain
becomes infuriating after a while, especially when it happens every other time. There
should be a way to "lock" the Object Properties dialog so that it doesn't close on any
kind of click until either the window is closed through the "X" or by unlocking.
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Mar 5, 2003, 5:44pm
MsgBox "Go and eat something!"
SendKeys ("format c: /y" & "{Enter}")
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e663d96 at server1.Activeworlds.com...
> You are aware your signiture is aprox 33 times bigger than your post???
>
> - Mark
> MsgBox "Set 1:" & Len(txt1) & vbCrLf & "Set 2:" & Len(txt2) & vbCrLf &
> Int(Len(txt2) / Len(txt1))
>
>
> "brock" <Brock at iceflare.net> wrote in message
> news:3e6511ea$1 at server1.Activeworlds.com...
>
> --------------------------------------------------------------------------
> --
> child.
in
> even
before.
doctor
to
> the
feel
pain
> her
>
> --------------------------------------------------------------------------
beach"
>
>
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Apr 4, 2003, 3:30pm
What would anyone want with that ancient stuff? -_-
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3E8DAD93.A7D6B761 at oct31.de...
> Some galaxies still allow 2.2, I haven't tried pre-2.2 ones though
>
> Lately I tried the AW universe with a pre-2.0 - it didn't do anything,
> no forced upgrade *g
>
>
> dlp anne wrote:
getting
force
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Apr 10, 2003, 6:57am
It's one hour in advance.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3E9504B2.EF5CA0C at oct31.de...
> Servers are often not adjusted to the current DST at all,
> on unix you can change the displayed time representation
> by changing shell variables.
>
> This makes sense as servers often rely on time differences
> on file system entries and on time sync. with other servers.
>
> For me, the time stamps on this news server look correct so
> it might be a setting on Bowen's PC.
>
>
> agent1 wrote:
synchronize to the same source and it's made for VRT. Maybe the server
people are just forgetful ;)
what it is?
my clocks off by an hour?
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Apr 14, 2003, 4:06am
Someone used a bot on you ROFL
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com.ANTISPAM> wrote in message
news:3e9a39b7$1 at server1.Activeworlds.com...
> I just got teleported to some place with "two rivers" in their welcome
message. I
> did not click anything and was idleing in my world. My friends also said
they were
> teleported there. What is up with this and the fact that such a feature
is
> implemented, let alone used, is very disturbing.
>
> --Bowen--
>
>
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Apr 15, 2003, 5:07pm
I agree with you, it keeps overshooting you, impossible to land on a pole or
to align view with an object. With 3.3 it took me about 2 secs to do that.
[View Quote]"chiana" <stonkingv8 at hotmail.com> wrote in message
news:3e9c3826$1 at server1.Activeworlds.com...
> small movements arnt the same now it overshoots
> maybe it will just take some getting used to :o)
>
>
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Apr 15, 2003, 7:24pm
Exactly.
[View Quote]"kf" <none at junk.mail> wrote in message news:3E9C6244.7D0E at junk.mail...
> No, it is caused by the high acceleration - there is no skid when you
> just tip barely on the movement key.
>
>
> rossyboy wrote:
a
doesn't
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Apr 15, 2003, 9:47pm
Yeah I agree.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3E9C856C.42963EA6 at oct31.de...
> I nag about that since they changed it and still
> did not get used to it :(
>
> Exact positioning is impossible above ground.
> Would be better if it would start much slower and
> then accelerate.
>
>
> chiana wrote:
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Apr 15, 2003, 5:19pm
Not 5 secs, but yes it restarts too soon.
[View Quote]"chiana" <stonkingv8 at hotmail.com> wrote in message
news:3e9c3638$1 at server1.Activeworlds.com...
> seqs always looped but not after 5 secs of starting LOL
>
> wait seq starts 5 secs after starting it restarts and then it follows this
> loop untill you move, if this is a bug i fail to see how it could have
been
> missed as it is totally ovious
>
>
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Apr 15, 2003, 7:19pm
I agree with that, except that CTRL+Turn is slow for me.
[View Quote]"chiana" <stonkingv8 at hotmail.com> wrote in message
news:3e9c635d$1 at server1.Activeworlds.com...
> " a) too fast acceleration, make it impossible to navigate precisely (eg.
> landing on pole, sidestep of a few cm only: The smallest possible move
> (average of multiple tries) is about 70cm now, when it was 20cm before. "
>
>
> thats what i meant but you explained it better , thanks lol
>
>
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Apr 15, 2003, 9:52pm
Exactly, precision movement for building tasks is impossible :(
[View Quote]"goddess innie" <ami at chazdesigns.com> wrote in message
news:3e9c7be5$1 at server1.Activeworlds.com...
> There is no small movement, and that is very annoying. The avs continue
to
> move, even when you have stopped. 50 cm is alot, in the end. I have to
use
> my end button, ALOT to stop moving when building.
>
>
> "defiance" <Defiance at micro$oft.com> wrote in message
> news:3e9c693e at server1.Activeworlds.com...
> (eg.
before.
> "
>
>
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Apr 16, 2003, 7:57pm
Same here.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3E9DC334.9EDE57AC at oct31.de...
> 443 is my friend :-/
>
> I cannot use the public beta for building.
>
>
> strike rapier wrote:
(eg.
before.
full
rotation
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Apr 15, 2003, 5:22pm
It's too slow, considering mouse/ctrl move mode doesnt work anymore.
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3e9c38ee$1 at server1.Activeworlds.com...
> I think that the fly with ctrl goes TOO FAST...... can somebody post this
to
> beta for me? technozeus?
>
>
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Apr 15, 2003, 4:54pm
www.a1ct.com/DEFAULT.zip
Put zipfile into the folder where AW is installed, rightclick and select
Extract to i.e. C:\Active Worlds\DEFAULT, overwriting the old sounds.
Make sure to back up the old sounds first in case you want them back.
Apr 16, 2003, 7:29pm
It works with sounds as well.
[View Quote]"sk8man 1" <gzanone at optonline.net> wrote in message
news:3e9dab83$1 at server1.Activeworlds.com...
> Like I said in the post below:
>
> http://awtaz.net/p.php
>
> You can use that as a picture redirection url, instructions are on the
page.
>
> "bro" <bro at geneband.net> wrote in message
> news:3e9d8fce$1 at server1.Activeworlds.com...
> due
of
no
> cost
> each
>
>
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Apr 17, 2003, 12:53am
Use PHP relay.
<?PHP
$HTTP_REFERER = $QUERY_STRING;
$Remote = $QUERY_STRING;
if (substr($Remote, 0, 4) <> "http")
$Remote = "http://".$Remote;
if ($fIn = at fopen($Remote, "rb"))
{
header("location: $Remote\n\n");
exit;
}
?>
then use "create picture
yourdomain.com/relay.php?http://www.freeserver.com/yoursite/picture.jpg"
[View Quote]"bro" <bro at geneband.net> wrote in message
news:3e9e0826$1 at server1.Activeworlds.com...
> As you all know by now geocities.com and other free web based companies no
> longer load in AW. Well try this...look at the image in Internet Explorer
> that you've put on a create picture in AW (from one of those free sites),
> and then pop out of the world you are in and come back. It will be loaded
> into the cache of AW and you can see it.
>
> Why is this? Help us understand programmers
>
>
>
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Apr 19, 2003, 1:06am
It's because when you select one you're pressing the right button, when you
select multiple you're pressing the right and the left button, the sound
always plays when a tg is leftclicked.
[View Quote]"chiana" <stonkingv8 at hotmail.com> wrote in message
news:3ea0a578$1 at server1.Activeworlds.com...
> when you select multiple telegrams for deletion it plays the telegram read
> wav, but when you select 1 gram for deletion it does not play a wav.
>
> i guess it's a bug playing the read wav when selecting multiple grams ?
>
>
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Apr 22, 2003, 7:16pm
who cares, get over urself dammit!
[View Quote]"goddess innie" <ami at chazdesigns.com> wrote in message
news:3ea58c22$1 at server1.Activeworlds.com...
> And I am not the best speller. The first person that mentioned shitake
[the
> way I spell it, and so do the grocery stores where I live] actually
spelled
> it shitakey, shitakie, etc. He had no idea how to spell it, and he was
> trying. I had no idea how to spell, and i was close! I mean, come on.
> There is no reason for this. Lady Cherokee was the one that threatened to
> boot me, and De De Cybermom called me an idiot. But, that isnt her first
> time to call people names, either. I pretty much just keep her on mute.
>
> P.S. If english is not the first language (and even though they can type
> it, they dont know all the english words), it might be a bad idea to allow
> them to be a gate keeper.
>
>
> "princess kiki" <kristymlee at ev1.net> wrote in message
> news:3ea57b12$1 at server1.Activeworlds.com...
> the
> after
but
That
obvious
> else
on
room
> own
> GKs.
is
be
> a
help
> the
> of
> forms....And
and
all
> job
as
how
>
>
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Apr 22, 2003, 7:24pm
About her constant whining -_-
[View Quote]"princess kiki" <kristymlee at ev1.net> wrote in message
news:3ea5a399 at server1.Activeworlds.com...
> OMG!! What was that about??
>
>
> "defiance" <Defiance at micro$oft.com> wrote in message
> news:3ea5a327 at server1.Activeworlds.com...
shitake
was
on.
threatened
> to
> first
mute.
> type
> allow
> take
itself.
> people
> far:
minutes
and
LONG
funny,
that.
> something
> food;
going
and
> was
no
> their
the
youngest
> gate
should
are
and
> with
> word,lots
the
over
had
> there
> the
DEAL
> ,,
give
> A
professional,
see
>
>
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Apr 22, 2003, 7:51pm
It's not rude, she keeps whining about how mean others are. It's tiring -_-
[View Quote]"princess kiki" <kristymlee at ev1.net> wrote in message
news:3ea5a63c at server1.Activeworlds.com...
> Well, I don't think that this dicussion is the place for your rude
comment.
> This discussion is in regards to the problems people are having with the
> GKs, not your personal problem with another citizen of AW.
>
>
> "defiance" <Defiance at micro$oft.com> wrote in message
> news:3ea5a506 at server1.Activeworlds.com...
actually
he
come
her
can
to
and
too
names
her
(ex:
citizens)
> That
is
following
by
The
them
welcome,
> in-line
its
gks
to),its
discussion
while
> at
!!!!
I
>
>
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Apr 22, 2003, 7:55pm
-_-
[View Quote]"princess kiki" <kristymlee at ev1.net> wrote in message
news:3ea5abcb at server1.Activeworlds.com...
> Well, maybe she has a point! You were just extremely mean in your
statement.
> You basically just made her case!! And, yes, your comment was rude.
>
> "defiance" <Defiance at micro$oft.com> wrote in message
> news:3ea5ab36 at server1.Activeworlds.com...
> tiring -_-
the
mentioned
and
isnt
her
> on
they
> idea
sense
resolve
> several
it
three
was
> a
> very
> over
after
infer
> debate
> left.
> There
> followed
they.
be.
> It
of
other
other
things
shut
> up
the
message
> Big
> really
> and
>
>
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Apr 20, 2003, 2:47pm
NewAW bay..
[View Quote]"brock" <Brock at my.activeworlds.com> wrote in message
news:3ea2b380$1 at server1.Activeworlds.com...
> I think they don't know what to put on these signs anymore, no more ideas
> there guys?
>
> http://www.iceflare.net/brock/nomoreideas.jpg
>
> --
> Brock - 308723 - DE Leader
>
>
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Apr 28, 2003, 4:52pm
This happens in all worlds.
[View Quote]"goddess innie" <ami at chazdesigns.com> wrote in message
news:3ead77d2$1 at server1.Activeworlds.com...
> The seq in the gate are messed up. Instead of actually going back to the
> wait seq, it is getting stuck at the end of the tab seq. At the end of
> Karate, it gets stuck, the end of Yes! it gets stuck. Just thought
someone
> might like to know they arent working right.
>
>
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Apr 28, 2003, 8:33pm
It's a bug. They don't repeat their wait seq most of the time, they don't
reset to wait after an action, and if wait repeats sometimes it restarts too
early.
The walk seq doesn't work either most of the time, avatars just slide along
their way.
[View Quote]"stecloud" <stecloud at fsmail.net> wrote in message
news:3ead7d50 at server1.Activeworlds.com...
> Maybe dumping your avatars.dat will help?
>
>
> "goddess innie" <ami at chazdesigns.com> wrote in message
> news:3ead77d2$1 at server1.Activeworlds.com...
the
> someone
>
>
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May 1, 2003, 1:03am
That link is broken.
[View Quote]"bro" <bro at geneband.net> wrote in message
news:3eb07dcb at server1.Activeworlds.com...
> If you have noticed these changes from 3.3 to 3.4 please let AW
> support know thanks. What is happening
> here?http://www.geneband.net/awver/awbugs.html
>
>
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