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ryan jacob // User Search
ryan jacob // User Search
Jan 27, 2003, 1:09am
After re-reading it a couple times, I get it. Sounds like a very good idea
to me. I wonder about the feasibility of it and whether it would complicate
things for the developers.
Ryan Jacob
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e3486c2 at server1.Activeworlds.com...
> Well, since you wouldn't be the one designing it... that's not too bad.
:)
>
> Actually though, it would be quite simple. It's just a way to allow one
more level of testing so that people who are willing to accept a small risk
could click an upgrade button to the most stable beta version rather than
the latest one. That way they may not get all of the latest beta features,
but they also wouldn't get all of the latest beta bugs. :)
>
> TechnoZeus
>
> "ryan jacob" <ryan_jacob at hotmail.com> wrote in message
news:3e338d1b at server1.Activeworlds.com...
since
an
seems
full
upgrade
but I
be
>
>
|
Feb 2, 2003, 10:33pm
I wish we had confirmation that our wishes have been acknowledged...
Ryan Jacob
[View Quote]"jstone2004" <j at jlife.net> wrote in message
news:3e3da5cd$1 at server1.Activeworlds.com...
> that we could group objects together, making them able to have the same
move
> or rotate commands, and have the entire group rotate or move relative to
the
> same point :-)
>
> J
>
>
|
Mar 18, 2003, 3:05am
I don't see all the features on that list. Do you only pick the feasible
ones or the ones that would seem to benefit AW more?
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message
news:3e75f9fb at server1.Activeworlds.com...
> http://www.activeworlds.com/FeatureVote/
>
>
> E
>
>
>
> "john" <john at 3d-reality.com> wrote in message
> news:3e75f7a1 at server1.Activeworlds.com...
someone
afraid
> to
because
> letters
> post
of
it
> excessive
> mean
> often
>
>
|
Nov 6, 2002, 9:56am
I agree with poseidon here...I also think some time could be saved if
everyone stopped saying "this post doesn't belong here", etc. etc. Doesn't
seem to do anything in my opinion...
Ryan Jacob
[View Quote]"poseidon" <doubleagentjsr at aol.com> wrote in message
news:3dc882df at server1.Activeworlds.com...
> No, the newsgroups are not a lost and found, but this *is* general
> discussion :) Trying to find someone, and asking if anyone has seen the
> person, is "general" :)
>
> Poseidon
>
> "brock" <Brock at iceflare.net> wrote in message
> news:3dc86e8f$1 at server1.Activeworlds.com...
him
>
>
|
Dec 28, 2002, 7:47pm
What is this supposed to mean?
Ryan Jacob
[View Quote]"john" <johnf_the_great at hotmail.com> wrote in message
news:3e037d9d$1 at server1.Activeworlds.com...
> gsds
>
>
|
Dec 28, 2002, 11:21pm
uhh right, lol
Ryan Jacob
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e0e3f04 at server1.Activeworlds.com...
> Exactly! I understood every byte of it!
>
> - Mark
>
> "sw comit" <syn at swcity.net> wrote in message
> news:3e0e34de at server1.Activeworlds.com...
>
>
|
Jan 18, 2003, 4:43pm
Same coming soon ad I've seen for a long time now :(
Ryan Jacob
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message
news:3E28D2D0.6020408 at utn.cjb.net...
> Hey, remember us?
>
> It's been five long months since AWNews disappeared from the Internet,
> and while many people have moved on since then, I'm pleased to announce
> that AWNews is back in action!
>
> We've got new features, a new domain name, and of course, all the
> stories you missed while we were gone, and we're just getting started!
> Soon, we'll have our very own forums and a brand new site design like
> nothing you've ever seen before! Oh yea, and we've managed to preserve
> all of your old accounts, so you can log in just like old times! And, if
> you've forgotten your password, you can simply have it emailed to you!
>
> So head on over to the new AWNews at http://www.awnews.org and catch up
> on all that you missed! And stay tuned, because you never know what's
> coming next in the AW universe!
>
> P.S. There are still a couple things on the site that need tweaking, so
> please forgive our dust! :)
>
> --
> Goober King
> AWNews Editor in Chief
> gooberking at utn.cjb.net
>
|
Jan 19, 2003, 3:48am
Yeah, I noticed that later on :) Thanks!
Ryan Jacob
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3E29AF98.71AED85F at oct31.de...
> A little patience needed :)
>
> The page sends you to http://www.awnews.org/html/
> after 5 seconds.
>
>
> ryan jacob wrote:
|
Feb 6, 2003, 10:41pm
rofl, omg I loved that
Ryan
[View Quote]"andras" <andras at andras.net> wrote in message
news:3e426d58 at server1.Activeworlds.com...
> http://www.divstivs.plus.com/iconwar/
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
>
|
Feb 9, 2003, 9:57pm
I happen to like that idea too. Very fair, and I wouldn't mind having a
choice between a regular and premium account...
Ryan
[View Quote]"facter" <invurt at hotmail.com> wrote in message
news:3e465898 at server1.Activeworlds.com...
> I have to agree.
>
> This is the worst decline I have seen in my six or seven years in
> Activeworlds, even when charges were first introduced it wasnt this bad -
> and a hell of a lot of people left when they started charging money for
the
> program (even $20 a year). Only the very hardcore and dedicated remained -
> trust me, if all those people had of stayed the community would be
huge....
>
> ...but this is worse, much, much worse. AW GZ is most oftent han not now,
a
> virtual ghost town - most people go to AWten GZ or even the GATE to chat
to
> people, because there is more likelihood of people being there than at AW
> GZ...it used to be, that on weekends, there would be upwards of fifty
people
> in AW GZ at any one time..now your lucky if there are even TEN.
>
> The monthly rate is the definate cause of this. There is jsut not enough
in
> the worlds to give people satisfaction of paying $7 a month. They can go
to
> other online gaming communities for only a little more than that, and
garner
> a huge amount more satisfaction than here. They are still developing AW,
> yes, but I jsut dont believe it is being done fast enough. If, they had of
> spent all the money that they had a few years ago on actually getting a
> large group of programmers together, not jsut two or three at once max,
then
> they could be seeing a larger statisitcal mass of users now - instead,
they
> went the whole "business" route instead of the more "recreation route"
and
> they lost out. I thin that they chose too late to go the "recreation
route",
> much, much too late.
>
> In al honesty, I only go into AW now to see if anyone is on. I can count
the
> number of "new" citizens I have met in the past few motnhs on one hand. It
> used to be that I would continually meet new people, every day, and have
new
> things to do all the time.
>
> I'm afraid that the whole monthly payment thing hasnt worked out. In doing
a
> monthly payment, they didnt have enough new eatures to justify the huge
> price increase, and thus people ahve now turned away. And yes, the
> gradiation is now being seen - those whose 1 year memberships have now
> expired are not renewing like AW had hoped, and I thinkt hat even they are
> probably starting now to realise just what a negative impact that has had.
>
> There are also much fewere universe sales these days as compared to not so
> long ago.
>
> Yes, the community is in a very big decline, a decline that has been
talked
> about for years, but is now actually coming to pass. Those of us who have
> been arouind a logn time can see it, and know it, those who are new are
jsut
> used to the fact that there are not that many people around. People will
> keep coming to AW, but unless things change drastically again, then the
> community will never gain the loft heights that it once attained. Instead
of
> growing, the memberships are shrinking, and as memberships are a fair
> portion of the companies income (not as much as universes, but they are
also
> declining I presume) then they are goign to ahve to actually TAKE that
> drastic action.
>
> What they need, is a new tier - and it was something that I suggested so
> many times when I was working there. Originaly the plan was to have
> citizens, and then a Premium citizenship on top of that - the premium
would
> probably have been the monthly fee, but with special bonuses - 3D
homepages,
> access to special options and special features, access to the NewAW
building
> world. They may even stillb e planning to do this, but I wouldnt ahve the
> foggiest. Reduce actual citizenships back to a yearly fee of even $15 and
> year, implement a third tier structure with special functions at a monthly
> rate. People WILL pay it, because there are enough of a hard-core user
base
> that would go for that option. At the same time, plain citizenship fees
> would be reduced by hundreds of percentiles, even loer than originally,
and
> believe me, you would see such a large influx of users coming back.
>
> That would be my solution, and it isnt even all THAT drastic. You reduce
> normal citizenships, adda premium level....and watch everyone stream in.
I
> can see only this as the one hope they have of getting the user base back.
>
> We will wait and see. I think that this year, will show us what they
want -
> a ghost town of a community, or a real one.
>
> Heres a case in point - the old timers who are here, will remember
> Yellowstone. Once upon a time, at most parts of the day,t here would be a
> community of at least ten people int here, then up in the thirties in peak
> times. Now, its is a ghost town, I dont even think anyone hangs out inth
ere
> anymore - it is, in effect, a utterly dead community.
>
> One needs only to look at the yellowstone community example to see that
> something has gone drastically, and completely, wrong.
>
> Facter.
>
>
> "mrbruce" <A1CTWorld at aol.com> wrote in message
> news:3e42af58 at server1.Activeworlds.com...
user
> into
has
someone
of
>
>
|
Feb 13, 2003, 8:18pm
I'm not sure if copyrights existed during those times, and I would think
that such classic works would be public domain now...
Ryan Jacob
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message
news:3e4be062$1 at server1.Activeworlds.com...
> Perhaps you misunderstood, I am now the author because Mark forgot to
renew!
>
> LOL
>
> E
>
> "jstone2004" <j at jlife.net> wrote in message
> news:3e48552a$1 at server1.Activeworlds.com...
> just
so
> public.
> increased
>
>
|
Mar 17, 2003, 11:30am
What country are you from Count Dracula? Transylvania?
[View Quote]"count dracula" <dracula at netsonic.fi> wrote in message
news:3e759ec8 at server1.Activeworlds.com...
> It might be hunting season for those suckers tho.
>
> God save us from americans
> Drac
>
> truetome2 <TrueToMe2 at my.activeworlds.com> kirjoitti
> viestissä:3e757430 at server1.Activeworlds.com...
like
> to
know
> I
>
>
|
Mar 18, 2003, 2:56am
I don't see your strong anti-americanism still...it seems to me that you
disagree with our possibilities, but why resort to petty bashing of our
president?
Ryan Jacob
[View Quote]"count dracula" <dracula at netsonic.fi> wrote in message
news:3e7696c2 at server1.Activeworlds.com...
> You are right that I have not personally experienced any oppression, but
if
> you are familiar with the history of Finland, you might know that we have
> had to fight very hard for our independence against Russia and Soviet.
> 1939 Soviet decided that they will libereate the finnish people from the
> oppression of the land and factoryowners; they made a fake attack towards
> themselves and blamed on Finland. They attacked us and one of the first
> thing they did was to bomb Helsinki and only civilians died. Soviet
> proceeded a bit in the beginning, but there was no finns to liberete;
> everyone fought against it. They even had to "import" people from Belarus
to
> act as liberated finns, so that it would look better.
> A war to liberate a population, a war to make peace,, it sounds familiar ,
> huh ?
>
> I also do not see why I cannot be against an attack, just because I have
not
> suffered from oppression personally.
> I just saw parts of the speach Bush gave on TV, and the message was clear:
> We are not going to care what UN says, we do as we want ( I doubt you will
> argue this summary). We have to remember that USA is a member of UN and
with
> that it has agreed to follow the rules of it; and now USA is not going to
do
> it. I am just afraid this will be a signal to other countries also: It is
ok
> to screw UN if what one do feels right.
>
> Drac
> sw chris <chrisw10 at skywalkeronline.net> kirjoitti
> viestissä:3e76542e at server1.Activeworlds.com...
doesn't
would
enemies.
> I
>
>
|
Mar 19, 2003, 1:18am
I support American soveriegnty over the United Nations. I actually feel we
ought to WITHDRAW from the organization which we provide most of the money
for. The U.N. has failed to meet the purposes for which it was established.
The old U.N. building in New York..I wonder what we could use for it if the
United Nations moved out....lol
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3E77658E.C9D3EF01 at oct31.de...
> 1. ignoring the UN
> 2. ignoring the International Court in Den Haag
> 3. ignoring International Laws
> 4. breaking disarmament contracts (conserving instead of destroying
weapons of mass destruction)
>
> #3 is just an envelope that countains several others
>
>
> Btw., the UN reports that Hussein supports the weapon inspectors very well
since January.
> Hussein should go because he ignores International Laws, did not respect
the UN and does
> not respect International Laws and he has broken disarmament contracts in
the past.
>
> No one of those who do not want war here in the NGs defends Hussein, he is
a criminal, no
> doubt about that. But it is not an US job to make him go and a war will
place Bush very
> close to Saddam Hussein.
>
>
> binarybud wrote:
this statement....your on;ly looking in one direction on this.....Saddam is
the one breaking rules and he needs to be taken care of in his own way. You
cannot see past your obvious bias.
news:3e76ba9e at server1.Activeworlds.com...
when
|
Mar 19, 2003, 1:29am
The US never submitted to an International Court and I think that was a
rather good decision.
[View Quote]"sw chris" <chrisw10 at skywalkeronline.net> wrote in message
news:3e77e1fa at server1.Activeworlds.com...
> What's with this International Court thing? Where did the US go against
its
> ruling?
>
> Chris
>
> "ananas" <vha at oct31.de> wrote in message
news:3E776896.14721C2A at oct31.de...
well
> since January.
> the UN and does
in
> the past.
> well since January.
respect
> the UN and does
> in the past.
>
>
|
Mar 27, 2003, 4:58pm
Not true at all.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e8158a9 at server1.Activeworlds.com...
> funny, but sadly true :O
>
> - Mark
>
> "wizard myrddin" <wizard at rdescape.com> wrote in message
> news:3e80dee2$1 at server1.Activeworlds.com...
> "I
>
>
|
Nov 6, 2002, 9:56am
I agree...this does sound like fun :)
Ryan Jacob
[View Quote]"antigone" <alphabit at swbell.net> wrote in message
news:3dc89186$1 at server1.Activeworlds.com...
> Ohhhh...this reminds me of that wonderful world building contest they had
a
> couple years ago!...Cool!
> Daphne...can you please email Tex your ideas and see what he says?
> He's the boss on that one:)...well after Flagg of course:)
>
>
|
Nov 10, 2002, 3:49pm
I don't think it is their fault...
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns92C0C09B0A04Dkahatkahnewsdotcjbdo at 64.94.241.201...
> E N Z O and friends, I appreciate the effort you do to remove offencive
> posts very much, but please stop doing things that reindex the articles.
It
> creates a lot of trouble, like making me lose all data about posts that
> I've read/not read/etc, makes me have to redownload everything (this also
> uses much bandwidth over at your place), and is pretty annoying. If you
> want to delete a post, please do it the way it's always been done which
> doesn't cause any reindexing.
>
> KAH
|
Nov 20, 2002, 12:36am
In my opinion, AWI does not define what a "cuss" word is. Cussing may mean
different things to different people, for example "hell" might be considered
a cuss word among southern US christians. Profanity doesn't explain it
either. The problem is AWI can't just spill out all these naughty words when
a visitor types "world rules" right? I think either a list of unapproved
words or a more definied policy is needed or the Customs Aide bot be removed
since it uses an unfair and vague list of rules.
Ryan Jacob
[View Quote]"anduin" <anduin at anduin-lothario.com> wrote in message
news:3dd9d9ca at server1.Activeworlds.com...
"anduin" <anduin at anduin-lothario.com> wrote in message
news:3dd9d894 at server1.Activeworlds.com...
|
> I have to agree with you here. I've witnessed many users get ejected just
for saying simple words as 'shit'. Now, the bot isn't able
> to look at the context of what is being said (ie: oh shit, my build just
got deleted!). Ok, so the word 'shit' isn't what you'd say
> in a formal meeting and such, but it is said outside & in the general
public. Especially here in Australia.
It figures, of course, that Outlook Express had to completely mess up my
post, lmao. I wish to use Outlook so that I can do everything I need to do
under 1 program instead of having to open up a Usenet reader and all. Sheesh
<kicks Microsoft for being so stupid>.
--
Anduin (317281)
- The Gorean Scribe - Ultimate Gorean Resource!
- http://www.anduin-lothario.com
Nov 20, 2002, 12:38am
I agree. Perhaps a printed warning message or whisper from the Customs Aide
before ejection. This is much more fair to visitors and will root out people
who just spill out profanity in an attempt to disrupt the world.
Ryan Jacob
[View Quote]"elyk" <KFoerst at telocity.com> wrote in message
news:3ddaf48c at server1.Activeworlds.com...
> Perhaps if the bot gave a warning for each word like that that is
> said....that way, you wouldnt get ejected, but you would also know to
watch
> your language in that world.
> "kellee" <kellee at my.activeworlds.com> wrote in message
> news:3dd9cf10 at server1.Activeworlds.com...
> many,
> others.
other
adhere
> to
others
> many....
>
>
|
Nov 20, 2002, 12:49am
I think a balance between American parents and foreign visitors needs to be
made...I think the Customs Aide bot is a little too tough on cussing and
does not even give a list of words that aren't allowed or any warnings.
Ryan Jacob
[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3ddaf66e at server1.Activeworlds.com...
> I disagree.
>
> This isn't an issue of morality, but an issue of being broad-minded about
> others' views. Many people don't approve of the words you hinted at in
your
> post. True, some may believe that using them in public is acceptable, but
> I'm not sure that you or anyone can say that a "majority" feels one way or
> the other. In order to make this statement, a poll would have to be
> conducted and the answers posted.
>
> But more importantly, there are many children in these G and PG rated
worlds
> whose parents don't wish them to be exposed to such language. What good
is
> a new ratings system in 3.4 is AW doesn't enforce the ratings of its own
> worlds?
>
> There are no customs aide bots in worlds like WildAW that are rated for an
> older crowd. We just got through a huge discussion about the Gor worlds
in
> the universe - why are we complaining about the Gor worlds when we can't
> even agree on whether AW's worlds should be moderated?
>
> "kellee" <kellee at my.activeworlds.com> wrote in message
> news:3dd9cf10 at server1.Activeworlds.com...
> many,
> others.
other
adhere
> to
others
> many....
>
>
|
Dec 31, 2002, 3:09am
sounds great OneSummer :))
Ryan Jacob
[View Quote]"onesummer" <onesummer at Broadway-world.com> wrote in message
news:3e10e1b8$1 at server1.Activeworlds.com...
> Hope everyone will come welcome in New Years on Broadway World. If you
plan
> on not going out and staying cozy at home why not come and join the grand
> celebration on Broadway World! There is a skating rink, race track, fire
> works display, the famous ball droping, an a new dance area with light
> effects. Looking forwards to see you on Broadway World
> for New Years Eve!
>
>
|
Jan 4, 2003, 2:01am
Welcome back :)
Ryan Jacob
[View Quote]"syntax" <syn at swcity.net> wrote in message
news:3e165afa at server1.Activeworlds.com...
> Yay, I'm back. *_*
>
>
|
Jan 3, 2003, 4:24pm
It'd be nice to have a list of all the various TV URLs...
Ryan Jacob
[View Quote]"d a n" <awdan at aol.com> wrote in message
news:3e15a9a7 at server1.Activeworlds.com...
> "gamecube" <will2003 at comcast.net> wrote
>
> CTV has bene one of the most viewed in the past as its bene in other GZ's
> other than A!!CT too :o)
>
> Nice work pineriver.
>
> ---
> D a n
>
>
>
|
Jan 6, 2003, 4:35pm
Depends on what he is comparing "new" to "old" to. 2001 is "old" and 2003 is
"new" I suppose.
Ryan Jacob
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e1979d2$1 at server1.Activeworlds.com...
> Please don't take this as insulting, Brock. I do it too... so I'm not
cutting it down... but I just had to point out how humorous it really is
when someone makes a comment like "it's not a new practice or something,
it's been done since like 2001" when there are so many things that have been
done for so much longer than that. :) Breathing, for example, is "really"
not a new practice... well... unless you count the billions of years before
anyone on this planet tried it, but it was probably already common elsewhere
by that time. :)
>
> TechnoZeus
>
>
> "brock" <Brock at iceflare.net> wrote in message
news:3e189f44$1 at server1.Activeworlds.com...
it's
GZ's
>
>
|
Jan 4, 2003, 3:52pm
Ahh, a long techie answer. Someone, PLEASE summarize this! LOL
Ryan Jacob
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e171663 at server1.Activeworlds.com...
> That would actually make sense if their language was supposed to be
closely related to English, since many creoles and lesser known dialects of
English have such gramatical simplifications. For example, instead of
saying "he went" a person might say "he had go" and mean exactly the same
thing. I've always found it rather interesting that the words eleven and
seems to have no relation to the rest of the English number naming system
except for it's aparent relation to the word twelve. Maybe the hobbits in
his stories were supposed to have liked that particular word for some
reason. Perhaps the resemblance to the word elves? :)
>
> By the way, it's interesting to note that such peculiarities in number
naming are not exclusive to English and languages derived from English.
There have been several number systems that at one time or another were much
more popular in certain cultures than base 10, so that has had some
influence in the development of the modern names for numbers. For example,
base 12 and base 60 were once very popular and have influenced the way we
record time. Computer circuits like base 2 because it's easy to work with,
and geeks tend to like base 16 beause it easily converts to base 4 and base
2. For a while, even base 8 got to be somewhat popular in certain circles.
By the way, those who have an interest in languages and didn't already know
this may find it interesting that the French language has no word for
eighty, unless they added one without me knowing about it which wouldn't
surprise me. The French word for "4" is "quatre" and the French word for 20
is "vingt" so instead of a single word for 80 you would say "quatre-vingts"
which litterally means four twenties. Feel free to correct me if my
information isn't quite right, but it may give a few people something to
think about anyway. :)
>
> TechnoZeus
>
> "sk8man1" <Gzanone at optonline.net> wrote in message
news:3e17023d$1 at server1.Activeworlds.com...
of
>
>
|
Jan 11, 2003, 4:29pm
All I see is a clock...
Ryan Jacob
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e202a07 at server1.Activeworlds.com...
> http://host.activeworlds.com/bill/
>
> - Mark
>
>
|
Jan 11, 2003, 5:24pm
Hmm I don't see any death popup..just a clock (I have ZoneAlarm Pro which
automatically blocks popups and popunders and ads..could this be the
reason?)
Ryan Jacob
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com.ANTISPAM> wrote in message
news:3e206a2d at server1.Activeworlds.com...
>
> "ryan jacob" <ryan_jacob at hotmail.com> wrote in message
> news:3e206285$1 at server1.Activeworlds.com...
>
> The death popup. Alt+F4 kills popups and popunders if they're the
foremost.
>
> --Bowen--
>
>
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Jan 15, 2003, 12:35am
Whoever posted the "seiyafight.txt" has a serious lack of compassion - i.e.
"juicy stuff" comment right at the beginning. I don't know the situation
behind this, but I feel that whoever forced Seiya to post the log here
cannot forgive her (i.e. one of the persons in the log says that he will not
forgive her). I feel that the SW City mayor's reaction to Seiya Faye's
regretful behavior makes SW City look worse than Seiya herself.
Ryan Jacob
[View Quote]"seiya faye" <starbuilds at yahoo.com> wrote in message
news:3e24c305 at server1.Activeworlds.com...
> Greetings AW,
> For those of you who have not received a gram from the SW people, or their
> citizens, I did somethign I regret doing.
> http://www.mts.net/~sfris/aw/seiyafight.txt
>
>
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Jan 16, 2003, 2:32am
Character is what you are in the dark - and apparently, you intended not to
have the chat log spread. But, a SW City person telegrammed the URL to the
log twice and urged me to read it though it was none of my business. I think
perhaps you should be careful what you say or write - the walls have ears.
Ryan Jacob
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3e24e4ab at server1.Activeworlds.com...
> Hey don't blaim syntax we had no intention to spread the chat log. In
fact
> chris and I were trying to stop the spreading of this log earlier (syntax
> wasn't online to take the log offline at the time). It was only online to
> give to one other person who needed to see it.
>
> "ryan jacob" <ryan_jacob at hotmail.com> wrote in message
> news:3e24c8d6 at server1.Activeworlds.com...
> i.e.
> not
> their
>
>
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