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maki // User Search
maki // User Search
Jan 20, 2003, 12:52am
i wish you would go die somewhere.
maki
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3e2936f4 at server1.Activeworlds.com...
> I wish you would make usefull posts or just go die somewhere...
>
> - Mark
>
> "jacob the hero" <jacob2000caca at yahoo.ca> wrote in message
> news:3e27454e$1 at server1.Activeworlds.com...
> Work
>
>
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Jan 21, 2003, 1:37am
how can you possibly have so much to say about everything? do they pay you
to post in here?
maki
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e2c5910$1 at server1.Activeworlds.com...
> Yes, I would also very much like being able to easily see which telegrams
I have directly replied to (or forwarded). I can see a complication in this
though. I often click Reply from the context menu as a quick way to bring
up the Send Telegram dialog box rather than to send an actual reply, and if
quoted replies were handled the same as they are in e-mails there would
really be no reasonable way for the dialog box to know the difference.
Also, having telegrams quoted by default when you reply to them would add
quite a bit to the amount of telegram text the universe server would have to
handle, not to mention that quotes of telegrams that already contained
quotes might quickly excede the telegram size limit... and right now, if
someone really wants to copy a telegram and paste it in as a quote, it can
be done.
>
> Here's a thought... Perhaps when you click reply a checkbox could be made
available to "[_] Include quoted text of selected telegram" so that is the
box is checkmarked, the exact text of the telegram that is selected in the
Telegrams list (without any quotes that it contained) would be encapsulated
as if it were an attached item and not just part of the text. By default
the box would not be checkmarked. When a telegram is sent out with that box
checkmarked, the recipient would be compared and if it matches the selected
telegram in the list would be marked as replied to... if not, it would be
marked as forwarded.
>
> Any thoughts on this variation?
>
> TechnoZeus
>
> "ryan jacob" <ryan_jacob at hotmail.com> wrote in message
news:3e2c5140 at server1.Activeworlds.com...
or
telegrams.
or
who
when
>
>
|
Jan 31, 2003, 1:32am
i think it would be really really annoying having to select which thing you
want to adjust like that...personally..i don't use activeworlds full screen,
so i drag the properties box a little off the screen, and i'm fine with
that, doesn't obstruct much of my video view.
maki
[View Quote]"john" <johnf_the_great at hotmail.com> wrote in message
news:3e385460$1 at server1.Activeworlds.com...
> Loads of people only use the box for typing object names, descriptions or
> actions.. what would be nice would be:
>
> http://www.3d-reality.com/misc/objectproperties.jpg
>
> Show All, showing the regular object properties dialog box.
>
> All the others would show the selected section.
>
> I would like this as I, generally, use the keyboard for most of the
building
> features and the object properties dialog is a hinderance more than a
help.
>
> "count dracula" <dracula at netsonic.fi> wrote in message
> news:3e37e2ba at server1.Activeworlds.com...
> cover
> properties
be
> and
>
>
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Feb 2, 2003, 2:52pm
LOL!
maki
[View Quote]"andras" <andras at andras.net> wrote in message
news:3e3d467b at server1.Activeworlds.com...
> grimble wrote:
OE
>
> How interesting :) I was cursing too for the same reason!
>
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
>
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Mar 27, 2003, 10:40pm
technozeus <TechnoZeus at usa.net>:
> Estimate all you like. I choose to do something about it, rather than
leave it to chance. Many of my ideas do in fact get implemented, not just in
Active Worlds, much more than that. Think of it this way. If you were
trying to find your way in a previously uncharted land which you knew
nothing about, and durring your journey many people each offered you a map
they had made. Which maps would you be more likely to use? Would you use
the maps with a lot of work put into them which supplied you with detailed
and accurate information that consistantly proved useful or would you use
the maps that were scribbled in haste onto a napkin or a piece of toilet
paper?
translation: Maybe if I type more - they'll consider it. Which would you
like - a detailed map or a TP map?
maki
Apr 30, 2003, 5:47pm
THANK YOU! i completely agree that the whole hide status is used far too
much. half of my contacts list is like this and when i'm going down the
list to see who's online - i've trained myself to completely skip over any
'?''s, along with afk's, so the people who are always on that mode, but are
online often, i never even talk to! so pointless. it's just a huge chat
room - unless you're being stalked or harassed(in which case you could just
use block, or just block them individually), there's really no reason to be
hiding from everyone, who cares?
maki
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3EAEEA5B.913EA604 at oct31.de...
> I think hiding the online status is over-used. Why do
> people go to a chat system just in order to hide there?
>
> Especially the "hide" setting in the citizen options is
> used way too much - often people are quite surprised
> that they are hiding - it isn't clear to them that they
> hide from everyone else and wonder why they do not meet
> their friends anymore.
>
> Some seem to think that the "hide" option does not affect
> people they have on their contact list.
>
> There should be an option to hide the own online status
> for people who hide theirs. And there should be a warning
> message that explains exactly what happens when someone
> puts a checkmark into the "hide" option.
|
Jan 3, 2004, 5:34am
Sanity and strength in the community is mine. Something needs to be done to
bring some sort of maturity to these newsgroups before they can do anything
positive for the community.
Maki
[View Quote]"johnf" <johnf at 3d-reality.com> wrote in message
news:3ff5f3df at server1.Activeworlds.com...
> Tis my wish!
>
> ~John
>
>
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Apr 30, 2002, 7:22pm
--
maki [sonystyle]
Apr 30, 2002, 10:55pm
heya scoob...guess it's beyond you what ignore means
;-) ;-)
--
maki [sonystyle]
[View Quote]"scooby doo" <sc00by600 at hotmail.com> wrote in message
news:3ccf3a23$1 at server1.Activeworlds.com...
> ( 8(l)
>
>
> "maki" <sonystylex at msn.com> wrote in message
> news:3ccf0b0a$1 at server1.Activeworlds.com...
>
>
|
May 1, 2002, 6:00pm
lol
--
maki [sonystyle]
[View Quote]"d a n" <awdan at aol.com> wrote in message
news:3cd017a7 at server1.Activeworlds.com...
> Voted: best article placed on the NG's
>
> LMAO
>
> <Dan>
>
> "maki" <sonystylex at msn.com> wrote in message
> news:3ccf0b0a$1 at server1.Activeworlds.com...
>
>
|
May 2, 2002, 7:36pm
o0oo I think the question is stupid all together....if you can't get your
avatar at $$ up and move around to look at the builds then what is the world
coming too O_O
--
maki [sonystyle]
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd060c3 at server1.Activeworlds.com...
> like to judge the textures and build and originality and stuff. I really
> need one. please if someone can find or make one.
>
>
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May 2, 2002, 7:34pm
lol, zeo :-
--
maki [sonystyle]
[View Quote]"zeo toxion" <cozmo at activeworlds.com> wrote in message
news:3cd193aa$1 at server1.Activeworlds.com...
> Open up your cache for that world and it stores all the seqs for that
world.
> Hey thats what id do hehe
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
>
> "barbarae" <barbeisner at msn.com> wrote in message
> news:3cd1808d$1 at server1.Activeworlds.com...
saw
as
>
>
|
May 6, 2002, 6:31pm
Ptolemy who does world mapping does small towns and cities, but he does it
all by flying over, taking pics, and smushing them together in psp :-)
--
maki [sonystyle]
[View Quote]"a1cttourist5" <pineriver at thenett.com> wrote in message
news:3cd6e631$1 at server1.Activeworlds.com...
> Dose anyonk of a good maping program tool?
> Where you can map out worlds? Or lots?
>
>
|
May 4, 2002, 3:48pm
O_O
--
maki [sonystyle]
[View Quote]"scooby doo" <sc00by600 at hotmail.com> wrote in message
news:3cd41d2f at server1.Activeworlds.com...
>
>
>
|
May 15, 2002, 11:10pm
lol at dion....whatever , so I'll be doomed to this 'hell' called the internet
that everyone uses :-)
--
maki [sonystyle]
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3ce2ff09$1 at server1.Activeworlds.com...
> How could you possible have posted this without using a computer? 0_o
>
> "the messiah" <Agentfoxmulder at shaw.ca> wrote in message
> news:3ce2fc64 at server1.Activeworlds.com...
Internet.
> feast
mind
>
>
|
May 23, 2002, 7:23pm
I must keep up with the newsgroups, haven't been checking them for awhile
now....100-123 messages in community and general lol :)
--
maki [sonystyle]
Jun 2, 2002, 4:31am
Oooook, is it just me or is anyone else having *odd* problems with their
contacts list, maybe just me but just recently I've noticed names
disappearing and I have to re add them, which someone else I know had to re
add me too, and later, I tried to add another contact and it was greyed out,
of course, I do not have 500 contacts already, and I removed a few, still
didnt work, what's up with that? :O. maybe it's all in my mind O_O
--
maki [www.awmaki.com]
Jun 3, 2002, 6:14pm
AWTeen is going to be coming out with something that allows you to edit your
own terrain without it being edited by others :O
--
maki [www.awmaki.com]
[View Quote]"rossyboy" <rossyboy2 at yahoo.com> wrote in message
news:3cfbc343 at server1.Activeworlds.com...
> The faster framerate is just about the only thing I like about 3.3.
> And terrain can only be used by world caretakers.
>
> I hate that new object properties box! The last one was big enough!
> And what is with that pink XYZ thing? I would love to be able to turn
> it off!
>
> And all over my contacts list now is ? ? ?.
>
> pc hamster wrote:
>
in
but
not
didn't
>
|
Jun 4, 2002, 6:18pm
! :) every world soon to be mapped by pt
--
maki [www.awmaki.com]
[View Quote]"ptolemy" <juergan at shaw.ca> wrote in message
news:3cfc1286 at server1.Activeworlds.com...
> Hello again a new World map is now available Atlantis created June 3rd.
Come
> view it on the ground at Aw 5000n 5500e See also Awteen at Awteen 2100n
2100e
> created May 27th +/- and Mars at Aw 29982n 2926E created May 27th. The
maps
> all feature navigation bots Pathfinder, Trident and Mapper p3000. Just ask
> them "give location" and your world coords will be displayed relative to
> your position on the map. All maps and Stats can also be downloaded at
> http://members.shaw.ca/juergan/id1.htm Thanks Gandalf for getting me into
> Atlantis.
>
>
|
Jun 4, 2002, 10:59pm
evil people be they O_O hehe, hopefully they will let you in, shouldnt be
too much to ask :-O
--
maki [www.awmaki.com]
[View Quote]"ptolemy" <juergan at shaw.ca> wrote in message
news:3cfd56c5$1 at server1.Activeworlds.com...
> Only if they let my bot into there worlds. Seems like its to much of a
> hassle to respond to a simple request by email.
>
>
> "maki" <maki at awmaki.com> wrote in message
> news:3cfd20b1$1 at server1.Activeworlds.com...
3rd.
> ask
to
> into
>
>
|
Jun 5, 2002, 6:20pm
hah! lol
--
maki [www.awmaki.com]
[View Quote]"brock" <Brock at iceflare.net> wrote in message
news:3cfe5522$1 at server1.Activeworlds.com...
> ptolemy a cool world to map would be A!!CT
>
> maybe you can talk to mrbruce about it?
>
> "scooby doo" <sc00by600 at hotmail.com> wrote in message
> news:3cfd84c3$1 at server1.Activeworlds.com...
> exploring
3rd.
> ask
to
> into
>
>
|
Jun 4, 2002, 6:18pm
Yeah alphaworld never seems to do much :) awteen was basically started by
awc and is hosted by them, but even enzo came in the other day and asked who
the caretaker was :O can you tell how much they dont deal with it? lol
--
maki [www.awmaki.com]
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns9223BE6C89F7kahatkahnewsdotcjbdo at 64.94.241.201...
> "pc hamster" <pchamster at email.msn.com> wrote in
> news:3cfc2418$1 at server1.Activeworlds.com:
>
>
> AlphaWorld won't do anything like this, it's probably going to stay pretty
> much the way it is, no new special features enabled, some new objects now
> and then. AWTeen is very separate from AlphaWorld, as it is not run by the
> AWC.
>
> KAH
|
Jun 8, 2002, 6:34pm
I've seen that where my text changes sizes and goes crazy, maybe lack of
computer memory or something, random aw problem :)) I havent seen it since.
--
maki [www.awmaki.com ... almost]
[View Quote]"computerizer" <tyrel at haveman.net> wrote in message
news:Xns922760B76F747tyrelhavemannet at 64.94.241.201...
> I just took the following screenshot in Active Worlds. I don't know what
> happened to caused it, but I think I sent a telegram then all the text in
> the chat window got totally screwed up:
> http://tyrel.haveman.net/images/awchatwacked.gif
> Has anyone else ever seen anything like this?
> -Computerizer
|
Jun 11, 2002, 7:41pm
AWTeen = terrain editor bot ^_^ you place a walk and raise it = raising
terrain :) hence, terrain editing without caretaker rights, lol
--
maki [www.awmaki.com]
[View Quote]"rossyboy" <rossyboy2 at yahoo.com> wrote in message
news:3d0657c7 at server1.Activeworlds.com...
> I'm actually kind of glad that AlphaWorld doesn't do much. It's part
> of AW's history. I don't think many people who have had the program
> for a few years would like to see AlphaWorld change.
>
> Plus, just HOW is it possible to edit terrain with only build rights?
> I just don't see how it could be done. Plus you don't "own" terrain,
> the caretaker owns all the terrain in the world.
>
> maki wrote:
>
who
>
>
|
Jun 12, 2002, 3:09pm
lol, but it's oh so fun :) especially going up steep custom stairs, and
going up steep mountains/hills..hmm ^_^
maki - [awmaki.com]
[View Quote]dion <GovDion at subdimension.com> wrote in message
news:3d06f137$1 at server1.Activeworlds.com...
> I find it to be pretty useless and actually quite annoying when I go to
run
> into something and it slides me all the way through the object. And it
makes
> it near impossible to make a paintball world without people cheating by
> sliding through walls! It's just a pain so far and I see nothing good from
> it.
>
> It needs to be fixed or taken out!
>
>
|
Jun 13, 2002, 8:36pm
Wow! That's lots of good stuff :) Many interesting things I've thought about
too, and the bottom things are just funny :)) I'd comment on them all since
I was doing so while going through everything but I wont torture everyone
^_^
--
maki [www.awmaki.com]
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3d07ace8 at server1.Activeworlds.com...
> Ive been in AW for quite a while now and I know thata there have been some
> big improvements. I had a bit of time though so i thought id think up some
> things that id like to see in Active Worlds.
>
> AW Browser and AW Related Things:
>
> Branched Teleports List - We have a world search, but how about if worlds
> could put themselfs into catagories and use a tree menu to select
different
> types of world and have differnt modes such as Acessable / Inaccessable
> lists, or AW Type, Public Building, Chatting... etc. That way we can
better
> travel between worlds and we can also have dedicated catagories for
differnt
> groups.
>
> Browser>Bot Interface - Ive said it before, but id like to see a interface
> where we can use a SDK to connect directly into the Active Worlds browser
> and do things such as create Heads Up Displays on screen, create
customised
> right click menus, and display information on screen such as lifes etc.
> AWC's programmer are great, but even them all working 24 hours a day they
> will not be able to acomplish what is possable with all the communitys
> programmers working to create developments such as flight simulators and
> racing games.
>
> Game Scripting - I was once chatting with a good friend who said that AW
had
> considered Game Development, but nothing had ever happend after it. I
> personally think that a premade 3D building area is a excellent place to
> create games. However without rediclously complex bots this is not
currently
> possable. I would like to see a mode where people can create games by
> writing scripts that can include browser manipulation such as right click
> popup menus to select weapons.
>
> Point to Point Action Console - With move commands it is sometimes hard to
> find the exact distances you need to move objects. This can easily be
added
> to a bot but it may be benefitial to include it graphically in the
browser.
> It would be nice if when you select a icon, you can place a line between 2
> points and have the browser automatically calculate the X, Y and Z
movement
> command for you.
>
> SyncStart - We can currently sync move and rotate commands, but it would
be
> nice if we could giev a command a sync start, so that all commands start
at
> the same time, with the current sync commands you can suddenly find
objects
> jumping great distances as they are synced to the time. A command such as
> SyncStart would wait a few seconds then start all the objects at the same
> time, if the objects missed the syncstart timepoint they would wait untill
> the next 1.
>
> ObjectScript - Something where bots would not be requred to change simple
> commands. Such as create a lightpost and add something similar to 'If
> world.dark = true then: light color=white brightness=3~ else: light
> color=white brightness=0' which would get a option from the world lighting
> and automatically turn on a light if it was dark. But it would not need a
> command to change, it would just be like clicking a activate command, but
> wouldent require direct interaction.
>
> ObjectMerge - Im not at all sure about how teh objects work in AW, but it
> would be nice if grouped objects could be merged, this would be more
> polygons but it should reduce lag as its drawing 1 object instead of 50
> smaller 1's.
>
> I Stand Alone! - In Standalone mode you can practice your building, but
when
> you dont want to practice and your objects keep dissapearing as soon as
you
> move out of sight then go back within range. It would be great if we could
> have the browser create propdumps of or builds we do offline. This would
> give people allot more opertunity to build when they are not connected to
> the internet. It would also give people the chance to test builds without
> having to propdump, delete, rebuild, modify and repropdump builds while
they
> are connected.
>
> Oh Bots, where art thou? - Im a programmer, and I design bots and tools
for
> AW when I have some spare time and feel like it. But having to be
connected
> to test the bots is irritating especially when I cannot connect. Maybe if
we
> could trick bots into communicating with a fake world server and have it
> actually connecting directly to the AWB so we can test them offline.
>
> Streaming Media - This is a 100% MUST. AW has so many possabilities for
> entertainment. But its being squandered because you need a player such as
> WinAmp to stream audio rather than waiting for 10 min each time for a MP3
to
> download. If we can get streaming audio and possably streaming video on
> objects then the possabilitys are great, by great I mean it would be quite
> possable to create a huge live concert in AW with real bands, real people,
> and have speakers in confrences such as techtalk etc.
>
> CT Movement Rights - Allow the CT to select which users have full movement
> in the world, Fly, Shift, etc even if those options are dissabled in the
> world features. The could be controled in the same way as world rights are
> with just another text box.
>
> Particle System - This would be awsome if it could be included, it would
be
> hugly complex but it could create effects such as flames and mroe
realistic
> fireworks. It would take allot of processor power and a good graphics / 3D
> card but realism would be brilliant.
>
> E-Mail - Active Worlds Corp is a ISP, yet unlike other 3D universes it
does
> not provide something like e-mail. I think it would be highly usefull for
> us, we have a named identity on the internet in AW. But we have no other
> services with us. There are already things like
SomeOne at my.activeworlds.com
> for some people, why not everyone? Surley with the rediclous amounts of
> bandwidth AWC has available it would not cause much of a impact on the
> servers.
>
> Infinate View Mode - How about a infinate view were your view extends to
the
> first object / wall / pannel blocking your view. If I look down a street
> then I dont see half the street disapearing and causing some horrable
"Your
> vis stops here" effects. Althought it would obviously have to be limited
to
> something like 500 metres as the absolute max, it would go allong way to
> making AW More realistic.
>
> Full Screen Mode - Kill the web window, Put the tabs and menu on a slide
in
> effect and change the form to 0 type. Extend screen a pixel over screen
> width and height and and switch to on top mode (if needed). Instant "full
> screen" mode. Its how I would do it in VB anyway, maybe it has to be done
> another way in C++?
>
> You are being watched? 0_0 - The ability to see if your chat is being
> monitored, we have got some great privicy updates. But then again, weve
had
> allot of privacy compromised with additions to CT modes (as usefull as
they
> are).
>
> Create Flash - The ability to place Macromedia Flash objects on a object
and
> use a "click on" interface to use them, or just view them on a picture
> object.
>
> AWC Talk - We already have tech talk, but how about a chance to speak to
the
> management of Active Worlds Corp. We currently have zero interaction with
> them which is classified by my Business Studies teacher as "completly
> rediclous for a community based product". It isnt as though the management
> would have anything to hide, we read all their SEC reports anyway. And its
a
> rare thing if Goober King dosent put most the business news on Awnews.com
or
> on the newsgroups.
>
> Standing Alone in a Dark Room - I would be pleased to have the ability to
> change a worlds lighting in standalone more so I can test things like
> fireworks displays in darkness rather than broad daylight (such as if
[Thor]
> breaks down on a day cycle).
>
> Gaming Worlds - Gimmie a P-50/25 world, the Special Ops team from AWTEEN,
> Stacee and Gand, XeLaG, Young Shamus and Kah and E N Z O (to do the
artwork)
> and lets make The 13th and Godzilla look like a piece of even more
outdated
> rubish (if thats possable with 3.3 now wiping the floor with everything
done
> before it). AW needs a new game, a big game, taking about 10 hours to
> complete, with full interaction and events, Full Audio and Visual,
controled
> AW cut scenes and whatever else we need to throw into it. AW has gaming
> possabilitys already, even more so with the features Ive proposed in here.
> With a little time to get things right we can easily create Final Fantasy
> and Metal Gear Solid type games.
>
> Bugs NewsGroup - Similar to the BetaTesters newsgroup but with everyone
> being allowed acess to it. Somewhere where we can report bugs and discuss
> solutions for them with others, and if Young Shamus, Hamfon and 9 9 9
> dropping by to read it every so often it would be a great help in finding
> all those bugs and solving them.
>
> Advertising - I read Robbies post a while ago that kids in the UK are
> getting very bored with that Habbo Hotel crap, ive intoduced about 3
people
> onto AW in the last week or 2 and they were astounded that they had never
> heard of it. AWC take the hint, UK advertising on Channel 4 and Channel 5
> (possably get on Tommorows World on the BBC - Ill ask em about that when I
> get the opertunity). Its dead cheep, and you get about a million people
> seing your advert. We already have 2 adverts made by community members
> (A1CTTourist5) and im sure if we wanted to we could come up with a
> outstanding 1. Lets sum it up... a few thousand in advertising... a few
> million in people... a few thousand in advertising... a few million in
> people.... hmm, maybe they should advertise this way? Im not claiming to
be
> a business expert, but I do well at things such as Business Studies, and I
> know that a opertunity is begging to be taken and should be taken nomatter
> what.
>
> Only a Heartbeat Away - A kind of float mode where you can recieve
callback
> events such as avatar movement quicker than 1 second if there are not
allot
> of people and the bandwidth used would not increase by anything more than
> 10% etc.
>
> Browser, Where are you? - It would be nice to have the browser create a
> special string on 1 of its objects so we can use API to get the data which
> would contain the browsers exact coordinates in SDK terms, Xcoord, YCoord,
> ZCoord, YAWCoord. This would be usefull for mapping, hey, while they put
> this in (if they do) why not just stick another object in the browser and
> have it change its properties so we can do things like track our own
> building movements in the browser and store em so we can rebuild it (like
a
> macro).
>
> Eep Alert - A flashing red light and loud siren whenever Eep is within
range
> of you. (Although Eep does come up with some mightly intelligent comments
> most the time so it is usualy worth listening). Note: Im not serious about
> this feature being implimented.
>
> 3D Object PassThru Texture - Build a walk000.rwc create texture ocean4,
you
> have yourself what apears to be the surface of water. Add create solid off
> and go though it and you find yourself in open air. Maybe we could get
some
> large cubic objects and if you pass into the middle of them you get the
> texture effect happening as a mask for the entire 3D window such as having
> the image distored in a ripple if you are underwater in a object with a
> water texture command on.
>
> Prevent Lag on Bump Noise - If you add a bump noise command to a object in
> aw and walk across it, if the sound length is longer than the time
interval
> between bump registers when your already on the object. They all lag
> together, and then make a horrific sound at the end once youve stoped
> walking that will probably fry your sound card.
>
> Move with Objects - If you stand on a walk001.rwx with the command
"activate
> move 0 0 8" then as soon as you click it you will go jerky then fall
> straight under it (and probably get chopped in half when the object comes
> back!) It would be great if we moved with the object provided we were
stood
> on it and not hovering above it.
>
> Get Terrain / Object Height - Find the height of the first object or
terrain
> where you are teleporting to and teleport with automatic elevation so you
do
> not end up underground or under objects that are elevated for steps etc.
>
> Star Me Out - Cover our passwords with the * PW mask in universe options
so
> our PW's are not revealed, even to AWC. They dont need to know them anyway
> unless they are checking written payment details, and im sure theer is a
> easier way to do that anyway.
>
> Object List - Read the registery, show users all the object so we dont
have
> to go to the Object Yard every 2 and a half second if we can remeber part
of
> the model name.
>
> Always Render Avatar - Where select avatars (in PS) are always rendered
> nomatter how many avatars are closer.
>
> Some Objects and Avatars I would Like to see around:
>
> Real PCs - Instead of those comp1.rwx things that look like they were made
> back in 1989.
> Office Equipment - I do most planning and such in my Active Worlds based
> office, but I need some better office furniture such as large display
> screens, projectors and desks.
> Decent Male Avatars in AWGate - It has to be said, the male avatars in the
> AWGate are for the most part, rediclous (sorry to Stacee or Gand if ive
> insulted You or your team [presuming you have them]). Where is the good
old
> rick AV? Im not a borg or a Asian, or someone who looks like Indiana
Jones.
> Infact as scary as it sounds I do look allot like the Rick AV which I
> believe is modeled after E N Z O... 0_o - Political correctness gone mad?
> (Like in the UK exam papers where they have made it so if a person is
> mentioned in a question it is 90% likely to be a indian, Japanise or other
> "non white ethnicity" name or something - Have you any idea how hard it is
> to use a name in your answer that you cannot even pronounce?) Or just to
> suite the world?(then again maybe not, I doubt the egyptions had giant
> rotatings globes so forget that last part).
> Metal Gear Rex - A huge avatar based on Metal Gear Rex from MGS. Not
really
> functional for walking through a pd15.rwx but funny as hell when you go
> around squashing avatars who are only a 50th your size.
>
> Some Useless Ideas but would be funny:
>
> Make CA have mood swings - [Customs Aide]: Aww, why did you have to swear,
> now im going to have to eject you for unacceptable language :( / [Customs
> Aide]: What the hell are you doing using language like that!? Get upstairs
> mister and wash your mouth out with soap NOW! *Ejects*
>
> Inflatable Head Mode - Make a persons head inflate if they have a big ego
> (Yes, guilty as charged before Brant or someome says it :P~)
>
> Dusty - Have buildings that are not used gradually fill with dust untill
> they colapse under the weight and then dissapear so others can build
there.
>
> Dance Mode - Avatars that stand still too long get in a line and start
> dancing and dance music comes on and lighting effects and so on!
>
> TV Licence - The immigration officer UniEjects you if you dont pay your TV
> licence to watch ABN.
>
> So You Know Kung Fu? - When you use the fight and kick gestures your
> opponent is effected by your attacks and gets forced back or knocked over.
>
> Gah! He's Dead! - Your avatars drops dead on the floor if you go AFK
longer
> than 2 hours.
>
> Spell Checker - You get ejected if you make a typo in every word in your
> sentence.
>
> Fight To The Death - Dragonball Z's Goku and Gohans Karmehamehar attack
> where 2 people can battle to the ejection orientated death by firing
visible
> ejection beams at eachother and having to repeatedly press a key really
fast
> to put more power into it untill the other person gets ejected, you get
> ejected or you break your keyboard!).
>
> Infinate Fall - Pressing a special button on the browser makes a deep hole
> in terrain change from a -320 meter deep hole to a bottomless pit where
you
> can fall infinatly and there are no distance limitations scuh as you can
go
> lovwer than -500m.
>
> Super-Paintball Mode - A definate possability if we get direct browser
> interface and can make our own brower interface proggys. Entering this
mode
> would make a heads up display pop up and list your ammo, display your
enemys
> within a square box with their distance and such so you can track them for
> more advanced play.
>
> If AW Had cheats, these would be good...
>
> Mini Me Mode (From Oni) - Your avatar ends up a 10th of its size when in
> this mode.
>
> Glassworld (From Oni) - Any objects you click on explose as if they were
> made of glass.
>
> ShapeShifter (From Oni) - You automatically change avatar to that of the
> nearest avatar.
>
> Fatloot (From Oni) - Activating it instantly gives you all rights and
> abilities such as CT and Build.
>
> Chenille (From Oni) - Activating it makes your avatar glow with a purple
> radiance and you can move faster and attack gestures are more powerfull.
>
> Daodan Spike (From Oni) - You get a huge purple shock wave fly out around
> you when you acomplish someone or finishing a game etc.
>
> Live Forever (From Oni) - You cannot be ejected
>
> Super Energy (From Dragonball Z) - You get energy waves flowing around
your
> avatar when this mode is enabled
>
> Forgivness Mode - You get a e-mail from JP begging your forgiveness and a
1
> month cit extension every time the UniServer goes down for longer than
half
> a second.
>
> Fly On The Wall - You turn into a miniture fly that is barley visible so
you
> can quite litterally sit on a wall and spy on someone.
>
> Random Teleport - When you click it you get teleported to a random build
in
> the world you are in.
>
> FireStorm Mode - All of the abilities from Oni and DragonBall Z + Kung Fu,
> SuperPaintball and Inflatable Head Mode.
>
> Enemy of the World - Give 2 people FireStorm Mode abilities and make them
> battle it out to either protect the world or destroy it.
>
> Bedtime Story Mode - Mountain Myst apears to read the young kiddies
bedtime
> stories using streming audio in AWSome.
>
> Share the Profit - You insantly get 10,000 free shares in Active Worlds
Corp
>
> Can You .C it? - Young Shamus accidently e-mails you the AWBrowser source
> code
>
> Txt Me Dissasters - You recieve a text message to your mobile phone every
> time AWTeen undergoes some major dissaster
>
> Shake Up - The world ground starts shaking if a MP3 with too much bass is
> played on a object.
>
> 4EvaYoung - Your avatar apears as it would be when it was 12 years old.
>
> XposeBots - When you enter this mode you see all the fake customer bots in
> at Mart by their login names.
>
> Whats Your Gammites? - Identify the gender of a person if they are wearing
a
> non human avatar and do not have a gender directive name
>
> Toilet Rush - Unless you stand over a toilet object at least once every 5
> minutes you get randomly warped.
>
> SuperSupport - You get e-mails solving your tech support problems even
> before your e-mail has finished sending.
>
> Id Like to thank my family for suporting me - Win a CY award
>
> Here are a few I can rember from quite a long while ago...
>
> Pikachu (From Pokemon) - You fry whoever you want with electiricity
>
> Leech Seed (From Pokemon) - You automatically download all the objects in
a
> worlds object path
>
> Lugia (From Pokemon) - Give your world that instant christmas feel!
>
> MewTwo (From Pokemon) - The CA in AWTeen Turns evil and changed into a
> Mewtwo avatar and starts attacking everyone (like [M1])
>
> Elite4 (From Pokemon) - You challange the AWCorp Management
>
> No more pokemon 1's eh? Good idea... :o)
>
> EyeOfTheStorm - A hurricane tears through your world
>
> Now The Rain Has Gone (From Dungeon Keeper) - Instantly load all the world
> into cache
>
> This Is My Church (From Dungeon Keeper) - Get Special Object Rights
>
> I believe its magic (From Dungeon Keeper) - Get Special Command Rights
>
> Feel the power (From Dungeon Keeper) - Get AWLD Rights
>
> Ghost Stalker - All objects turn Solid Off
>
> American Bomber Pilot Mode - If you attempt to destory your own build you
> accidently make a misscalculation and destroy someone elses.
>
> George Bush Mode - Your IQ level in RPG's goes down 1 point every second
> your playing.
>
> Mountain Myst Mode - You aquire a uncrontrolable desire to ruffle peoples
> hair
>
> JP Mode - You are unable to make a good business descision without citizen
> riots
>
> Josh C Mode - You recieve your own avatar
>
> Calpantera Mode - You get to mute someone from everyone
>
> Mr Grimm Mode - You are constantly harrased by VB programmers while it is
> enabled
>
> AWLD Mode - You are as powerfull as a God and know no limitation
>
> Stacee Mode - You keep Saying "Greetings!" without typing anything
>
> SkyZack Mode - You instantly get along great with the people in AWTeen
>
> Belfalest Mode - You recieve Eject in AlphaWorld and you have your own
Army
>
> AlpahBit Phalpha Mode - You get your own gloden shiney statues
>
> MIKsam Mode - You instantly aquire have more wisdom than a really wise
> person... lol
>
> AWST Mode - You instantly develop a uncontrolable urge to hack the AW
> Browser
>
> MoonShadow - Noone talks to you because they dont see you
>
> Calm Spirit Mode - You cannot be harmed at paintball because your
invisible
>
> Goober King Mode - You instantly find out everything about AWC's business
> plans
>
> InSaNiTy Mode - You find you Develop a great disliking of the
WorldBuilders
> Newsgroup
>
> Brant Mode - You get flooded with telegrams
>
> Waylander Mode - You suddenly want to investigate everything
>
> MrBruce Mode - You recieve 20 P-100 Worlds
>
> [Customs Aide] Mode - You can be in infinate worlds at the same time
>
> AW_Console_Message Mode - You can instantly create users in your world
that
> dont really exist. (Note: If you see someone acting unlike they usualy do
in
> your chat window, right click em, if cit options dont pop up its a console
> message being used to make a fake user.
>
> Well thats all of em for now! Hope youve enjoyed reading this :o)
>
> I hope AWC will consider some of the top bit as well
>
> -Mark
>
>
>
>
>
>
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Jun 16, 2002, 3:15am
lolololol what a laugh :) *changes the first av in my world avs list to a
woman* hah! lol...and you have crappy avs? maybe...but how about the male
avs in most worlds...bent up queer legs, ugly shirts...ugly hick like
clothes....everyone's summoned to using Rick in aw and Xelag in awteen, lol
--
maki [www.awmaki.com]
[View Quote]"sheridan" <motleymouse at worldnet.att.net> wrote in message
news:3d0ba183 at server1.Activeworlds.com...
> Whenever a new world is entered 98% of the time the default avatar is
male.
> Normally this wouldn't bother me, however for years now I have scramble
> frantically, sometimes straining to resize my windows, struggling to get
> into a skirt. I say ENOUGH! Women of AW unite! Let the men - those
> persons that spout they are the stronger gender - struggle from now on!
>
> It's no wonder you find women posing as men in VR. It isn't protection
> against lecherous men as I previously thought, it is because they were
> thrown into male avatars so many times, they began to believe thats what
> they were!!!
>
> World owners, I urge you to change your default avatars to female!!
*points
> vigorously at the male audience* Let the men feel what it is to be
laughed
> at for unknowingly walking around in a skirt!!! *bangs fist on desk* Let
> the men show they have the strength and patience to resize windows to
reach
> the front of those horribly oversized lists full of restricted avatars!!!
> Let the men wear those breasts they are always oggling at! oops...did I
> say breasts? Sorry to those that are offended by seeing breasts in NGs.
*g*
>
> Well....it is just a thought. :)
> Sheridan
>
>
>
>
|
Jun 18, 2002, 2:25am
breathe.....inhale.....exhale....inhale....exhale...gooooood
--
maki [www.awmaki.com]
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d0e9d3b at server1.Activeworlds.com...
> lol i know it s annoying and i ahve one question
>
>
> HOW WAS THIS NOT FOUND BY THE BETA TEAM? IT TOOK ME 5 MINUTES FROM
UPGRADING
> TO FALL THROUGH A DAMMNED WALL
> "zeo toxion" <zeo at activeworlds.com> wrote in message
> news:3d0dff42 at server1.Activeworlds.com...
it.....on
>
>
|
Jun 19, 2002, 7:45pm
one: you cannot spell
two: nice place to post your appology ;)
three: your excessive posting in every newsgroup is horrifically annoying
--
maki [www.awmaki.com]
[View Quote]"cyclone" <crazyman2001 at earthlink.net> wrote in message
news:3d0f84c1 at server1.Activeworlds.com...
> This is an apology to ALL citizens on AW that i have either made mad or
> cheated them out of something at some point and either lieing to or
> betraying them i just wanted to say im sorry to all those that i may have
> did that to in the AW universe and i know that most of you will not belive
> this so i will offer help on stuff i know about in the AW universe to find
> out what i know just simply Tgram me at Cyclone (340396).
> Thanks
>
>
|
Jun 20, 2002, 7:23pm
why do you have so many addresses and websites for every single little
thing? quite useless..
--
maki [www.awmaki.com]
Promote Jtech! ;)
create picture http://awmaki.com/images/jtechl3.jpg
[View Quote]"d a n" <awdan at aol.com> wrote in message
news:3d120f20 at server1.Activeworlds.com...
> Due to the long awaited "Real BingoBot" which everyone say is still in the
> work has been taking ages so the A1CT crew got of the butts and managed to
> create pro bingo.
>
> Location: A!!CT 56.8S 43.5W 0.0a 180
> Website- http://a1ct.netfirms.com
>
> The first ever game in BETA will be on masterking's birthday -- June 22nd
> 2002 5pm VRT (No invitation needed just a place in the user limit)
>
> SORRY TOURISTS ---
> You are unable to play bingo due to rules and configurations. Suspected
> people may use multiple names to have a better chance of winning.
>
> PLEASE PLEASE PLEASE ---
> Please donate prizes to the BETA bingobot, i managed to buy him some bot
> bites yet he bit me and crashed this morning. Anything from 3D Objects or
> FTP Space everyone is after them.
>
> Telegram D a n or e-mail me: Dan at a1ct.tk
>
> THANK YOU THANK YOU THANK YOU ---
> I've had many support from our BETA testers -
> A1CTTourist5, A1CT (winner1) and Amunition121 just toname a few. If your
> name isn't here thank you anyway!
>
> Check back in this post for more info and please note that the A!!CT
Hangout
> was cancelled due to lack of interest and support.
>
> <Dan>
> [A1CT Network Manager]
>
> ------------------------------
>
> A1CT Network: www.a1ct.tk
>
> A1CT Forum: http://a1ct.gmnet.uni.cc
>
> A1CT Bingo: http://a1ct.netfirms.com
>
>
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