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maki // User Search
maki // User Search
Jul 27, 2002, 11:21pm
why can't you see coronas through glass objects, they're bursts of light,
light can be seen through glass yes? couldn't there be a way to program it
to go through clear objects? something in the rwx code that they would
respond to or something...
--
maki www.awmaki.com
Jul 29, 2002, 2:29pm
if you restart your world with no attributes or anything it shouldn't say
anything, when I switched servers and didn't have my att's it didn't say any
wm, switched back though, dunno if it works but it did that time :O
--
maki www.awmaki.com
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3d45639c at server1.Activeworlds.com...
> Oh, and also an option to disable the WM. That way I can just make my bot
do
> the WM. :-)
>
> "dion" <Dion at digevo.net> wrote in message
> news:3d45637f$3 at server1.Activeworlds.com...
the
useful
>
>
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Jul 29, 2002, 8:40pm
hasn't IO been more commonly used? immigration officer...not sure though...
--
maki www.awmaki.com
[View Quote]"eep" <eepNOSPAM at tnlc.com> wrote in message
news:3D459C27.2BB1C050 at tnlc.com...
> Not a common one; in fact, first time I've heard of it and I've been using
AW for over 5 years...
>
> zeo toxion wrote:
>
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Aug 1, 2002, 2:22am
they've probably temporarily given up on it while they work on alphaworld2
;)
--
maki www.awmaki.com
[View Quote]"linn" <ironhead at digitalpassage.com> wrote in message
news:3d482f1c$1 at server1.Activeworlds.com...
> I wish it was opening NOW :-)
>
>
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Aug 3, 2002, 7:59pm
A php script or *something* that would make an object path only be usable in
certain worlds defined in the script...making it so any other unauthorized
user not be able to use the path...would be easier than pw protecting
everything, and if your pw got out then they still wouldn't be able to use
the op, cause their world wouldn't be on the script, possible?
--
maki www.awmaki.com
Aug 12, 2002, 3:27am
[View Quote]"slim smokey" <Smokey360j at ync.net> wrote in message
news:3d57366a at server1.Activeworlds.com...
> why the hell r little kids getting abducted all the timer?
>stupid idiots.
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gee, I hope you're next...
Aug 24, 2002, 8:53pm
lol, interesting idea, maybe, but I'd say the object would have to be a huge
and/or not used frequently object...you might get it mixed up with other
things. Say you're making a pile of grass, lots of blades...and you want to
use another object, you type it in wrong and another blade of grass pops up.
:-) One: that might be too small to notice; Two: the selected object might
mix in with surrounding objects, unless perhaps you could specify the object
to be used in worlds features, or select ti to be the default
triangle...then it might work :-)
maki
[View Quote]"talisan" <wardaor at hotmail.com> wrote in message
news:3d680d22 at server1.Activeworlds.com...
> I WISH...
>
>
> .. in a world without a registry, that the world owner be able to add a
> default (object/object definition) to replace the black triangles that
show
> up when an error/mispelling/etc takes place.
>
>
> I would suggest if this be considered that the default object be required
> small. Say no more than a 256 byte definitiion that might include a simple
> object(3d or facer) and a color or texture.
>
> Say for example I want to find all the error'd objects in a world that has
> been around for 2 years(true scenario), I could change the original black
> triangle to a red flashing sphere, and thus locate each offending object
and
> delete it, or correct it.
> I know this would be useful to me in my current project.
>
> As a positive side effect, some worlds could use this to their advantage,
by
> making every mistake a citizen makes into a blade of grass, a tree, or a
> star. There would certainly be some interesting potential.
>
> -Talisan
>
>
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Aug 31, 2002, 1:43am
maybe he's as frightened as eep when it comes to email and spam and such...
maki awmaki.com
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns927AD3EE589A7kahatkahnewsdotcjbdo at 64.94.241.201...
> "ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in
> news:3d6ea285 at server1.Activeworlds.com:
>
>
> If you'dve provided us with your real email address I would've sent you
> that object...
>
> KAH
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Aug 31, 2002, 9:58pm
*looks up at the past 50 posts by you in every ng* Wow, you have way too
much time on your hands..
maki awmaki.com
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3d7155a2 at server1.Activeworlds.com...
> I think it would be a VAST improvement if the world, telegrams and
contacts list had a >tree view mode, where you could have the following
setups:
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Sep 1, 2002, 2:08pm
indeed, I've done something similar (but without the fancy bridges that make
you lose it) you can choose the color and then it follows you until you
leave or say orb vanish - It's in the tunnels in my world freaks, it should
be working .. sometimes it doesnt, and if you say the command multiple
times, it'll freeze up the lights, lol. (cheap preston, pretty easy to make)
maki awmaki.com
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3D71FBA9.5F7C0249 at oct31.de...
> Great idea :)
>
> As long as it's not available, you could use an invisible object
> with "create light" and the assigned cit# in the comment, and one
> global mode bot that makes sure that each of those object is always
> above it's citizens head.
>
>
>
> talisan wrote:
light
can
the
limitations
ACTIVATE
light
assigned
you
follows
rope
an
of
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Sep 4, 2002, 6:10pm
great idea! can you make it shorter? :)
maki awmaki.com
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3D75AB0E.1B1DC2DE at oct31.de...
> What about a dummy URL like this to insert clickable
> teleport links into the chat?
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Sep 23, 2002, 7:07pm
mountain myst and flagg do occasionally read some of the ng's :P when the
derek was trying to start a website that allowed people to post worlds to
sell flagg told us off right away, saying the owner can't be transferred ;)
by the way...uhh, dan, roland is *gone* :)
maki awmaki.com
[View Quote]"binarybud" <leom at knorrinteractive.com> wrote in message
news:3d8f74cb$1 at server1.Activeworlds.com...
> LOL great info...:) that's what i like.....a good rumor mill....lol
>
>
>
>
> "d a n" <awdan at aol.com> wrote in message
news:3d8f620f at server1.Activeworlds.com...
say
in a
>
>
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Oct 5, 2002, 1:41pm
no problem here with that..I have every gram from the last three months in
my browser.
maki awmaki.com
[View Quote]"linn" <ironhead at digitalpassage.com> wrote in message
news:3d9f0509 at server1.Activeworlds.com...
> yes this is why I wished for a "save" button on grams you may need to
re
> install tho to straighten this out well for a while anyway
> "jstone2004" <jstone_2004 at yahoo.com> wrote in message
> news:3d9f02d8$1 at server1.Activeworlds.com...
which
>
>
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Oct 6, 2002, 8:48pm
You should be able to set your world to be listed on the worlds tab or not
without having to be universe caretaker .. I dunno.
maki awmaki.com
Oct 10, 2002, 9:08pm
After reading the other four posts by you I'm almost completely convinced
the word 'the' is spelled 'teh'.
maki awmaki.com
[View Quote]"lady vanethica" <lady_vanethica at hotmail.com> wrote in message
news:3da51b7e$1 at server1.Activeworlds.com...
> Hey I have an idea... you say you don't like people cheating by right
> clicking on teh game objects right?
>
> Why not have a bot in there monitoring certain objest, you will likely
have
> to "name" those objects to monitor. Then if someone right clicks on them
> have the bot put out a message in teh open that soandso right clicked on
> suchandsuch object... that will curtail cheaters in a quick hurry. If that
> person does it X amounth of times, the Bot bans them till teh end of teh
> game.
>
> Plain and simple solution... right?
>
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Oct 12, 2002, 10:29pm
I think this would be a good idea...I suggested it awhile back when I
started posting in the ng's .. ability to make certain objects and/or areas
fly-less and shift-less.
maki awmaki.com
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3da894cc at server1.Activeworlds.com...
> How hard would it be? Allow commands to be put on cell sized objects that
prevents fly / shift over em.
>
> - Mark
>
>
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Oct 23, 2002, 7:42pm
[View Quote]joeman wrote:
> Uh, the point of this is?
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umm, I think he's trying to say he'd like the browser to say Operator: You
have received a telegram from <citizen name>. rather than just Operator: You
have recieved a telegram. ...maybe? :)
maki awmaki.com
Oct 29, 2002, 7:58pm
[View Quote]ananas wrote:
> It could kill the framerate completely.
> Rendering a web page can be quite power consuming
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www.alienware.com
maki awmaki.com
Nov 8, 2002, 5:02pm
As a citizen of Active Worlds you will have access to the following:
a.. An activeworlds.com email address
'Current citizens click here to register your email address'
Please enter your citizen number(name?) and ppw to register.
why not? :)
awmaki.com
Nov 9, 2002, 2:32am
ah well, then aw staff should only send emails from their support, and other
services email addresses (support at , cof at ) and state to only trust emails
from those. lol, yes, they could do as hotmail and put a nice little text
advertisement at the bottom of every email sent...haha. Maybe pay to have
it removed? Would get them more customers, or more money one way or the
other...
awmaki.com
[View Quote]"ingiebee" <ingiebee at hotmail.com> wrote in message
news:3dcc6b24 at server1.Activeworlds.com...
> But, you know there might be something to this. I mean, if AW could do
> something like this and with every email, there is a link or banner, it
> could be a huge advertising oppertunity for AW. ???
>
> Ingie
>
> "brock" <Brock at iceflare.net> wrote in message
> news:3dcc4d5b$1 at server1.Activeworlds.com...
>
>
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Nov 9, 2002, 3:21pm
no, an activeworlds.com email address...if I wanted one of those crappy
my.activeworlds.com ones I could go play bingo for awhile.
awmaki.com
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3dccdc2c at server1.Activeworlds.com...
> Hardly, it would be done like the few citz who already have em...
>
> strikerapier at my.activeworlds.com (id rather have mark at my.activeworlds.com
though :P)
>
> - Mark
> "brock" <Brock at iceflare.net> wrote in message
news:3dcc4d5b$1 at server1.Activeworlds.com...
>
>
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Nov 9, 2002, 2:36am
Yes, the only problem I could foresee is people 'stealing' others' avatars,
maybe they could setup a passwording system so you could password your
zipped av and then enter the password in a personal av option window...could
be implemented into the options, and somehow keep the avatar secure/password
encrypted for others to download, might be complicated, sure there would be
problems of some sort, but it would be a great feature.
awmaki.com
[View Quote]"Challagar" <challagar at hotmail.com> wrote in message
news:3dcc78de at server1.Activeworlds.com...
> <They used to do it in Blaxxun.>
>
> Adobe Atmosphere lets you use personal avatars, too.
>
> "ingiebee" <ingiebee at hotmail.com> wrote in message
> news:3dcc6ced at server1.Activeworlds.com...
> long
> also
> their
use
> World
the
>
>
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Nov 28, 2002, 10:32pm
wow, that'd be really interesting. never would have thought of that.
awmaki.com
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3de68c8c$1 at server1.Activeworlds.com...
> I'm not sure how people will feel about this, but I was just thinking it
would be neat so I'm posting it here and hoping to get a few comments...
negative ones are welcome as well as positive ones, but that's not an
invitation to start a flame war. :)
>
> It occurred to me that we have multiple 3rd person view modes, and a
single 1st person view mode, but no 2nd person view mode, so I thought about
how one could be implemented.
>
> If the world you're in is set to "Allow second person view" then here's
how it would work:
> When you right click on someone's avatar, the menu that comes up could
include a 2nd person view mode which you could click to make it as if you
were seeing through their eyes. This would be perfect for the times when
someone wants to show you something, because all they would have to do is
look at it and say "click my avatar and choose 2nd person view". It would
also be a neat way to take screen shots, as you could quickly change to the
viewing positions of various people in the room. If the person who's
avatar's position you are viewing through moves out of your chat range, your
view camera would be left in the last position where they were in your chat
range until you change it. If you right click on another avatar while in
2nd person view mode, it would only show the option for 2nd person view if
that avatar is within your chat range. That way it couldn't be used as a
spying tool, because the view wouldn't go anywhere outside of your chat
range. I think this would be really handy to have, but should also be
switchable at the world level so that world owners who may object to it can
disable it in their world and so that puzzle and game worlds can turn it off
to avoid cheating. Also, I think there should be a personal privacy
settings to block 2nd person view, in case someone chooses to do that.
>
> Any thoughts on this idea?
>
> TechnoZeus
>
>
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Nov 29, 2002, 4:40am
calm yourself.
awmaki.com
Nov 29, 2002, 2:36pm
waaaaaaaaaaaaaaaaaaaaaaaaaaaahhhhhhhhhhhh
awmaki.com
"absolute monarch" <absolutemonarch(at)sappphireestates(dot)cjb(dot)net>
[View Quote]wrote in message news:3de746c5 at server1.Activeworlds.com...
> He's still going...Lol.
>
>
> --
>
> Thankyou for your attention.
>
> Your's Faithfully,
> Absolute Monarch
> A.K.A The Evil Chaotic Lord of the Dead and Demons
> 338508
> Mayor of Sapphire Estates - AW 18000s 16000w
> Post in our Newsgroup:
> news://news.andras.net/aw.sapphireestates
> Alumnus of Hell, Fields of Demonolatry and
> Demonology
> From the NG2tNGs:
> Absolute Monarch - Ruler of Sapphire Estates and self-proclaimed "Evil
> Chaotic Lord of the Dead and Demons", this necrophile will beg, borrow,
> and steal to get attention for his town. Be especially wary if he starts
> asking about worlds...
>
>
>
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Dec 5, 2002, 3:57am
:D
awmaki.com
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3deee6f7$1 at server1.Activeworlds.com...
> I'm calm. :)
>
> TZ
>
> "maki" <maki at awmaki.com> wrote in message
news:3de70bc4 at server1.Activeworlds.com...
>
>
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Dec 21, 2002, 8:30pm
[View Quote]ananas wrote:
> You should learn how to use your newsreader, there is no
> References in the header and you do not even quote what
> you reply to. No one can see what your "Re:" refers to?
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KAH posted this in worldbuilders, maybe it will explain the Re:'s:
"carlbanks" <CarLBanks at insight.rr.com> wrote in
news:3e039d55$1 at server1.Activeworlds.com:
>He didn't, he just appends "Re:" to all his subjects... Not that it's much
>better than replying to old posts.
If you look at all his other posts you'll notice they do have 'Re:' and
aren't replies to old messages - kind of annoying....reminds me of
technozeus..only those are actual replies.
awmaki.com
Dec 25, 2002, 7:22pm
AW probably can log telegrams already anyway - it's sent through their
uniserver is it not?
awmaki.com
[View Quote]"ryan jacob" <ryan_jacob at hotmail.com> wrote in message
news:3e0a1fc9$1 at server1.Activeworlds.com...
> I agree...if we start with logging whispers, we could end up with logging
> telegrams. I think AW is trying to move in the other direction with block
> telegrams, status, etc.
>
> Ryan Jacob
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3e0a00af at server1.Activeworlds.com...
its
> a
> in
worlds
that
>
>
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Jan 9, 2003, 9:58pm
if it were in bold people would be mad because it would draw more attention
to worlds with tourist access... :)
maki
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e1de951 at server1.Activeworlds.com...
> How about perhaps instead of another color, have the world name in bold or
italics? That way it wouldn't interfere with other uses of colors currently
in beta testing. :)
>
> TechnoZeus
>
> "screb" <paul-annemarieke at home.nl> wrote in message
news:3e1b1a1e$1 at server1.Activeworlds.com...
tourists
cause
of
they
>
>
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Jan 20, 2003, 12:49am
well, is it jacob's 13th birthday? O_O...
maki
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3e29ae89$1 at server1.Activeworlds.com...
> Well, I figure if someone else can struggle to use a language I'm fluent
in, I'm sure not above doing likewise... just a guess though that Jacob is
fluent in French. I hope I was correct... otherwise I just typed gibberish.
:)
>
> TechnoZeus
>
> "bowen" <thisguyrules at 7k2.4mg.com.ANTISPAM> wrote in message
news:3e298901 at server1.Activeworlds.com...
until
>
>
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