Board ArchivesSite FeaturesActiveworlds SupportHistoric Archives |
simplaza.net // User Search
simplaza.net // User SearchAnnonymousMay 13, 2006, 3:40pm
*sip* Touches the heart, good poem me ol' chap
[View Quote] >Xxxxxxx, you recently made a decision to remove yourself from my life. >Although I still do not understand why, I have been forced to remove your >access to my OP, my website and to Seaside. I never had any desire to do the >above, but you made sure by your remarks in your grams that I was forced to >take these measures. I really wish you hadn't and I am extremeley confused >and bewildered. I see no recourse but to severe all ties with you. I must >follow corporate protocols in this matter regardless of my personal desires. > > SeasideMay 17, 2006, 1:44pm
I think his ISP charge him based on bandwith or something, so it'd be
best to mark HTML posts as such on the subject line Cute kitten, only just got a 6 year old cat today, likes to sneak around and hide behind the appliances [View Quote] >well Andras, I only relpied to a post, I was forwarned about the html when I >originally posted the picture sites, but did not see another way to show >them. If you dont like it then dont look is about all I can say. > [View Quote] SeasideMay 17, 2006, 7:55pm
The police handled this one better
[View Quote] > THIS IS THE ARMY AS WELL, COME OUT WITH YOUR FEET UP AND LET US SHOOT > YOUR COMPUTER! > > > -Lt > > > [View Quote] Grand Theft Auto ProjectMay 18, 2006, 9:51am
Are we able to modify the cache and reveal a hidden sex scene?
<3 at the progress, looks grand [View Quote] >Greetings, > >We are currently working on a project in AW which is pretty much a Grand >Theft Auto - orientated world. > >I thought it would be good to let the community know what we are doing so >far, and what our goals are. > >My [currently small] team consisting of RoxRox, Darkel and myself have built >a small testing area in RoxLand, which so far includes quite a few cutom >objects, as well as many well-recognized GTA models. > >RoxRox has set up a few xelagot bots to mimic some AI, until we work on our >own bots, which will come at a later stage. > >What we aim to do is create a modern city with a great deal of playability. > >Although we are still planning the future of the project as we go along. > >We are developing the world openly, so all are welcome to drop by and visit >us in RoxLand world. > >Before I let you all comment and criticize alike, I do have a video of what >we do have in the works. >http://www.youtube.com/watch?v=hVoFq8uuoQw > > > > Grand Theft Auto ProjectMay 18, 2006, 5:08pm
I was expecting the typical concerned mother bitch post
This comes close enough. [View Quote] >kill cops...and chop up people....is a horrible game.. > >so was looking for ratings...seems they have put the equivalentn to an X >rating on it now because of hidden content > >but it is normally an M rating...equivalent to R here > >so you cannot make that world for under R (17+).....and copyright I think >you do not even have right to do this here or use that name in any way. > >http://www.gamespot.com/ps2/action/gta4/news.html?sid=6129500 > >I, for one, hope this game NEVER comes to AW > >sweets > > > > > > Unveiling of the newly remodeled CY world.May 24, 2006, 7:25pm
Cy's a love-hate relationship some of us may agree
However your griefing doesn't really belong here now does it? [View Quote] >and I care about that?....heard of blocking? No one is forcing you to read >these posts. > >sweets > > > > Help a new mac babyMay 31, 2006, 5:50pm
Time to prance about like the TUAW reader i am (The Unoffical Apple
Weblog, not the University AW ;) ) 2 words: Parallels Workstation Virtual PC and GuestPC are dead, seeing as they're only for PowerPC. Using them on Rosetta = emulating a mac emulating a mac emulating windows But of course, you still need windows XP, but with parallels, you can just create a disk image from your old windows installation http://www.parallels.com/ But, if you don't want to go through that, then the only other approach is doing it the linux way: Wine Or, more specifically, Darwine http://wiki.osx86project.org/wiki/index.php/Darwine http://wiki.osx86project.org/wiki/ is a great site for technical resources And finally, welcome aboard. The following sites are great for mac resources: www.tuaw.com for your daily fix of mac cult goodies, along with software news osx.hyperjeff.net/apps/ for a great up-to-date application library www.joyoftech.com for your apple humor ;) Emergency exists can be found with me or MrMeh Enjoy Help a new mac babyMay 31, 2006, 5:56pm
Oh yeah, newsreaders are nowhere to be found on Macland. I use
thunderbird, but its shit. GUI's appaling aswell Help a new mac babyJun 3, 2006, 8:36pm
Trial version?
Stop right there, first you thought you could just download windows from the offical site. Don't go off on any other silly things. And yes, filesharing ftw (bittorrent) [View Quote] Particle Emitters and MoversJun 1, 2006, 12:23am
Please, stop saying V4 Objects, thats confusing. Its V4 Object Types :P
AW still hasn't caught up. However the other building worlds such as A!!CTHQ2 and AWTeen have zones and such on Starting up a playground with all the stuff i mastered back in dotsoul at AWTeen 2547n 1078w [View Quote] > Any object can be made into a Mover, and particle emitters don't have > models associated with them (unless it's emitting model particles). > > The "V4 Objects" world right needs to be set properly in order for > people to use the new object types. I know that the 'awteen' world has > it set, but I don't know about everywhere else. > [4.1 Build 949] GoobzillaJun 11, 2006, 9:53am
- Max Flying altitude is 1200m (If this isn't the bug, what the hell is
with this yet another oversight?) [4.1 Build 949] GoobzillaJun 11, 2006, 11:55am
- The underside (invisible) area of 3D terrain has collision when you
approach it forward. When going backwards into the underside of the terrain back to the surface, there is no collision. [View Quote] [4.1 Build 949] GoobzillaJun 11, 2006, 12:44pm
- When using animated textures in particle emitters, emitter dies after
50 milliseconds. [View Quote] [4.1 Build 949] GoobzillaJul 6, 2006, 5:12am
ahh
I modeled a new dell monitor with png textures and i have found two annoying bugs: - For textures, if there is no extension defined in the RWX script ("texture delldisp" instead of "texture delldisp.png") the browser will only look for the jpg version of the name (for "texture delldisp", it would try and download delldisp.jpg). It should look for other file formats with the same filename and try to load them. - PNG implementation is ugly! The colors are reduced to just 16, ahh at how ugly my monitor looks. Try object gndellmon1 in a MODEL type emitter to confirm. Did You Know?Jun 4, 2006, 9:42am
Then thats your problem, you have dos screens up, when the world server
uses a console. Are you talking about the world server? Hell if we know what you're ranting about. [View Quote] "Undocumented" 4.1 FeaturesJun 9, 2006, 1:05pm
[View Quote]
* The (non-working) seq command (create seq, color red proves it as a valid command) * The Vote Yes/Vote No toolbar buttons avaliable (download my 4.1 full toolbar at images.simplaza.net/minbar.zip) * The planned Avatar Builder interface (see aworld.ini) * You can now ctrl-duplicate diagonally (only forwards/backwards and sideways before) "Undocumented" 4.1 FeaturesJun 10, 2006, 12:45pm
CyVoteJun 11, 2006, 9:49am
They could at least reopen a small AW 1.1 universe for us Windows 3.11
users =P Pewters cost less than $442 nowJun 13, 2006, 10:04am
I used to have a bad opinion of Dell, with its stereotypical asian
support centers and crap bloated systems. Especially since my Dell computer came with fucked nVidia drivers that basically killed Windows. And then i got this Inspiron laptop <3 Dell are becoming more innovative i guess, more like Apple (not to mention the fact that they're pushing to have OSX licensed for them), plus their displays are grand. I especially like the technology they're starting to put into it, such as the battery's inbuilt charge indicator and the most genius thing, the ability to boot to a second partition with the mediaDirect button. Agreed though, they do tend to take away the customaizationability , they're too arrogant about their own mods. [View Quote] homeJun 15, 2006, 2:55pm
I'm melting... damn that particle rain!Jun 16, 2006, 12:46pm
Melting? You're a nimbusian?!?! O_O!
[View Quote] Update AWTeen's registry already!Jun 16, 2006, 4:38pm
Well woot, AWI do read the newsgroups
So while everyone is busy talking about unrelated Second Life business tactics, your friendly AWTeen OP manager wishes to make a formal request to AWI: Update the registry with the new objects already >_<! Jerme has sent them twice, has he not? Cheers (the tone of this message is a joke, but an update would be nice =P) SDK Developers : Pissed OffJun 19, 2006, 5:58pm
Is it alright if you could give us some information on this planned
World Plugin server? Its been said that AlphaWorld won't have 4.1 objects enabled for it until a "plugin" is written for it to limit the potential for abuse. [View Quote] Recommendation by Senate Study Committee.....Jun 18, 2006, 2:07pm
In short:
1. *sarcastic post about bitch and whine about AWSchool* 2. Preset repository please 3. COFMeta OP fix please 4. Update pages please In response: 1. wot? 2. Time to make use of http://wiki.simplaza.net/index.php?title=4.1_Presets :O (images.simplaza.net/41/ for my collection of goodies, including 2 preset packs simset.zip and screens.zip (screensavers)) 3 and 4. Ditto Double ghost???Jun 19, 2006, 9:32am
I got this the first hour i entered the public beta
[View Quote] zonesJun 21, 2006, 2:32pm
Unless you use Hermes, see bots newsgroup. It allows muting as well as
other great things [View Quote] Xelagot for AW 4.1?Jun 22, 2006, 5:39am
Some of them still work, as demonstrated in AWTeen
[View Quote] Please allow V4 object rights in AW public building worldsJun 22, 2006, 5:35am
Because Atlantis is an old building world that is not as important and
primary as AlphaWorld? [View Quote] |