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the derek // User Search
the derek // User Search
Jul 28, 2002, 8:39pm
this usually happens if you delete something u shouldnt have or aw
crashes... it is annoying as hell though when deleting the cache DOESNT work
and you DO have to reboot. does anyone know what actually causes this error?
[View Quote]"khannon" <danno at reptilecity.com> wrote in message
news:3D444550.113909EC at reptilecity.com...
> That did the trick....... Thank you very much! =o)
>
>
>
> hal9000 wrote:
>
128MB
happens
>
|
Jul 29, 2002, 4:39pm
well you can just delete the cache folder of the world youre in and move...
it will usually crash... or at least has before. AW needs to be a little
more stable with stuff like that...
[View Quote]"jerme" <JerMe101 at bellsouth.net> wrote in message
news:3d4559a5$1 at server1.Activeworlds.com...
> You could talk to the dev team.. I'm sure they'll know. But, I think
they've
> all died....
>
> Since we have no communication with them... They only way you get stuff
done
> is to do it yourself. Here's how I'd figure it out...
>
> First, make a backup of the ActiveWorlds directory... Copy it to a safe
> place.
>
> Then, try randomly deleting your .idx and .dat files... the stuff that the
> browser needs to run. Just do 1 at a time. Then startup the browser. If it
> works, close it and delete another file. Eventully you'll figure out which
> file or files being missing or corrupted causes the error you're looking
> for.
>
> -Jeremy
>
> --
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Jeremy Booker - Owner
> JTech Web Systems
> www.JTechWebSystems.com
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> "Therefore do not worry about tomorrow, for tomorrow will worry about
> itself. Each day has enough trouble of its own." -Mathew 5-34
> "the derek" <imthederek at yahoo.com> wrote in message
> news:3d44729f at server1.Activeworlds.com...
> work
> error?
latest
> ...
gigs
> of
> ideas?
>
>
|
Jul 29, 2002, 6:04pm
it works on object descriptions too :D has it always been like this?
Jul 29, 2002, 6:22pm
yup :D i thought they cut and pasted LOL
[View Quote]"goober king" <robrod at prism.net> wrote in message
news:3D459C0F.9040307 at prism.net...
> It's been that way for a *long* time. Works in telegrams and the Action
> box too. Haven't you ever wondered how people managed to get line breaks
> in signs? ;P
>
> the derek wrote:
>
>
>
> --
> Goober King
> It's amazing what you can find when you experiment...
> robrod at prism.net
>
|
Jul 30, 2002, 10:49pm
yeah... as long as you dont edit the file it will be ok, but if u go in to
change something, the propdump will be screwed until you delete the line
breaks
[View Quote]"zaphodbeeblebrox" <overlordq at cox.net> wrote in message
news:3d46f3ba$1 at server1.Activeworlds.com...
> It breaks propdumps though, there's a thread about it in worldbuilders i
> believe.
>
>
|
Jul 31, 2002, 3:26am
yeah its ok with windows as long as you dont edit the file im pretty sure...
i remmber a long time having no problem until i edited the file
[View Quote]"jerme" <JerMe101 at bellsouth.net> wrote in message
news:3d47398f$1 at server1.Activeworlds.com...
> Editing the file or not... Running a linux server and taking propdumps
with
> the current version of the admin tool will *always* yeild a garbage
propdump
> file. It doesn't matter if you edit the file or not. I'm not sure if this
> holds true with the windows version of the aw server. I doubt it will....
> Can someone test it?
>
> -Jeremy
>
> --
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Jeremy Booker - Owner
> JTech Web Systems
> www.JTechWebSystems.com
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> "Therefore do not worry about tomorrow, for tomorrow will worry about
> itself. Each day has enough trouble of its own." -Mathew 5-34
> "the derek" <imthederek at yahoo.com> wrote in message
> news:3d4733ff at server1.Activeworlds.com...
to
i
>
>
|
Jul 31, 2002, 8:05pm
i tend to get errors (dunno if its this one) when entering into a world that
isnt in my cache and uses terrain.
[View Quote]"mrbruce" <MrBruce406969 at aol.com> wrote in message
news:3d481415$1 at server1.Activeworlds.com...
> What is with all these AWORLD caused an error in RW_SOFT.DLL errors
> lately...and how many of you are getting them?
> Is anyone in beta aware of this problem?
> MrBruce
>
>
|
Aug 3, 2002, 5:23am
not that i know of... eep probably doesnt believe it wont happen though
but its not like he doesnt have a reason. you cant get excited about cyboria
cause there have been at least 20 "universes" start but NONE have
finished... cybroia is the first to actually have any testing that i know of
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3d4b5165$1 at server1.Activeworlds.com...
> Cyboria? Er... That wasn't cancelled was it?!
>
> "eep" <eepNOSPAM at tnlc.com> wrote in message
> news:3D4B49E1.BE7BE354 at tnlc.com...
> Duke Nukem Forever, Jetta Lewis' "new universe", Cyboria, etc.
>
>
|
Aug 4, 2002, 4:08am
arg i had to read that like 5 times to understand what the hell he said :/
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3d4ca777$1 at server1.Activeworlds.com...
> Nice grammar.
>
> "hicks8" <hicks8 at hotmail.com> wrote in message
> news:3d4ca713 at server1.Activeworlds.com...
> police
>
>
|
Aug 5, 2002, 2:02am
i dont see any point in complaing they obivously dont give a damn about any
of its citizens. Yeah great idea were heading for a depression and they
decide to jack up the prices when no one can afford it (especially for
something as crappy as this) im not even willing to pay a monthly fee to
play games.. i ave no clue why the hell im still on aw lol theres about 5
people on my whole list that havent left aw
but even if aw puts prices back to normal they gonna lose money. after doing
this the ONLY way they will get users back is having it free again for a
least a couple years
[View Quote]"eep" <eepNOSPAM at tnlc.com> wrote in message
news:3D4DAC8E.E608B625 at tnlc.com...
> There's not much to enjoy when the features simply aren't there, linn. And
it's hard to make it better when the people running AW are incompetent at
dealing with its users as they are at developing the software.
>
> The problem is that at one time Rick used to actually care about what AW's
citizens (non-paying) thought about AW and where it was going. Ever since JP
came onto the scene, AW has basically took a nosedive into the dirt due to
JP's greed and tyrannical stranglehold over AW simply because he has money
to push Rick around and make him his "whipping boy". Oh, sure, after COF
went public and became AWI/AWCI/AWC they gave the illusion they cared about
its users with Lucrustia's pathetic little community offerings et al, but
any old-time user could see RIGHT through this facade and knew it wouldn't
last--at least I could anyway--and same with the way Rick and JP (though JP
mostly, I suspect) did business.
>
> Perhaps now Rick and JP will start focusing on AW's users by letting them
know where THEY want AW to go but at the same time allowing user/citizen
input to also shape and mold AW's future--and not on becoming even more
greedy if they truly want AW to succeed. If not, I suggest Rick and JP sell
AW to someone who actually has a vision for AW and go do something else
already.
>
> linn wrote:
>
better
>
such
going on
your
filled
meeting.
>
|
Aug 5, 2002, 5:29pm
thats a good idea... aw wouldnt give a liscense out for free though... i
asked if i could get another world (i already have 2... sorta) without
paying the full liscense they basically said they couldnt, as if it were
illegal or something
[View Quote]"ohhhmy" <OhhhMy at whatisthatemailaddy.org> wrote in message
news:Xns92617D5E7AAC5jfk2jfkmusiccom at 64.94.241.201...
> AWwwww.... you know better than to say FREE for a couple of years.
>
> What will get the people back in here is INCENTIVES. If you make the
> INCENTIVE sweet enough.... You can catch most any fish.
>
> So the idea is still charge for the cit... BUT make it SWEET with
> INCENTIVES.
>
> Here is one INCENTIVE...
>
> $49.95 a year for a cit...
> BUY a 2 year cit for $69.95
> SAVINGS = $30.00 for the 2 year cit.
>
> OR here is another...
>
> World license is $69.95 and the small worlds P10 are $20.00 a year.
>
> OK... BUY a P50 with 10 people limit... AND pay only $34.95 for the
> world license.
>
> BUY a P100 world with a 10 user limit and you pay $00.00 for the world
> license.
>
> THE INCENTIVE would get more people BACK into AW.
>
> Here is the nice plan for Dreamland Park....
>
> http://www.dreamlandpark.com
> They too have the 3.3 browser and the 3.3 servers.
> Their CIT price is $39.95 a year. Sure BEATS AW.
>
> Their World prices...
>
> $69.95 License.. = Same as AW's
>
> P10/5 is $20 a year = same as AW [BUT YOU DO GET ONE FREE CIT]
> P20/5 is about $42.00 a year = same as AW [BUT STILL YOU GET ONE FREE
> CIT]
> P30/5 is the same for AW [BUT NOW YOU GET 2 FREE CITS]
> P40/5 is the same as AW [You get 2 Free Cits]
>
> Everything is the same as AW for the world pricing...
>
> NOW THE CLINCHER....
>
> ALL WORLDS ARE BY DEFAULT TOURIST FRIENDLY [Means NO $59.95 a year to
> make it tourist friendly]
>
> So what is the INCENTIVE here?
>
> Go to DLP and get a much lower cit there [Even in Australia and NZ it
> will be lower by far]
> Buy your world in DLP and still get at least ONE free cit and NO STUPID
> MAKE THE WORLD TOURIST FRIENDLY FEE
>
> Now do you see anything in there that cries out...
> COME TO AW?
> Nope.
>
> Anyone with half a brain will go to DLP and do a world and cit there.
> Get the heck out of a dyeing universe like AW. The grass is greener in
> the other universes than it is in AW.
>
> SO.... Will anyone with half a brain start to offer in AW INCENTIVES to
> LURE their coustomers back accross the field to homeland pastures?
>
> Time will tell and so far it's showing people that it's far nicer
> elsewheres than in good old AW.
>
> It's like these companies wait until they go BUST then they open the
> doors wide and offer sales at 90% off... Gee.... If they only did that
> before they went BUST.... They might not go BUST. lol
>
> ===================================================
> "the derek" <imthederek at yahoo.com> wrote in
> news:3d4df8cb at server1.Activeworlds.com:
>
>
|
Aug 5, 2002, 1:38am
cause aw sucks so much even its own employees cant stand the company :P
[View Quote]"mrbruce" <A1CTWorld at aol.com> wrote in message
news:3d4ddf6f$1 at server1.Activeworlds.com...
> I recently called AW via telephone on Friday, to discover that Noelle is
no
> longer with AW, what is going on up there in Newburyport Massachusettes?
Why
> are so many leaving?...yes I know most employees were part-time, but this
is
> rediculous!
> MrBruce
> A1CTWorld at aol.com
>
>
|
Aug 7, 2002, 11:25pm
and the point of all this crap is....
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3D50A3F0.D8526793 at oct31.de...
> NT doesn't boot through DOS. Not sure about NT3.5 (I never had
> that), but NT4 boots a kernel that is mostly 32-bit and not DOS
> based at all. It includes a DOS emulation and a 32-Bit console
> program that behaves like DOS. All 16-Bit DOS programs are
> executed by the emulation and 16-bit windows programs each have
> their own virtual machine.
> For NT they took several ideas from Unix and implemented them,
> or at least tried to *g
>
> Win95 (which was based on 3.11) boots a DOS with some 32-Bit
> extensions and then boots the "kernel" from there. I think you
> mixed those two up.
>
>
> bowen wrote:
a
|
Aug 8, 2002, 11:24pm
ok then...
[View Quote]"chazrad" <petrossadeletethis at msn.com> wrote in message
news:Xns9264657BFCE21petrossa at 64.94.241.201...
> "ananas" <vha at oct31.de> wrote in news:3D51FE11.99050E19 at oct31.de:
>
>
> :) well put
|
Aug 10, 2002, 3:46am
is say who gives a more damn
[View Quote]"eep" <eepNOSPAM at tnlc.com> wrote in message
news:3D543E3D.931E2414 at tnlc.com...
> Er, no, those are spelling differences, not intensity differences. "Worst"
is more extreme than "worse"; and there is no "worser" or "worsest".
>
> bowen wrote:
>
>
|
Aug 10, 2002, 3:50am
and some of you need a most bestest teacher too :P
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d54a899 at server1.Activeworlds.com...
> is say who gives a more damn
> "eep" <eepNOSPAM at tnlc.com> wrote in message
> news:3D543E3D.931E2414 at tnlc.com...
"Worst"
> is more extreme than "worse"; and there is no "worser" or "worsest".
American
>
>
|
Aug 11, 2002, 11:32pm
some of the buildings near it haved but its still a dumb world
[View Quote]"maki" <maki at awmaki.com> wrote in message
news:3d5701ae$1 at server1.Activeworlds.com...
> why is there a world awgz if the aw gz hasn't ever changed? :-)
>
> --
> maki www.awmaki.com
>
>
>
>
|
Aug 11, 2002, 11:30pm
mmmhmmm you should be talking
[View Quote]"eep" <eepNOSPAM at tnlc.com> wrote in message
news:3D56D7A2.559468C4 at tnlc.com...
> Look, twit, why even bother responding in the first place if you're just
going to be a snotty snob about it? Get over yourself already and lose the
attitude, twit.
>
> kit wrote:
>
was simply stating the obvious which is backed up by Oxford and Fowler
(current by the way) which supports your original premise ya ning nong. That
is
survival. Learn to read for context Eep.
>
the 16th and 17th centuries, and don't expect some 12-year-old interview to
support your argument. Take a basic English grammar class and get a clue.
"Worst" is more extreme than "worse"; and there is no "worser" or "worsest"
late 15c.: e.g. Chang'd to a worser shape thou canst not be-Shakespeare,
1633; For I, e'en I, the bondsman of a worser man was made-W. Morris, 1887;
people oh Lord Are sinful and sad Prenatally biassed Grow worser born
bad-Stevie
word is still about right: 'The word was common in the 16th and 17th c. as a
partly a literary survival (especially in phrases like the worser part,
sort,
the following examples: Your poor dear wife as you uses worser nor a
dog-Dickens,
worse to worser-Interview (US), 1990.
>
|
Aug 12, 2002, 8:07pm
classic every time youre proved wrong what do you do? FILTER LIKE A 2 YEAR
OLD YEAH!
[View Quote]"kit" <dominicl at clear.net.nz> wrote in message
news:3D577F9E.188660AB at clear.net.nz...
> That was a stylish exit I must say!! (laughs uproariously)
> And your form is consistent with past posts too. Lol. Still slinging
epithets.
>
> eep wrote:
>
grammatical anarchy decline with each thread to your final resort of
name-calling. After watching you struggle to support your arguments with
something more than
material to uphold your claims. (i.e.: worser). I made the mistake of
concluding that with your obvious superior intellect well armed, that you
could make an
or your misdirected education that is your demise. Rather, your name-calling
discloses a thorough lack of imagination on your part.
satisfying as the experience of making fun of someone or mud-slinging, but
its slightly more socially acceptable. So, if you'd like a bit more of your
own
just going to be a snotty snob about it? Get over yourself already and lose
the attitude, twit.
post. I was simply stating the obvious which is backed up by Oxford and
Fowler (current by the way) which supports your original premise ya ning
nong. That is
survival. Learn to read for context Eep.
of the 16th and 17th centuries, and don't expect some 12-year-old interview
to support your argument. Take a basic English grammar class and get a clue.
differences. "Worst" is more extreme than "worse"; and there is no "worser"
or "worsest"
in the late 15c.: e.g. Chang'd to a worser shape thou canst not
be-Shakespeare,
Ford, 1633; For I, e'en I, the bondsman of a worser man was made-W. Morris,
1887;
people oh Lord Are sinful and sad Prenatally biassed Grow worser born
bad-Stevie
of the word is still about right: 'The word was common in the 16th and 17th
c. as a
is partly a literary survival (especially in phrases like the worser part,
sort,
by the following examples: Your poor dear wife as you uses worser nor a
dog-Dickens,
know, worse to worser-Interview (US), 1990.
>
|
Aug 13, 2002, 2:50am
wtf was he let back on the newsgroups hes already causing problems
[View Quote]"kit" <dominicl at clear.net.nz> wrote in message
news:3D585548.97AA9454 at clear.net.nz...
>
> eep wrote:
>
tire of him. <shrug>
>
> One hopes soon he'll tire soon of more of us :o)
>
> eep wrote:
>
> Don't bother as you're now filtered. Enjoy being ignored, twit!
>
> Dearest Eep,
> Hmm, somehow I expected a wittier repartee Eep. Your average joust is at
least good for 15 to
>
> 20 ill-conceived posts. Alas, the sport of troll baiting isn't what it
used to be. (maybe
> that's a good thing :o)) I'd have at least composed a poem fit for the
occasion. This is
> dedicated to troll-baiters (me) and to trolls (fill in the blank)
everywhere. My apologies to
>
> Poe.
> "Baphomet!" said I, "thing of evil! -- trollster still, if fool or devil!
> Whether Tempter sent, or whether tempest tossed thee here ashore,
> Desolate yet all undaunted, on this pleasant land enchanted
> On this home by Horror haunted -- tell me truly, I implore
> Is there... is there anything in your head? -- tell me -- tell me, I
implore!"
> But the trollster said no more.
>
> "Moron!" said I, "trolling moron... prophet of the land of Sodom!
> By that Heaven that bends above us... by that God who ought to love us
> Tell this soul with sorrow laden if, within the distant Aidenn,
> Comes a day when thou unbidden render up some talent hidden and join us
in this idea midden
> Post a rare and funny concept other 'readers might adore."
> The trollster simply yelled and swore.
>
> "Be that word our sign of parting, fool or fiend!" I grow tired of your
endless farting
> "Get thee back into the tempest and the Night's Plutonian shore!
> Leave no annotation as a token of that lie thou fool hath spoken!
> Leave my peacefulness unbroken!...please sir, quit the 'news groups
floor,
> Take thy head from out thy arse, and darken not the 'news group door!"
> We're sick of you, we want no more.
>
> And the trollster, never flitting, still is sitting, still is sitting
> With his poorly written pile of fishboned crap scattered 'neath him,
> And his ideas have all the seeming of a demon's that is dreaming,
> Soullessly in endless scheming, and occasionally screaming when his
ideas are called poor
> I took my mind from out that shadow that obscures his uncaring face,
> (insert name of your choice)Troll, please quit this place !
>
> (cited upon request)
> And with that I take my leave from troll-baiting and my puissant muse for
poetry. I don't
> often post to AW newsgroups and I'm sure the reason why is clear to many
of you by now. No
> need to ban me. (waves to the moderator) I'm done for now...lol
> Cheers,
> Kit
> P.S. Eep, I'm not a guy. :o)
>
|
Aug 13, 2002, 10:57pm
why dont you stop acting like a 2 year old <shrug> get over it
[View Quote]"eep" <eepNOSPAM at tnlc.com> wrote in message
news:3D5995DF.D7C9AE67 at tnlc.com...
> Hardly; it's simply of being tired of dealing with a broken record.
<shrug> Get over it.
>
> count dracula wrote:
>
which I
filter
this
>
|
Aug 13, 2002, 11:00pm
here ill reply for you eep
listen you little twit YOU'RE the one acting like a 2 year old im just
stating the facts by the way youre filtered you little twit so i cant hear
you you twit *plug ears* lalalalalalalalalalalalalaalala
[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d59ab13 at server1.Activeworlds.com...
> why dont you stop acting like a 2 year old <shrug> get over it
>
> "eep" <eepNOSPAM at tnlc.com> wrote in message
> news:3D5995DF.D7C9AE67 at tnlc.com...
> <shrug> Get over it.
> which I
> filter
> this
>
>
|
Aug 15, 2002, 3:12am
lol
[View Quote]"johnny b" <uniquectAToptonline.net> wrote in message
news:3d5adccb$1 at server1.Activeworlds.com...
> LISTEN to the news........ the dead guy was supposedly his brother in
law......
> Not that I, nor anyone else here really cares anyways..........
>
> "mp3" <coolbum at msn.com> wrote in message
news:3d5a1cbb$1 at server1.Activeworlds.com...
>
>
>
|
Aug 19, 2002, 3:17am
didnt someone post this same site about a year ago? lol these almost
perfectly describe eep :)
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message
news:3D5D95BA.7090301 at utn.cjb.net...
> http://www.acsu.buffalo.edu/~rar1/farside.jpg
>
> Think 'Flame War', not Civil War :)
>
> --
> Goober King
> You know you spend too much time in the AW NGs when...
> robrod at prism.net
>
|
Aug 26, 2002, 4:24am
you'd see what we Live365 Broadcasters are up against.
i dont see whats the reocrding history's problem is? lol should we ban VCRs
so we cant copy movies?
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3d69bd9e$1 at server1.Activeworlds.com...
> Hi everyone:
>
> "goober king" <gooberking at utn.cjb.net> wrote in message
> news:3D6978C2.70104 at utn.cjb.net...
>
> Yep!! You're right Goober. Just look at the DOZENS of 'em trying to make
> FILE SHARING legal (and the Recording Industry's response to the issue and
> you'd see what we Live365 Broadcasters are up against.
>
> NOT a pretty picture..... :-(
>
>
> Umm.....You haven't seen some small, isolated sections of AlphaWorld have
> you??? Tom Huxton, Indecoticas and I all know of one such place. Right
> guys??? :-(
>
> Granted, AW isn't a 3.3 world like AWTeen is, but just take the problems
of
> AWTeen and multiply them by a factor of AT LEAST two and you have
> AlphaWorld.
>
> However though, these "builds" (thankfully!) encompass less than .01
percent
> of all the towns and other builds on AlphaWorld, which, coupled with the
> fact that AW is only about 12% full, would make AlphaWorld ideal for
> upgrading.
>
> The problem is that certain people do NOT want to see AlphaWorld upgraded.
> They *claim* it's in the name of HISTORY, but I'm sure even Mountain Myst
> (Kellee) knows that this argument can't hold up for much longer.
>
> In fact Kellee, wasn't it you who called for the REMOVAL of AlphaWorld
some
> several months back??? Please feel free to correct me if I'm wrong...
>
> I *still* think Al;phaWorld CAN be upgraded, but ONLY if people would
allow
> the axis to make this possible.
>
> Please feel free on any of the details, however I stand by the base
argument
> that AlphaWorld CAN be upgraded. :-)
>
> Cheers for now everyone :-)
>
> PC Hamster
>
>
|
Aug 27, 2002, 12:07am
lmfao its just like a cartoon :D
[View Quote]"shred" <alexraven at diespambots.1starnet.com> wrote in message
news:3D6AD176.5040207 at diespambots.1starnet.com...
> And you think you had a bad day......
>
> This is a bricklayer's accident report, which was printed in the
newsletter of the Australian equivalent of the NZ Workers' Compensation
Board.
>
> This is a true story. Had this guy died, he'd have received a Darwin
Award .for sure
>
> Dear Sir:
> I am writing in response to your request for additional information in
Block 3 of the accident report form.
>
> I had put "poor planning" as the cause of my accident. You asked for a
fuller explanation and I trust the following details will be sufficient:
>
> I am a bricklayer by trade. On the day of the accident, I was working
alone on the roof of a new six story building. When I completed my work, I
found that I had some bricks left over which, when weighed later were found
to be slightly in excess of 500 lbs.
>
> Rather than carry the bricks down by hand, I decided to lower them in a
barrel by using a pulley, which was attached to the side of the building on
the sixth floor. Securing the rope at ground level, I went up to the roof,
swung the barrel out and loaded the bricks into it.
>
> Then I went down and untied the rope, holding it tightly to ensure a slow
descent of the bricks. You will note in Block 11 of the accident report form
that I weigh 135lbs.
>
> Due to my surprise at being jerked off the ground so suddenly, I lost my
presence of mind and forgot to let go of the rope. Needless to say, I
proceeded at a rapid rate up the side of the building. In the vicinity of
the third floor, I met the barrel which was now proceeding downward at an
equally impressive speed.
>
> This explained the fractured skull, minor abrasions and the broken
collarbone, as listed in section 3 of the accident report form. Slowed only
slightly, I continued my rapid ascent,not stopping until the fingers of my
right hand were two knuckles deep into the pulley. Fortunately by this time
I had regained my presence of mind and was able to hold tightly to the rope,
in spite of the excruciating pain I was now beginning to experience. At
approximately the same time, however, the barrel of bricks hit the ground
and the bottom fell out of the barrel. Now devoid of the weight of the
bricks, that barrel weighed approximately 50 lbs. I refer you again to my
weight. As you can imagine, I began a rapid descent, down the side of the
building. In the vicinity of the third floor, I met the barrel coming up.
>
> This accounts for the two fractured ankles, broken tooth and several
lacerations of my legs and lower body. Here my luck began to change
slightly. The encounter with the barrel seemed to slow me enough to lessen
my injuries when I fell into the pile of bricks and fortunately only three
vertebrae were cracked. I am sorry to report, however, as I lay there on the
pile of bricks, in pain, unable to move, I again lost my composure and
presence of mind and let go of the rope. Then I lay there watching the empty
barrel begin its journey back down onto me.
>
> This explains the two broken legs. I hope this sufficiently answers your
inquiry about the "Bad Planning" part of my report.
>
> Your Sincerely,
> Dave (last name withheld to protect the stupid)
>
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Aug 27, 2002, 5:35pm
i was at floriday during july and while i was in the airport going home i
saw something really disturbing... so heres my question
this is gonna sound dumb, but is there a nuclear power plant near the
orlando airport? when i was there there was some dude who was videotaping
what looled like a Nukeplant for like 10 minutes straight, and then left the
airport and i was thinking of reporting it because that was VERY suspicious.
if there is a plant, SHOULD i report it? or am i just being paranoid, and if
i DID report it, HOW would I?
now if thats a nuclear plant, they should move it LOL. Its within VERY close
proximity to disney world and all that junk, and the airport.
Aug 27, 2002, 8:31pm
yeah he wasnt there a whole 10 minutes probably more around 5... it wasnt a
nuclear power plant so he was probably just curious, or really thinks its a
nuclear plant and is planning to ocmmit suicide lol
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com> wrote in message
news:3d6be3b8 at server1.Activeworlds.com...
>
>
> Nuclear plants have restricted airspace/altitude though, and it only gives
the layout
> from outside, not much that will help you with once you get inside. Most
nuclear
> plants have air-protection so the only way to really do anything is to get
inside and
> cause a core meltdown (even then there's quite a few failsafe's).
>
>
> Sounds like he might have just been taping it (I assume he exagerated on
the 10
> minutes part.. it was probably only like 2-5 minutes). Might have been a
tourist
> from New England or something.
>
> --Bowen--
>
>
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Aug 27, 2002, 8:32pm
i told you it was dumb question LOL
[View Quote]"bowen" <thisguyrules at 7k2.4mg.com> wrote in message
news:3d6bef31$1 at server1.Activeworlds.com...
> Combustion doesn't set off a nuclear reaction :
>
> Theoretically crashing a plane into it wouldn't do anything, you'd have to
have a lot
> of people inside the plant working at it for a while and getting to know
how that
> specific plant works. Then be able to shut down the dueterium supply,
coolant
> system, and pulling out the carbon rods, then removing the concrete and
lead walls.
> Then the core meltdown might be uber dangerous... but that format is only
the most
> primitive set up of a nuclear reactor.
>
> --Bowen--
>
> "elyk" <KFoerst at telocity.com> wrote in message
> news:3d6be705$1 at server1.Activeworlds.com...
the
left
could be
pretty
>
>
|
Aug 27, 2002, 8:44pm
hard to see at night probably since it wouldnt be lit up... its right
outside the window of the temrinal (i have no clue what direction it is)
truetome said its just a coal plant, but it really looks almost like a
nuclear one even smoke comes out of two hourglass shaped towers :D... but
theres 2 or 3 other stright cylder towers too so i guess a nuclear plant
doesnt have those
[View Quote]"chiklit" <bluemoon8963 at hotmail.com> wrote in message
news:3d6bff29$1 at server1.Activeworlds.com...
> I went to the Orlando airport last November for thanksgiving vacation and
as
> far as I know there is no power plant there. Course we landed at night so
I
> may be wrong.
>
> "the derek" <imthederek at yahoo.com> wrote in message
> news:3d6bd474 at server1.Activeworlds.com...
i
videotaping
> the
> suspicious.
and
> if
> close
>
>
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