the derek // User Search

the derek // User Search

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Op

Dec 30, 2000, 5:04am
members.xoom.com/ITbot/ObjectPath
i add any objects that people send to me also

[View Quote] > Telegram me. I have one, but its avatars and most of its objects are
> passworded, so I need to set it up for you:)
>
> --
> - Tony56 (chandler56 at mail.com)
> "Freedom: That's What The Government Wants You To Believe!"
> ____________________________________________________________
[View Quote]

Hmmmmm..............

Dec 30, 2000, 5:04am
i dont think those ever worked... they arent used
by bots just like
sending telegrams
its up to aw if they will be implemented later in
bots

[View Quote] > Umm
> if the contact_add/delete/list methods in the SDK no longer work, why
> are they still listed in the API reference? will they be reimplemented
> in 3.2/3.1?
>
> --
> - Tony56 (chandler56 at mail.com)
> "Freedom: That's What The Government Wants You To Believe!"
> ____________________________________________________________

Ite.. prob with sdk.AwWorldEject

Jan 7, 2001, 11:38pm
ive got some sample code on my site
http://www.mailoto.com/bots/scripts.html
there is a script there to show how to store avatar names & sessions

[View Quote] > The help page gives an example to eject from the chat text.. I need to know
> how to make it eject a citizen from a name I put in a textbox.. anyone know
> what to do?

Old SDK builds

Jan 26, 2001, 10:09pm
i have some past VB builds.. it has aw.dll and both C++ and VB dlls
should be the same right?

[View Quote] > doesn't anyone have any of the past SDK builds? I only need the old
> aw.dll... thanks...

--------------------------------
Never argue with an idiot. he'll just bring you down to his level and
beat you with experience

aw_object_change()

Jan 26, 2001, 11:05pm
nope.. it just pops to its new location and the bot only does it if its new
location is within 100 meters

[View Quote] > Hi!
> Previously I have used aw_state_change() to move bots around, and know
> that the transitions from one position to another are smooth and
> 'continous' movements. Will objects also move smoothly if I change their
> location with aw_object_change(), or will they simply pop up at their
> new location?
>
> If you wonder, why doesn't he simply try it out instead of bothering
> this newgroup....... , well, i really can't at the present (gotta buy a
> new world first) but it would be a big help for me to know. So, anyone
> who has used aw_object_change(), please let me know.
>
> /friendly, dozer.

--------------------------------
Never argue with an idiot. he'll just bring you down to his level and beat
you with experience

aw_object_change()

Jan 26, 2001, 11:11pm
sorry bout that.. b ut when i sent the message it said it was sending an email
so i canceled and sent again.. ill clancel second message although some wont
see it

[View Quote] > nope.. it just pops to its new location and the bot only does it if its new
> location is within 100 meters
>
[View Quote]

Problems with SDK and VB5

Jan 26, 2001, 11:02pm
youve got the wrong aw.dll file

[View Quote] > HI
> i tried the greeter bot but i get the error -1 when he tries to login in
> with the user id and password.
> And is it possible with the ocx controls to change the server from
> Active Worlds ot EduVerse
>
> Constructeur0

--------------------------------
Never argue with an idiot. he'll just bring you down to his level and beat
you with experience

Problem with VB and Greeterbot

Jan 31, 2001, 2:17am
you have the wrong aw.dll file in the folder the bot/sdk is in

[View Quote] > ok
>
> i've all the sdk files in the same dir as the bot but when i try to
> login i get the error 454, in the documentation was written that it
> means RC_VERSION_MISMATCH. What does it mean?? Wrong sdk files or what
> else??
>
> Constructeur0

Session Numbers

Feb 1, 2001, 2:26am
they are uniquue within a universe.
each session number is a login number starying from 1 and ending in 64,000 or
so.. once there have been 64,000 connections the next person to connect will
get the lowest available session number.. (its really the port youre connected
to i think).. so its sorta like a universe IP.. you have the same one while
youre logged in the universe but get a different one each time you log on

[View Quote] > Can anyone tell me to what extent the avatar session numbers are unique ...
> i.e. within world, within universe, etc.
>
> Thanks,
>
> Grims

Mass AW_TELEPORT

Feb 1, 2001, 2:27am
well... not much you can do about that but maybe spread it out to every 100
miliseconds

[View Quote] > Hey, i made a bot some time ago that locks a user in his/her place by
> issuing AW_TELEPORT every millisecond, it worked in 3.0, but now in 3.1
> it causes the browser to crash if you have a peice of crap PC... (it's
> not that bad, Pentium 2, 96MB RAM, MMX) But it does bomb me even on my
> Pent 4, 128MB RAM, TNT2 sometimes...

Mass AW_TELEPORT

Feb 1, 2001, 2:28am
heh thats better than my idea :o)

[View Quote] > Theoretically, you shouldn't even need to do that... take a linked list of
> the avatars positions, or have the coordinates handy, and teleport as part
> of the AW_EVENT_AVATAR_CHANGE.
> -Twisted Horizon
[View Quote]

Mass AW_TELEPORT

Feb 3, 2001, 12:07am
use arrays.. memory.. or write it to a file your choice :O)

[View Quote] > Tell me how to do a linked list and i will. :D
>
> -GZ
>
[View Quote]

GZ protect code [vb]

Feb 3, 2001, 12:24am
--------------9B54D66F3AF26304DF9D92A9
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit

this code ejects bots that log in within 5 meters
of GZ... its worked so far but so has some of my
other code that ended up being junk. if you got
the time check it over and if you find any
mistakes tell me :o)

Private Sub AwSdkOcx1_EventAvatarAdd()
Dim ownersession as long
If AwSdkOcx1.AwAvatarName = "The Derek" Then
ownersession = AwSdkOcx1.AwAvatarSession
End If
If Left(AwSdkOcx1.AwAvatarName, 1) = "[" Then
If AwSdkOcx1.AwAvatarX < 500 And AwSdkOcx1.AwAvatarX > -500 And AwSdkOcx1.AwAvatarZ < 500 And AwSdkOcx1.AwAvatarZ > -500 Then

AwSdkOcx1.AwWhisper AwSdkOcx1.AwAvatarSession, "Sorry but bots cannot be within one coord of GZ"

AwSdkOcx1.AwEjectDuration = 1
AwEjectSession = AwSdkOcx1.AwAvatarSession
rc = AwSdkOcx1.AwWorldEject
AwSdkOcx1.AwWhisper ownersession, AwSdkOcx1.AwAvatarName & " Was ejected. RC: " & rc

End If
If AwSdkOcx1.AwAvatarX > 500 And AwSdkOcx1.AwAvatarX < -500 And AwSdkOcx1.AwAvatarZ > 500 And AwSdkOcx1.AwAvatarZ < -500 Then

AwSdkOcx1.AwWhisper AwSdkOcx1.AwAvatarSession, "Sorry but bots cannot be within one coord of GZ"

AwSdkOcx1.AwEjectDuration = 10
AwSdkOcx1.AwEjectionAddress = AwSdkOcx1.AwAvatarAddress

AwEjectSession = AwSdkOcx1.AwAvatarSession
rc = AwSdkOcx1.AwWorldEject
AwSdkOcx1.AwWhisper ownersession, AwSdkOcx1.AwAvatarName & " Was ejected. RC: " & rc

End If
End If
End Sub

--------------9B54D66F3AF26304DF9D92A9
Content-Type: text/html; charset=us-ascii
Content-Transfer-Encoding: 7bit

<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
this code ejects bots that log in within 5 meters of GZ... its worked so
far but so has some of my other code that ended up being junk. if you got
the time check it over and if you find any mistakes tell me :o)
<p><nobr>Private Sub AwSdkOcx1_EventAvatarAdd()</nobr>
<br><nobr>Dim ownersession as long</nobr>
<br><nobr>If AwSdkOcx1.AwAvatarName = "The Derek" Then</nobr>
<br><nobr>ownersession = AwSdkOcx1.AwAvatarSession</nobr>
<br><nobr>End If</nobr>
<br><nobr>If Left(AwSdkOcx1.AwAvatarName, 1) = "[" Then</nobr>
<br><nobr>If AwSdkOcx1.AwAvatarX &lt; 500 And AwSdkOcx1.AwAvatarX > -500
And AwSdkOcx1.AwAvatarZ &lt; 500 And AwSdkOcx1.AwAvatarZ > -500 Then</nobr>
<br><nobr>AwSdkOcx1.AwWhisper AwSdkOcx1.AwAvatarSession, "Sorry but bots
cannot be within one coord of GZ"</nobr>
<br><nobr>AwSdkOcx1.AwEjectDuration = 1</nobr>
<br><nobr>AwEjectSession = AwSdkOcx1.AwAvatarSession</nobr>
<br><nobr>rc = AwSdkOcx1.AwWorldEject</nobr>
<br><nobr>AwSdkOcx1.AwWhisper ownersession, AwSdkOcx1.AwAvatarName &amp;
" Was ejected. RC: " &amp; rc</nobr>
<br><nobr>End If</nobr>
<br><nobr>If AwSdkOcx1.AwAvatarX > 500 And AwSdkOcx1.AwAvatarX &lt; -500
And AwSdkOcx1.AwAvatarZ > 500 And AwSdkOcx1.AwAvatarZ &lt; -500 Then</nobr>
<br><nobr>AwSdkOcx1.AwWhisper AwSdkOcx1.AwAvatarSession, "Sorry but bots
cannot be within one coord of GZ"</nobr>
<br><nobr>AwSdkOcx1.AwEjectDuration = 10</nobr>
<br><nobr>AwSdkOcx1.AwEjectionAddress = AwSdkOcx1.AwAvatarAddress</nobr>
<br><nobr>AwEjectSession = AwSdkOcx1.AwAvatarSession</nobr>
<br><nobr>rc = AwSdkOcx1.AwWorldEject</nobr>
<br><nobr>AwSdkOcx1.AwWhisper ownersession, AwSdkOcx1.AwAvatarName &amp;
" Was ejected. RC: " &amp; rc</nobr>
<br><nobr>End If</nobr>
<br><nobr>End If</nobr>
<br><nobr>End Sub</nobr></html>

--------------9B54D66F3AF26304DF9D92A9--

GZ protect code [vb]

Feb 3, 2001, 2:48am
--------------2D3B25C36B8CFE81B0E54FEB
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit

....? you mean in the world features dialog.. that
blocks object building not bots lol i have it set
to 10 and bots can still be logged into gz :o) if
not i dont know an sdk feature that does that.....

[View Quote] > This can also be done by setting a restricted
> radius of 5 :D ~Joeman
>
> "the derek" <ImTheDerek at yahoo.com>
[View Quote] --------------2D3B25C36B8CFE81B0E54FEB
Content-Type: text/html; charset=us-ascii
Content-Transfer-Encoding: 7bit

<!doctype html public "-//w3c//dtd html 4.0 transitional//en">
<html>
<body bgcolor="#FFFFFF">
....? you mean in the world features dialog.. that blocks object building
not bots lol i have it set to 10 and bots can still be logged into gz :o)
if not i dont know an sdk feature that does that.....
[View Quote] </body>
</html>

--------------2D3B25C36B8CFE81B0E54FEB--

GZ protect code [vb]

Feb 5, 2001, 2:56am
the code i wrote for a bot lol (or supposed to)

[View Quote] > thats odd... Oh well :D, back to reading the help files for me. I only have
> 1 question, in AW what keeps bots away from gz?
>
> ~Joeman
>
[View Quote]

what the hell is with the new sdk?

Feb 7, 2001, 1:20am
i have probem after problem with the new sdk (not
3.1) in VB
first attributes couldnt be set... now it cant
connect
the servers are running and older sdk works fine
whats wrong with this damn thing

what the hell is with the new sdk?

Feb 7, 2001, 1:24am
ok i take that back NIETHER one is working now....

[View Quote] > i have probem after problem with the new sdk (not
> 3.1) in VB
> first attributes couldnt be set... now it cant
> connect
> the servers are running and older sdk works fine
> whats wrong with this damn thing

what the hell is with the new sdk?

Feb 11, 2001, 4:21am
i know that- i dont use the quick start

[View Quote] > There seems to be a problem with the Quickstart routine of the VB SDK. For
> example, when I use QuickStart, IP querying a person returns 0.0.0.0 every
> time. However, when I log in the bot the traditional way, the AwAddress
> function works fine.
>
> My suggestion: avoid the QuickStart and QuickStop functions and log in the
> bot using AW's functions - maybe it will fix the problem.
>
[View Quote]

Can a bot let someone join him??

Feb 8, 2001, 12:35am
the sdk doesnt allow joining

[View Quote] > Hi
>
> I want to make a bot that walks to a position and let a person join him
> so the person stands in front of him. Is this possible, and how?? I work
> in VB 5.0 can someone give me an example.
>
> Constructeur0

Can a bot let someone join him??

Feb 8, 2001, 2:56am
ok i think i misunderstood you...
are you trying to move people around? or actually JOIN them like on your
contact list?
bots cant JOIN or get joined... but can teleport people that are within 100
meters [hearing distance-whatever it is] of the bot

[View Quote] > Hi
>
> I want to make a bot that walks to a position and let a person join him
> so the person stands in front of him. Is this possible, and how?? I work
> in VB 5.0 can someone give me an example.
>
> Constructeur0

Can a bot let someone join him??

Feb 8, 2001, 3:11am
.... well theres no sdk function for it lets just leave it at that before someone
gets the bright idea of trying to explain how it would be done and create a 2
mile long post...

[View Quote] > Actually derek any bot that can find someone can join them or have them join
> it. It just takes a shitload of smart programming on the part of the bot's
> creator.
>
[View Quote]

VB prob: run-time error 450

Feb 19, 2001, 10:21pm
run time 450 is Wrong number of arguments or invalid property assignment. now
this should be picked up at compile time.... but...

[View Quote] > I'm making a new bot (in VB) for the new create light command in AW 3.1.
> Usually, I make stand-alone bots that won't be publicly available anyway, so
> I only test it myself before releasing it, but since this bot is gonna be a
> public MBE/KAHBOT release, I have started a closed beta. Now, the testers
> all got run-time error 450, but I don't get it. The VB reference didn't help
> much, so I'm asking you guys what it really means (the stuff in the
> reference is quite weird) and how I can fix it. Because I don't get the
> error, I don't know where it is.
>
> KAH

VB: Identifying objects

Feb 19, 2001, 6:43pm
you have to store the objects object number
then when the bot recieves an object click verify that the object number and
the stored object number match

[View Quote] > Okay just how would I identify if a specific object gets clicked?
>
> I know that it has something to do with an object number, so how would I
> find out the object number in the first place? And are there any other
> things that I would use to make sure I have the correct object? If so what
> are they?
>
> And what would the correct syntax be for the code?

aw_query

Feb 19, 2001, 6:44pm
install the object result callback
if its not installed object changes go slowly and if you do a lot of them in a
row w/o callback the bot will overload the socket and disconnect

[View Quote] > I have written a program that will go through and survey a zone. What I
> want it to do it delete certain named objects. But it doesnt exactly work
> they way I want it. This is what it does: it does its survey, when survey
> is complete it goes through and deletes all objects with a certain name, but
> it doesnt delete them all. If i run it again it deletes them then. Is
> there something I am doing wrong? I tried to put the code at the handle
> cell end but it did the same thing. attached is a copy of the file.
>
> Thanks
>
> Name: objdel2.cpp
> objdel2.cpp Type: unspecified type (application/octet-stream)
> Encoding: x-uuencode

Hmm

Nov 12, 2000, 5:16am
if i understand what your saying just build an object with create sound
copmmand on it
and to inlude a sound in rwx no and aw cannot add that because the rwx
language is part of the engine owned by renderware
[View Quote] > Now I KNOW this cannot be done, but I'm going to ask if it could be
> done instead of saying I would like for, because I'm not subscribed to
> the wishlist NG and never will be. Is it possible for a bot to send a
> sound? Also, is it possible for, in the RWX script, include a sound or
> bump/activate warp/url/etc...? Thanks for listining to me pretend to
> not know if those existed :-) -Twisted Horizon

Hmm

Nov 12, 2000, 6:52pm
i have asked aw to do all kinds of stuff and thier reply was they cannot ad
things into rwx script ONLY the "action" command on the objects and you have no
place to say i have little programming expierence

[View Quote] > How kind of this to be placed by someone who apparently has little or no
> programming experience. Perhaps the RWX script is part of Criterion's
> RenderWare engine, but the scripts don't go directly to the engine; they
> obviously must be fed in by the program to the engine. This is seen done
> several times, especially with the #! commands for the new 3.0 features. The
> program could easily filter through the script, pay attention to anything
> like that, do the results in the AW browser, take those lines out of the
> script, and feed the finished script to the RWX engine. That easy.
> -Twisted Horizon
[View Quote]

Hmm

Nov 14, 2000, 2:17am
what hte hell are you tlaking about.....

[View Quote] > Well it surely would appear that you have no programming experience by the
> way that you said that AW couldn't effect Criterion's engine. However, by
> the saying "you have no place to say" are you implying that I have less
> programming experience than you? Because if so, you are sadly mistaken. Want
> proof? DOMINATION OPENS SOON!!!!
>
> -Twisted Horizon
>
[View Quote]

Hmm

Nov 14, 2000, 2:17am
nah heaven wont help but hell will.....

[View Quote] > Oh no now we have two Eeps! Heaven help us!
>
> btw j/k
>
[View Quote]

Hmm

Nov 14, 2000, 2:29am
Facter: its harder thant hat, it has to do with object collision - and, AW
commands wont work within wx scriptinbg, two seperate processes

Facter: we cant make rwx commands - the rwx scripting language is actually a
part of the renderware engine
HA!
[View Quote] > Well it surely would appear that you have no programming experience by the
> way that you said that AW couldn't effect Criterion's engine. However, by
> the saying "you have no place to say" are you implying that I have less
> programming experience than you? Because if so, you are sadly mistaken. Want
> proof? DOMINATION OPENS SOON!!!!
>
> -Twisted Horizon
>
[View Quote]

Hmm

Nov 15, 2000, 10:58pm
whatever man i was just trying to help and tell you why it couldnt be done
www.renderware.com if ya wanna know how the engine works

[View Quote] > Trust me, with the things I program, had I known and understood the whole AW
> source code and how it works, I could easily add something that adds rwx
> commands.
> -Twisto
[View Quote]

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