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ciena // User Search
ciena // User Search
Oct 28, 2004, 2:55pm
oh ok thanx for clearing this up for me :)
[View Quote]"andras" <andras at andras.net> wrote in message
news:41811f73$1 at server1.Activeworlds.com...
> ciena wrote:
>
>
> Simple as that:
> Visit the 1000+ world and write the info down manually then transfer it to
the search system :)
> Seriously:
> The program gives full right to the Universe owner - Cit#1 can do anything
anywhere. To fill up the Search system, you have to use a bot otherwise the
job just not maintainable.
> It is the same as the Google bot on your web pages - the only thing is
missing that you can't tell the Cit#1 bot: don't come here.
>
> Hope this helps,
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
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Oct 28, 2004, 7:23pm
thanx :)
[View Quote]"the j0k3r ss" <wsdfdf at sdd.sss> wrote in message
news:41813df5$1 at server1.Activeworlds.com...
> cause cit#1 has uni CT it is also in every world it gets the object
password
> in encrypted form , just like all the other attributes , what the bot does
> with it , no clue .
>
>
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Oct 29, 2004, 3:31pm
I'm staying with aw. I tried other unis and everytime I been in them theres
from 0 to 6 to 20 users, AW still is ithe best in my opinion. Some only
allow a p5 world or p10 world and some charge just for a tiny lot. And some
Speak in another laungage. Some will close down probably but aw will always
be here. If aw ever goes down, they all will. So I stay here :)
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message
news:41824de6 at server1.Activeworlds.com...
> We wrote ours in response to WO and citizens requesting a searchable DB.
We
> thought it was a good idea so we wrote our bot. Then some WO realized
that
> a bot would come into a "closed" world and decided they didn't like it.
We
> stopped. There is no legal issue involved and the use of the world server
> software does come with a license.
>
> IMO it was a loss, the searchtab would have been a much more usable
feature.
>
> What OTHER Universe owners or caretakers decide to do with THEIR Universe
> caretaker rights is entirely up to them and the agreement you have with
> them. If you do not like the way they operate there are a lot of other
> Universes who would love to add your world.
>
>
> E
>
>
>
> "ciena" <ciena58 at hotmail.com> wrote in message
> news:41811716$1 at server1.Activeworlds.com...
> paths
> keywords
list.
complained
So
> we
:oP
> entered
>
>
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Oct 29, 2004, 3:33pm
Sounds good to me.
[View Quote]"jerme" <JerMe at nc.rr.com> wrote in message
news:418276cd$1 at server1.Activeworlds.com...
> Why not just take the bot off the universe CT (to an un-privlidged
> account) and just let it search the open worlds?
>
> The point of the search tab is to help users find a specific world they
> are looking for (with minimal previous knowledge about the world), and
> to help users locate worlds of interest to them based on a
> keyword/catagory. Would you agree with that statement?
>
> Why, then, would you want to include closed worlds in the search
> database anyways? It's not going to be very helpful to return search
> results including closed worlds. The people using the search tab are
> generally looking for public worlds that match a given interest they have.
>
> If a person has enter rights to a closed world, they're probably not
> going to be searching for that world...
>
> So, just set the bot to a normal account and let it run though the world
> list. If it can't enter a world, then just skip it and move on to the
> next. This would allow the the people with closed worlds to keep their
> privacy. The people with open worlds obviously aren't too concerned with
> their privacy (otherwise their world wouldn't be public), so they
> shouldn't mind the bot coming in to index the world.
>
> Sounds like a compramise to me...
>
> -Jeremy
>
>
>
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Oct 29, 2004, 6:43pm
not cit #1
[View Quote]"ryan" <ryan at example.com> wrote in message
news:4182980b at server1.Activeworlds.com...
> You can eject *anyone* by adding their IP to the eject database.
> Right-clicking to eject wouldn't work, but adding their IP would.
>
> Ryan
>
> swe wrote:
everywhere.
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Oct 30, 2004, 9:51am
oh. ok my mistake
[View Quote]"andras" <andras at andras.net> wrote in message
news:41833b53 at server1.Activeworlds.com...
> ciena wrote:
>
>
>
> Ryan is right, Ciena :)
>
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
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Jun 16, 2006, 7:19pm
I agree 100% Like i said awi dropped a bomb on americas scavenger hunt and
and on andras hunt bots and probably many other events or future events.
there goes the egg hunt and xmas hunt that we used to have which also
brought money to awi by ppl buying worlds and cits for prizes.
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:44931d1d$1 at server1.Activeworlds.com...
> The following constitutes an open letter to JP McCormic.
>
> JP,
>
> Please allow me to express my absolute *horror* at this change, I thought
> something was up but only Andras just pinned it down, but God only knows
> where you are getting your advise on these things.
>
> Historically Active Worlds has always used a 400x400x400 cube, every
> single bot ever made that includes a beyond-visual-range calculation has
> used this formula, it is hard coded into most bots. Not only is the cube
> method faster in terms of processing time (a simple condition check vs.
> square root ) but it also has other advantages.
>
> Consider the area that a bot can view; with a 400x400x400 cube this is
> 64,000,000 cubic meters area, that fitting within a sphere of radius 200m
> is 167,551 cubic meters.
>
> Imagine, therefore, that 200m of ground zero needs monitoring in each
> direction. Under 3.6 we could monitor this with a single SDK instance
> (bot) located at 0n 0w 0w, under this new system it would require a
> minimum of 4 bots as your 'cube' you can monitor is reduced to that bound
> by a chord at 45 degrees. In lemans terms you now have a 283x283x283 box
> and bang now you need 4x the number of bots to monitor the same area,
> that's 4x as many connections, 4x as much bandwidth on the uniserver and
> world server, 4x as many bots to monitor over.
>
> To be blatantly honest JP what with this ridiculous licensing, the self
> destruct SDK and now this you are plain begging for the Active Worlds SDK
> users to turn away from the SDK and move to other platforms. The SDK users
> are the most powerful group of users in Active Worlds, more powerful than
> Active Worlds Inc itself, regardless of which galaxy or universe they are
> in, for every feature put into the browser or world there is almost
> certainly a bot which one of us has made that does it twice as good as
> whatever your own developers can come up with and hell, its what you would
> expect, there's about 20 SDK developers vs the 2 programmers you have.
>
> The company I am working for is soon to blow about $40,000 on developing a
> massive RPG using the Active Worlds technology, and with the help of
> perhaps 100 custom bots I have even helped convince them that the platform
> has a lot more potential - what I refuse to do is to waste their money by
> spending 40 thousand dollars on a project that Active Worlds Inc is going
> to sabotage by destabilising the SDK by making stupid changes, adding low
> grade security and logic bombs and other such things.
>
> The SDK coders provide the majority of your income (at least for the main
> universe); as you would have far fewer worlds if we did not make tools for
> their owners to support them, nor would you have places like AWRPG, AD&D
> or AWBingo etc with 40 users a piece.
>
> The fact is this, you must:
> * Remove the logic bomb for debugging
> * Remove the license file (or at least make one that actually works)
> * Convert back to the 400m cube range
> * Complete the 4.1 documentation for the SDK
> * Fix the crashes in the SDK on world disconnect etc.
>
> If you need a financial reason why here it is: The SDK developers,
> professional designers etc control 80%+ of all resources in or relating to
> Active Worlds in terms of technology, designs and objects, now when we
> consider that the platform has become unstable due to ridiculous and
> poorly judged decisions from AWI we will have an extremely high chance of
> getting together and building a new 3D platform from scratch - hell most
> of the interactive systems already exist in most of our bots anyway, and
> it wouldn't take long to add every feature Active Worlds has and that
> means your business would drop very, very fast.
>
> Stop sabotaging the damned SDK and its users, we are the one group of
> users you cannot afford to lose.
>
> - Mark Randall
> http://www.temporal-solutions.co.uk
>
> "We're Systems and Networks..."
> "It's our job to know..."
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Jun 16, 2006, 7:26pm
lamo!! I'll even donate a brand new rope hehe :)
[View Quote]"Cryonics" <cryonics at activeworlds.com> wrote in message
news:44932126$1 at server1.Activeworlds.com...
>I agree, what a bunch of scumbags we are. We do this just to irk the whole
>lot of you. I vote that we should be hung upside down by our pinky toes
>for eternity. ;-)
>
> Cryonics
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Jun 19, 2006, 5:27pm
Well We already have it postpned for now because aw keeps shutting down
america the last 2 days. So we decided to wait untill u guys r done messing
around with the servers and the upgrades. We rather not have the hunt
interupped and mess up the bots. So we will shoot for some time in august.
or september if all is stable by then we will have it then. I wont set a
firm date untill i find out from u when all this "burping" is finished. also
andras will be gone during that week and if theres any problems with the
bots he wont be there to fix it. I dont want ppl yelling if anything goes
wrong because it will be me they yell at . but thanx for reinstating the
bot :)) I certainly do thank you for that :)
[View Quote]"Cryonics" <cryonics at activeworlds.com> wrote in message
news:4496d5c6$1 at server1.Activeworlds.com...
> After discussion with the Devteam, they have agreed to reinstate the "box"
> method versus the "Sphere" method for the visual view. The change should
> be in effect later today.
>
> May the scavenger hunt continue :-)
>
> Cryonics
>
>
>
>
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Jun 19, 2006, 7:00pm
We will have the scavenger hunt TENTIVELY Aug 25, 26, and 27. If AW can
abstain from burping on those 3 days. lol Thanx again for the box Cryonics
:)
[View Quote]"Cryonics" <cryonics at activeworlds.com> wrote in message
news:4496d5c6$1 at server1.Activeworlds.com...
> After discussion with the Devteam, they have agreed to reinstate the "box"
> method versus the "Sphere" method for the visual view. The change should
> be in effect later today.
>
> May the scavenger hunt continue :-)
>
> Cryonics
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Jun 20, 2006, 10:17pm
Yaaaaah! Way to go! Now i just need my x1 bot :)
[View Quote]"Cryonics" <cryonics at activeworlds.com> wrote in message
news:44985f2a$1 at server1.Activeworlds.com...
> License has been removed per popular demand :-). You can download the new
> SDK build 69 at http://www.activeworlds.com/products/download.asp
>
> Cryonics
>
>
> "Lady NightHawk" <dmurtagh27 at hotmail.com> wrote in message
> news:44975c31 at server1.Activeworlds.com...
>
>
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Jul 6, 2006, 5:01pm
Commie is working on getting americas bingo bot working again.
[View Quote]"equin0x" <joshua.bush at gmail.com> wrote in message
news:44ad1505 at server1.Activeworlds.com...
>I wonder why there are no programmers in this small group of bingo-addicts.
>
> "Garnet" <red.garnet at verizon.net> wrote in message
> news:44ad0d9f$1 at server1.Activeworlds.com...
>
>
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Jul 14, 2006, 10:27am
Mine is Xelegot. Sure hope Alex is going to upgrade it.
[View Quote]"tag SvA" <tag at tag at tag> wrote in message
news:44b78544$1 at server1.Activeworlds.com...
> hi :)
>
> which type of Bot do you prefer ?
>
> for me i prefer Preston, as i can do so much more with it
> than anyother bot because i dont have any scripting
> knowhow. ( although im trying to learn Evo )
>
> i'm sure most of the users that can script will pick other
> bots but in reality most AW's user base cant script.
>
> so whats your fav ?
>
>
>
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Jul 14, 2006, 12:23pm
I dont know. I have emailed him and haven't received a reply. I havent seen
him on either
[View Quote]"tag SvA" <tag at tag at tag> wrote in message
news:44b78f3e$1 at server1.Activeworlds.com...
> yeah i really hope he will too,
> do you think hes moved on from AW
> anyone heard from him ?
>
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Jul 14, 2006, 7:42pm
woner wahts taking him so long. everyone else has their bot converted to
4.1. I think he has lost interest in aw. he hasnt been on in months. I think
he either quit or is in another uni. I know he had a world in DLP. maybe he
is there
[View Quote]"Data26" <data960 at comcast.net> wrote in message
news:44b80c3c$1 at server1.Activeworlds.com...
>I sent an email to him back on May 31st asking if he was going to make a
>4.1 version of the xelagot.
>
> He responded the next day saying he was working on it.
>
>
>
> "tag SvA" <tag at tag at tag> wrote in message
> news:44b78f3e$1 at server1.Activeworlds.com...
>
>
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Jul 17, 2006, 3:59pm
I did not say evo was my fave bot i said xelegot is.
[View Quote]"Joshua." <joshua_anthony_brown at hotmail.co.uk> wrote in message
news:44bbc071 at server1.Activeworlds.com...
> "Ciena" <nikona at comcast.net> wrote in message
> news:44b80fdc$1 at server1.Activeworlds.com...
> My fav bot is Evo its stable and reliable still need to learn the
> scripting its hard but a litle effort and i should get past it. Preston
> seems prety basic though really against evo. Sure the scripting controls
> are easier to understand. But you cant talk through a preston where evo
> you can so preston seems more of a tool imo.
>
>
>
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Jul 24, 2006, 1:35am
have u ever seen the same persons avatar at the same time? usually in close
vacinity of each other. I have and its called ghosting. I think maybe thats
what it was. the bot detected 2 of the same person. i have seen that on my
bot too and i have seen 2 a duplicate person too. I'm sure someone can give
u a more technical answere tho.
[View Quote]"Data26" <data960 at comcast.net> wrote in message
news:44c408f8$1 at server1.Activeworlds.com...
>I saw this for the 1st time ever.
> Just wanting to know what it means or if its anything to be worried about.
>
> Note that i masked the name of the tourist and there IP to protect there
> identity.
> I changed there name to tourist and there IP to 0.0.0.0
>
>
> 08:23:27 VRT: "tourist" enters s# 23328 at 0.0n 0.0w 1.5a 0
> 08:23:27 VRT: "tourist" = ip 0.0.0.0
> 08:39:08 VRT: "tourist" exits s# 23328=0.0.0.0 at 0.7n 0.6w 0.5a 5
> 08:40:45 VRT: "tourist" enters s# 23328=0.0.0.0 at 0.7n 0.6w 0.5a 5
> 08:43:47 VRT: "tourist" exits s# 23328=0.0.0.0 at 0.7n 0.6w 0.5a 5
> 08:44:08 VRT: "tourist" enters s# 23345 at 0.7n 0.6w 0.5a 5
> 08:44:08 VRT: "tourist" = ip 0.0.0.0
> 08:46:24 VRT: "tourist" enters s# 23345=0.0.0.0 at 25.1s 11.5e 5.9a 21
> 08:46:24 VRT: "tourist" with duplicate ghost session number 23345
> replaced in database, ghost rejected
> 08:47:51 VRT: LAN notes: duplicate ghost session number 23345 timed out on
> server, avatar name received "tourist" ,in present database "tourist"
> 08:47:51 VRT: Duplicate ghost avatar "tourist" exits s# 23345=0.0.0.0 at
> 25.1s 11.5e 5.9a 45
> 08:47:58 VRT: "tourist" exits s# 23345=0.0.0.0 at 25.1s 11.5e 5.9a 45
> 08:48:00 VRT: "tourist" enters s# 23346 at 25.9s 10.1e 5.9a 106
> 08:48:00 VRT: "tourist" = ip 0.0.0.0
> 08:48:08 VRT: "tourist" exits s# 23346=0.0.0.0 at 26.0s 10.3e 5.4a 253
>
>
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Aug 7, 2006, 11:01am
Hi Police good to hear from u :) I have the x1 beta running your scripts in
Arabus and all seems well with that part of x1. also have a script running
in Seacrets too. I can hardly wait for the finished release. I just can't
live without my trusty x1 bot.
[View Quote]"Police" <f_arocena at hotmail.com> wrote in message
news:tjgdd2hge7frsou39rjob7umgtrgrgjfb8 at 4ax.com...
> Very good news! :)
>
> AW is a lot less fun without ole' xelagot bots.
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Jan 2, 2004, 7:14pm
Maybe they should just ban the users that are abusing it instead of deleting
the NG's altogether.
[View Quote]"anduin" <news at dreamcities.net> wrote in message
news:6lmbvvkal55nqjij86koouogfb5jfo0tq1 at 4ax.com...
> On 2 Jan 2004 13:33:53 -0500, the lady wrote the following message
> <3ff5b991$1 at server1.Activeworlds.com>:
>
>
> news.andras.net - moderated properly and unofficial. Can say what you
> like.
>
> Anduin
> --
> ,,,,,
> (o o)
> *----------------------------ooO-(_)-Ooo----------------------------*
> | o DreamCities - Fast & Reliable Hosting |
> | o http://dreamcities.net - 5mb FREE Hosting also available! |
> | *!* Reply to: anduin at dreamcities.net |
> *-------------------------------------------------------------------*
|
Feb 20, 2004, 5:11am
thanx for the heads up. I thought matt was gone
[View Quote]"bowen" <newoB at sardna.ten> wrote in message
news:40357a6f$2 at server1.Activeworlds.com...
> Just giving everyone a headsup on a virus being spread around again via
> billing at activeworlds.com or similar. As always, don't run attachments
> from people you don't know. As far as I could coerce, it was
> W32.Netsky.B at mm in the file information.com.
>
> Nice try though Matt.
>
> --Bowen--
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Mar 16, 2004, 9:21am
Juvinile hall is full of minors :) That would be a good place to start.
:-)
[View Quote]"lady nighthawk" <dmurtagh27 at hotmail.com> wrote in message
news:40568e91 at server1.Activeworlds.com...
> How can they go after him? He's a minor! Not sure they can do anything to
> his parents either for that matter but that would be the place to persue,
> perhaps enough pressure there and they'll make him stop?
>
> LNH
>
>
>
> "e n z o" <enzo at activeworlds.com> wrote in message
> news:405626e2$1 at server1.Activeworlds.com...
> said
is
> are
we
and
around.
aw
to
that,
is
if
is
they
change
to
you
>
>
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Mar 16, 2004, 9:24am
I agree, they still need to be accountable for their crimes.
[View Quote]"bowen" <newoB at sardna.ten> wrote in message
news:40569df1$2 at server1.Activeworlds.com...
> lady nighthawk wrote:
to
persue,
>
> Age can't be used as a defense for everything. He _knew_ what he was
> doing was wrong. Therefore he is guilt of a crime and should be punished.
>
> These types of crimes need knowledge of what you're doing, so, it's not
> really hard to point a finger and put a punishment. It won't be jail or
> death, but it might be pretty severe (wage garnishment to pay back greif
> and such, mental assessment in a juivinile detention center).
>
> I have no sympathy for children who play with fire and get burnt. It
> seems some courts agree, and some do not.
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Jul 8, 2004, 2:54pm
u have to make sure u seed it to the grid. or move it to the grid after. if
u build not on the grid your house will have cracks in it.
[View Quote]"ferruccio" <startrek3 at earthlink.net> wrote in message
news:40ed286d$1 at server1.Activeworlds.com...
> I'd like that seeding problem fixed. I can't really give a name to it,
but
> it's when you seed an object with a bot withen the past few years, and all
> objects duplicated from the first object have cracks between them, or
> overlap.
>
>
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Jul 8, 2004, 9:06pm
oh that would be cool.
[View Quote]"robbie" <robbie at oriox.com> wrote in message
news:40edc8b8$1 at server1.Activeworlds.com...
> I was thinking of making a website to do it, not asking for a feature.
>
> -Robbie
>
> "eep" <no at spam.com> wrote in message news:40ED91EF.34995BF0 at spam.com...
> other
> Profiles
with
about
>
>
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Dec 25, 2005, 5:36pm
Ask Elysium he has one in his world
[View Quote]"HighFlier" <highflier at awgate.com> wrote in message
news:43aedddd$1 at server1.Activeworlds.com...
>I was buzzing around in the AWGate and I noticed that wonderful Moon. Sure
>would be nice to have that in the Mega Path for world owners to use or
>somthing similar. If there is one I have not been able to find it.
>
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Dec 29, 2005, 1:40pm
Oh ya! I think u r right. I misunderstood :)
[View Quote]"Lady NightHawk" <dmurtagh27 at hotmail.com> wrote in message
news:43b38b2f at server1.Activeworlds.com...
>I don't think he's asking for his own world, he wanted to see a moon in
>megapath world, like what he saw elsewhere ... not that he wants a moon in
>his world or whereever. At least that's what I thought he said LOL
>
> LNH
>
>
> "Kenneth" <cosmosken at sbcglobal.net> wrote in message
> news:43b380d9$1 at server1.Activeworlds.com...
>
>
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Feb 21, 2006, 9:48am
I use reggen to list my objects. and my textures r kept on my puter in
alphabetized folders on my HD. that way i can use thumbnails to view them.
its like having a texture yard right at hand when u need it.
[View Quote]"ORB" <sharonclarke at hotmail.com> wrote in message
news:43fa571b$1 at server1.Activeworlds.com...
> It would be nice to have a program that creates a text list of objects and
> textures from a texture or models path.
>
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Feb 22, 2006, 8:38am
I want a good looking rich man that likes to be bossed around. do u know
anyone like that? Lmao!!
[View Quote]"Talisan" <wardaor at hotmail.com> wrote in message
news:43fbffcb$1 at server1.Activeworlds.com...
> OK OK... this will sound really stupid... I admit it in the beginning.
>
> I want a relationship with a female of appropriate age in the AW universe.
> ROFL. ok ok... This is the wishlist forum.... so... if you have a problem
> with my wish, go suck an egg or something. ;) I've had a couple of
> relationships with verifiable females in the AW universe... none of which
> has been successful. I won't go into details. :) But here is what I
> want... 1) a lady who understands that AW is not negotiable!!!!(i.e. the
> last 2 ladies said I had to give it up or else... haha! I gave them up)
> and 2) they are as much invested in AW as I am.
>
> The chance that anyone in AW is female(20% chance) and that you like AW as
> much as I(10% chance) is quite unlikely.... but if you're out there...
> gawd... speak up... or I'm gonna be alone for the rest of my life...
> which... is acceptable... but undesired. ;)
>
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Feb 22, 2006, 11:24pm
Hmmmm Talisan, r u a good looking rich man that likes to be bossed around?
lmao!!!
[View Quote]"Heretik" <anemailadress> wrote in message
news:43fd03e9 at server1.Activeworlds.com...
> Good luck, let us know if you find one that isnt a sociopath :)
>
> "John Dough" <arcworld at shaw.ca> wrote in message
> news:43fcabf0$1 at server1.Activeworlds.com...
>
>
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