|
weebo // User Search
weebo // User Search
May 19, 2003, 11:03pm
You need to put this this file on your computer in the directory where you
are starting it or...you need to put this one in your windons system folder
so it will work from anywhere on your pc...most prolly the computer causing
the error doesn't or hasn't had VB 6.0 proggies installed on it yet lol...or
there is a problem in the executable file. MSVBVM60.DLL
This is a Dynamic file that programmers use that is ok to share when the
program file is needing a dynamic library...
Weebo
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message
news:3ec96199 at server1.Activeworlds.com...
> I get this error when trying to open BingoBot.exe
> Bingobot has caused an error in MSVBVM60.DLL Bingobot will now close.
> "john" <john at 3d-reality.com> wrote in message
> news:3ebbc84d$1 at server1.Activeworlds.com...
>
>
|
Jul 24, 2003, 1:53pm
VRT=GMT -2
Weebs
[View Quote]"mr.visualbasic" <ssbroly135 at aol.com> wrote in message
news:3f1f6e76 at server1.Activeworlds.com...
>
> well i don't know but i can tell u this vrt time is nothing but United
> States' pacific time
>
>
|
Jul 23, 2003, 1:37pm
Thanks Cal,
We'll help spread the word.
Weebs
[View Quote]"calpantera" <bill at activeworlds.com> wrote in message
news:3f1ea4e8$1 at server1.Activeworlds.com...
> Activeworlds has created a removal tool that will attempt to remove the
> trojan known as AWtoolkit from your computer. Please note that if your
> computer was compromised with this trojan other changes may have been made
> including the installation of other trojans. This tool only removes the
> AWToolkit that we have tested as of Tuesday July 22nd. Other modified
> versions may have been released since then. The code signed removal tool
is
> located here
> http://objects.activeworlds.com/downloads/awtoolkit_remover.exe
>
>
|
Jul 24, 2003, 2:37pm
Maybe darkville is a new citizen :)
Wee
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f200655 at server1.Activeworlds.com...
> Is darksville stupid?
>
> ~John
>
> "number 6" <6 at 6.com> wrote in message
> news:3f1fd349$1 at server1.Activeworlds.com...
> all
is
> the
your
been
> the
modified
> tool
>
>
|
Jul 24, 2003, 3:18pm
Didn't think so.
Some just like to waste time of others.
Wee
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f201162 at server1.Activeworlds.com...
> Don't need 2 be new 2 c its an AW Url, lol, btw king small guy isnt new.
>
> ~John
>
> "weebo" <weebo at my.activeworlds.com> wrote in message
> news:3f200b4e$1 at server1.Activeworlds.com...
> we
> who
> remove
if
> removes
> removal
>
>
|
Jul 24, 2003, 3:43pm
How would anybody (newbies and old timers) that came to AW environment know
the difference of the "trusted sources" unless the sources have been tested,
approved, and posted on a d/l site?
Weebo
Aug 19, 2003, 2:33am
welcome to the woods lol
Wee
[View Quote]"joeman" <john at fakeplastic.com> wrote in message
news:3f41a6c3 at server1.Activeworlds.com...
> I typed three words into yahoo and came up with this:
> http://www.insead.edu/CALT/Project/AWJavaBots/
> ... I'm mean because I'm 80 and live in a shack out in the woods alone. I
> have no one out here by my cat patches. I eat grass and ramen, because
> social security isn't so good.
>
> -Joe
>
> ".duo." <ncommons at comcast.net> wrote in message
> news:3f418426$1 at server1.Activeworlds.com...
> for
wouldn't
> be
> scanf
> great
do
> I
diss
> on
> programming
lot
> runtime
best
the
> knows
> want
> sucked.
> you
for
> are
> C++,
"for
> than
>
>
|
Jun 30, 2003, 1:12am
Bots do like to have fun!
Weebo
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3eff6e9d$1 at server1.Activeworlds.com...
> One more thing.
> This is not a bot error.
> It is not even a script error.
> It is human error.
> You must edit the scripts so the bot uses the info you want it to use.
> Most premade scripts have default stuff in it showing you stuff that you
> must edit.
>
>
>
> "dlp anne" <anne at dreamlandpark.com> wrote in message
> news:3eff6d49 at server1.Activeworlds.com...
the
> changed
> that
I
have
my
>
>
|
Jul 7, 2003, 5:09pm
Thanks Alex :)
Weebs
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:2mkhgv4dfv9kfefqs1dg8qksjd20ghquh8 at 4ax.com...
> I'm proud to present the 'final' version of Xelagots X1, Av99Bot and
> SrvcXlgBot in their 3.4 functionality. Out of beta at last with
> version 3.419 (SDK 32)!
>
> This release is dedicated to HamFon and to Roland Vilett. HamFon
> opened the way for bots way back in 1998 with his Hambots. Roland
> Vilett later systematised their functioning in AW in the first AW SDK.
>
> To make this release more festive, I have enhanced Xelagots with
> trivia code, inspired by HamFon's well known TriviaBot. HamFon sent
> me many trivia question files for this release, which can be used by
> Xelagots (they are compatible) and are available for download. Verbal
> Commands and Action Script statements have been added.
>
> Please visit the Xelagot's What's New page at
> http://www.imatowns.com/xelagot/xlgwhatsnew.html
> for more information. The Xelagot home page is at
> http://www.imatowns.com/xelagot/
>
> Enjoy,
> Alex
>
>
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Jul 23, 2003, 1:37pm
Thanks Cal,
We'll help spread the word.
Weebs
[View Quote]"calpantera" <bill at activeworlds.com> wrote in message
news:3f1ea4e8$1 at server1.Activeworlds.com...
> Activeworlds has created a removal tool that will attempt to remove the
> trojan known as AWtoolkit from your computer. Please note that if your
> computer was compromised with this trojan other changes may have been made
> including the installation of other trojans. This tool only removes the
> AWToolkit that we have tested as of Tuesday July 22nd. Other modified
> versions may have been released since then. The code signed removal tool
is
> located here
> http://objects.activeworlds.com/downloads/awtoolkit_remover.exe
>
>
|
Jul 24, 2003, 2:37pm
Maybe darkville is a new citizen :)
Wee
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f200655 at server1.Activeworlds.com...
> Is darksville stupid?
>
> ~John
>
> "number 6" <6 at 6.com> wrote in message
> news:3f1fd349$1 at server1.Activeworlds.com...
> all
is
> the
your
been
> the
modified
> tool
>
>
|
Jul 24, 2003, 3:18pm
Didn't think so.
Some just like to waste time of others.
Wee
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f201162 at server1.Activeworlds.com...
> Don't need 2 be new 2 c its an AW Url, lol, btw king small guy isnt new.
>
> ~John
>
> "weebo" <weebo at my.activeworlds.com> wrote in message
> news:3f200b4e$1 at server1.Activeworlds.com...
> we
> who
> remove
if
> removes
> removal
>
>
|
Jul 29, 2003, 12:58am
Thanks Richard :)
Weebo
[View Quote]"r i c h a r d" <richard.lazenby1 at ntlworld.com> wrote in message
news:3f25dba8 at server1.Activeworlds.com...
> Sorry about releasing so soon but when u make a release and it makes it
> doens't work proprely (rushed testing and being desctracted by people) it
> became a pointless update so out with Build 8
>
>
|
Aug 3, 2003, 6:07pm
Dear Developers,
I'm currently putting together a Bot class for the 2003 AWCamp (dates to be
announced) http://www.awcommunity.org/awcamp/index.html and need some
information/help that will be documented for AWHS to preserve the history of
the bots. What I need is Bot names, features, urls, contacts, and anything
that would be useful to have on record since some of the history here got
zapped lol.
The class will be for kids so we have to figure not to have too much
overkill on the information but is good to have the resources if needed.
The class will be a introduction to bots which will include history and
applications then go into actually having the kids use it. It's hard to pick
out a bot to use for this class so what I did was pick out a bot that has
most of the common features, the Xelagot X1. I have preserved some of the
documentation of some bots already and need more input.
Thank You Very Much,
Weebo
Aug 3, 2003, 6:18pm
We need some teachers there too and would be nice to have some of the best
to help teach this or be there for support...as we know kids can be fun when
they get bots lol. I was only planning to do a introduction. Hopefully, we
can do another masterpiece of information.
Weebs
[View Quote]"weebo" <weebo at my.activeworlds.com> wrote in message
news:3f2d6b9c$1 at server1.Activeworlds.com...
> Dear Developers,
> I'm currently putting together a Bot class for the 2003 AWCamp (dates to
be
> announced) http://www.awcommunity.org/awcamp/index.html and need some
> information/help that will be documented for AWHS to preserve the history
of
> the bots. What I need is Bot names, features, urls, contacts, and anything
> that would be useful to have on record since some of the history here got
> zapped lol.
>
> The class will be for kids so we have to figure not to have too much
> overkill on the information but is good to have the resources if needed.
>
> The class will be a introduction to bots which will include history and
> applications then go into actually having the kids use it. It's hard to
pick
> out a bot to use for this class so what I did was pick out a bot that has
> most of the common features, the Xelagot X1. I have preserved some of the
> documentation of some bots already and need more input.
>
> Thank You Very Much,
>
> Weebo
>
>
|
Aug 3, 2003, 6:30pm
Another note...kids will ask things like
"Why was a particular bot developed"
"What inspired this person to make this bot"
"What can this bot do"
"How can I make my own too"
etc...lol adults ask those things too
Weebs
[View Quote]"weebo" <weebo at my.activeworlds.com> wrote in message
news:3f2d6e25$1 at server1.Activeworlds.com...
> We need some teachers there too and would be nice to have some of the best
> to help teach this or be there for support...as we know kids can be fun
when
> they get bots lol. I was only planning to do a introduction. Hopefully, we
> can do another masterpiece of information.
> Weebs
>
> "weebo" <weebo at my.activeworlds.com> wrote in message
> news:3f2d6b9c$1 at server1.Activeworlds.com...
> be
history
> of
anything
got
> pick
has
the
>
>
|
Sep 15, 2003, 7:05pm
Great Website & Documentation :)
Looks like somebody has been busy.
Feedback: I would put the current first.
Weebo
[View Quote]"tony m" <tony at homeunix.uni.cc> wrote in message
news:3F651963.2020604 at homeunix.uni.cc...
> [ Three bots in one weekend; that's an interesting accomplishment. :) ]
>
> http://www.homeunix.uni.cc/aw/relay
>
> ChatRelayBot 2.1, Build 84
>
> Beta Notice
>
> This version of the ChatRelayBot is beta software. There are
still issues that may come up in the beta version that could cause possible
loss of program-related data, and affect the stability of either your system
or the program. If you do not wish to test beta-quality and potentially
unstable software, you should wait until this version of the ChatRelayBot
has been officially released as production-quality software.
>
> New Features/Enhancements
>
> The following features/enhancements have been introduced in this
build:
>
> 1. The tabs in the Configuration Dialog have been removed.
There is now a list box on the left side of the dialog.
> 2. The ChatRelayBot no longer depends on the presence of
bone.dll for operation; if the DLL is missing, the Bone functionality will
simply not be available.
> 3. It is now possible to have multiple instances of a
ChatRelayBot in several different worlds and universes within a single
application.
> * WARNING: This feature has caused some regressions in
the usability of the CRB. Due to the complexity of managing multiple
instances within a single application, some functions from version 2.0 are
no longer available in 2.1.
> 4. The channel number of a speaker now appears in the GUI's
chat history, as well as the world they spoke from.
> 5. The Event Viewer now contains a navigation bar (First,
Previous, Next, Last).
> 6. The ChatRelayBot will no longer process text that begins
with / as a command if it is less than 2 characters in length.
> 7. The main GUI has been completely overhauled
> * The control buttons ("Start", "Stop", ...) have been
moved to a toolbar.
> * The HTML viewer for chat history has been replaced
with a richedit control.
> * Added a menu.
> * A Restart function is now available.
> 8. The User Information Dialog will now give rights to bots.
> 9. The ChatRelayBot no longer logs when it loads/saves its
settings and when it receives world attributes.
> 10. The ChatRelayBot now allows you to mute the text of others
in-world, just like the browser's mute function.
> 11. Bots will no longer receive a console message from the
ChatRelayBot when users are chatting in the Hide Chat relay mode.
> 12. The user list storage has been revised, and should improve
performance.
>
> Bug Fixes
>
> The following bugs have been resolved in this build:
>
> 1. Chat received from Bone users will now be written to the
ChatRelayBot's log.
>
|
Oct 26, 2003, 7:11pm
Thanks Alex
Weebo
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:pcanpv0e108b78fa6c3fr9e82ttmv7r0bt at 4ax.com...
> Bugfix in new Action Script statement TriviaAllowWhisper, see
> http://www.imatowns.com/xelagot/xlgwhatsnew.html
>
> Alex
>
|
Oct 26, 2003, 7:12pm
Thanks R i c h a r d,
Weebo
[View Quote]"r i c h a r d" <richard.lazenby1 at ntlworld.com> wrote in message
news:3f9bff05$1 at server1.Activeworlds.com...
> Since i made an error reading the ini auto updates where always disabled
> unless =0 was set =*blank* would not count as enabled as well as if the
> switch didn't exist.
>
> This version try's out my new feature, autoupdate alerts. When running
> XeonBot it will check for a new version. If there is one you have the
option
> for xeonbot to download it and update its self. You can disable these
> options if you do not wish XeonBot to communicate with the update server.
>
> http://www.xeonsoft.co.uk/products.htm
>
>
|
Feb 27, 2003, 6:08am
Hopefully the world owners will be heard in the wishlist...a few new things
that we pay for would be nice...even to help use these worlds with the new
stuff is a plus and can get some great input from the world owners...
Wish On :)
Weebo
World Mangement Team....dang I miss that
[View Quote]"technozeus" <TechnoZeus at usa.net> wrote in message
news:3e5d6616$1 at server1.Activeworlds.com...
> I know what you mean.. I've been asking for some sort of "chat range"
setting for years now... prefferably a world setting, and then the ability
for individuals to set their chat range to a percentage of the world's or
something like that. This would allow a world owner to set how far they want
chat to carry in their world, so global chat would just be a "world sized"
chat range setting. Perhaps now that we've got a new development team it may
actually happen. :)
>
> TechnoZeus
>
> "equin0x" <equin0x at activeworlds.com> wrote in message
news:3e5d64b6 at server1.Activeworlds.com...
can do
>
>
|
Mar 1, 2003, 4:52am
somebody slap me for clicking on this 100kb post lol
Weeb
[View Quote]"dlp anne" <anne at dreamlandpark.com> wrote in message
news:3e5fcd48 at server1.Activeworlds.com...
> Here is a picture of all you need to do :-)
>
>
>
>
>
> "goddess innie" <ami at chazdesigns.com> wrote in message
> news:3e5f6978$1 at server1.Activeworlds.com...
> explain
> all
without
> the
> it.
> %r
it
> Although
> cant
> able
> Taht
> help
> people
> making
> need
> found
up
languages,
> afford
> global
a
> features
>
>
>
|
Mar 11, 2003, 11:15am
I think I know what you are talking about...might try clicking around from
the screen chat to the chat box seems to re-activate it. Also might try
Shift-Insert for pasting too. Might even clear your clipboard before trying
this.
Crtl-A Highlights All
Crtl-C copies
Crtl-V pastes
Shift-Insert pastes
....Weebo
[View Quote]"sk8man1" <gzanone at optonline.net> wrote in message
news:3e6dc3e5 at server1.Activeworlds.com...
> I realise that you can copy and paste with ctrl c and v, but sometimes
> it doesn't actually copy for one reason or another. I get this a lot when
> I'm out of RAM (like the gravity bug). The only way to copy and paste from
> then is to either go to my chat log, or restart my computer and than go to
> my chatlog (lol). On webpages however when I can't ctrl+c I can right
click
> and select copy and it works. The point is I agree that this features
should
> be included.
>
> "dlp anne" <anne at dreamlandpark.com> wrote in message
> news:3e6d2b0f at server1.Activeworlds.com...
to
with
>
>
|
May 22, 2003, 4:14pm
Yep is handy when fly is off...can also climb up the lighthouse lol.
Weebs
[View Quote]"defiance" <Defiance at micro$oft.com> wrote in message
news:3ecce3dd at server1.Activeworlds.com...
> You can climb up trees too..ROFL
>
> "dlp anne" <anne at dreamlandpark.com> wrote in message
news:3eccbe61 at server1.Activeworlds.com...
certain
>
>
|
Jun 30, 2003, 1:41am
Also do a sweep of the area to clean out all .mid and .wav that would load
when folks come in so the bot's music would dominate the area :)
Weebo
[View Quote]"weizer" <guillaume.soucis at vl.videotron.ca> wrote in message
news:3eff9c44$1 at server1.Activeworlds.com...
> DJ bot does that.
>
> -Weizer
>
> "zeofatex" <gzanone at optonline.net> a écrit dans le message de news:
> 3eff9795$1 at server1.Activeworlds.com...
> longer
>
>
|
Jul 8, 2003, 3:55am
Need a way to keep up with stuff (like list of girlfriends, object list,
etc) inside the browser without having to paste them on the chat line. A
blank text box would prolly do the trick tho that would allow you to
manipulate the clipboard.
Weebs
Jul 13, 2003, 2:24pm
It would be nice to be able to change the chat.txt to chat.rtf and save the
chat log with all the pretty colors without having to copy the screen chat.
Would save time to cut out the sexy whispers when logs have to be produced.
Weebs
Jul 17, 2003, 11:02pm
Hey, what y'all think about having the ability to write plug-in programs on
the menu say under the Options | spacer under Universe | Plug-Ins | your
program,,,this way could write scripts and things to help customize the
browser at the user level. I can see AWI shaking their heads lol.
Weebs
Jul 23, 2003, 1:37pm
Thanks Cal,
We'll help spread the word.
Weebs
[View Quote]"calpantera" <bill at activeworlds.com> wrote in message
news:3f1ea4e8$1 at server1.Activeworlds.com...
> Activeworlds has created a removal tool that will attempt to remove the
> trojan known as AWtoolkit from your computer. Please note that if your
> computer was compromised with this trojan other changes may have been made
> including the installation of other trojans. This tool only removes the
> AWToolkit that we have tested as of Tuesday July 22nd. Other modified
> versions may have been released since then. The code signed removal tool
is
> located here
> http://objects.activeworlds.com/downloads/awtoolkit_remover.exe
>
>
|
Jul 24, 2003, 2:37pm
Maybe darkville is a new citizen :)
Wee
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f200655 at server1.Activeworlds.com...
> Is darksville stupid?
>
> ~John
>
> "number 6" <6 at 6.com> wrote in message
> news:3f1fd349$1 at server1.Activeworlds.com...
> all
is
> the
your
been
> the
modified
> tool
>
>
|
Jul 24, 2003, 3:18pm
Didn't think so.
Some just like to waste time of others.
Wee
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3f201162 at server1.Activeworlds.com...
> Don't need 2 be new 2 c its an AW Url, lol, btw king small guy isnt new.
>
> ~John
>
> "weebo" <weebo at my.activeworlds.com> wrote in message
> news:3f200b4e$1 at server1.Activeworlds.com...
> we
> who
> remove
if
> removes
> removal
>
>
|
|