|
tengel // User Search
tengel // User Search
Apr 12, 2003, 10:12pm
Thanks, I have write down that adress, hope I will get a answer one day, lol
[View Quote]"jstone2004" <j at jlife.net> wrote in message
news:3e986e55$1 at server1.Activeworlds.com...
> Here is the address for the Microsoft help center, if you want it:
>
> Microsoft "Help" Center
> 1111 Procrastination Drive
> Satan City, Hell 66666
>
> J
>
> *grin* Don't forget, Microsof is the devil!
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:Xns935B8A86039EBkahatkahnewsdotcjbdo at 64.94.241.201...
>
>
|
Jun 17, 2006, 2:31am
You should use minimum 4.1.12 mysql
Tengel
[View Quote]"dm mercury" <dmmercury at houston.rr.com> wrote in message
news:44936ae5 at server1.Activeworlds.com...
> Speaking of AD&DRPG and 4.1. It is well known VB runs the core bot that
> handles everything. Yet there is no workable vb sdk within reasonable
time
> of the release date. I don't understand how everytime there was a new sdk
> in beta there was a vb version available at the same time as well. Why is
> it not available now?
>
> There needs to be a build 61 of the SDK asap for both C and VB. And in
this
> build there needs to be no liscense file location issues, and no logic
bombs
> for debugging. I refuse to even touch my world or bot without these basic
> tools that should be provided. Instead of putting a liscense with the
sdk,
> why not just bind it to the (insert string of curse words) citizenship,
> world, etc...
>
> Another slight rant on the world server. The linux version has some crazy
> dependancy on mysql 4.1.9 What is so great about 4.1.9 that 4.0.2 doesnt
> do. I have like a million message boards on that database and they are
> complaining when i compile and run the new one. So I had to revert back
to
> the old one so the boards stopped complaining.
>
> DM
>
> "Strike Rapier" <markyr at gmail.com> wrote in message
> news:44931d1d$1 at server1.Activeworlds.com...
thought
200m
bound
SDK
users
than
are
would
a
platform
by
going
low
main
for
to
of
by
>
>
|
Oct 23, 2002, 10:32am
I don't think this can be done, since terrain is one file that has many
cells. To have this fixed, I think it must be a bot that have to do that job
with a script that gives you possibility to tell the cords you want to lift
or lower. Then the bot will lift all that is inside this cords or create a
new elvdump file and load it to your world.
I have not seen any bot of this kind that could do it.
"kah" <kah at kahnews.cjb.net> skrev i melding
news:Xns92AFA86F713B4kahatkahnewsdotcjbdo at 64.94.241.201...
> "percipient" <percipient at percipients.com> wrote in
> news:3db46bcd$1 at server1.Activeworlds.com:
>
>
> I *think* that Xelagot can do that for you.
>
> KAH
Jan 11, 2003, 6:32pm
I totaly Agree with you KAH, and to say this is Spyware is Bullshit as you
said.
I run it in pata with no problem, and will contune with that.
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:Xns9300D193C6A06kahatkahnewsdotcjbdo at 64.94.241.201...
> "andras" <andras at andras.net> wrote in
> news:3e1fe536$1 at server1.Activeworlds.com:
>
>
> I can confirm that this warning is nothing but a HOAX. I had my packet
> sniffer check what it did, and it only sends a HTTP/1.0 GET request for
> /current.txt to www.shoemakervillage.org.
>
> This is the exact query:
> GET /current.txt HTTP/1.0
> User-Agent: tlsNet.HTTP
> Accept: */*
>
> this means that it sends a GET request to see the current.txt file in the
> document root of the server. It sends two headers, one specifying what
> client sent it (in this case I believe it's an ActiveX control from
> Microsoft), and what kind of documents it accepts (in this case, any).
>
> There is absolutely no information about you or your system in this
> request (off course, the server will get your IP address, but so does any
> other server or peer you connect to), except that one can deduce that
> you've (probably) used one of Brant's bots (the current.txt file is an
> INI-formatted file containing file locations for Brant's various bots).
>
> Please do not take this HOAX seriously, and do not let it ruin a serious
> programmer's reputation.
>
> Andras, with respect, this is total bullshit. A documented update-finding
> feature that doesn't transmit any information about the end-user or it's
> system does not qualify as spyware. I would be carefull about making such
> false accusations in the future, you never know when you might encounter
> someone keen on sueing you...
>
> KAH
|
Feb 25, 2003, 11:31am
Well, this is a Bingo bot, but it does not work like AW's bingo bot.
first of all, when you install it, it is a german software, but a english
server.exe follow the zip, replace this with the german.exe.
to play bingo people have to download bingo.exe so they can have card.
I have try this in AW and work fine.
you can dl it from here.
www.tipssenteret.no/bingoserver.zip
good luck
Tengel
[View Quote]"goddess innie" <ami at chazdesigns.com> wrote in message
news:3e5a7ea6$1 at server1.Activeworlds.com...
> There is a reason I would like one. I wanted have bingo one night a week,
> for adults only. I know of alot of people that would love to play without
> kids. Nothing against kids, I just think it would be fun to not be rated
G
> all the time! (I have kids, and would like a break from being mom or being
> so careful, if you know what I mean) My best friend and I bought the
world,
> have it hosted and object paths set up and running. I can rent one from
AW,
> i would just rather pay someone else, honestly.
>
> And yes, as much as some of you dont care for more bingo worlds, mine is
not
> a bingo world, just a world that would have bingo one night a week with no
> kids. No competion with AW's bingo nights, I would schedule around them.
I
> am just thinking of some adult fun, without it being DS or Gor.
>
> Any ideas?
>
> "andras" <andras at andras.net> wrote in message
> news:3e5a39f7$1 at server1.Activeworlds.com...
> one
> programmers made one?
> debugging AND object making to create one.)
>
>
|
Mar 20, 2003, 12:24pm
it use port 5670
[View Quote]"lady melissa" <m0lissa at yahoo.com> wrote in message
news:3e79c8a7$1 at server1.Activeworlds.com...
> I have a new router and I am having trouble configuring it to run
everything
> I used to. ActiveWorlds is running thanks to kind help, but Preston and
> Xelagot will not. Anyone know what ports to use?
>
>
|
Apr 16, 2003, 9:31pm
Andras dmx2rwx , realy good one.
http://www.andras.net/modular.html
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3e9dc8ad at server1.Activeworlds.com...
> Are there any bots that will make randomly generated terrain for you (but
so
> it looks natural)?
>
>
|
Apr 17, 2003, 12:25am
it is a help page made by Ingiebee, it can help you
http://www.angelfire.com/de/IngieBee/
I have made a another page, but is not finnish, but it can help you to
understand.
http://www.tipssenteret.no/map/
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3e9df6d0$1 at server1.Activeworlds.com...
> What the heck do I do? The elevation of the terrain is waaay too freakin'
> high. AW is crashing! GRR!
>
> -Dion
>
> "andras" <andras at andras.net> wrote in message
> news:3e9dd9db$1 at server1.Activeworlds.com...
> dion wrote:
>
(but
> so
>
> Use Terragen to generate the terrain and Dem2RWX will build it for you.
> (both programs are free :)
>
> http://www.planetside.co.uk/terragen/
> http://andras.net/modular.html
>
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
>
>
|
Apr 17, 2003, 12:27am
tip: if the terrain gets to high ( size ) adjust Vertical scale
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3e9df6d0$1 at server1.Activeworlds.com...
> What the heck do I do? The elevation of the terrain is waaay too freakin'
> high. AW is crashing! GRR!
>
> -Dion
>
> "andras" <andras at andras.net> wrote in message
> news:3e9dd9db$1 at server1.Activeworlds.com...
> dion wrote:
>
(but
> so
>
> Use Terragen to generate the terrain and Dem2RWX will build it for you.
> (both programs are free :)
>
> http://www.planetside.co.uk/terragen/
> http://andras.net/modular.html
>
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
>
>
|
Apr 17, 2003, 1:17am
try to have new one with just black backround, then you paint with white or
gray pencil on it, and save it as raw file, open it in terragen ( import )
and save it as ter, and use dmx2rwx, but you should also know dmx2rwx can
read bmp, so you then do not need terragen
[View Quote]"dion" <Dion at digevo.net> wrote in message
news:3e9e0bcc$1 at server1.Activeworlds.com...
> Gahh!
> I tried to do the shire one, but I suck at photoshop and can't replace the
> top right thing with anything that looks good at all. :-P
>
> -Dion
>
> "tengel" <tengel at fna.no> wrote in message
> news:3e9e027c at server1.Activeworlds.com...
> it is a help page made by Ingiebee, it can help you
> http://www.angelfire.com/de/IngieBee/
>
> I have made a another page, but is not finnish, but it can help you to
> understand.
>
> http://www.tipssenteret.no/map/
>
> "dion" <Dion at digevo.net> wrote in message
> news:3e9df6d0$1 at server1.Activeworlds.com...
freakin'
> (but
>
>
>
|
Apr 28, 2003, 9:33pm
a gooood start is to start to read xelagots help pages, one by one, as a
book, take the time, try one by one.
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3eadaddd at server1.Activeworlds.com...
> You need to know a bit about Xelagot programming before you understood..
> thats what I found, sadly i've forgotton how now :-(
>
> "dion" <Dion at digevo.net> wrote in message
> news:3ead7689$1 at server1.Activeworlds.com...
> similar
gosub
> yaddayaddayadda
>
>
|
May 3, 2003, 7:22am
I did try this one, and just wonder if this [0] in front of name is needed?
Tengel
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:hqs3bv87jtffq8g3ksafela0i5im7smnql at 4ax.com...
>
> Now officially released to the public as an open beta, ChatRelayBot v2.0
is now available. This version is a complete rewrite of the ChatRelayBot,
which contains many enhancements (and bug fixes :)) from version 1.0.
>
> * Remote Administration allows you to control the ChatRelayBot from any
Windows computer capable of connecting to the Internet via ImaGenius' bot
network Bone.
> - The ChatRelayBot is the first [publicly released] bot that utilizes the
Bone network. Bone is used for linking with other ChatRelayBots, and remote
administration via Bone telegrams.
> * The ChatRelayBot is compatible with Active Worlds 3.4, allowing you to
enable global chat for your world by enabling the "Hide Chat" feature.
> - Enabling "Hide Chat" allows you to use the ChatRelayBot's Word
Censorship feature, sending action text, and chatting within separate
channels.
> * The bot now appears physically in-world, and will respond to teleports &
avatar changes sent by other bots.
> - Since the bot now appears physically in-world, there is a new option to
control whether or not the bot will treat whispers as regular chat and relay
them.
> * The upgrade utility has been rewritten.
> * The bug-reporting facility has been taken out of the main application,
and has become a separate program: the ChatRelayBot Feedback Agent.
> * ChatRelayBot now allows you to chat within separate channels, named by
their number. The main channel is 0, and you can join any channel from 1 up
to 2,147,483,646.
>
> There have been many enhancements made to the ChatRelayBot, which most
likely have also introduced a couple bugs.
>
> Bug reports may be submitted either through the new ChatRelayBot Feedback
Agent, or through the form available at
http://caesar.homeunix.org/aw/bug.php.
>
> I hope that you enjoy this breath of fresh air should you choose to
download this new release of the ChatRelayBot. Version 1.042 will remain
available until the final release of version 2.0.
>
>
>
> Version 2.0, Build 71: http://caesar.homeunix.org/aw/chatrelay.shtml
>
> --
> Tony M.
|
May 3, 2003, 7:32am
Would also be nice, if I could tell where the bot should log in, not at
Ground Zero as it does
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:hqs3bv87jtffq8g3ksafela0i5im7smnql at 4ax.com...
>
> Now officially released to the public as an open beta, ChatRelayBot v2.0
is now available. This version is a complete rewrite of the ChatRelayBot,
which contains many enhancements (and bug fixes :)) from version 1.0.
>
> * Remote Administration allows you to control the ChatRelayBot from any
Windows computer capable of connecting to the Internet via ImaGenius' bot
network Bone.
> - The ChatRelayBot is the first [publicly released] bot that utilizes the
Bone network. Bone is used for linking with other ChatRelayBots, and remote
administration via Bone telegrams.
> * The ChatRelayBot is compatible with Active Worlds 3.4, allowing you to
enable global chat for your world by enabling the "Hide Chat" feature.
> - Enabling "Hide Chat" allows you to use the ChatRelayBot's Word
Censorship feature, sending action text, and chatting within separate
channels.
> * The bot now appears physically in-world, and will respond to teleports &
avatar changes sent by other bots.
> - Since the bot now appears physically in-world, there is a new option to
control whether or not the bot will treat whispers as regular chat and relay
them.
> * The upgrade utility has been rewritten.
> * The bug-reporting facility has been taken out of the main application,
and has become a separate program: the ChatRelayBot Feedback Agent.
> * ChatRelayBot now allows you to chat within separate channels, named by
their number. The main channel is 0, and you can join any channel from 1 up
to 2,147,483,646.
>
> There have been many enhancements made to the ChatRelayBot, which most
likely have also introduced a couple bugs.
>
> Bug reports may be submitted either through the new ChatRelayBot Feedback
Agent, or through the form available at
http://caesar.homeunix.org/aw/bug.php.
>
> I hope that you enjoy this breath of fresh air should you choose to
download this new release of the ChatRelayBot. Version 1.042 will remain
available until the final release of version 2.0.
>
>
>
> Version 2.0, Build 71: http://caesar.homeunix.org/aw/chatrelay.shtml
>
> --
> Tony M.
|
May 4, 2003, 4:10am
Another idea will be if it could auto log in, so it can be run at server,
and if server restart it will start up and go minimized, this it can't
today.
Tengel
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:hqs3bv87jtffq8g3ksafela0i5im7smnql at 4ax.com...
>
> Now officially released to the public as an open beta, ChatRelayBot v2.0
is now available. This version is a complete rewrite of the ChatRelayBot,
which contains many enhancements (and bug fixes :)) from version 1.0.
>
> * Remote Administration allows you to control the ChatRelayBot from any
Windows computer capable of connecting to the Internet via ImaGenius' bot
network Bone.
> - The ChatRelayBot is the first [publicly released] bot that utilizes the
Bone network. Bone is used for linking with other ChatRelayBots, and remote
administration via Bone telegrams.
> * The ChatRelayBot is compatible with Active Worlds 3.4, allowing you to
enable global chat for your world by enabling the "Hide Chat" feature.
> - Enabling "Hide Chat" allows you to use the ChatRelayBot's Word
Censorship feature, sending action text, and chatting within separate
channels.
> * The bot now appears physically in-world, and will respond to teleports &
avatar changes sent by other bots.
> - Since the bot now appears physically in-world, there is a new option to
control whether or not the bot will treat whispers as regular chat and relay
them.
> * The upgrade utility has been rewritten.
> * The bug-reporting facility has been taken out of the main application,
and has become a separate program: the ChatRelayBot Feedback Agent.
> * ChatRelayBot now allows you to chat within separate channels, named by
their number. The main channel is 0, and you can join any channel from 1 up
to 2,147,483,646.
>
> There have been many enhancements made to the ChatRelayBot, which most
likely have also introduced a couple bugs.
>
> Bug reports may be submitted either through the new ChatRelayBot Feedback
Agent, or through the form available at
http://caesar.homeunix.org/aw/bug.php.
>
> I hope that you enjoy this breath of fresh air should you choose to
download this new release of the ChatRelayBot. Version 1.042 will remain
available until the final release of version 2.0.
>
>
>
> Version 2.0, Build 71: http://caesar.homeunix.org/aw/chatrelay.shtml
>
> --
> Tony M.
|
May 9, 2003, 5:41am
/color blue , even this features is on, I get access denied as answer when I
try.
Tengel
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:67gmbvkhirtn1i7t9rdn7ghltnj3f96bdj at 4ax.com...
> http://caesar.homeunix.org/aw/chatrelay.shtml
> ChatRelayBot 2.0, Build 72
>
> Beta Notice
>
> This version of the ChatRelayBot is beta software. There are still issues
that may come up in the beta version that could cause data loss [related to
the program], and affect the stability of either your system or the program.
If you do not wish to test beta-quality and potentially unstable software,
you should wait until the ChatRelayBot has been officially released as
production-quality software.
>
> Version 1.0
>
> The last version of 1.0, ChatRelayBot 1.042, has officially been dropped
and will no longer be available for download. It is recommended that you
either participate in the 2.0 open beta, or wait until the
production-quality release of version 2.0 becomes available.
>
> Bug Fixes
>
> The following bugs have been resolved in this build:
>
> a) The option to "Relay chat to Bot Controllers and Public Speakers only"
did not function if you attempted to enable it. This feature from version
1.0 has been removed from the 2.0 feature set.
> b) Using the CRB's normal 1.0-style relay service created a "feedback"
effect.
> c) The censor list was not saved after exiting and reopening CRB.
> d) Starting the ChatRelayBot returned error codes in hexadecimal notation
(e.g., $3B is 59).
> e) Serious Crash Resolved: If the "%" sign was used alone (e.g.: " % "),
the ChatRelayBot would report access violation after access violation. If
these errors were not dispersed quickly, and the CRB left alone, the program
would eventually die of a stack overflow. It is imperative that all users of
ChatRelayBot build 71 immediately upgrade to build 72 once this information
becomes public knowledge. This bug also appears in version 1.042. Users of
CRB version 1.0 should consider upgrading to version 2.0, as version 1.0
will no longer be updated.
> f) The ChatRelayBot will now handle disconnections more appropriately.
> g) Action text will now relay to the Bone Network.
>
> New Features/Enhancements
>
> a) The following features and/or enhancements have been introduced in this
build:
> b) Console Message Throttle Control will control the number of console
messages sent per 500 milliseconds (this time can be changed).
> c) The Configuration dialog now appears as a standard tabbed dialog.
> d) The ChatRelayBot can now join and create password-protected Bone
channels.
> e) Text can now be selected and copied in the GUI CRB's chat history
window.
> f) The Chat History window in the GUI CRB will now automatically clear
itself after 12KB of text. Previously, this was automatically after 1MB of
text. Large amounts of text in the window will tend to lag the application.
> g) The CRB's bone connection can now be controlled by the Bone icon on the
main application.
> h) If the configuration file is missing, the Configuration dialog will
automatically pop up.
> i) The GUI CRB now has a dialog with user information (double-click a user
in the presence list).
> j) The CRB now is able to identify when it has disconnected from the Bone
network.
> k) The CRB will now identify the universe and world it is from when
connecting to the Bone Network and joining a channel. For example, if your
bot is being run in the main universe and is in AAWR, your bot will identify
itself on-join with aw://auth.activeworlds.com:5670/aawr.
> l) The CRB's log format has changed to allow identification of an instance
of a CRB (related to the Console-Mode version of the CRB to be later
released). A viewer ships with the GUI CRB that will read the log.
>
> Note that the documentation included with the program has been changed.
The monolithic Word document is no longer being maintained; instead, it is
now in HTML format (and available online:
http://caesar.homeunix.org/aw/crb-help/). The documentation can be
downloaded at http://caesar.homeunix.org/aw/crb-help/Help.zip (107KB).
>
> If you've actually managed to read all the way down here, thanks. :)
>
> --
> Tony M.
|
May 9, 2003, 7:08am
ahh, this happen when /whois is enable
[View Quote]"tengel" <tengel at fna.no> wrote in message
news:3ebb5b9b at server1.Activeworlds.com...
> /color blue , even this features is on, I get access denied as answer when
I
> try.
>
> Tengel
>
>
> "tony m" <ag5v1u7001 at sneakemail.com> wrote in message
> news:67gmbvkhirtn1i7t9rdn7ghltnj3f96bdj at 4ax.com...
issues
> that may come up in the beta version that could cause data loss [related
to
> the program], and affect the stability of either your system or the
program.
> If you do not wish to test beta-quality and potentially unstable software,
> you should wait until the ChatRelayBot has been officially released as
> production-quality software.
> and will no longer be available for download. It is recommended that you
> either participate in the 2.0 open beta, or wait until the
> production-quality release of version 2.0 becomes available.
only"
> did not function if you attempted to enable it. This feature from version
> 1.0 has been removed from the 2.0 feature set.
> effect.
notation
> (e.g., $3B is 59).
> the ChatRelayBot would report access violation after access violation. If
> these errors were not dispersed quickly, and the CRB left alone, the
program
> would eventually die of a stack overflow. It is imperative that all users
of
> ChatRelayBot build 71 immediately upgrade to build 72 once this
information
> becomes public knowledge. This bug also appears in version 1.042. Users of
> CRB version 1.0 should consider upgrading to version 2.0, as version 1.0
> will no longer be updated.
this
> build:
> messages sent per 500 milliseconds (this time can be changed).
> channels.
> window.
> itself after 12KB of text. Previously, this was automatically after 1MB of
> text. Large amounts of text in the window will tend to lag the
application.
the
> main application.
> automatically pop up.
user
> in the presence list).
Bone
> network.
> connecting to the Bone Network and joining a channel. For example, if your
> bot is being run in the main universe and is in AAWR, your bot will
identify
> itself on-join with aw://auth.activeworlds.com:5670/aawr.
instance
> of a CRB (related to the Console-Mode version of the CRB to be later
> released). A viewer ships with the GUI CRB that will read the log.
> The monolithic Word document is no longer being maintained; instead, it is
> now in HTML format (and available online:
> http://caesar.homeunix.org/aw/crb-help/). The documentation can be
> downloaded at http://caesar.homeunix.org/aw/crb-help/Help.zip (107KB).
>
>
|
May 9, 2003, 7:31am
can it be added in Option "remember color" so people don't need to type
color command all the time?
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:67gmbvkhirtn1i7t9rdn7ghltnj3f96bdj at 4ax.com...
> http://caesar.homeunix.org/aw/chatrelay.shtml
> ChatRelayBot 2.0, Build 72
>
> Beta Notice
>
> This version of the ChatRelayBot is beta software. There are still issues
that may come up in the beta version that could cause data loss [related to
the program], and affect the stability of either your system or the program.
If you do not wish to test beta-quality and potentially unstable software,
you should wait until the ChatRelayBot has been officially released as
production-quality software.
>
> Version 1.0
>
> The last version of 1.0, ChatRelayBot 1.042, has officially been dropped
and will no longer be available for download. It is recommended that you
either participate in the 2.0 open beta, or wait until the
production-quality release of version 2.0 becomes available.
>
> Bug Fixes
>
> The following bugs have been resolved in this build:
>
> a) The option to "Relay chat to Bot Controllers and Public Speakers only"
did not function if you attempted to enable it. This feature from version
1.0 has been removed from the 2.0 feature set.
> b) Using the CRB's normal 1.0-style relay service created a "feedback"
effect.
> c) The censor list was not saved after exiting and reopening CRB.
> d) Starting the ChatRelayBot returned error codes in hexadecimal notation
(e.g., $3B is 59).
> e) Serious Crash Resolved: If the "%" sign was used alone (e.g.: " % "),
the ChatRelayBot would report access violation after access violation. If
these errors were not dispersed quickly, and the CRB left alone, the program
would eventually die of a stack overflow. It is imperative that all users of
ChatRelayBot build 71 immediately upgrade to build 72 once this information
becomes public knowledge. This bug also appears in version 1.042. Users of
CRB version 1.0 should consider upgrading to version 2.0, as version 1.0
will no longer be updated.
> f) The ChatRelayBot will now handle disconnections more appropriately.
> g) Action text will now relay to the Bone Network.
>
> New Features/Enhancements
>
> a) The following features and/or enhancements have been introduced in this
build:
> b) Console Message Throttle Control will control the number of console
messages sent per 500 milliseconds (this time can be changed).
> c) The Configuration dialog now appears as a standard tabbed dialog.
> d) The ChatRelayBot can now join and create password-protected Bone
channels.
> e) Text can now be selected and copied in the GUI CRB's chat history
window.
> f) The Chat History window in the GUI CRB will now automatically clear
itself after 12KB of text. Previously, this was automatically after 1MB of
text. Large amounts of text in the window will tend to lag the application.
> g) The CRB's bone connection can now be controlled by the Bone icon on the
main application.
> h) If the configuration file is missing, the Configuration dialog will
automatically pop up.
> i) The GUI CRB now has a dialog with user information (double-click a user
in the presence list).
> j) The CRB now is able to identify when it has disconnected from the Bone
network.
> k) The CRB will now identify the universe and world it is from when
connecting to the Bone Network and joining a channel. For example, if your
bot is being run in the main universe and is in AAWR, your bot will identify
itself on-join with aw://auth.activeworlds.com:5670/aawr.
> l) The CRB's log format has changed to allow identification of an instance
of a CRB (related to the Console-Mode version of the CRB to be later
released). A viewer ships with the GUI CRB that will read the log.
>
> Note that the documentation included with the program has been changed.
The monolithic Word document is no longer being maintained; instead, it is
now in HTML format (and available online:
http://caesar.homeunix.org/aw/crb-help/). The documentation can be
downloaded at http://caesar.homeunix.org/aw/crb-help/Help.zip (107KB).
>
> If you've actually managed to read all the way down here, thanks. :)
>
> --
> Tony M.
|
May 9, 2003, 9:44am
If you add new color when bot is online and save it, color.ini will be
deleted and you have only customcolors.txt left, in this file you have this
color
ColorA=FFFFFFFF
ColorB=FFFFFFFF
ColorC=FFFFFFFF
ColorD=FFFFFFFF
ColorE=FFFFFFFF
ColorF=FFFFFFFF
ColorG=FFFFFFFF
ColorH=FFFFFFFF
ColorI=FFFFFFFF
ColorJ=FFFFFFFF
ColorK=FFFFFFFF
ColorL=FFFFFFFF
ColorM=FFFFFFFF
ColorN=FFFFFFFF
ColorO=FFFFFFFF
ColorP=FFFFFFFF
and this was not what I saved
Tengel
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:67gmbvkhirtn1i7t9rdn7ghltnj3f96bdj at 4ax.com...
> http://caesar.homeunix.org/aw/chatrelay.shtml
> ChatRelayBot 2.0, Build 72
>
> Beta Notice
>
> This version of the ChatRelayBot is beta software. There are still issues
that may come up in the beta version that could cause data loss [related to
the program], and affect the stability of either your system or the program.
If you do not wish to test beta-quality and potentially unstable software,
you should wait until the ChatRelayBot has been officially released as
production-quality software.
>
> Version 1.0
>
> The last version of 1.0, ChatRelayBot 1.042, has officially been dropped
and will no longer be available for download. It is recommended that you
either participate in the 2.0 open beta, or wait until the
production-quality release of version 2.0 becomes available.
>
> Bug Fixes
>
> The following bugs have been resolved in this build:
>
> a) The option to "Relay chat to Bot Controllers and Public Speakers only"
did not function if you attempted to enable it. This feature from version
1.0 has been removed from the 2.0 feature set.
> b) Using the CRB's normal 1.0-style relay service created a "feedback"
effect.
> c) The censor list was not saved after exiting and reopening CRB.
> d) Starting the ChatRelayBot returned error codes in hexadecimal notation
(e.g., $3B is 59).
> e) Serious Crash Resolved: If the "%" sign was used alone (e.g.: " % "),
the ChatRelayBot would report access violation after access violation. If
these errors were not dispersed quickly, and the CRB left alone, the program
would eventually die of a stack overflow. It is imperative that all users of
ChatRelayBot build 71 immediately upgrade to build 72 once this information
becomes public knowledge. This bug also appears in version 1.042. Users of
CRB version 1.0 should consider upgrading to version 2.0, as version 1.0
will no longer be updated.
> f) The ChatRelayBot will now handle disconnections more appropriately.
> g) Action text will now relay to the Bone Network.
>
> New Features/Enhancements
>
> a) The following features and/or enhancements have been introduced in this
build:
> b) Console Message Throttle Control will control the number of console
messages sent per 500 milliseconds (this time can be changed).
> c) The Configuration dialog now appears as a standard tabbed dialog.
> d) The ChatRelayBot can now join and create password-protected Bone
channels.
> e) Text can now be selected and copied in the GUI CRB's chat history
window.
> f) The Chat History window in the GUI CRB will now automatically clear
itself after 12KB of text. Previously, this was automatically after 1MB of
text. Large amounts of text in the window will tend to lag the application.
> g) The CRB's bone connection can now be controlled by the Bone icon on the
main application.
> h) If the configuration file is missing, the Configuration dialog will
automatically pop up.
> i) The GUI CRB now has a dialog with user information (double-click a user
in the presence list).
> j) The CRB now is able to identify when it has disconnected from the Bone
network.
> k) The CRB will now identify the universe and world it is from when
connecting to the Bone Network and joining a channel. For example, if your
bot is being run in the main universe and is in AAWR, your bot will identify
itself on-join with aw://auth.activeworlds.com:5670/aawr.
> l) The CRB's log format has changed to allow identification of an instance
of a CRB (related to the Console-Mode version of the CRB to be later
released). A viewer ships with the GUI CRB that will read the log.
>
> Note that the documentation included with the program has been changed.
The monolithic Word document is no longer being maintained; instead, it is
now in HTML format (and available online:
http://caesar.homeunix.org/aw/crb-help/). The documentation can be
downloaded at http://caesar.homeunix.org/aw/crb-help/Help.zip (107KB).
>
> If you've actually managed to read all the way down here, thanks. :)
>
> --
> Tony M.
|
May 9, 2003, 2:44pm
Option "enabel show avatar name" should be there, so when bot log in, people
can still whisper. and it turn it when it logs out again.
And autolog in, so I don't need to type PPW, this if this kinda bot gonna
run on server, and in somehow server do a restart, so it can log in, without
my help.
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:67gmbvkhirtn1i7t9rdn7ghltnj3f96bdj at 4ax.com...
> http://caesar.homeunix.org/aw/chatrelay.shtml
> ChatRelayBot 2.0, Build 72
>
> Beta Notice
>
> This version of the ChatRelayBot is beta software. There are still issues
that may come up in the beta version that could cause data loss [related to
the program], and affect the stability of either your system or the program.
If you do not wish to test beta-quality and potentially unstable software,
you should wait until the ChatRelayBot has been officially released as
production-quality software.
>
> Version 1.0
>
> The last version of 1.0, ChatRelayBot 1.042, has officially been dropped
and will no longer be available for download. It is recommended that you
either participate in the 2.0 open beta, or wait until the
production-quality release of version 2.0 becomes available.
>
> Bug Fixes
>
> The following bugs have been resolved in this build:
>
> a) The option to "Relay chat to Bot Controllers and Public Speakers only"
did not function if you attempted to enable it. This feature from version
1.0 has been removed from the 2.0 feature set.
> b) Using the CRB's normal 1.0-style relay service created a "feedback"
effect.
> c) The censor list was not saved after exiting and reopening CRB.
> d) Starting the ChatRelayBot returned error codes in hexadecimal notation
(e.g., $3B is 59).
> e) Serious Crash Resolved: If the "%" sign was used alone (e.g.: " % "),
the ChatRelayBot would report access violation after access violation. If
these errors were not dispersed quickly, and the CRB left alone, the program
would eventually die of a stack overflow. It is imperative that all users of
ChatRelayBot build 71 immediately upgrade to build 72 once this information
becomes public knowledge. This bug also appears in version 1.042. Users of
CRB version 1.0 should consider upgrading to version 2.0, as version 1.0
will no longer be updated.
> f) The ChatRelayBot will now handle disconnections more appropriately.
> g) Action text will now relay to the Bone Network.
>
> New Features/Enhancements
>
> a) The following features and/or enhancements have been introduced in this
build:
> b) Console Message Throttle Control will control the number of console
messages sent per 500 milliseconds (this time can be changed).
> c) The Configuration dialog now appears as a standard tabbed dialog.
> d) The ChatRelayBot can now join and create password-protected Bone
channels.
> e) Text can now be selected and copied in the GUI CRB's chat history
window.
> f) The Chat History window in the GUI CRB will now automatically clear
itself after 12KB of text. Previously, this was automatically after 1MB of
text. Large amounts of text in the window will tend to lag the application.
> g) The CRB's bone connection can now be controlled by the Bone icon on the
main application.
> h) If the configuration file is missing, the Configuration dialog will
automatically pop up.
> i) The GUI CRB now has a dialog with user information (double-click a user
in the presence list).
> j) The CRB now is able to identify when it has disconnected from the Bone
network.
> k) The CRB will now identify the universe and world it is from when
connecting to the Bone Network and joining a channel. For example, if your
bot is being run in the main universe and is in AAWR, your bot will identify
itself on-join with aw://auth.activeworlds.com:5670/aawr.
> l) The CRB's log format has changed to allow identification of an instance
of a CRB (related to the Console-Mode version of the CRB to be later
released). A viewer ships with the GUI CRB that will read the log.
>
> Note that the documentation included with the program has been changed.
The monolithic Word document is no longer being maintained; instead, it is
now in HTML format (and available online:
http://caesar.homeunix.org/aw/crb-help/). The documentation can be
downloaded at http://caesar.homeunix.org/aw/crb-help/Help.zip (107KB).
>
> If you've actually managed to read all the way down here, thanks. :)
>
> --
> Tony M.
|
May 9, 2003, 6:15pm
Well, this was funny, I found that color.ini file back, it have been
saven/moved to my desktop, wonder how that could happen
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:if9nbvovcsullecvfu3vls3olb9jtilfj0 at 4ax.com...
> I'm unable to reproduce this. Each time, the color is saved in colors.ini
and the file is not deleted.
>
> Customcolors.txt are the custom colors from the color selection dialog.
>
> On 9 May 2003 07:44:54 -0400, "tengel" <tengel at fna.no> wrote:
>
this
>
|
May 12, 2003, 7:12pm
This is not a bug so I post it here.
Maybe a spam control would be nice, so spammers far away will be stopped, if
they spam more then it is allowed.
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:vneubv0n36hlh7olki5du2dtsvu7tp1ums at 4ax.com...
> There may or may not be an issue with the ChatRelaBot upgrade utility. If
after using it you get an error trying to run build 73, you should use the
normal installer.
>
> On 12 May 2003 01:13:57 -0400, "tony m" <ag5v1u7001 at sneakemail.com> wrote:
>
|
May 23, 2003, 9:43pm
uhhh?
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3ece9881 at server1.Activeworlds.com...
> STOP ADVERTISING UR POINTLESS SPAM!
>
> j/k Rich :-)
>
> lol
>
> "r i c h a r d" <richard.lazenby1 at ntlworld.com> wrote in message
> news:3ecdf2c0$1 at server1.Activeworlds.com...
>
>
|
Jun 4, 2003, 8:38am
demeter do not use N E S W
"alcior" <alcior at virtuelfrance.com> skrev i melding
news:3edd09ff$1 at server1.Activeworlds.com...
> Hello, I have put malformed Demeter on my world, but textures do not
settle
> with, when I enter one N other one than 0 her,its returns to zero, hole
> works on the other hand, have you a solution? Thank you. Alcior world
> FRANCE!. Excused my bad English. ^^
>
>
Jun 4, 2003, 8:40am
upps
demeter do not use N E S W
N= 0
E= 90
S= 180
W= 270
so lets say u want to use texture 10 face E, it should say
10, 90
in your description feild
"tengel" <glenn at tipssenteret.no> skrev i melding
news:3eddcc35$1 at server1.Activeworlds.com...
> demeter do not use N E S W
> "alcior" <alcior at virtuelfrance.com> skrev i melding
> news:3edd09ff$1 at server1.Activeworlds.com...
> settle
>
>
Jun 4, 2003, 8:23pm
not at all, all he need is to read the help page of demeter. When command
hide all ed is given, demeter will add that
to all terrain objects
he can try this in pata, it works well there.
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3ede5783 at server1.Activeworlds.com...
> you must put 'create visible no'
>
> - Mark
>
> "alcior" <alcior at virtuelfrance.com> wrote in message
> news:3ede3531 at server1.Activeworlds.com...
> and
20n
>
>
|
Aug 2, 2003, 12:43am
no he won't
[View Quote]".duo." <ncommons at comcast.net> wrote in message
news:3f2b094a at server1.Activeworlds.com...
> Still going to leave AW?
> "xelag" <xelag at digitalspace.com> wrote in message
> news:ofikivs8t0t3lg31rfekv81o65o2ic8s47 at 4ax.com...
>
>
|
Aug 19, 2003, 10:10pm
His Activeworlds Utility did the same here, all I did was to uninstall
everything, and it stops. I thought it was a problem here, but you just
confirm it was not.
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3f42a3b0 at server1.Activeworlds.com...
> GAHHHHHHHH SOS!!!
>
> I have a problem, and its a big bloody problem! Brants PB bot is attacking
> VB and absolutly everything made from it on my PC! When I try to load up
the
> VB IDE It loads up 5 instances of the PB bot installer, when I shut down a
> debug, it loads up an instance of the PB bot installer, whenever the hell,
I
> even load a compiled VB executable Ive made... PB bot attacks the exe and
> loads up 3 or 4 instances of the installer!!!!
>
> Gahhh I can't get rid of the thing!!! Hey I wouldent mind if it was a
decent
> program installer but its not! Anyone got any idea how to fix this?
>
> - Mark
>
>
|
Aug 27, 2004, 10:06am
I think she did a copy of the exe file, that will not work on desktop,
Right click on the exe file of your new instalation,
then find: Send to---->Desktop ( create shortcut )
--
Tengel
www.3D-Nordic.com
[View Quote]"andras" <andras at andras.net> wrote in message
news:412eda86$1 at server1.Activeworlds.com...
> ciena wrote:
>
it
copy on
to
>
> Right click on the icon, select Properties/Shortcut and put the original
folder onto the "Start in:" field.
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
|
Oct 17, 2004, 9:20pm
Did install ChatRelayBot few days ago, and did full scan of my disks today
with my Spyware Doctor 2.1 ( pctools.com ), and it says ChatRelayBot file
newconf.exe have: Backdoor.Irc.Flood.
have to say i didn't like that.
--
Tengel
www.3D-Nordic.com
Jun 19, 2005, 5:06pm
you can use Xelagots bot
with some rewrite you can create a weather script.
http://www.imatowns.com/xelagot/xlgasex_worldschedule.html
You can also use Brands version of it
http://www.shoemakervillage.org/worldschedule.html
--
Tengel
www.3D-Nordic.com
[View Quote]"Heretik" <Heretik1 at tiscali.co.uk> wrote in message
news:42b5ae1a$1 at server1.Activeworlds.com...
What about the super cool weatherbot I saw on A'tuin... anyone know where I
can obtain one of those?
Tried mailing the owners of A'tiun but no response yet.. anyone know
anything on that front?
Cheers :)
"Heretik" <Heretik1 at tiscali.co.uk> wrote in message
news:42b372fb at server1.Activeworlds.com...
thanks guys... Cheers I'll check it out :)
"Alcior" <alcior at virtuelfrance.com> wrote in message
news:42b31697 at server1.Activeworlds.com...
Or use Preston (http://www.imabot.com/preston.htm). Look the tab World.
http://www.virtuelfrance.com/site-jpg/preston_night-day.jpg
|
"Heretik" <Heretik1 at tiscali.co.uk> a écrit dans le message de
news:42b26b47 at server1.Activeworlds.com...
> Anyone know where I can get a reliable bot to change day to night on my
> world?
> Cheers,
> Heretik.
>
>
|