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3dmark // User Search
3dmark // User Search
Sep 14, 1998, 6:22pm
So I can dig out my out Dos Based C and compile the SDK?
[View Quote]Roland Vilett wrote in message <35fd75f9.0 at homer>...
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>amount of time since the rest of Active Worlds is written in C/C++, and by
>implementing the SDK in C I could reuse large amounts of the code in the
SDK
>without having to port it to another language first.
>
>-Roland
>
>
>
Sep 14, 1998, 7:21pm
Drat! Foiled Again!
[View Quote]Roland Vilett wrote in message <35fd7c03.0 at homer>...
>Probably not, the SDK is 32-bit code and as such requires a C compiler that
>can generate 32-bit applications. Presumably an old DOS C compiler would
>not be able to do this...
>
>-Roland
>
>3DMark wrote in message <35fd79ce.0 at homer>...
by
>
>
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Jul 6, 2006, 6:22pm
ermmm how about gamebot? heck with bingo I'm having chess withdrawl
[View Quote]"Andras" <andras at andras.net> wrote in message
news:44ad2e63$1 at server1.Activeworlds.com...
> Garnet wrote:
>
fall
help
>
> FYI:
> BingoBot recompiled for 4.1 and sent to AWI now :)
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
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May 24, 1998, 9:36pm
I agree Facter,
If I boot I want people to know I did it, further if they don't know the
reason I will be happy to explain it to them...
3DMark
[View Quote]facter wrote in message <35683D93.FF423D62 at iinet.net.au>...
>This is an urgent matter, which i would like COF (Roland) to to think it
>is important enough to address within their next version , .. it's a
>very important addition.
>
>To quote Leftover
>"I think ejection message should show name of "Ejecter" and reason. If
>you were using IRC, you understand it. Something like this:
>"You have been ejected by Pee Wee Hermit. Reason: (you are silly)"
>
>I think it could prevent misunderstanding and some "no reason"
>ejections.
>
>Leftover :)"
>
>This is the most resonable and best idea I have seen , of the
>suggestions so far. There have been MANY problems with the eject
>function this week. This way, the cowards cant hide, there can be NO
>misunderstandings, and the whole thing is brought out into the open.
>
>Its one thing to go looking through the AW log for an ejector, but, it
>would be alot handy if this style of ejection notification would be able
>to be put in place,. The function to ALSO put a comment on it, like as
>in irc, is also a very good idea.
>
>Judgeing the anti ejection sentiment COF is presently having, and the
>many problems COF is having to deal with in regards to user ejecttions,
>and abuse of GK/PK priviledges (we all know it's happening), this
>feature is an absolute *must*. It is an extremely logical tihng to do,
>and I am sure COF will take this suggestion onboard with *much*
>seriousness, as it solves many of their present problems.
<<Snippy.....>>
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Jul 31, 2003, 8:42pm
Will be there later in evening,
3DMark
"onesummer" wrote
> Old Timers Day
> September 7th
>
> Mark your calendar for Old Timers Day in AW Ground Zero. Everyone is
> invited to come chit chat about the past in Activworlds. What was it like
> when they first downloaded AW? How did they leave messages to each other?
> Lets meet some of the old members and share in their past experiences!
Hope
> to see you all there ...
> For AWHS , Warm Regards To All .... OneSummer
>
>
Jul 2, 2005, 5:19pm
Watch yer languge
[View Quote]"LtBrenton" <uaf_brenton at concsols.com> wrote in message
news:42c6c905$1 at server1.Activeworlds.com...
> It's a fucking game. Go get yourself a life.
>
> -=LtB=-
>
> "C P" <chris101d at comcast.net> wrote in message
> news:42c6c665 at server1.Activeworlds.com...
>
>
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Jul 31, 2005, 10:04pm
[View Quote]"sweets" <stylecanin at videotron.ca> wrote in message
news:42ed5a80$1 at server1.Activeworlds.com...
>
>
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Aug 6, 2005, 6:47pm
why oh why always onna weekend
[View Quote]"Ciena" <nikona at comcast.net> wrote in message
news:42f4fe2a at server1.Activeworlds.com...
> or is it just my puter?
>
>
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Aug 7, 2005, 1:38am
Yes same problem
[View Quote]"Garnet" <red.garnet at verizon.net> wrote in message
news:42f57049 at server1.Activeworlds.com...
> According to http://activeworlds.com/tech/status.asp the problem has been
> fixed... yet I still cannot connect my worlds or log in my cit. I'm
> wondering if others are still having problems too?
> Garnet
>
>
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Jan 14, 2006, 12:37am
just testing
Jun 10, 2006, 8:12pm
Depends if that person is not only loved but repected
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:448b41f2$1 at server1.Activeworlds.com...
> If only one person is vocally upset and having issues with the way the
> CY's are run, I think you guys must be doing a pretty good job.
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Jun 10, 2006, 8:13pm
sorry respected had a few blame eze and beetleman
[View Quote]"3DMark" <msellers at arkansas.net> wrote in message
news:448b43dd at server1.Activeworlds.com...
> Depends if that person is not only loved but repected
>
>
> "baro" <baronjutter at shaw.ca> wrote in message
> news:448b41f2$1 at server1.Activeworlds.com...
>
>
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Jun 10, 2006, 8:14pm
oh wow i broke my silence
[View Quote]"3DMark" <msellers at arkansas.net> wrote in message
news:448b440d at server1.Activeworlds.com...
> sorry respected had a few blame eze and beetleman
>
> "3DMark" <msellers at arkansas.net> wrote in message
> news:448b43dd at server1.Activeworlds.com...
>
>
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