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zeo toxion // User Search
zeo toxion // User SearchMy wish..May 12, 2002, 2:16pm
If your talking about the ejection thing then aw doesnt record it and look
at it and stuff...the world server uses it for ejections. What would they do with it anyway? -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Idiot ReportMay 18, 2002, 6:46pm
Hey what does the FireStormBot do?....hehe
-- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] And so on for quite a while.... Idiot ReportMay 21, 2002, 5:01pm
Get a new newsreader is you don't like it :P I can read his message just
fine in text version you just have to ignore all the code which isn't too hard. Plus it wasn't any bigger then a normal text message. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Idiot ReportMay 21, 2002, 6:58pm
I understand, but i'm just saying if you don't feel like reading sentence
that's readable, although surrounded by some other gibberish, then maybe you should just ignore it? :) It probably is nice to say this to people who don't know however... -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Idiot ReportMay 21, 2002, 11:45pm
Well smart (no offense) people would only keep a month or twos worth of
posts which is an option in the options menu. I do understand what your saying but if you use it properly its fine and convenient since my i get my email int he same program. The text wrapping thing never appear on this program when i view any mesages i guess it only does that on certain newsreaders. If you use this reader correctly you can read posts without the 1 minute wait as you said and still be able to see html posts if they are you wish to download them as long as its small enough or you can shut it off or just read them as text (i think that is possible). Anyways, i like outlook express its fine with me. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Idiot ReportMay 26, 2002, 1:50pm
RichText means it colors, bold, italics, etc....it shows it by using html
code -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Slide DetectionJun 1, 2002, 3:26pm
with this slide detection people can walk though walls now. someone i know
said it like this: " you go up to a wall, click on the mouse move button (not the mouse look) and you hold ctrl and run up to the wall" then youll basicly slide through. i think this and people without build deleting or moving walls and running through them is something that REALLY needs to be fixed. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- SOS - Save Our SanityJun 2, 2002, 1:02pm
I totaly agree. The godo thing they did is the reset roation button and snap
to grid button that usually fixes any cracks or roattion problems but that IF you catch them before your entire build is done. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] SOS - Save Our SanityJun 3, 2002, 8:46am
Or you just click outside of the object onthe ground or something.
-- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] AFK - Hiding featureJun 3, 2002, 8:49am
The thing is the question mark is there if your online or offline so you
cant really tell. I disagree with you becuase this could cause abuse and i dont think you shoud be able to fully hide your avatar from everyone unless you have caretaker or caretakers can still see you. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] AFK - Hiding featureJun 3, 2002, 7:29pm
Actually I enjoy making people talk to themselves while they go crazy and
everyone else laughs. It's fun making them say things rofl....I know im so mean imp sorry but its REALLY funny ;) I'll probably get bored of it soon and stop but alls I can say it great future! I think that was the reason why its CARETAKER only because if someone is doing it to you just leave their world. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] AFK - Hiding featureJun 3, 2002, 11:43pm
If your afk you should not be disturbed anyway unless the person is rude or
is just sending you a gram which they expect you to answer after you get back and not imediaitly. So id say we dont need it >:) -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] AFK - Hiding featureJun 4, 2002, 9:03am
If you dont want people to telgram you then block them! And even if people
do telgram you does not mean you have to respond. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] AFK - Hiding featureJun 4, 2002, 9:04am
And plus the feature is called hide my online/offline statius not completely
block me from every form of communication :P -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] AFK - Hiding featureJun 5, 2002, 9:06am
Well first of all i don't use that feature unless its to one person or a few
i happen to not want to see my status but then if i have to do that im usually blockign telgrams and joins for them also. Just to clear this up (again) its called "Hide my online/offline status" which means you cannot tell if they are online or OFFLINE. If you don't want people knowing then thats fine but i think it would be worse if there was no ? then people would think you quit or something because your never online. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] My other wishJun 6, 2002, 6:00pm
Personally who really cares if you change your name? It's not like you acted
like a totally different person or denied being Bowen. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] My other wishJun 6, 2002, 6:03pm
Does anyone *really* listen to his excuses?
-- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Newest UpdateJun 12, 2002, 9:42pm
"Also based on public feedback, the terrain is now visible beyond the world
limits. Activeworlds will now display a flat terrain with the default texture beyond the buildable area of the world. " Although VERY GOOD (listening to the users actually) part of this is VERY BAD! Its starting to seem like this new feature makes the assumption that all worlds will want to use the same terrain texture as their main one. One world that uses my object path has a default texture of sand and the other worlds have to edit every single terrain square to change them all to grass. So this means the world that have changed their terrain to grass will have uneditable sand surrounding their world! A simple feature that was left out would be to have a variable "Default terrain" other then always terrain0. In the world feature list a simple box. If empty it shows the terrain0 from the OP. You type in the "Default terrain texture" and any texture that is classified as using the default texture (terrain0) will be changed to that number texture (1-60whatever). If you want to take it a step further, although not necessarily needed, you can enter any texture on the OP to be used. This is a MUST NEED feature and is as essential as the GROUND option is! This is as bad as if there was only one ground on the OP that you had to use and was unchangable. -- My second comment is about the feature vote page. Is this going to be updated any time soon? As I've heard, only the first stage of 3.4 has planned features. It would be nice if we all had some say in this >:) ---- Thank you for listening and you are welcome to reply with mature and useful comments. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Newest UpdateJun 12, 2002, 9:48pm
I also forgot to mention that another simple world option could be to change
the hight of all the terrain so a bot would not be needed. I would definitly like to build at 0a and change the terrain hieght to -0.1a or something. You could even include a random terrain generator. (sorry to everyone who already made bots for this but having it built into the browser is more conveinent) Even better, a new menu in the world options for terrain. Can include all my previus terain options and move the enable terrain checkbox there. Just ideas anyways, and very good ones at that. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Newest UpdateJun 12, 2002, 9:54pm
Onnnnnne more thing.
Is it just me or does anyone else notice the terrain is a bit darker then the rest of the objects? It shows light well but even with ambient light at total white it can seem almost black, especially on the side of a mountain where the directional light (also white) isnt shining. It looks like ambient light doesn't even effect it. Many people who own worlds have also pointed this out to me at times. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Newest UpdateJun 12, 2002, 11:09pm
Yeah I KNEW it wasn't just me...
No i don't think you can >;) -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Newest UpdateJun 13, 2002, 4:58pm
But the thing is at the brightest it can go i cannot keep my eyes open for
more then 2 seconds at a time and the windows are unbearably pright. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Slide Detection bug?Jun 12, 2002, 10:02pm
Try making a series of flat walls a bit in the air with walks on either end.
You can get on the walk (to enable gravity) and slide along the wall normally without worrying about falling off. You stick to the wall while sliding all the way across! If this can't be fixed then we should at least have the option for it. With it you can slide right through walls and many place where you normally couldn't unless you have shift. That reminds me that moving or deleting an object that isn't yours and running through before it pops back up needs to be fixed also. I think that ones been around forever. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Slide Detection bug?Jun 13, 2002, 7:22pm
But seriusly...if your lights are both white its considered the day pretty
much. Having the terrain black even in the day looks much worse. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Slide Detection bug?Jun 13, 2002, 8:31pm
sorry i meant for this to reply to the other post about terrain hehe
Skinned AvatarsJun 16, 2002, 6:12pm
They are supported in 3.3 but no one knows exactly how to do it yet. At
least thats what i heard a couple tech talks ago. Grimm is supposed to be working on it and he'll tell people how to do it when he gets it. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] Skinned AvatarsJun 16, 2002, 11:09pm
Well i think renderware supports it but they havent figured it out yet. They
didn't actually code the renderware part. -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] terrain textures problemJun 19, 2002, 10:52pm
This is the worst problem i've seen with terrain....again it seems like the
terrain was only designed like only one world would be using one object path at a time. My world that uses my object path needs a default terrain texture of sand while a lot of other worlds using my object path (after a logn time) have changed all their terrain to grass. Now (although ive seen this with build 417 also) all terrain out of the building limit is the default terrain texture. In my case that means those people with grass now have sand sorounding their entire world. They cannot edit this and its the most horrible looking thing imaginable. Is it so hard to fix this? Just have an option to pick the default terrain texture instead of it always being terrain0.jpg on the object path! -- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- new world sever, can we be notified?Jun 28, 2002, 12:11am
yes this would have been nice...anyone know whats new? just bug fixes?
-- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- A message from Zeo Toxion -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [View Quote] new world sever, can we be notified?Jun 28, 2002, 12:19am
btw is it just me becuase i was running build 41 and then i closed it and
installed build 42 which started right aftwards. Now it wont connect at all saying "Unable to send server start. Retrying . . ." over and over. Yey what a nice upgrade *uninstall* |