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zeo toxion // User Search
zeo toxion // User Search
Jun 17, 2002, 5:29pm
in build 417? The seqs are still in their screwed up self. If you look at
the beta notes this upgrade isnt the one that fixes the seqs.
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[View Quote]"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
news:3d0e36f0$1 at server1.Activeworlds.com...
> have it since a week, no more crashes, av animations are fixed
> gravity bug and contact list bug still exist though..
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3d0e2a76$1 at server1.Activeworlds.com...
> aworld.exe
>
>
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Jun 19, 2002, 8:05pm
They just released 419....i almost crapped my pants when the upgrade box
just popped in the midel of what i was doing heh.
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[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3D10FB0B.9090001 at acsu.buffalo.edu...
> I don't know how it happened, but I somehow wound up installing Build
> 419 instead of 418. The only problem is, apparently 419 is still only in
> beta, so it says you need a beta account to use it! Any clue as to
> what's going on?
>
> barbarae wrote:
>
the
our
Thank
>
>
> --
> Goober King
> Proof that Goobers ARE as dumb as they look.
> rar1 at acsu.buffalo.edu
>
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Jun 25, 2002, 10:38pm
building/chatting
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[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3d12afd4$1 at server1.Activeworlds.com...
> What WERE you doing? :)
>
> Chris
>
> "zeo toxion" <zeo at activeworlds.com> wrote in message
> news:3d110017 at server1.Activeworlds.com...
in
> And
beyond
>
>
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Jun 19, 2002, 10:31pm
Again, read the beat list at www.activeworlds.com/help/aw33/beta.html
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[View Quote]"barbarae" <barbeisner at msn.com> wrote in message
news:3d1103fa$1 at server1.Activeworlds.com...
> Just got 419--What's new with this version? Saw something about messages
go
> by as it downloaded, but have yet to find anything new since 418 this
> morning.
>
> Barbara of Amberlin
>
> "ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
> news:3d1100a9$1 at server1.Activeworlds.com...
>
>
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Jun 20, 2002, 1:40pm
I wouldn't even reply to this if it was from an activeworlds.com e-mail.
You've GOT to be stupid if you think ANYONE would ask for your password over
e-mail. Do you know how easy it is to spoof the from e-mail adress? I could
probably make it look like my e-mails were sent from whitehouse.gov or
something....
Even if this WAS from an activeworlds e-mail do not reply. I wouldn't even
reply if it was aw. First i'd call them up and maybe give them the
information over the phone where i know who i'm talkign to is real.
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[View Quote]"the derek" <imthederek at yahoo.com> wrote in message
news:3d112d6f at server1.Activeworlds.com...
> if you get this email IT IS NOT AW (its a hotmail account)
>
>
> From: "COF ACTIVEWORLDS" <cofactiveworlds at hotmail.com>
>
> To: imthederek at yahoo.com
>
> Subject: Activeworlds Report (URGENT!!)
>
> Date: Wed, 19 Jun 2002 19:40:48 -0500
>
>
>
>
>
>
> To Activeworlds Citizen User,
> Due to an eletrical storm, our systems where shut down. It
> seems
> we have lost some information to your citizenship record. If you
> please
> send your citizenship number, password, and privillage password we
> could get
> you citizenship record up. Right now your citizenship is running on
> temporary memory, which gets cleared every 48 hours. You have less
> than 48
> hours to send your e-mail reply to us, we will be checking e-mail every
> hour
> to confirm e-mails.
>
> Thank you,
> Activeworlds Community
>
>
>
>
>
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Jun 28, 2002, 12:26am
Mind telling us the link?
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[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3d1bc87b at server1.Activeworlds.com...
> 'Observer' mode: This is kind of cool, letting you wander around in a
> universe where ever you like and not be seen by anyone or even showing up
on
> the world's population. You don't have an avatar to click on, and the
bots
> don't register that you're there, either. Unfortunately, it can only be
> used by people like the universe owner. Or those sneaky individuals who
> like to 'play' with things. ;-)
>
> Found this on a 3.3 info website. AWCom could now spy on us without our
> knowledge. This means invasion of privacy.
>
>
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Jun 28, 2002, 12:31am
Hard to implement? Not REALLY... Theyd just need to do a few changes to the
world server to allow this type of connection.
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[View Quote]"young phalpha" <RhaneC at msn.com> wrote in message
news:3d1bc956 at server1.Activeworlds.com...
> Where did you find this? It would seem pretty hard to implement to me :)
>
> - YP
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3d1bc87b at server1.Activeworlds.com...
> 'Observer' mode: This is kind of cool, letting you wander around in a
> universe where ever you like and not be seen by anyone or even showing up
on
> the world's population. You don't have an avatar to click on, and the
bots
> don't register that you're there, either. Unfortunately, it can only be
> used by people like the universe owner. Or those sneaky individuals who
> like to 'play' with things. ;-)
>
> Found this on a 3.3 info website. AWCom could now spy on us without our
> knowledge. This means invasion of privacy.
>
>
>
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Jun 28, 2002, 2:11am
I think he knows nothing about bots so he mis interpreted Global Mode.
Just a few opinions about his site and opinions on it:
this person, well...he seems to find all these bugs and yet thinks AW will
telepathicly find them all or something. The beta testers dont catch
everything so if you find a bug you don't just sit there and complain.
They'll most likely fix it if they know about it. He doesn't seem to realize
that every new version is going to have bugs and will not be the smoothest
running application. It seems to be worse thats becuase with new features
brings new bugs. Although they SHOULD have been fixed in beta, maybe we need
more testers?
I dont think he reads the beta page either. He takes general terms like "seq
fix" and thinks that it means all problems with seqs are all fixed when in
fact only one problem with sews was fixed.
He cant just say my world he has to say my world, ThisIsIt every time which
is really anoying heh, but what the hey its his site.
He thinks that putting your contact list on the uniserver means theyre
snooping into it. Uuuh...right...like theyre going to want to know who your
contacts are....seesh. He also does not trust AW management at all and
thinks they look at your credit card number and who you have on your contact
list.
He has a thing about Gor and thinks aw should stop them becuase in his
opinion they are wrong. And i never hear anyone talking about adult topics
in aw worlds, which is really impossible through regular chat anyway. And he
doesnt like PKs becuase they eject you if you talk about gors or "try to
speak out against them" *cough* riiiight.. I can tell he knows no truth of
Gor and just thinks that people are controlling and talking about adult
things with little children. There is an age limit and theres nothing to
force here either, you log out of you dont like it. And just becuase he gets
into a fight with a few gor person he immediatly stereotypes all gors that
way. I doubt he treated them with respect in the first place becuase of his
believes against them so why should they to him which is problem why they
are so hostile in the first place. He also says gor worlds are breaking the
law because the role-play killing. HA! So that would mean playing practicly
any game out there would be murder also since it involves killing peoples
characters. come ON...
So thats it >:)
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[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3d1bd0ee$1 at server1.Activeworlds.com...
> hmmm sounds different than global mode tho.
>
> "young phalpha" <RhaneC at msn.com> wrote in message
> news:3d1bd061$1 at server1.Activeworlds.com...
> caretaker...
>
>
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Jun 30, 2002, 7:49pm
well becuase it stores the post in your outbox even if the server doesnt
except it...you dont need to create more posts (which puts each one in the
outbox again) becuase it will keep trying to send whats in the outbox later
there isnt an error. >:)
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[View Quote]"daphne" <dcoon at netexp.com> wrote in message
news:3d1f7c1f at server1.Activeworlds.com...
> When the damn news server tells you it couldn't post your message because
of
> an error then WHY in hell does it save the message to post after you
finally
> figure out WHAT the damn error is????
>
> *grumble, cuss, cuss, grumble some more*
>
> Sorry about all the posts.. :o(
>
>
> daphne <dcoon at netexp.com> wrote in message
> news:3d1f7b68 at server1.Activeworlds.com...
code
>
>
>
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Jul 1, 2002, 12:00am
WHY DOESNT ANYONE TELL US HOW TO DO THESE THINGS?
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[View Quote]"daphne" <dcoon at netexp.com> wrote in message
news:3d1f8170$1 at server1.Activeworlds.com...
> HamFon: Oh, btw - not sure how well this is documented - but avatars.dat
> supports Specials avatar descriptions - so you world owners don't need to
be
> limited to a single gesture, and you can name the geometry anything you
> like.
>
>
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Jul 4, 2002, 3:28pm
We know carl. That's the whole point of the latest version still being 3.04
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[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3d2363d7$1 at server1.Activeworlds.com...
> Entire site says 3.305 isn't and is expected for July 3rd
>
> "xelag" <xelag at digitalspace.com> wrote in message
> news:0803iuc1eufuqiu63vemt9co9shp4rv291 at 4ax.com...
>
>
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Jul 3, 2002, 5:37pm
I have also noticed this. At first 3.3 upgrade (not sure which build it is)
the second click on the same gesture would not show for anyone. Now it shows
for the person doing the gesture but im not sure if anyone else sees it.
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[View Quote]"milesteg" <MilesTeg at nerim.net> wrote in message
news:3d22e486 at server1.Activeworlds.com...
> after some testing , i have to make a precision:
> no avatar_change event is raised when you click again on the same gesture!
> that s even worse than what i thought at first ;))
>
> Regards,
> MilesTeg
>
>
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Jul 9, 2002, 10:47pm
Your opinions do not make someone an idiot. Compared to older versions, the
turning speed is much better. Although I could say that holding ctrl should
make you turn slightly faster rather then not faster at all, I will not call
someone an idiot for making this choice because he probably had a reason for
it that I have never questioned. Having Roland being head programmer for all
of AW's history until recently (I'm pretty sure he's been here since the
beginning) I can say that his decisions are usually best, and he would never
change something just because he feels like it.
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[View Quote]"slim smokey" <Smokey360j at ync.net> wrote in message
news:3d2b4fb6 at server1.Activeworlds.com...
> Is it just me or does everyone else find it annoying that to go up hills
or
> even sometimes up stairs u have to hold the - key? lol. and...since that
> Roland person I dunno what his name was didn't like the fast turning
> feature...they can just remove it? who cares about him. I mean what makes
it
> even worse...is that he removed it then like a week or two later he left
AW.
> Why couldn't they have just made it optional, if they did that idiot
> wouldn't have have removed a good feature, lol
>
>
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Jul 12, 2002, 11:07pm
Thanks for the tip, captain obvious
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[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3d2f7b11 at server1.Activeworlds.com...
> I think this may be the beginning of new managment for AW.
>
>
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Jul 13, 2002, 1:21am
your so bad carl...
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[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3d2f80c1 at server1.Activeworlds.com...
> Sorry. I'll shutup Mr Toxic
>
> "zeo toxion" <zeo at my.activeworlds.com> wrote in message
> news:3d2f7d3f$1 at server1.Activeworlds.com...
>
>
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Jul 14, 2002, 11:35pm
Who cares! Stop acting childish and understand that countries are different.
Not everyone is going to use one system or another becuase of someone
opinions on it.
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[View Quote]"ncc 72897" <NCC-71854 at USS-Venture.Starfleet.UFP> wrote in message
news:3d31f796 at server1.Activeworlds.com...
> no they wont say hundred hours or whatever that is, theyll say 14 o'clock
or
> 2 o'clock, but NEVER am or pm
> and everywhere u see time written it is in the 24 hr system
>
> "bowen" <thisguyisashimmyritzer at 7k2.4mg.com> wrote in message
> news:3d31f1b3$1 at server1.Activeworlds.com...
clock
system.
and
24
> bytes
not
of
>
>
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Jul 15, 2002, 3:41pm
No offense but no matter which "standard" you believe is right it doesn't
make one or the other any better. People use different formats...
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[View Quote]"kf" <none at junk.mail> wrote in message news:3D329426.5B26 at junk.mail...
> eep wrote:
it's called here in the US. It's just unnecessarily complicated.
>
> well, at least with time and date, it is an easy thing - the 24-hour
> clock is not a national "specialty", but plain and simple _the_ (only)
> international ISO standard for time measurment.
> The same is true for the date, btw, only here, the Americans AND most
> European countries rather use their own (church-tower-view) system; the
> correct date has this form: yyyy(-)mm(-)dd.
>
> In fact, in the USA, the 24 hour format is called "military" time, since
> the military (not necessarily of the USA), as an international operating
> entity, saw the need to use an easy, not confusing and uncomplicated
> (sic) time system, even more in multinational operations. Their system
> actually adds an additional letter for the time zone, so a military time
> would be correctly spelled for example: 13:00a, 22:00z, 03:00b, etc.
>
> For the history, the 24 hour system was "invented" by Europeans. To be
> exact, it was the Egyptians who used a decimal system for the day and a
> duodecimal system at night (plus 2 hours dawn) - this was later replaced
> by the Greek by a complete 24 hour system (with influence from the
> Babylonian measurment system, from which also the hexagesimal (base 60,
> for seconds and minutes) system derived).
>
> People on the streets in Europe (of which the UK is only a very small
> part, geographic-, population-, and business-wise), do in fact use a 12
> hour system, from obvious reasons: Most dates in daily life target
> within the same day or in a day time where it is obvious which part if
> the 24 hour clock has to be applied ("I see see you tomorrow morning, at
> 9"), ("We meet tonight, at 10"). In all official and in almost all
> commercial documents and announcements though, the 24 hour format is
> used, as well with business dates, etc - as a notation that is most
> economic and least error prone (they have to learn to use the correct
> ISO date notation still though, see above...).
>
> :-)
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Jul 18, 2002, 3:30pm
EA Sports makes sports games. Electronic Arts, as in the entire gaming
company, makes many different kinds of games ;)
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[View Quote]"goober king" <robrod at prism.net> wrote in message
news:3D36A530.3040906 at prism.net...
> One big thing you missed: Dynamic Content! How is anyone supposed to be
> able to build anything if you can't download it? AW, by its nature, is a
> dynamic, online venture, and no matter what, you have to download
> content in real time. Otherwise, you'd have to download a patch every
> time someone builds something!
>
> And I'm not sure why you're so hooked on EA. Sure, they make sports
> games, but last I checked, AW is not a sports game. If you really want a
> gaming company to hook up with AW, you need a company that has
> experience in dealing with online, multi-player games (Everquest, Ultima
> Online, Halflife:Team Fortress, etc.).
>
> In any case, I don't really think putting it in a box on the shelf will
> really make any difference in terms of immigration. As Casay stated, you
> first need to have content before you can advertise for it, and putting
> it in a box is a form of advertising.
>
> pc hamster wrote:
>
all
98
and
dont
COMPETATIVE
community
acquire
(including
serve
the
add
an
areas
HOSTED by
the
would
is
if
World
>
>
> --
> Goober King
> AW: It's in the box!
> robrod at prism.net
>
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Jul 18, 2002, 5:37pm
Yes i believe Maxis is an Electronic Arts company.
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[View Quote]"eep" <eepNOSPAM at tnlc.com> wrote in message
news:3D370993.2C6BEAF7 at tnlc.com...
> They publish The Sims (and the online version coming soon) and MotorCity
Online.
>
> goober king wrote:
>
>
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Jul 14, 2002, 4:24pm
http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreementa
ndplanofexchange.txt
http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/0001125282
02001692/b318476_10qsb.txt
When you surround long URLs with < and > it should preserve them into one
line.
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[View Quote]"wendel" <me at no.where.org> wrote in message
news:3d3156ab$1 at server1.Activeworlds.com...
> Unfortunately they span two lines. You'll need to glue them together. The
> first begins
> http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961 and
ends
> with ...
> /agreementandplanofexchange.txt
> The second begins
> http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692 and
ends
> with... /000112528202001692/b318476_10qsb.txt
> Sorry for the inconvenience.
>
> W
>
> "synapticon alpha" <kether at synapticus.com> wrote in message
> news:3d312035$1 at server1.Activeworlds.com...
>
(http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreement
> upon
> they
without
>
(http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/b318476_1
> cash
Shamus
>
>
|
Jul 14, 2002, 4:34pm
Gah....i shouldve worked but the <>s didnt stay let me try one more time.
<http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreement
andplanofexchange.txt>
<http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/000112528
202001692/b318476_10qsb.txt>
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[View Quote]"zeo toxion" <zeo at my.activeworlds.com> wrote in message
news:3d31c1c4 at server1.Activeworlds.com...
>
http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreementa
> ndplanofexchange.txt
>
http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/0001125282
> 02001692/b318476_10qsb.txt
>
> When you surround long URLs with < and > it should preserve them into one
> line.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "wendel" <me at no.where.org> wrote in message
> news:3d3156ab$1 at server1.Activeworlds.com...
The
> ends
> ends
>
(http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreement
(effective
> without
quarterly
>
(http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/b318476_1
without
> Shamus
>
>
|
Jul 14, 2002, 4:35pm
nm...its supposed to work >:P
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[View Quote]"zeo toxion" <zeo at my.activeworlds.com> wrote in message
news:3d31c449 at server1.Activeworlds.com...
> Gah....i shouldve worked but the <>s didnt stay let me try one more time.
>
>
<http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreement
> andplanofexchange.txt>
>
>
<http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/000112528
> 202001692/b318476_10qsb.txt>
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "zeo toxion" <zeo at my.activeworlds.com> wrote in message
> news:3d31c1c4 at server1.Activeworlds.com...
>
http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreementa
>
http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/0001125282
one
> The
>
(http://www.sec.gov/Archives/edgar/data/1089531/000111650202000961/agreement
> (effective
Apparently,
current
> quarterly
>
(http://www.sec.gov/Archives/edgar/data/1089531/000112528202001692/b318476_1
> without
own
>
>
|
Jul 24, 2002, 8:42pm
Um...the contact list is kept by the uniserver, its not a seperate server.
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[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3d3f2a3b$1 at server1.Activeworlds.com...
> Hi everyone:
>
> Two things....
>
> 1). Is it just ME or is the Contact List Server COMPLETELY DOWN??? I say
> this because when I first started the browser, I could see ALL of my
> contacts and where they were (if they give that out). But now, all I see
is
> a BLANK SCREEN in the CONTACTS tab.
>
> 2). Also, EVERY build I pass by seems to be shown as a NAC build. No,
I'm
> NOT kidding. EVERY object of EVERY build or road I run across on
> AlphaWorld.
>
> Is it just ME or am I seeing things??? *boggle*
>
> Cheers for now everyone :-)
>
> Patrick
>
> P.S.: There WAS a brief time in which the browser lost connection with
the
> server. I wonder if there could somehow be a connection....Hmmmm....
>
>
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Jul 27, 2002, 1:30pm
At first I used it a few times but all the categories were empty or only had
aw owned worlds. I never use it anymore.
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[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3d428ec7 at server1.Activeworlds.com...
> We seemed to spend ages waiting for it, then once we had it we found the
> update speed was a whopping 3 days. Now a question... how many people
> actually use the Search tab?
>
> - Mark
>
>
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Jul 27, 2002, 9:13pm
Why would they be better off loading it uncompressed? I don't think the
server would do too good with 50 people download the same file at once
anyway....times 189.... heh
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A message from Zeo Toxion
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[View Quote]"maki" <maki at awmaki.com> wrote in message
news:3d431ff8 at server1.Activeworlds.com...
> wouldn't there be a way to load this into a world's cache in your own, or
in
> standalone or something to see the entire place...anyway...the zip is
> absolutely huge...20 megs? I think they'd be better off downloading it in
> aw, lol
>
> --
> maki www.awmaki.com
>
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3d42fa36 at server1.Activeworlds.com...
> for
post
> scroll
the
> http://www.shoemakervillage.org/festivities.html.
who
the
> so
> post
> current
> individuals,
mauz,
> much
hope
> and
I
>
>
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Jul 27, 2002, 10:09pm
Id rather download them compressed before hand so i dont have to sit there
and wait for the pictures to show up. The picture would change before the
first one was even downloaded.
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A message from Zeo Toxion
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[View Quote]"maki" <maki at awmaki.com> wrote in message
news:3d432df7$1 at server1.Activeworlds.com...
> aw's servers can handle it...there's a bunch of steps and things oyu have
to
> follow to get the preload crap too, I think it's a waste, why don't you
just
> let your av sit there and download for awhile...lots of people have
> broadband now anyway..sane people at least
>
> --
> maki www.awmaki.com
>
>
> "zeo toxion" <zeo at my.activeworlds.com> wrote in message
> news:3d432910$1 at server1.Activeworlds.com...
>
>
>
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Aug 5, 2002, 6:18pm
*cough* when did we ever say we WANTED your e-mail address? You make it seem
like everyone's scrambling to try and find it. You exaggerate
everything....none of us need to know how big your mysterious inboxes are
either. News flash: no one gives a damn about you, and they aren't stupid.
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A message from Zeo Toxion
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[View Quote]"ohhhmy" <OhhhMy at whatisthatemailaddy.org> wrote in message
news:Xns92618E47DB048jfk2jfkmusiccom at 64.94.241.201...
> JFK2 is not a flaming IDIOT. Neither is this "KIEFFER" person you keep
> wanting to stick in there. I know both of them PERSONALLY and they are
> my dearest friends.
> They do happen to know the "REAL ME" just as Chucks Party does. Just as
> a few others as well do.
>
> To all others i have given you all a jumbled mess so that it should throw
> you all out of whack just trying to figure me out.
>
> NO i don't have my REAL addy up there. AND no it isn't JFKMusic.com.
> I do have one out of many that starts with Justefyde at but i won't put it
> in here.
> I also have one that starts as Just at __.__________.com But i'll let you
> smart folks figure that one out.
>
> All in all i have over 20 different email addys with various names in
> use.
>
> NONE of them are on HOTMAIL.COM
>
> The smallest has 3 megs of message space...
> while the two largest have 250 megs and another that is UNLIMITED.
> the unlimited is the JUNK MAIL one... If not read in 4 days it gets auto
> dumped... lol
>
> The 250 megs one is the PRIZE of all my addys... It is where my Yahoo
> Groups activities go.
> And there is nothing that any of you can say that is naughty about that
> one... It is all 999999999999999999999999999% above board on that one.
>
> I do know that your so called JFK2 and that poor "KIEFFER" you keep
> picking on have one of their addys on the 250 megs addy thing.
>
> So there.... Start searching and you Just might find one of my addys
> that works.
>
> I'll give all of you NEWBIE SEARCHERS A HINT:
>
> The 20 plus are on different email servers. Many are in countries other
> than USA. Some are in Australia. Some in Brizil, Some in Germany, Some
> in the UK... and at least one is in New Zealand... So go search.
>
> =================================================
> "goober king" <gooberking at utn.cjb.net> wrote in
> news:3D4EADF6.6080401 at utn.cjb.net:
>
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Aug 14, 2002, 1:58pm
Funny how they don't seem it's important enough to actually post. Just
logging into AW you would have no idea that you need to upgrade.
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A message from Zeo Toxion
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[View Quote]"ananas" <vha at oct31.de> wrote in message news:3D59E132.979E8E45 at oct31.de...
> As definitely not all world owners have received this
> message, I'll forward it here :
>
>
> -------- Original Message --------
> Subject: Security Update
> Date: Tue, 13 Aug 2002 20:04:11 -0400
> From: "Activeworlds Support" <support at activeworlds.com>
> To: <worldowners at activeworlds.com>
>
> Dear World Owner,
>
> In our continued effort to make sure we offer the highest quality software
> to our customers, we have discovered a potential security hole in 3.2, 3.3
> and 3.4 beta versions of the world servers and have released a new version
> that eliminates this problem.
>
> In order to protect your worlds, we will be making this a "forced upgrade"
> to the 3.3 version in the AW Universe by close of business Wednesday
August
> 14th.
>
> It will be necessary for you or your hosting service to make sure you have
> the most up to date version in order for your world to connect with the AW
> Universe and for it to appear on the world list. Please make sure to
> download the appropriate upgrade from these links and review the
associated
> help files. If you are using a hosting service, please forward this email
to
> them. They will be able to get any instructions needed either from those
> links, or by emailing support at activeworlds.com
>
> The fixed version is available here
>
> Windows
> http://objects.activeworlds.com/downloads/awswin43.exe
>
> Linux 3.3
> http://objects.activeworlds.com/downloads/awslnx43.tar.gz
>
> Sun 3.3:
> http://objects.activeworlds.com/downloads/awssun43.tar.gz
>
>
> As always it is a wise idea to maintain a current static backup of your
> world. This is useful if there is ever a need to restore your world. The
> more current the backup the less building data you risk losing. If you do
> not have a backup already, then the easiest way to make one is by:
>
> 1. Stopping the world server
> 2. Making a copy of the entire folder the world server is located in.
>
> We apologize for the short notice and for any inconvenience this may cause
> you.
>
> Thank you for your continued support
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Aug 15, 2002, 1:12am
It says in the letter. Didn't you read it?
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A message from Zeo Toxion
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[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3d5b0711$1 at server1.Activeworlds.com...
> Well....When are they gonna do forced upgrade.
>
> --
> -CarLBanks, 335711
>
> Active Worlds 3.3 Build 419
>
> "ananas" <vha at oct31.de> wrote in message
news:3D59E132.979E8E45 at oct31.de...
software
3.3
version
upgrade"
> August
have
AW
> associated
email
> to
those
The
do
cause
>
>
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Aug 15, 2002, 5:42pm
Huh?
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A message from Zeo Toxion
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[View Quote]"carlbanks" <CarLBanks at insight.rr.com> wrote in message
news:3d5bffac$1 at server1.Activeworlds.com...
> You can build below 350 but not go below. Can someone tell this to AW
>
> --
> -CarLBanks, 335711
>
> Active Worlds 3.3 Build 419
>
>
>
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