|
silenced // User Search
silenced // User Search
May 5, 2002, 2:59pm
Yup, that'd be the reason there'd be any encroachment with a registry right
there.
--Bowen--
Have $3... want a website?
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[View Quote]"aw" <bhowell2 at hotmail.com> wrote in message
news:3cd56291 at server1.Activeworlds.com...
> Could there not be a situation of enroachment somewhere though if you had
> started building before a registry was implemented and then later the
> registry was added and the objects that were enroaching were never deleted
> or corrected and still would continue to enorach? I haven't played with
> registries in a long time either, but wondering if this might be a
situation
> MrBruce might have ran into? Just curious....it's food for thought
anyways!
> :)
>
> AW
>
> "zeo toxion" <cozmo at activeworlds.com> wrote in message
> news:3cd46c28$1 at server1.Activeworlds.com...
>
>
|
May 5, 2002, 2:47pm
> Yes, actually, it does matter. Even if I did send a private email to them,
> others might make the same small mistake in the future.
It's still going to happen either way. New people don't go back and read
old posts, so they'll make the same mistakes, and someone will point it out
again. The tengo continues. It just sucks either way.
--Bowen--
Have $3... want a website?
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May 6, 2002, 5:03pm
Wonder if that means we'll finally get a linux/mac version.
--Bowen--
Have $3... want a website?
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[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3cd6b4c6 at server1.Activeworlds.com...
> "Founded in 1988, Aladdin Systems, Inc, a wholly owned subsidiary of
Aladdin
> Systems Holdings, Inc., develops and publishes award-winning software
> solutions for Windows, Macintosh, Linux, and Solaris. Aladdin's software
> offers a range of solutions to empower users in the area of information
> access, removal, recovery, security, and Internet distribution."
>
> Interesting...
>
>
> -Agent1
>
> "carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
> news:3cd6b05e at server1.Activeworlds.com...
mean
>
>
|
May 6, 2002, 10:59pm
*points to link that's in sig*
http://www.smartpenguin.com/affiliate.php?id=12
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd71bb3$1 at server1.Activeworlds.com...
> i really need a host for YaBB forums their really cool. YaBBforums.com can
> someone help me find a host? Thanks in Advance
>
>
|
May 7, 2002, 12:20am
Mmm, with CGI access and Chmod.. good luck, there was only one that ever
existed. I think they stopped because of security threats. In the mean
time, www.phpbb.com. Use that on a php support website.. tripod I think it
was supports php?
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd73986 at server1.Activeworlds.com...
> I meant Free. I'm broke
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3cd726d6$1 at server1.Activeworlds.com...
> can
>
>
|
May 7, 2002, 1:22am
Like I said, probably tripod.com.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cd73c7c$1 at server1.Activeworlds.com...
> Ok any good Free PHP Sites for forums?
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3cd739fb$1 at server1.Activeworlds.com...
> it
> YaBBforums.com
>
>
|
May 7, 2002, 2:20am
I didn't say that it wasn't now did I? There's also more expensive hosting
plans, did I mention those either? No I wanted to keep it short. $3 a
month isn't a whole lot, calm down. You could just get it for a month too,
think of that? You don't have to do everything on a yearly basis, contrary
to the common misconception.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"lord fett" <lordfett at hotmail.com> wrote in message
news:3cd753c0$1 at server1.Activeworlds.com...
> Yeah but you also need a mysql database for php forums, especially phpbb.
> Does tripod offer one of those for free?
>
> Also to your signature Bowen, it is misleading, it is $3 per month/$33 per
> year, not just $3 like it looks.
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3cd7485b$1 at server1.Activeworlds.com...
> ever
> mean
> think
>
>
|
May 7, 2002, 12:19am
Too quote a much too used phrase, Long story short, I believe this is a last
futile attempt to keep themselves from going deep into the hole.
They might be around for another year, but that's pushing it too far.
They're forming a conglomerate monopoly, in hoping that one of them will
still have money after one goes down. But they're doing it with such
nothings it's not funny. They should really merge with an out of cyberspace
company. An example would be something like.. oh I don't know K-mart (bad
example, I know). At least you know there's always going to be people who
will shop at K-mart for obvious reasons. That would be the *smart* choice,
even though I wouldn't choose K-mart.. maybe Walmart.. seems more secure
lmao. That's my 2 cents.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"nomad 1" <nomad-1 at rogers.com> wrote in message
news:3cd73389 at server1.Activeworlds.com...
> Hi, I've been going without much AW for a while now (I let my world and
> citizens lapse several months ago, more due to other commitments than due
to
> AWC status). Now I'm getting an itch to make objects again and I'm
> wondering if I should fork over the money to AWC to renew. I've been
> waiting for positive signs since the major changes in pricing, now I read
> that AWC is merging with the makers of Stuffit software. Huh? I'm more
> uncertain than ever as to the future of AW. New pricing scheme, apparent
> reduction in numbers of users, no more techtalks, no word on 3.3, and
other
> negative signs have me worried. Can someone with some business knowledge
> please explain what AWC might be up to in this latest move. Better still,
> someone at AWC please send a word to enlighten all of us. (How I miss
> Rolands techtalk...at least it provided a glimpse of AWC and the feeling
> that someone at AWC was willing to endure contact with it's users)
>
> NoMad 1
>
>
>
|
May 15, 2002, 10:43pm
If you're a serious hacker and know enough about computers, you could
probably easily convert it.
--Bowen--
Have $3... want a website?
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[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3ce2ff7d at server1.Activeworlds.com...
> Well, in 3.2 that's not possible, because Roland implemented an encryption
> algorithm that's different on each computer. Thus, you couldn't just copy
> the aworld.ini information anymore.
>
> "anduin" <anduin at NOSPAM.centercom.com.au> wrote in message
> news:3ce2f69e at server1.Activeworlds.com...
> by
> advise
it
to
> it's
get
> their
> since
> in...
> still
of
> more
> since
stolen
>
>
|
May 15, 2002, 11:46pm
Easily obtained. Just get a person to run a program which gathers hardware
information without their knowledge. There's lots of ways around that. He
could've even gave a bot out that stole his password, it's happened before.
--Bowen--
Have $3... want a website?
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[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3ce30b28$1 at server1.Activeworlds.com...
> But you'd have to have the information of the computer you got it from.
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3ce300bb$1 at server1.Activeworlds.com...
> encryption
> copy
> else
would
> inside
> They
> they
do
> your
> cause
to
protect
but
log
and
citizen
> exist
> been
Legato
> or
deserves.
> even
but
>
>
|
May 17, 2002, 9:44am
Hmm.. it's based on something from within the OS. Maybe the OEM #? Because
everytime I go to linux and run AW it asks me to re-enter my Password. Then
when I go back to Windows, it asks again. No other time will it. Odd.
--Bowen--
Have $3... want a website?
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[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message
news:3ce4a1b5 at server1.Activeworlds.com...
> Its a common solution. The Rational suites use that or the NIC serial
> number for the same purposes on their node-locked licenses. If its good
> enough for software retailing in the 10's of thousands of dollars, its
must
> be reasonably safe.
>
> "joeman" <Joeman at bootdown.com> wrote in message
> news:3ce46263 at server1.Activeworlds.com...
> If
not
Roland
Windows
if
well.
password.
> so
>
>
|
May 21, 2002, 8:46pm
This is a small glitch with the browser. Re-log in and you will be fine.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3ceacce3$1 at server1.Activeworlds.com...
> Seems Server is messing up and it says to some Cits you can't enter a
world
> unless you register but they are a cit of AW.
>
>
|
May 21, 2002, 8:59pm
Well, then re-logging would require the closing and restarting of AW.
That's the only reason it'd do it, other than some other conflict I'm not
aware of.
Tell them to close and restart AW, see if that helps.
--Bowen--
Have $3... want a website?
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[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3ceacfff$1 at server1.Activeworlds.com...
> No prob for me but some have probs.
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3ceace31$1 at server1.Activeworlds.com...
fine.
>
>
|
May 24, 2002, 11:21am
I may be able to help a little ;). I'm not exactly great but hey, it's
something.
--Bowen--
Have $3... want a website?
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[View Quote]"robbie" <robbie at oriox.com> wrote in message
news:3cee3816 at server1.Activeworlds.com...
> Hey all,
>
> I am creating a new website much like objects d'active worlds where people
> can submit objects and avatars which will be put up for download. However,
> rather than do everything manually I was wondering if there are any PHP
> programmers out there with the experience and time to donate to creating a
> simple SQL system for searching, adding and viewing items.
>
> The result? A simple yet useful website allowing object creators to submit
> content, for world buildrs to search through and download completely free.
>
> If there are any programmers out there that have the time and are willing.
> E-mail me at: robbie at oriox.com.
>
> Thanks,
>
> -Robbie
>
>
|
May 24, 2002, 1:15pm
suuuure just make my job harder why don't ya?! j/k :P
--Bowen--
Have $3... want a website?
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[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cee5622$1 at server1.Activeworlds.com...
> Hey Robbie,
>
> Why not include a bot database as well? There could be two sections - one
> for finished bots such as the Magzbot or Xelagot. The other section, and
by
> far the one that I feel is more important, would be for programmers to
> submit source code so that future developers can save time in rewriting
code
> that everyone has written already. There's no real central repository of
> source code for AW applications, and this would really speed up bot
> development for both new and experienced bot creators.
>
> Just an idea,
>
> -Brant
>
>
> "robbie" <robbie at oriox.com> wrote in message
> news:3cee3816 at server1.Activeworlds.com...
people
However,
a
submit
free.
willing.
>
>
|
May 24, 2002, 1:41pm
No, not with stuff I know. Probably would have to use it at your own risk.
Source code would be checked over by someone maybe?
--Bowen--
Have $3... want a website?
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[View Quote]"carlbanks" <Virtualcarlbanks at hotmail.com> wrote in message
news:3cee5e7c$1 at server1.Activeworlds.com...
> Hmmmm if only we could get Microsoft to run the site....WAIT!!!! bad idea
> Microsoft would surely ruin the site. Can't a script in the webpage check
> it?
>
> "zeo toxion" <zeo at activeworlds.com> wrote in message
> news:3cee5db0 at server1.Activeworlds.com...
everythign
> and
> uptodate
> one
> and
rewriting
> of
> PHP
> creating
>
>
|
May 24, 2002, 4:19pm
yeah, that's basically what he wants. He just said it differently :D
--Bowen--
Have $3... want a website?
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[View Quote]"ananas" <vha at oct31.de> wrote in message news:3CEE5FB9.4F880E2C at oct31.de...
> Just a conzeptional note :
>
> it isn't really a good idea to store the pictures and
> ZIP archives in MySQL. It slows down the database and
> causes much load on the server.
>
> Instead, it is better to store the file with a random,
> unique name, and store this name, the original name, the
> desription, upload date, maybe a download counter and
> the author name in the database.
>
> On a request, the script can just fopen the file with
> the random unique name and send it with the name, that
> the file originally had.
>
> The amount of work that you have to put into the web
> page will not be more than with your conzept, and the
> performance will be way better - and it saves you
> trouble with your web space provider ;)
>
>
> robbie wrote:
people
However,
a
submit
free.
willing.
|
May 24, 2002, 5:18pm
That's kinda ass backwards from what he wanted though. Going way out of the
way to do something huh? :P
It's easier just to start from scratch then to use a BBS to work around.
--Bowen--
Have $3... want a website?
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[View Quote]"echomencer" <ghostrider at spiralmatrix.com> wrote in message
news:3cee8f3d at server1.Activeworlds.com...
> Here are a few sites to look at Robbie, start with www.yabbforum.com this
> is the basic product. Then check out www.yabb.info they have a mysql
version
> of the same thing with a few more addons.
>
> Then goto http://boardmod.yabbforum.com they have loads of mods for the
> above product.
>
> A simple setup I have done for someone is to use YABB in non SQL format
> on a windows2000 web server running IIS5 and active perl then I checked
> the mods site for a file post and upload mod. the system allows people to
> upload
> files from there PC and store them on a web server in a designated folder
> and if
> you type a logical description of the file , its format and application of
> what it is
> in the post then when someone does a text search on the posts they also
find
> the files they are looking for just like a search engine would. You can
> track posts
> a specific user makes so if you know a good modeler you can find all his/
> her
> posts / files very easy. There are tons of other cool features you simply
> have to
> apply a logical mind to how best turn them into what you need.
>
> You can embed some basic html type code into posts so textures could load
> inline
> with the posts if need be or jpg pictures of models or av's. You can admin
> it all via
> the web browser once setup.
>
> Took me half a day to setup the system I built and that included setting
up
> all the
> posting areas etc..... It might be what you are looking for or if not it
may
> give you
> some ideas. either way its free ;) so take a look if you have a few mins.
>
> If you realy what PHP search the forums they have on all the sites as
there
> is
> PHP stuff been developed for it also.
>
> Well hope that my longest post ever is of use if not I will get the fire
> truck ready to
> put out the flames lol
>
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3cee8447$1 at server1.Activeworlds.com...
> news:3CEE5FB9.4F880E2C at oct31.de...
> PHP
> creating
>
>
|
May 26, 2002, 12:42pm
Yes, it's only a CT feature, under that world options ejection, which only
CT's can modify.
--Bowen--
Have $3... want a website?
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[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf0f0d2 at server1.Activeworlds.com...
> so its only CT's, a start i guess :)
>
>
|
May 26, 2002, 12:39pm
Not to mention the slide detection is messed up when you hold control and go
up a steep incline. It sends you in wacky directions.
--Bowen--
Have $3... want a website?
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[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3cf0efab at server1.Activeworlds.com...
> If there's nothing in your way, you'll continue moving forward.
>
> -Agent1
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3cf0ecf4 at server1.Activeworlds.com...
>
>
|
May 27, 2002, 7:17pm
I do...
--Bowen--
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[View Quote]"chickengurl" <no at spam.ty> wrote in message
news:3cf2a229$1 at server1.Activeworlds.com...
> You don't fly by pressing the + key in real life either, do you?
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3cf26ff4 at server1.Activeworlds.com...
>
>
|
Jun 1, 2002, 3:04pm
Could you be more clear on what's wrong with the seqs? "Screwy" doesn't
tell me much :)
--Bowen--
Have $3... want a website?
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[View Quote]"glitter bug" <seanderson at iprimus.com.au> wrote in message
news:3cf8fcb6 at server1.Activeworlds.com...
>
> zeo toxion <zeo at activeworlds.com> wrote in message
> news:3cf8d7f2$1 at server1.Activeworlds.com...
> can
>
> hmmmm I'm on a dual p4 1gig with all the newest bits ... seems like the
help
> around here is no better than an ISP help desk ... if they're ok then the
> fault must be everyone elses.
>
> I know there was some talk about 3.3 and seqs a short while back ... I was
> hoping that someone might be helpful enough to point me in the right
> direction such that I could help others. Seems when Roland left the rest
of
> the community spirit left with him. So much for all your hollow words
about
> community.
>
> yeah I'm disappointed :(
>
> Glitter
>
>
|
Jun 1, 2002, 3:12pm
Yeah, as Zeo said it's not really a bug. This is due to the new Animation
engine they're now using. There's nothing else you can really do about it
:\. Sorry I can't help anymore than that.
--Bowen--
Have $3... want a website?
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[View Quote]"glitter bug" <seanderson at iprimus.com.au> wrote in message
news:3cf90039 at server1.Activeworlds.com...
>
> silenced <nospam at privacy.com> wrote in message
> news:3cf8fe91$1 at server1.Activeworlds.com...
>
> Sure ...
>
> 1. they seem more robotic in nature than before.
> 2. they don't seem to have any vertical component .. eg; in 3.2 the sit
> sequence made the av sit on the ground. The very same sequence and av in
3.3
> now just lifts his legs in the air
> 3. the endwait and endwalk seqs just don't occur for some avs
> 4. the speed of the seqs seems to be different (unrelated to framerate
over
> background) ... eg seems to be around 20-25 fps instead of 30 ... I've
> tested this with a key frame on every frame in both browser versions over
> the same background. the viewable framerate is slightly better in 3.3 but
> the seq framerate seems shorter.
>
> that's just for starters. I make abour 4 seqs a day so I know I'm not
> messing up vertical scale.
>
> Glitter
>
>
|
Jun 1, 2002, 4:13pm
I believe the new engine has to do with skinned avatars. That may be the
reason it's messed up as of now. If not, I have no clue why.
--Bowen--
Have $3... want a website?
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[View Quote]"glitter bug" <seanderson at iprimus.com.au> wrote in message
news:3cf90ca6 at server1.Activeworlds.com...
> Well DUH Zeo!!!! I read that ages ago
>
> zeo toxion <zeo at activeworlds.com> wrote in message
> news:3cf90b2e$1 at server1.Activeworlds.com...
>
> But just saying its different doesn't tell us how it is or how to upgrade
> things now does it. Guess it's time to cancel the credit card deductions
....
> AWC is too messed up to waste more money on it.
>
>
|
Jun 1, 2002, 11:09am
Don't post this crap here..
--Bowen--
Have $3... want a website?
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[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf8c4b2 at server1.Activeworlds.com...
> Sorry for not cencoring it, I pasted it from the open post instead of the
1
> id just cencored >_<
>
>
|
Jun 1, 2002, 11:34am
Not that, it's a waste of bandwidth either way. If they really cared,
they'd go to the AWTeen newsgroup to read this junk.
--Bowen--
Have $3... want a website?
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[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf8c99c at server1.Activeworlds.com...
> yeah, the other 1 was better.
>
>
>
>
>
|
Jun 1, 2002, 12:15pm
Oh give me a break. I do read the AWTeen newsgroups, maybe you didn't
realize that, being lost in your fancy sterotypes as well.
The point of my post is that it doesn't need to be here, if he wanted people
to read it, he should post the link to the AWTeen newsgroup in the general
discussion. Suffice to say, they are crap stoires and don't belong in the
community section.
Glad I can be compared to Eep, at least he realizes something that's so
plainly common sense. There's no need to repost it if it's in another
newsgroup.
Stuff like this is so plainly stupid and a waste of bandwidth I don't see
why you waste time... oh to get a free cit! Joy, let's all write some stuff!
The reason I didn't e-mail him is so people realized that it's not something
that should be happening all the time, because I know if I didn't say
anything, all the people from the AWTeen newsgroups would start posting this
and other similar "crap" here.
If you don't like my calling it crap, put me on your killfile. Everyone has
a right to their opinion and the right to express their opinion excluding if
it's vulgar.. and sorry to say, crap is not a vulgar word. Unless of course
you're a bible beater. Sorry to offend you if you are. I can't please
everyone.
--Bowen--
Have $3... want a website?
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[View Quote]"brant" <awteen at shoemakervillage.org> wrote in message
news:3cf8d3b7$1 at server1.Activeworlds.com...
> I don't appreciate your calling these stories "crap." While I might have
> posted this message in general.discussion or not at all, there are nicer
> ways to share your opinion, such as saying "Thanks, but I'm not
interested,"
> not replying at all, or by E-Mailing Strike personally in a nice manner
> suggesting to him that he post the message elsewhere.
>
> If you actually read the AWTeen newsgroup recently instead of following
> stereotypes, you would have seen that many members of the community worked
> long and hard on these tales, and that you just offended more than fifty
> people by calling creations they worked on for days "crap." When you've
> worked for a year trying to create a sense of community (such as this
story
> contest) in a newsgroup like the posters in the AW.AWTeen newsgroup have,
> then you can set the rules. This is almost as bad as the kind of stuff
that
> Eep posted when he was still around.
>
> Go ahead and flame away.
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3cf8cd6b$1 at server1.Activeworlds.com...
>
>
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Jun 1, 2002, 12:55pm
You have a newsgroup for the AWTeen portion. Keep it there.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf8dc17 at server1.Activeworlds.com...
> "The point of my post is that it doesn't need to be here,"
>
> Neither does 10,000 other posts on here, but its the community that makes
> the community.. And the story i posted was made by part of that community.
>
>
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Jun 1, 2002, 3:10pm
Just post the link so you don't need to repost the entire thing. That's all
that needed to be done, and it should've been in General Discussion since it
really had no point for the community.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"poseidon" <doubleagentjsr at aol.com> wrote in message
news:3cf8ff69$1 at server1.Activeworlds.com...
> The point of this was not to "flood" or "invade" the general AW Community
> Newsgroup, Bowen. The point was to share what some people created, with
the
> greater AW Community. We are all one community - no matter how you put
it...
> We all strive to have fun, or build, etc, and we all share the same
> software. It was all meant for a laugh :-D So lighten up, and laugh, when
> someone from another sub-community shares with the greater community.
>
> Poseidon
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3cf8e06a at server1.Activeworlds.com...
> makes
> community.
>
>
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Jun 1, 2002, 3:14pm
Whatever, it's apparent no one listens anyways. I don't know why I bother.
--Bowen--
Have $3... want a website?
http://www.smartpenguin.com/affiliate.php?id=12
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3cf9009a at server1.Activeworlds.com...
> Id have to object, the abilities of the community to entertain are part of
> the community itself
>
>
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