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bowen // User Search
bowen // User Search
Oct 1, 2002, 4:03pm
> undoubtedly release after I've cleaned it up a bit. For some reason though,
> you guys seem more interested in the price of Magik, then you are about a
> new technology that might offer something unique to the AW development
> community. Oh well.
o_O If we can't afford it we can't use it as a tool.
--Bowen--
Sep 27, 2002, 4:42pm
[View Quote]"linn" <ironhead at digitalpassage.com> wrote in message
news:3d9495bb at server1.Activeworlds.com...
> I am looking for a bot creater that can make a bot for one purpose. This
> will be to find a single object within a given area.
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Based on? Object name I assume? :)
--Bowen--
Oct 3, 2002, 12:06pm
1's always been true hasn't it? If it isn't in VB I'm seriously going to go ape on
Microsoft for being silly.
--Bowen--
If he has both... it's going to work anyways.
> Just the top one will work fine. If 1 doesnt work, then try 0. I forgot which one
was true and which one was false again :-/
Oct 3, 2002, 12:33pm
Erm, I didn't think you could use anything "non zero" for true. It was either 1 or
0. o_O
*burns microsucks* How dare you do the negative of what's common.
--Bowen--
[View Quote]"binarybud" <leom at knorrinteractive.com> wrote in message
news:3d9c5422 at server1.Activeworlds.com...
> And i think technically a False is 0 and a True is any "non zero".... so a 1 should
work as a True also...:) My previous post was strickly "by the book" :)
>
> Leo :)
>
>
>
>
> "binarybud" <leom at knorrinteractive.com> wrote in message
news:3d9c536a$1 at server1.Activeworlds.com...
news:3d9c4ee8 at server1.Activeworlds.com...
ape on
one
>
>
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Oct 3, 2002, 2:13pm
> Anyway, I hardly think we should trust the opinion of someone who replaces the name
of a company with rude insults for no good reason.
I hardly think we should trust the opinion of someone who uses rude insults in
example tags.
--Bowen--
Oct 9, 2002, 12:41am
[View Quote]"tony m" <ag5v1u7001 at sneakemail.com> wrote in message
news:9107qukfnelgcet9hplsducqgtngbhkbn2 at 4ax.com...
> Can you please repost in plaintext? My newsreader is unable to interpret HTML.
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Wow? I would think it's safe to assume that even the most unrecent newsreaders can
intepret HTML. I know it's horribly evil to post in HTML (and I agree), but my god
it's not horrible to have a newsreader that can just in case. Especially if you want
to waste ~ another 2kb's to ask for it to be reposted?
--Bowen--
Oct 9, 2002, 12:59am
> Then you think incorrectly. Forte Free Agent 1.92 is not only recent, it is one of
the most popular pieces of software used for newsgroup reading.
>
> Did you ever think that Forte might have purposely left out an HTML interpreter?
This would help serve to discourage the widespread use of HTML posting in newsgroups.
Well the main purpose of discouraging it was because of it's bulky size. Both the
HTML version and the text version were 3kb's. Nothing so wrong as that? You view
larger webpages everyday...
Oct 9, 2002, 1:03am
horrible to have a newsreader that can just in case.
>
> If I wanted an HTML-capable newsreader, I would have one; that would mean I'd have
one, not two, newsreaders.
Then why do people care so much if they want to read something that they're not
capable of because they decided against using the one that's prebuilt? I am just
saying that it wasn't that bad of an HTML post and it didn't completely zap anyones
bandwidth... still having one that CAN is a good thing just in case someone idiot
decides to put important information.
>
> Shred was kind enough to repost; you weren't, and instead decided to comment on
FreeAgent's capabilities. My post was hardly anywhere near 2KB, let alone even 1KB.
Why would I repost something that was already posted twice. I just checked here for
the new post so obviously it would've been quite silly for me to do so. There's no
point in starting another thread... just let it die and I will to. I was just asking
the question I didn't need extra comments from the peanut gallery. Once it's
answered, then ok.
--Bowen--
Oct 9, 2002, 1:28am
> If you want to argue the logicality of why or why not an HTML interpreter should be
included in Free Agent and other newsreaders, then take your arguements to Forte (and
other non-HTML interpreting newsreader writers) and the thousands or millions of
people who use their software, not me.
I'm sure it's not quite millions. I think instead of making users read garbidly goup
they should at least remove the HTML code from the post. Even that's easier than an
interpreter.
--Bowen--
Oct 9, 2002, 5:13pm
Your logic is incosistant though. If someone posts in HTML they most likely have a
reader that can read HTML. Therefore it's not stopping anyone from reading it but
those who don't have a newsreader that can interpret it. Most likely they'll say
"too bad, so sad" and keep doing it. The best thing you can do is make one that
strips HTML from a post so you can read the plaintext. If you're still downloading
the message it's not doing anything in the saving bandwidth department.
--Bowen--
Nov 6, 2002, 7:02pm
[View Quote]"agent1" <webmaster at shatteredplattersDOTcom> wrote in message
news:3dc99028$1 at server1.Activeworlds.com...
> This is not a binary newsgroup. If you want to let us know about your bot, provide
a link to a location somewhere else. Not everyone is going to use it, so why should
they download it?
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This is an old post man. I think that was settled a long time ago? Yadda yadda
yadda, they're sorry, blah blah blah, they won't do it again, everyone's happy now.
*curses AW for reindexing posts*
--Bowen--
Nov 8, 2002, 12:33am
[View Quote]"SSJ Vegito" <SSJ4Gogeta at comcast.net> wrote in message
news:3dcb1bda$2 at server1.Activeworlds.com...
> I want to copy something at AWTeen 700n 1854w to AWTeen 548n 2566w with my
> cit number or without it but I don't understand it period. I can't get this
> to work I don't know how and there is no manaul to show u
> how to use it. It just says wut buttons do but i do no how to set up the
> transfer anyway.
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RTFM:
http://www.imatowns.com/xelagot/xlghlpidx.html
--Bowen--
Nov 13, 2002, 6:51pm
LoL do we really need one?
--Bowen--
[View Quote]"sk8man1" <greg at greggage.com> wrote in message
news:3dd2ba7a$1 at server1.Activeworlds.com...
> Awesome ^.^ Are you going to add a forum eventually for conversations?
>
>
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Nov 13, 2002, 8:29pm
[View Quote]"hal9000" <hal9k3 at attbi.com> wrote in message
news:3dd2d21e$1 at server1.Activeworlds.com...
> how about a section for tools?
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What kind of tools?
--Bowen--
Nov 14, 2002, 2:15am
"The Rest." It's up to them to submit their bots... if a substantial amount are
being sent in delphi then we can add a section for delphi/pascal.
--Bowen--
[View Quote]"chiklit" <chiklit at funetwork.net> wrote in message
news:3dd31db3 at server1.Activeworlds.com...
> You should also add a section for delphi sence a lot of bots are
> programmed in Delphi like Xelagot and Magsbot.
>
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Nov 25, 2002, 5:17am
> There are tens of versions of x1 and other xelagots around, making a
> separate patch for each (or one that covers all) is not practical.
> Some people run several versions on their computer or servers, so you
> see the mess of making this automatic upgrade system... Compare with
> the aw browser: if you have missed a few upgrades, you have to
> download several times patches... if I did that, you might want to
> download 30 patches from version 2.999999 or so to the current one :)
Only in beta do you download a whole group of different upgrades. It's not really a
patch system per se from what I can tell, it just replaces all the key files with the
newer versions? Maybe my knowledge of what patches are is backwards.
--Bowen--
Nov 22, 2002, 10:10pm
[View Quote]"god zedle" <greg at greggage.com> wrote in message
news:3dde6e7d$1 at server1.Activeworlds.com...
> Dosn't this sound familiar...
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And your bot was also copied from where? ;)
--Bowen--
Dec 4, 2002, 8:29pm
You should be able to compile the source on any compiler. I can try; hand it over.
:\
--Bowen--
Jan 11, 2003, 5:05pm
How about you release the source. Let people compile it on their own and make
modifications to it.
--Bowen--
Feb 18, 2003, 7:07pm
I've provided the VB OCX until grimmsoft is back up and running.
http://bots.omegauniverse.com/
--Bowen--
Feb 24, 2003, 1:35pm
[View Quote]"andras" <andras at andras.net> wrote in message
news:3e5a39f7$1 at server1.Activeworlds.com...
> yanst wrote:
> What do you think why it is not available? Why didn't I or other bot programmers
made one?
> Not because it is difficult to make. (Would probably take me 3 days with debugging
AND object making to create one.)
>
> Is the word loyalty rings a bell?
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We need more bingo worlds like I need another toe. Or like we need more Paintball
worlds.
--Bowen--
Feb 24, 2003, 7:27pm
[View Quote]"goddess innie" <ami at chazdesigns.com> wrote in message
news:3e5a7ea6$1 at server1.Activeworlds.com...
> There is a reason I would like one. I wanted have bingo one night a week,
> for adults only. I know of alot of people that would love to play without
> kids. Nothing against kids, I just think it would be fun to not be rated G
> all the time! (I have kids, and would like a break from being mom or being
> so careful, if you know what I mean) My best friend and I bought the world,
> have it hosted and object paths set up and running. I can rent one from AW,
> i would just rather pay someone else, honestly.
>
> And yes, as much as some of you dont care for more bingo worlds, mine is not
> a bingo world, just a world that would have bingo one night a week with no
> kids. No competion with AW's bingo nights, I would schedule around them. I
> am just thinking of some adult fun, without it being DS or Gor.
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LoL I liked that last line.
--Bowen--
Feb 26, 2003, 7:31pm
[View Quote]"karten" <Karten at indy.rr.com> wrote in message
news:3e5d2de7$1 at server1.Activeworlds.com...
> Wonder if anyone has this or knows how to correct it.
> I am running a beta world build 49 and have the beta Xelagot 3.411 I use
> in that world.
> All seems to be fine except for one thing,
> the Xelagot Avatar options are ALL greyed out and appear to be disabled,
> even in this beta world.
>
> Anyone have any ideas why?
>
> Karten of AW
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Avatar selection is diabled?
--Bowen--
Mar 8, 2003, 1:48pm
*rubs head* That's a lot.
--Bowen--
[View Quote]"grimble" <grimble2000 at btinternet:com> wrote in message
news:3e6a01a8$1 at server1.Activeworlds.com...
> I hope this doesn't sound like out-and-out criticism, its just my thoughts
> dumped into a post.
>
> My expectations when I visited the site was for a site that it would provide
> a hub for all things "Bots", but I was ultimately dissapointed. Things I
> would like to find (and feel would be of help to development-type people)
> are:
>
> 1. Information on SDKs for all platforms (VB, delphi, C/C++, Java, etc.)
> where available, including news on alternative development methods (like the
> java development environment package mentioned a while ago in the SDK
> newsgroup, can't remember the link so sorry to whoever it was), download
> locations, help sites, etc.
>
> 2. Links to development related sites (www.programmersheaven.com,
> www.vbcity.com, various msdn.microsoft.com/library root pages for language
> references, etc.). This might slow the tide of "how do I trim a string in
> VB" type questions.
>
> 3. Unravelling the apparent mysteries of the SDK (i.e. understandable
> tutorials on property surveys and terrain surveys/maintenance being obvious
> candidates here based on the number of queries that come through).
>
> 4. Forums - Not discussion/"please help me wipe my nose" forums like the AW
> newgroups seem to have become, but more akin to those available on sites
> like www.perlmonks.org, where ideas and code are volunteered with moderated
> comments/alternatives/enhancements posted against them. I think this would
> prove very popular (IF you are prepared/have the time to review the "posts"
> before adding them to the thread). Nothing wrong with having interim
> discussion threads on each item where anyone can post comments, but the main
> item content would be strictly maintained by yourself.
>
> 5. Source Code libraries (both whole functional areas as well as code
> snippets) ... I would see this being closely related to the previous item.
>
> 6. Full Bots (with good documentation - augmented by yourselves if
> possible/necessary). Obvious examples of omissions would be Xelagot,
> Preston, Magsbot, etc. (with the appropriate owners approval of course).
>
> 7. Generic "helpers" available for download (like ActiveX DLLs or C DLLs
> callable from C, C++ and VB) for common functions such as Session Table
> management, object management, etc. that allow these things to me handled by
> a defined interface rather than including code in an application to support
> them (lots of possibilities here - good for newbies especially where things
> like session management will be a mystery and a simple call to a DLL in the
> Avatar Add/Change/Delete event handlers would maintain the list and a few
> methods to query the list).
>
> 8. Another nice idea (I think) would be something along the lines of
> www.asynchrony.com where AW related projects can be proposed, appropriately
> skilled teams formed, etc. and the deliverables made available (if possible)
> through the site. This would encourage developers interested in AW to
> interact more, sharing skills and knowledge, the end result (hopefully)
> being less disperate "releases" of bots by individuals and more (sorry about
> this to those that "release" bots) useful and well thought out offerings.
> Experience could be gained by all those taking part in a project improving
> the group as a whole. Maybe even have the concept of one or two "tag-along"
> newbies who can watch from the sidelines but still be involved in the
> project. Some projects can be "open source" to act as a reference for
> newbies (or anyone) after completion. The "helpers" mentioned above could be
> good test cases for this perhaps?
>
> No offence, but the site currently seems like "KAH and Bowen's Bot Stuff"
> which I don't think is your intention. I would think you'd want to get to a
> point where AW were gagging to include a prominent link to your site on
> their SDK help pages (and on other sites too) - where your site not only
> augments the information available on the AW site, but becomes an essential
> part of learning and improving skills related to AW SDK development.
>
> My feeling is that, if you want to succeed bigtime with this and actually
> make a difference to AW bot developers, there needs to be something that
> makes the site interesting as a "home" rather than just a reference or
> download resource site. In my opinion, some of the more interactive items
> above would go towards achieving this.
>
> I think there is a need for a dedicated "bot" site, but it should offer more
> than a few downloads and news items. I'd lose the "the rest ..." section
> too, and keep it focussed entirely on what you're trying to achieve. I'd
> even say focus directly on the development side, with just a download page
> for the finished articles.
>
> Everyone has their own views on sites like this, but these are my thoughts
> and I hope they're helpful,
>
> Grims.
>
>
> "kah" <kah at kahnews.cjb.net> wrote in message
> news:Xns93388F23866B6kahatkahnewsdotcjbdo at 64.94.241.201...
> site,
> people
> is
>
>
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Mar 8, 2003, 4:53pm
[View Quote]"grimble" <grimble2000 at btinternet:com> wrote in message
news:3e6a1893$1 at server1.Activeworlds.com...
> I didn't mean any of it as disparaging/critical in any way.
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Yeah I know, was still a lot. Looks good though; all up to KAH to do it since my
skills in PHP are so laughable.
--Bowen--
Mar 15, 2003, 3:10pm
[View Quote]"andras" <andras at andras.net> wrote in message
news:3e734aa3 at server1.Activeworlds.com...
> ananas wrote:
>
> Brief is misses the convenience to post from the edit window :) Actualy I'm not
good in HTML, so I let mozilla take care of the quirks there!
> Actually - I'm not good in webpage design either but ... someone have to put that
page up!!!
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That surprises me for some reason.
--Bowen--
Mar 22, 2003, 4:56pm
[View Quote]"slipaway" <mark at nextechcom.com> wrote in message
news:3e7cb0da$1 at server1.Activeworlds.com...
> I have my own uniserver and I'd like to teleport around by clicking on URL's
> on web pages, does anyone know how to create a teleport.cgi script, similar
> to that of the one that ActiveWorlds is using?
>
> See how if you click on a link on the web page, it will open up AW browser,
> and teleport you to that location.
>
> Any ideas on how I could get something like this up and running?
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Joeman has a PHP one available:
http://www.fakeplastic.com/downloads.html
--Bowen--
Mar 22, 2003, 6:20pm
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3e7cc1ac at server1.Activeworlds.com...
> Erm which universe is it?
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I assume it works on any open browser.
--Bowen--
Apr 10, 2003, 11:37pm
[View Quote]"dion" <Dion at digevo.net> wrote in message news:3e95fa76 at server1.Activeworlds.com...
> Where'd it go? What's going on?
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It went down. The OCX is on my site, if that's what you need.
http://bots.omegauniverse.com
--Bowen--
Apr 11, 2003, 12:04am
[View Quote]"dion" <Dion at digevo.net> wrote in message news:3e96126b$1 at server1.Activeworlds.com...
> Obviously it went down. LOL, I was hoping for some more of a reason and/or
> when it will be back up but thanks, that's what I needed. :-)
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We're all waiting on that one too.
--Bowen--
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