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bowen // User Search
bowen // User SearchFREE OBJECT FOR WORLD OWNERSJan 10, 2002, 1:07am
> Yeesh! I think you both need to:
> > a) Read some quantum physics books > > b) Move this to general.discussion > > And I thought *I* was a geek :P Nah I take that category. :) It's all just "theories" and none of it as actually true so there's no point in reading more theories to prove that our theories are just theories. LoL catch that? Since it's all theories, there's no point in arguing anymore because both I and lilalpha are more then likely wrong. --Bowen-- FREE OBJECT FOR WORLD OWNERSJan 10, 2002, 10:38am
>
> Did you look that up, or are you just assuming? Yes, our radio telescope arrays are the most powerful telescopes, they can see about a 10,000 light years distance away from earth. If I'm assuming you are too. It's all theories from below this point. :) > neck. > No, read what i said again.... If you exert a constant amount of pressure on something (ie, water drops on the same spot of your head for 20 years). Eventually that water will put a hole in your head. > it magnetic there > there's pushes > They arn't powerful enought to push the stars out of orbit, what makes you > think they could move galaxies? They're as powerful as black holes which suck mass and light in. Proto-suns can get more powerful. You don't know that a star hasn't been pushed out of orbit. If it pushes the star it's probably pushing everything else with it. slow-down > of when down > the > Alright, how about this? you throw a ball straight up, it comes back > down.... That's a vertical plane. You're moving on AW with a horizontal plane. > with > fast > OBJECTS > THEM > they > numerous to with > 2 a > > since when were we talking about comet's and binary systems? Where'd you get this from? blowing > up > As > the bowl, pulls galaxy what spirals.. > > Duh i know galaxies rotate. When i said spirals, i meant thier course > trajectory, as in where a galaxy as a whole is going... > Marbles in a bowl are a bad example... I would like to hear a better example. > the but gravity, black > is the > light, > closer, > closer. finite > on me, it's > gravity exerting > > Yeah, but our mass is also exerting force on the galaxies on the otherside > of the universe... Yes but they're also exerting it on us. So it's both internal and external. --Bowen-- FREE OBJECT FOR WORLD OWNERSJan 10, 2002, 4:20pm
> /:| u know what goob, where changing ur name from "goober kind" to the sir
> complain-alot! ( got that name from boy meets world :) ) LoL :) almost as bad as me. --Bowen-- AW Petition On-lineJan 6, 2002, 3:53am
http://www.petitiononline.com/mod_perl/signed.cgi?pilman&1
--Bowen-- A not-so-welcome home. . .Jan 6, 2002, 3:14pm
Requiring your CC to use something.. starting to sound like a porn site.
Maybe the only people that'll be left are the Gor group. No offense. --Bowen-- [View Quote] read meJan 7, 2002, 5:50pm
No they do not. They license the program/server to a company. If the
company owns the license, it doesn't have to do anything AW didn't ask originally in that license. --Bowen-- [View Quote] New AW object setJan 8, 2002, 7:16pm
Ongoing boycottJan 8, 2002, 11:00pm
LoL the following is correct. Windows 95 was originally $100. Win 98, ME,
and 2K brought that to around $150. XP is now $200 for the home version. They seem to progressivly worse as you get on.. 2K was a good one though, as was 98SE. They really need to invest the time that they used to in developing a new product. It's seeming to take less then half a year for a new windows to come out over the past year and a half. --Bowen-- [View Quote] Re: ...abuse?...Jan 9, 2002, 5:58pm
>
> Much of what comes in 3.3 will make AW yet slower for you people who are > still going slow as hell with 3.2 (I get 30fps when I'm not even moving and > about 75 to 80 in crowded areas with near to no slow-down at all). Believe > me, it's a LOT harder than it seems. Most of the work is trying to make sure > that it's all compatible with shitty systems so that more people can be on > AW as well, rather than going at 0.5fps LOL :-P How can you get higher FPS when there's extra things to render? That makes no sense. Plus, 3.2 is capped at *around* 30-35 FPS max. --Bowen-- Re: ...abuse?...Jan 9, 2002, 6:04pm
> Play X-Box before you tell me that. I've played it and GameCube and I
> honestly cannot tell which is the better system, they're both awesome. GameCube has a higher max polygon count. The Mini-DVD's are also based on a great Sony compression technology. So those give it an edge that it can hold more information :). Plus, it's smaller and weighs about 5 lbs compared to the X-Box's 25 (approx). X-Box has a little bit more ram, but not enough to make a difference. Be careful, if your X-Box overheats you run around an 80% chance of it blowing up. PS2 even beats the X-Box in some of the things. Also if I might add, X-Box's controller is VERY poorly designed LoL. --Bowen-- Re: ...abuse?...Jan 9, 2002, 6:06pm
Ananas said that Roland capped it at low framerate so they could do work
with other programs and not see a degredation in computer proformance. 3.1 was at 100. Oh blasto, if you're computer isn't rendering much or you're standing still your framerates would be much higher then they would if you were in a crowded area with lots of people. --Bowen-- [View Quote] Re: ...abuse?...Jan 9, 2002, 8:33pm
> Could be a densely populated (object-wise) area ... still plenty of work
to > be dont to render the objects within the visibility radius. That's true, but I thought he was talking about a pretty much empty radius. Then he said it went up when there's a really dense area with people. --Bowen-- Re: ...abuse?...Jan 9, 2002, 8:38pm
> I have yet to see a problem with polygon counts. Why would you want a
> mini-DVD? What's the difference in like 3" diameter? LOL. Smaller? So? I The max polygons the GameCube can get is about 6 million higher then X-Box. The Mini-DVD can hold about 250-500 megs more then the normal DVD can. > dunno bout you but I don't lug my X-Box all over the place with me. I have > played my X-Box for 6+ hours and even left it on overnight and have yet to > see it overheat or even lag at all. I bring my GameCube to school. 6 hours is nothing! ;) I'm a hardcore gamer, I can go for about 16 hours. Lagging is not an issue, I seriously doubt you were playing it while you left it on, which would cause it to overheat. > Lots of people say they dislike the controllers but honestly, I dislike > GameCube's controllers! They're too small and weird feeling, they're just They conform to the shape of your hand and take about 5 minutes to work out. > really small and kinda forces all my fingers to hit so many buttons too > close to my palms... mainly just too small. You're not too dexterous? :) > I like the X-Box's > controllers... maybe that's just cause I have bigger hand's than most people > but *shrug* if the shoe fits... :-P Well it's not that it's too big, it's just poorly configured. Someplace on the net it compares the PS2, GameCube, and X-Box. I forgot wear.. it's pretty cool that they all use Renderware though. :) --Bowen-- Re: ...abuse?...Jan 9, 2002, 10:30pm
>
> grrr... lag is a slowdown in a network connection, I hate when people misuse it :P Lag means a delay in general. --Bowen-- Re: ...abuse?...Jan 9, 2002, 10:58pm
> Yeh, ever heard of jet lag?
Yeah I know what it means :). But we can excuse Fox, he's foreign. --Bowen-- Re: ...abuse?...Jan 12, 2002, 6:05pm
> Unless of course, you're rendering your objects for a world in AW for
people > with 1.8ghz and geforce3 LOL :-P LoL right. I've seen better objects with about 40 polygons then some of the objects that have thousands. It's not about the polgyons.. it's about textureing ;) --Bowen-- Re: ...abuse?...Jan 12, 2002, 7:57pm
> And anyone else, whatever you do, NEVER MAKE A SOLID OBJECT! OMG! LOL
> I went to a world a few days ago (cant remember what it's called) and all > the objects were completely solid! That was like 40,000,000 polys in a 40m > radius! ROFLMAO, needless to say, it lagged my entire program to hell. I had > to restart AW LoL those worlds aren't even worth my bandwidth to download. And it's usually always the same objects. Those cars from AWTeen and other "awteen" truespace objects. --Bowen-- OMG!Jan 10, 2002, 12:00am
Someone knows your password. You probably gave out your aworld.ini. E-mail
AW tech support and give them info about your account. Where are your builds? --Bowen-- [View Quote] OMG!Jan 10, 2002, 12:25am
Wow, someone must've guessed your password. That's not an easy task :)
E-mail tech support at AW. --Bowen-- [View Quote] help me fight for my rights!Jan 10, 2002, 5:34pm
Hm.. what a pickle. Since this was given to you it is your cit, they have
no right to take it back. If they're paying for the renewal it's their own fault. ;) --Bowen-- [View Quote] help me fight for my rights!Jan 10, 2002, 5:58pm
LoL which world? :) If AW said it wasn't under any worlds originally, then
it shouldn't be now. --Bowen-- [View Quote] help me fight for my rights!Jan 10, 2002, 6:10pm
They could've had the name changed. In which case, how can they reclaim it?
It was given to you. If you give something to someone it automatically becomes theirs. ;) like I give you $20, that's yours to spend isn't it? --Bowen-- [View Quote] help me fight for my rights!Jan 10, 2002, 7:15pm
Well BlueMax55 owns the world armor. But I don't know who owns the world
loki. Most likely someone told AW that they owned that cit and AW believed them. --Bowen-- [View Quote] help me fight for my rights!Jan 11, 2002, 1:13am
help me fight for my rights!Jan 15, 2002, 11:16pm
> Did the two of you sign an ENFORCEABLE LEGAL DOCUMENT of some kind????
Did > $$$ change hands between the two of you??? If neither of these happened, > YOU HAVE **NO **CASE!!! Yes he does, if the owner agreed to give it to the person who gave it to data that's a contract agreement since it was typed. And the contract between data and the 2nd owner is still a contract. Even if it were verbal it might still be void depending on the Mass' laws. --Bowen-- help me fight for my rights!Jan 16, 2002, 10:35am
> verbal
> > But even then Bowen, his argument would be weak at best because it wasn't > Data's citizenship to begin with... Not originally, but it still is his. Think of it as buying something at a store, that store is the middle man, so was the guy that gave Data the cit. Unless you're lucky and can get it directly from the guy. --Bowen-- help me fight for my rights!Jan 17, 2002, 1:03am
> No no no no ... its a 3D Homepage!! :o)
Lmao :) sit down. --Bowen-- Latest AWC Press release casts a bit of light on it's latest movesJan 12, 2002, 4:44am
> (Quote)
> "We believe that NetBroadcaster's proven marketing strategies and > state-of-the-art broadcast network will lead to immediate revenue-generating > opportunities for Activeworlds, by increasing our subscription base and > introducing the Activeworlds' technologies to the entertainment industry," > said Rick Noll, chief executive officer of Activeworlds. > (End quote) > > Sure, and skyrocketing the price of a citizenship will also lead to > immediate revenue-generating opportunities, won't it Rick? Jeez...When I > thought that AW was jacking up prices to keep their heads above water, I was > unhappy but semi-OK with the idea. > Now that I know that they're just making us pay for their new toys, I'm not > as OK with it anymore. Agreed. If they can afford to "buy" another company, they're not too far in debt, now are they. Besides, the point of this rise in price for us was for their market department to get the word out about AW. Looks like they have everything they need. Why are they still doing this to us? Capitalism at work.. gotta love it. --Bowen-- |