johnf // User Search

johnf // User Search

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Megabot 1.0 released

Dec 23, 2003, 4:52pm
lol

~John

[View Quote]

PaintBall Bot (+ 3D-Reality.com Forum)

Dec 29, 2003, 9:46pm
http://www.3d-reality.com/

Community NG?

Dec 31, 2003, 6:21pm
:-o!

Community NG?

Dec 31, 2003, 6:26pm
This'll go now I've asked about it ;)

~John

[View Quote]

Community NG?

Dec 31, 2003, 6:29pm
Which one goes next?

~John

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Community NG?

Jan 1, 2004, 10:09am
that was my guess ;)

~John

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Hehe

Dec 31, 2003, 9:22pm
regnessem NSM ;)
http://www.3d-reality.com/private/pix/msnnsm.jpg

~John

Hehe

Dec 31, 2003, 9:34pm
^_^

[View Quote]
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`
end

Hehe

Dec 31, 2003, 9:45pm
Well considoring Community and General.Discussion have been removed, where
are we meant to post!? Perhaps a lot of posting stuff in the wrong places
might get AWI to give us 'em back.

~John

[View Quote]

Hehe

Dec 31, 2003, 10:35pm
LOL! My msn changer uses StrReverse() now ;)

~John

[View Quote]

NelXaga Entertainment

Jan 6, 2004, 8:50pm
Nor me? :-o

~John

[View Quote]

Xelagot 3.431 available (recommended for CT and PK)

Jan 11, 2004, 9:35am
I can.. *imagines* Xelless!

~John

[View Quote]

Build #23 of 3d-Reality Paintball Bot

Jan 11, 2004, 11:15am
http://www.3d-reality.com/3dreality/forum/viewtopic.php?p=5#5

~John

Build #23 of 3d-Reality Paintball Bot

Jan 11, 2004, 11:46am
Replaced with Build #24

~John

[View Quote]

Build #25 of 3D-Reality Paintball Bot Now Available

Jan 13, 2004, 4:34pm
http://www.3d-reality.com/3dreality/forum/viewtopic.php?p=5

Please go there for it.

~John Fricker

(vb.net) Register AwSdk2.dll?

Feb 2, 2004, 5:24pm
1. Put it in system/system32 (depending on O/S)

2. Goto start>run

3. Enter 'regsvr32 awsdk2.dll''

4. Hit enter ;-)

~John

[View Quote]

May I Install Chazbot but it didnt work

Feb 4, 2004, 9:05pm
You have my permission for this.. :-p

~John

[View Quote]

virus alert (cross-posted to all groups)

Feb 20, 2004, 2:45pm
Share the worm or the info about it? LOL

~John

[View Quote]

virus alert (cross-posted to all groups)

Feb 20, 2004, 3:21pm
Lol!

~John

[View Quote]

Tourist Bot

Mar 6, 2004, 5:25pm
No bot could listen in on whispered convos unfortunately.. well.. sept 4 1
written as part of the world server.. i.e. the plugin server i've heard
about

~John

[View Quote]

Tourist Bot

Mar 9, 2004, 8:44pm
SF - she wants a bot which stops tourist builds from being deleted like the
AWNewbie 1

~John

[View Quote]

Bwahahaha

May 14, 2004, 7:53pm
http://www.3d-reality.com/private/pix/botrenderingaw.jpg

Bwahahaha

May 15, 2004, 7:35am
Grr ! Come here! Strangle time!

:-P

~John

[View Quote]

Bwahahaha

May 16, 2004, 8:56am
It doesn't work very well but heres the code (VB). If anyone knows anything
about triangulating 3D polygons please tell me :-)

http://www.3d-reality.com/private/awrender.zip

~John

[View Quote]

Bwahahaha

May 16, 2004, 4:39pm
Downloading of textures freezes the system a little until they've
downloaded... it follows the owner of the bot about (so the views r the
same).

~John

[View Quote]

Caretaker recognition...

Jun 17, 2004, 6:26pm
'Owners' are of the bot. This does not mean world owners. For example if
you log a bot into AW (the world), the 'owner' is the citizen no. it is
logged on to (and not AWLD, for example).

John

[View Quote]

Caretaker recognition...

Jun 17, 2004, 6:26pm
Can also say (botname) obey (person)
e.g. X1 obey John

John

[View Quote]

Eclipse BETA 3.5.1 Available

Jul 2, 2004, 1:47pm
I noticed functions for me suddenly started acting as ByRef so now I
automatically put ByVal on.... like I do vba lol!

John

[View Quote]

Bingo bot...

Jul 26, 2004, 9:43am
http://www.3d-reality.com/3dreality/forum/index.php

Link there :-)

Its buggy though - was more meant for open source for people to fix problems
they came across... I might make a new one if I get round to it!

John

[View Quote]

Bingo bot...

Jul 26, 2004, 9:47am
I think I explained to someone else on the forum, but:
create name bingo-TEMP-x (x will be replaced with the stuff below)

WHO
1 2 2 4 5
6 7 8 9 10
11 12 13 14 15
16 17 18 18 20
21 22 23 24 25

Then you add the coordinates of the middle of the sign to locations.ini.
For example if the card is going to be number 1 and is at 10n 2e, then you
would enter in the ini:

Card1,10n 20e 0a

I think the detect radius was about 0.7 coords so you need to place your
cards an OK distance apart so it doesn't get them confused.

~John

[View Quote]

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