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johnf // User Search
johnf // User Search
Mar 2, 2004, 9:20am
RC_LOL_~JOHN
[View Quote]"ep0ch" <deltawolf at deltawolf.com> wrote in message
news:4043d64f at server1.Activeworlds.com...
> RC_YOU_DID_AN_RC
>
> -Ep0ch
>
> "swe" <swe at swe-e.com> wrote in message
> news:4043bc12$1 at server1.Activeworlds.com...
>
>
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Mar 5, 2004, 8:04pm
RC_BLUES_BROTHERS_:_IT'S_DARK_AND_WE'RE_WEARING_SUNGLASSES
~John
[View Quote]"ep0ch" <deltawolf at deltawolf.com> wrote in message
news:404548e8 at server1.Activeworlds.com...
> RC_SOUNDS_GOOD_TO_ME
>
> -Ep0ch
>
> "bowen" <newoB at sardna.ten> wrote in message
> news:40453c88 at server1.Activeworlds.com...
>
>
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Mar 6, 2004, 9:22pm
LOL
~John
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:40491180 at server1.Activeworlds.com...
> Ok... I know I kinda started this, but its still the SDK Ng, enough is
> enough.
>
> - MR
>
> "johnf" <johnf at 3d-reality.com> wrote in message
> news:4048f982 at server1.Activeworlds.com...
>
>
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Mar 15, 2004, 11:09pm
url - someone?
Thanks
~John
Mar 17, 2004, 6:53am
Where?
~John
[View Quote]"zeofatex" <greg at warpedsoap.com> wrote in message
news:40566859$1 at server1.Activeworlds.com...
> It's there o_O
>
> "johnf" <johnf at 3d-reality.com.no-spam-please> wrote in message
> news:405653e2 at server1.Activeworlds.com...
>
>
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Mar 19, 2004, 8:58am
K - thanks
~John
[View Quote]"byte me" <byte at onewest.net> wrote in message
news:405a0577$1 at server1.Activeworlds.com...
> Well, the one AWI used to make their 3d Homepage system was actually what
> most would call the "VB SDK" (http://www.grimmsoft.com/aw/sdk/ get the
> AwSdk2). You load it through PHP's COM interface. You'll need windows to
> run the AW SDK in PHP using the COM interface. Since the SDK is designed
> only for windows, even if there was an actual AW SDK extension for PHP,
it'd
> be Windows only.
>
> "johnf" <johnf at 3d-reality.com.no-spam-please> wrote in message
> news:405811ee at server1.Activeworlds.com...
>
>
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Mar 22, 2004, 7:22pm
Somebody - I want to make a bot to view worlds in 3D but I need to know how
to triangulate Polygons.
~John
Mar 24, 2004, 9:19pm
Kewl Mark
~John
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:405f90cb at server1.Activeworlds.com...
> Mark R wrote:
spend
> 4
mapping
> actually
elses
>
> http://zetech.swehli.com/images/eclipse_gz.jpg
>
> The left hand MPD contains the map that i've just spent so much time on,
its
> shown in 2D mode, rotated around Y 180 degrees, it isnt shown so clearly
> because the x and z axis lines are straight at that angle, but you get the
> idea. The dotted red and green circle is the limiter alert, specifically
the
> area in which the customs aide will detect you at normal height, you can
see
> what happens if you cross over it...
>
> The right hand MPD gives me a readout of my current rights in world.
>
> This was a 'I thought you would like a peek at my new bot', brought to you
> by Mark R and David H
>
> - Mark R
>
>
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Apr 2, 2004, 7:28pm
And Megahal?
~John
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:775q60pk10k6c2n27dkccrhflf4vn28a7v at 4ax.com...
> On 1 Apr 2004 21:54:02 -0500, "brant" <awteen at shoemakervillage.org>
> wrote:
>
>
> Hopefully to the trashbin, it was the most annoying bot I've ever
> encountered :)
>
> Alex
>
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May 15, 2004, 2:04pm
Can this be used with VB??
~John
May 15, 2004, 4:13pm
nm!
~John
[View Quote]"johnf" <johnf at 3d-reality.com.no-spam-please> wrote in message
news:40a63fa1 at server1.Activeworlds.com...
> Can this be used with VB??
>
> ~John
>
>
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Jun 7, 2004, 10:56am
Maybe when people collide with vertical objects such as walls. Perhaps
maybe just when you shift few an object?
If this is what Richard wanted?
~John
[View Quote]"andras" <andras at andras.net> wrote in message
news:40c41f2b$1 at server1.Activeworlds.com...
> r i c h a r d wrote:
>
as
>
> Imagine the traffic this option would generate :(( When you are walking
you are colliding with several objects all the time.
> OTOH it would be a very useful feature :)
>
> --
> Andras
> "It's MY computer" (tm Steve Gibson)
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Jun 7, 2004, 3:50pm
Aye!
Aye!
Aye!
Lol!
~John
Aye-Aye captain.
Full stead ahead mr Barker, full stead ahead!
~John
[View Quote]"kf" <none at junk.mail> wrote in message news:40C4A075.573C at junk.mail...
> Hmm, but what about when only collisions on items that are flagged are
> reported? Eg. in a command like "report bump" which would then, when
> bumped, propagate this bump to the world server.
>
>
>
>
> andras wrote:
or
properties as
you are colliding with several objects all the time.
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Jun 18, 2004, 7:07pm
It was me but it only rendered pre-coded objects (squares and a roof
object). It could be improved if I had a way to triangulate polygons - I
ahve asked a few people although the methods I was sent didn't work properly
for complex objects.
http://www.3d-reality.com/private/awrender.zip
John
[View Quote]"dm mercury" <dmmercury at houston.rr.com> wrote in message
news:40d33e2a$1 at server1.Activeworlds.com...
> okay i saw this thing like a month ago someone posted s screen shot of
their
> bot with the ability to render a 3d window. i cant find the post anymore,
i
> was interested in making a more acurate map making utility with it(by
taking
> overhead screen shots and meshing them together or rendering the whole
world
> at once). sorry i cant remember who it was, but i would appreciate if
> someone could atleast tell me who or send me the source for it that was
> later posted.
>
> i think the post was like "HAHAHA i did it" or something.
>
> DM
>
>
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Jul 17, 2004, 8:18am
The AwSdkDll2 is to be used in a similar way to the proper AW SDK.
You may no longer use ABC = "blah" like you used to but now,
sdk.aw_string_set abc, "blah".... etc.
Quite simple and in truth faster than AwSdkOcx#
[View Quote]"dion" <blinx615 at gmail.com> wrote in message
news:40f89bd3 at server1.Activeworlds.com...
> UGH! The documentation is totally old or some crap. I have the newest VB
> sdk. Just what on earth am I supposed to do to login? I just need an
> example. This is 100x more difficult than it should be.
>
> -D
>
> "r i c h a r d" <richard.lazenby1 at ntlworld.com> wrote in message
> news:40f86287$1 at server1.Activeworlds.com...
>
>
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Aug 8, 2004, 12:10pm
Why have all posts since January been deleted?
John
Aug 8, 2004, 1:19pm
Last post I see is Mark's :-S.. and when I get last "300" I get posts from
January.
John
[View Quote]"king small guy" <kingsmallguy at my.activeworlds.com> wrote in message
news:41163bc4 at server1.Activeworlds.com...
> I see them all there even the one from yesterday?
> "johnf" <johnf at 3d-reality.nospam.com> wrote in message
> news:4116343f at server1.Activeworlds.com...
>
>
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Aug 8, 2004, 3:23pm
:-S
John
[View Quote]"jaguar hahn" <sk8freak at my.activeworlds.com> wrote in message
news:41164ff6$1 at server1.Activeworlds.com...
> Im having the same problem. I see like todays post then it skips all the
way
> to January O_O
>
> Jaguar Hahn
>
> "johnf" <johnf at 3d-reality.nospam.com> wrote in message
> news:4116448f at server1.Activeworlds.com...
from
>
>
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Aug 9, 2004, 3:46pm
LOL!
John
[View Quote]"ep0ch" <deltawolf at deltawolf.com> wrote in message
news:41179865$1 at server1.Activeworlds.com...
> Enzo mistook the january posts as the personal expendature reports.
>
> January 1st, 2004 - New years party: $5000.
> January 2nd, 2004 - Personal japanese massage: $200.
> ..
>
> Ep0ch
>
> "king small guy" <kingsmallguy at my.activeworlds.com> wrote in message
> news:41176a06$1 at server1.Activeworlds.com...
> the
> posts
message
>
>
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Dec 14, 2001, 4:32pm
Be nice to him :-). He only asks qs.
[View Quote]"brandon" <brandon at fake-email-adresses.com> wrote in message
news:3c0ed755$1 at server1.Activeworlds.com...
> hehe...sort of a survivor pun....
>
> oh and i just reliazed what my e-mail was from looking below. Don't try to
> e-mail using that adress hehe, i was just trying to avoid the thing that
> blocked my real e-mail adress *looks at flagg*
>
> "brandon" <brandon at fake-email-adresses.com> wrote in message
> news:3c0ed5da$1 at server1.Activeworlds.com...
>
>
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Dec 13, 2001, 9:54pm
AD&DRPG in Tintagel.
£10 from Dynamite Software
+ A VR Banking System
£11 from Dynamite Software
support at dynamite-software.com for more details.
Site is being re-written
Dec 14, 2001, 4:30pm
Xelagot?
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c1a0d53 at server1.Activeworlds.com...
> Is there a bot program out there that when you start it will start asking
> you all sorts of questions and when your done answering its questions the
> program creates a bot to your needs and spit out an EXE for it?
> Im not good at programing and cant seem to find one for my needs.
>
> I need one that can change about 300+ named objects without lagging it
self
> offline.
> I tryed useing the Preston for that but I gess its a bit much hehe.
> It tryed to change all in under a second. That over loaded the world
surver
> and kicked the bot out LOL
> Is there one that will change these objects about 5 objects per second?
>
>
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Dec 14, 2001, 8:00pm
Learn :-) Once you know a bit the pages are easy to understand
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c1a51f2 at server1.Activeworlds.com...
> Xelagot is my fav. bot :-)
> But im not a programer so I can't script it to do that.
>
>
> "johnf" <john at fricker.greatxscape.net> wrote in message
> news:3c1a4553$1 at server1.Activeworlds.com...
> asking
> the
it
second?
>
>
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Jan 4, 2002, 10:54pm
Do whatever you want :-) Dont stop trying... it helps you learn
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c325bea$1 at server1.Activeworlds.com...
> You should probably finish the book. It'll most likely teach you the
basics
> but if you want to learn the advanced stuff you'll need a non "quickie"
> book. But to make a simple PB bot it should be do-able when you're done.
>
> --Bowen--
>
> "ssgoten" <goten362 at hotmail.com> wrote in message
> news:3c325541$1 at server1.Activeworlds.com...
> ended
to
VB
>
>
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Dec 14, 2003, 7:30pm
http://www.3d-reality.com/downloads/paintballbot.zip
~John
Dec 15, 2003, 6:58pm
If you have any suggestions please tell me :-)
~John
[View Quote]"johnf" <johnf at 3d-reality.com> wrote in message
news:3fdcd693 at server1.Activeworlds.com...
> http://www.3d-reality.com/downloads/paintballbot.zip
>
> ~John
>
>
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Dec 16, 2003, 9:47am
Uhh good suggestion - Was meaning to get around to making 3D-R website
(hence /downloads/) ^_^
~John
[View Quote]"tony m" <tony at homeunix.uni.cc> wrote in message
news:3fde7420$1 at server1.Activeworlds.com...
> Put a small page giving information about the bot; giving the URL just to
the zip file doesn't work with some people :)
>
> On 12/15/2003 2:58 PM, johnf wrote:
>
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Dec 20, 2003, 1:25pm
Mark: Separate form has default icon, also may I make the suggestion that
people can enter their own tv station urls?
~John
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3fe451d3 at server1.Activeworlds.com...
> Now its nice and pretty :) Also, new site containing some help files.
>
> http://members.lycos.co.uk/markrandallsr1/
>
> - Mark R
> Zenith Echelon Technologies
>
>
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Dec 23, 2003, 8:29pm
Yea U'd just make ur own I reckon :-P... I would
~John
[View Quote]"strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
news:3fe889d9$1 at server1.Activeworlds.com...
> What I find most amusing is that M a t t thinks im as shite as he is and
> would bind an exe...
>
> - Mark R
>
> "agent1" <agent1 at shatteredplatters.com.nospam> wrote in message
> news:3fe70469$1 at server1.Activeworlds.com...
> the
> doubt you
>
>
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Dec 23, 2003, 4:13pm
How do we know you are the real scuz, scsi?
~John
[View Quote]"scuz" <webmaster at awscape.com> wrote in message
news:3fe80c9e at server1.Activeworlds.com...
> Megabot 1.0 Build 3 released. This is the first released build and
contains
> only paintball but later will contain CTF, Chat, ect.
>
> Check it out at http://megabot.awscape.net
>
>
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