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sw chris // User Search
sw chris // User Search
Apr 2, 2002, 12:54am
Chuck's Party in disguise. :)
SW Chris
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3ca8fa93 at server1.Activeworlds.com...
> the fuck u on bout? someone tries to warn u that someone has access to ur
> the objects u have worked hard to make, and this is how u repay him?
> flamming him? u think he would loose anything if all ur objects get stolen
> and used somewhere else? no! hes doing this to help u lot! and this is how
u
> thanx him... ungratful bunch of.......
> "pc hamster" <pchamster at email.msn.com> wrote in message
> news:3ca8c734 at server1.Activeworlds.com...
crap,
blocked
> in
>
>
|
Apr 2, 2002, 5:11am
um, yeah. You're both right, btw. :)
SW Chris
[View Quote]"pc hamster" <pchamster at email.msn.com> wrote in message
news:3ca93179 at server1.Activeworlds.com...
> Hi everyone:
>
> "jey" <BoBo1186 at aol.com> wrote in message
> news:3ca8ec94 at server1.Activeworlds.com...
the
*read*
>
> Like I said before, I *misread* the earlier posts regarding Strike being
the
> alleged hacker. I *do* apologize for that.
>
> However OTOH, I have NO sympathy for DarkMod. He/She publicly (and
> seemingly quite proudly) admitted to the crime IMO.
>
> Chris, am I not correct on this assessment???
>
> Patrick
>
>
|
Apr 1, 2002, 8:56pm
It would be cowardly to just leave. If he sticks around and takes
responsibility for his actions, then I have greater respect for him as a
person than if he just walked away. As you say, actions speak louder than
words. :)
SW Chris
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3ca8d991 at server1.Activeworlds.com...
> Lovely. I have even less sympathy now. Not only is he an idiotic
> disruptive script kiddie, but an idiotic disruptive script kiddie with
teen
> angst and emotional turmoil.
>
> "boo hoo wahh wahh I'm not bad I didn't know what I was doing." Give me a
> break and grow up.
>
> It's not like he lost control and hit someone during an argument, he did
> something that takes time and thought. And for that there is NO excuse.
>
> If he's honestly sorry, the best would to just leave aw without a word.
> But I have a feeling in months or even weeks he'll be doing some similar
> script kiddie because no one forgave him and he has even less friends and
> needs to lash out again to prove he's such a smarty and an amazing haxor.
> Then he'll loose more friends and get no respect for his brilliant
"haxing"
> and get all sobby and "oh I'm sorry.. I didn't mean that.. I wasn't
> thinking" then repeat over and over. I've seen kids like this start this
> pattern at 14-15 and never stop till they end up totally friendless and
even
> in prison.
>
> It's nice that he's sorry, but actions speak louder than words. Can he
> really hold down his teen angst and need for attention and not do this
> again? That will be the true measure to see if he is sorry for what he
did,
> or simply sorry his plan didn't work.
>
>
|
Apr 1, 2002, 8:58pm
Well look at it as half-full. At least we now know that the pws were
cracked.
SW Chris
[View Quote]"perhaps" <dark_mod at hotmail.com> wrote in message
news:3ca8da7c at server1.Activeworlds.com...
> That is your thoughts and you along with everyone has a right to be
angery,
> but I wont get into that. I am not a script kiddie, because I wasn't the
one
> who cracked those passwords. They were GIVEN to me, and I was the idiot to
> do what I have done with them. I don't think it is right to go through
life
> with an additude like yous baro, and I think you may have more anger in
you
> then I had.
>
> -Dark Mod
> "perhaps" <dark_mod at hotmail.com> wrote in message
> news:3ca8d11e$1 at server1.Activeworlds.com...
anyone
thinking
> myself
> ordeal,
you
I
enough
> Receiving
> you
now
> I
> of
>
>
|
Apr 2, 2002, 3:47am
I've come out with my own version of aw news called the RWX Report. It's a
parody, btw. :) Enjoy.
http://rwxreport.skywalkeronline.net/
SW Chris
Apr 2, 2002, 4:16am
say waht???
SW Chris
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3ca94940 at server1.Activeworlds.com...
> I'm going to cut you.
>
>
|
Apr 2, 2002, 7:55pm
aw come on! it's supposed to be funny. =P
SW Chris
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3caa2459 at server1.Activeworlds.com...
> lol, well say no to that paper cut idea then :)
> "subdelta" <daniel at att.net> wrote in message
> news:3caa0f48 at server1.Activeworlds.com...
a
> cut
damage
>
>
|
Apr 3, 2002, 8:29pm
My personal favorites are...
"AWTeen GZ replaced with undeletable green turf...", "On the Record with
Anonymous" and "Mauzone"
*grin*
Developing...
SW Chris
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3CAB726F.6050802 at acsu.buffalo.edu...
> No you wouldn't... Trust me. *grin*
>
> darma wrote:
>
It's
>
>
> --
> Goober King
> Would probably involve a dead fish and some thumbtacks...
> rar1 at acsu.buffalo.edu
>
|
Apr 3, 2002, 12:08am
It is a big gamble though, Bowen. But I believe based on past business
decisions of others that I know that this gamble will pay off very well.
Advertising and lowering prices increases demand for the product. Raising
them increases demand for a substitute product. Economics, you gotta love
it.
AWC will have far more to lose if they go this path, but they have a greater
percentage of surviving. Playing it safe never got us to the moon, you
know.
SW Chris
[View Quote]"silenced" <nospam at privacy.com> wrote in message
news:3caa2b99$1 at server1.Activeworlds.com...
> Depends on what you mean by "safe." Finacially? No. Community? Kinda,
> but it's deminishing due to the bad business choices of the executives.
>
> Just don't invest too much money into it, you'll be safe until they go
> under.. and there's no doubt in my mind that they won't. Bad business
> choices means a plunder in users.. which means no business.
>
> Come on AW management. Lower prices to $20-30 a year and advertise.
You'll
> soon have a great flow of users and money coming in if you do that. I
> remember when there used to be 30-40 new cits dialy, now it's done to
5-10.
>
> --Bowen--
>
> "carlbanks" <virtualcarlbanks at hotmail.com> wrote in message
> news:3caa2865$1 at server1.Activeworlds.com...
> $5.
>
>
|
Apr 3, 2002, 8:32pm
Smarties!!!! :D
SW Chris
[View Quote]"subdelta" <daniel at att.net> wrote in message
news:3caa8326 at server1.Activeworlds.com...
> Speaking of economics... can anyone loan me five bucks for lunch tomorrow?
> ;¬P
> Voice of Reason: "Don't give it to him! He'll just blow it on candy!
>
> :¬)
>
> subDelta
>
>
> "silenced" <nospam at privacy.com> wrote in message
> news:3caa67fd$1 at server1.Activeworlds.com...
> That is very true. Economics is a game. :) You have to have skill, but
> you also have to rely on luck to get you through it. There is no safe
way,
> but there's a better chance if you try to bring in more people, instead of
> alienating those that are already present and are the lifeline of the
> community.
>
> I'm not sure that their economics expert is even an expert. Rather just a
> friend of theirs, that's just my theory. I think they need to think about
> things more carefully, and really examine the effects of what will happen
if
> they implement something else. Look at past company mistakes, that should
> be quite a clear example. From what I've seen, you're very correct Chris.
> Lowering prices while advertising increases demand, and increasing prices
> increases demand for substitue goods.
>
> Economics was a fun class to take though. :)
>
> --Bowen--
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
> news:3caa6417 at server1.Activeworlds.com...
Raising
love
> greater
> Kinda,
executives.
> past
>
>
>
>
|
Apr 8, 2002, 1:59am
My thinking is that Eep got banned shortly after he posted one of the SEC
reports for some other infraction, which as we all know Eep is prone to
make. :)
SW Chris
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3cb07795$1 at server1.Activeworlds.com...
> You mean SEC ? ;)
>
> -Agent1
>
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3cb05a45$1 at server1.Activeworlds.com...
always
> the
> address,
>
>
|
Apr 8, 2002, 9:33pm
Don't worry about it. Chalk it up to yet another conspirocy theory.
Chris
[View Quote]"kah" <kah at kahnews.cjb.net> wrote in message
news:3cb1c53d$1 at server1.Activeworlds.com...
> lol, why make such a fuss about the URL to their SEC file? here is a
search
> result page with all of their SEC filings (BTW, it looks as though they
> haven't officially changed name to ActiveWorlds Corporation):
>
>http://www.sec.gov/cgi-bin/formlynx.pl.bpage=results&name=ActiveWorlds&cik=
> &form_known=&form_other=&first=1993&last=2002
>
> KAH
> PS. if you block me AWC, you'll be in trouble ;-))
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3cb04f9f$1 at server1.Activeworlds.com...
> please?
>
>
|
Apr 18, 2002, 2:41am
Nah, the little upstart doesn't know about the newsgroups. Just don't tell
him. :)
SW Chris
[View Quote]"alphabit phalpha" <alphabit at swbell.net> wrote in message
news:3cbe1448$1 at server1.Activeworlds.com...
> LOL.....ohhhhhh.....nooooooo!:)
>
> goober king <rar1 at acsu.buffalo.edu> wrote in message
> news:3CBE10DD.1000209 at acsu.buffalo.edu...
>
>
>
|
Apr 18, 2002, 2:42am
Ignoring the offtopic flame...
I hope you forwarded this notice and evidence to abuse at activeworlds.com
SW Chris
[View Quote]"filmkr" <nospam at privacy.com> wrote in message
news:3CBE259B.A94D68B8 at privacy.com...
> This is the right place to post this... World owners need to be aware of
who is
> out destroying work and other's builds. Things like this take unity to
stop
> them. As for AW... They still allow Dark Mod to be around showing that
they
> care less about doing the right thing. They just want the $$.
>
>
> wizard myrddin wrote:
>
etc
obtaining
and
A!!CT,
>
|
Apr 29, 2002, 11:14pm
Real Player? You must be joking.
Sorenson 3 codec or On2 for QuickTime is where it's at, baby. :) And don't
forget DivX 5.
Chris
[View Quote]"builderz" <sawran at yahoo.com> wrote in message
news:3CCC2599.7EE56878 at yahoo.com...
> Shorah, I have used an encoder by Real to encode RealVideo files about
> two years ago. I know the difference between RealVideo and RealAudio. I
> just used the term RealPlayer and RealOne generically since it has been
> so long since I last used the encoder. I didn't know what the proper
> encoder's name was, so I just substituted the player's name. Thanks for
> clearing it up by saying the encoder's current name is RealSystem
> Producer. The encoder was named something else when I used it back then.
> Your post was very informative.
>
> Builderz
> 92986
>
> shorah wrote:
RealOne
format on
from
the
|
May 30, 2002, 12:54am
To add weight to what Goober has said (and my first post here in a month),
just compare what people are saying about "management" on these newsgroups
with the discussion boards at starwarsgalaxies.com.
Both products--Active Worlds and Galaxies--are community-based. At the
moment, only those genuinely interested in the game (not casual SW fans)
post there and comment on the decisions that their management does. The
management listens to them and implements many of their ideas, and so you
don't see the negative posts that you do here. The community there is
happy. And the end result is a better product.
In other words, when you're working with a community-based product like
Active Worlds or Galaxies, you can't go wrong to please your customers, i.e.
the community. Happy is profitable. :) Heck I'll go as far to say that
community-driven development is the future of software design.
SW Chris
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3CF5556C.9090609 at acsu.buffalo.edu...
> The difference is that, whether AWC wants to admit it or not, AW is a
> community-based product. As such, the community itself, whether *they*
> want to admit it or not, becomes the product. Without the community, AW
> would simply be a fancy way to view RWX files in an environment.
> Therefore, it behooves the owners of the product (AWC) to maintain and
> develop their product (the community) in order to stay competitive. And
> just as a programmer would look for bugs in a program and fix them, so
> too must AWC look for what's "bugging" the community and resolve those
> issues swiftly and efficiently.
>
> After all, no one wants to invest in a defective product...
>
> grimble wrote:
>
why it
more
>
is
each
no
ejected
>
roland?
dead
>
>
> --
> Goober King
> Proof that Goobers ARE as dumb as they look.
> rar1 at acsu.buffalo.edu
>
|
Jun 11, 2002, 10:29pm
My sentiments exactly. O_O_O_O_O_OO__O_O_O__O_O_O_O__O_O
SW Chris
[View Quote]"maki" <maki at awmaki.com> wrote in message
news:3d057093$1 at server1.Activeworlds.com...
> O_O at u all
>
> LOL awesome goober :))
> --
> maki [www.awmaki.com]
>
> "goober king" <rar1 at acsu.buffalo.edu> wrote in message
> news:3D0554FB.3070004 at acsu.buffalo.edu...
> conversation...
directions...
> :P)
> it.
>
>
|
Jun 11, 2002, 10:31pm
What is this? The Hitchhiker's Guide to the Uniserver? You forgot Zaphod
Beeblebrox! :D
SW Chris
[View Quote]"joeman" <Joeman at bootdown.com> wrote in message
news:3d065f51$1 at server1.Activeworlds.com...
> He sits at home all day and thinks this stuff up ;).
>
> -Joe
>
> "nornny11" <Nornny1 at attbi.com> wrote in message
> news:3d065d23$1 at server1.Activeworlds.com...
can't
absolutely
:P
>
>
|
Jun 16, 2002, 10:18pm
You have got to be kidding.. This is fricken awesome! :)
Chris
[View Quote]"strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
news:3d0ca688 at server1.Activeworlds.com...
> Last Friday Young Shamus had to call off tech talk, but that did not stop
> anything. Rick (E N Z O) soon came along and we had the very first E N Z O
> talk which went on for quite a few horus. We had opertunities to discuss
> everyting from the next browser, to advertising stratergies. All in all
> things turn out brilliant. Ive included the log in this file, sorry about
> having it as an attachment, My web server is down.
>
>
>
>
|
Jun 16, 2002, 10:59pm
I just want to say that E N Z O handled the criticism, what little there was
of it, very well. He wasn't flooded with it like a lot of people thought
would happen.
I hope you will come back and talk some more E N Z O. :) Your presence and
interaction with us definitely creates a positive feeling in this community.
Chris
[View Quote]"sw chris" <chrisw10 at nckcn.com> wrote in message
news:3d0d2ac0 at server1.Activeworlds.com...
> You have got to be kidding.. This is fricken awesome! :)
>
> Chris
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3d0ca688 at server1.Activeworlds.com...
stop
O
about
>
>
|
Jun 21, 2002, 2:47am
What WERE you doing? :)
Chris
[View Quote]"zeo toxion" <zeo at activeworlds.com> wrote in message
news:3d110017 at server1.Activeworlds.com...
> They just released 419....i almost crapped my pants when the upgrade box
> just popped in the midel of what i was doing heh.
>
> --
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
> A message from Zeo Toxion
> -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
>
> "goober king" <rar1 at acsu.buffalo.edu> wrote in message
> news:3D10FB0B.9090001 at acsu.buffalo.edu...
And
> the
> our
> Thank
>
>
|
Jun 20, 2002, 11:57pm
I thought that this article would be worth sharing. LamdaMOO was one of the
first virtual communities on what later became the Internet. There are many
interesting parallels that LamdaMOO's and Active Worlds' histories have, as
well as a glimpse into what could be AW's future. Let's change that future
though before the system entirely breaks down and learn from LamdaMOO's
mistakes. :)
http://www.techtv.com/screensavers/showtell/story/0,24330,3388608,00.html
SW Chris
Jun 23, 2002, 3:04am
They never accomplished anything.
Chris
[View Quote]"fg" <citfg at hotmail.com> wrote in message
news:3d150e21 at server1.Activeworlds.com...
> It would be nice if we could have debates and elections.
>
> "sw chris" <chrisw10 at nckcn.com> wrote in message
> news:3d12880c$1 at server1.Activeworlds.com...
> the
> many
> as
> future
http://www.techtv.com/screensavers/showtell/story/0,24330,3388608,00.html
>
>
|
Jun 30, 2002, 3:10am
Anyone have the techtalk log from this friday?
Chris
Jul 1, 2002, 4:32pm
Give the guy some credit. He's talking to us, isn't he?
SW Chris
Jul 3, 2002, 3:15am
You do realize that I and a lot of others will be gone on July 4?
SW Chris
[View Quote]"nornny11" <Nornny1 at attbi.com> wrote in message
news:3d2102de$1 at server1.Activeworlds.com...
> Ahh, it's that wonderful season of summer here in the newsgroups. Where
the
> newbies rush in, the flames are hotter than ever, and your computer is
dying
> from overheating. And now, it's time for Newsgroup Survivor 2! <blows into
> the conch shell> *huff puff* I've GOT to get a drum or something...
>
> Anywho, it's a brand new season, and definately a brand new game for all.
> The base is still the same, take 16 newsgroup posters from across the
> uniserver, lurkers and active ones, young and old, stupid and all-knowing,
> and force them to subject themselves in 16 weeks of intense, zany
> competition. One by one, a tribe will cast off one of its own until there
is
> only one left remaining, The Ultimate Survivor. Come on people, ooh and
ahh
> with me...
>
> You already know this if you've been in the newsgroup this month, and you
> know all 16 players are looking to win the Million Dollar Prize, a brand
new
> 1-year P-50 world w/ hosting and FTP!!! If that isn't worth a million
> dollars IRL, it gets pretty close. Also, I'd like to announce to you all
> that each week, there will be a web challenge in which the best scorer of
> the game (survivor or not) will receive a tee-shirt also complimentary of
> Flagg and the folks at AWC. AND!!!! I KNOW I didn't mention this to our
> fellow contestants yet, but for the Final Four castaways left in the game,
> the runner-up and the two that end up jury members will get a 6-month cit
> extension. Now, back a few months ago, this would've been worth $10, it's
> now worth $41.70. Oh yes, I'm sure even Bill Gates would play this game
for
> that deal! :)
>
> Anyways, LET THE GAME BEGIN!! Most of you oldies know the drill, but for
you
> NG Survivor newbies, each week, I'll berade you with a bunch of newsgorup
> Survivor posts, they will ALL have one of these two headers [NG Survivor
2]
> or [NGS2] depending on how lazy I am. If you are uninterested or offended
in
> reading these threads for the next 16 weeks, you just simply filter them.
> Just to help my innocence a little, I don't post on of these threads every
> day, only 2-3 times a week at most, which is still a lot, but even Eep
never
> complained (I think he even kind of enjoyed it *single scream of "Take
that
> back!" from alt.games.thesims is heard in the distance*). Some contestants
> who forget or don't follow my directions might post an occasional diary or
> reply thread that you probably won't want to read (or get it since you had
> all my NG Survivor posts filtered), please feel free to flame them or just
> ignore them, they're VERY occasional.
>
> Okay, well let's get down to business. :) . First, let me introduce you to
> the 16 posters and lurkers that VOLUNTARILY (I had to force half of the
> first cast), decided to play my sadistic NG Survivor and win a P-50 world.
>
> Ambient Spirit - Bodacious babe 1
> Lioness e - Bodacious babe 2 (sorry folks, there's no other females than
> these two)
> Maki - I thought it was Maka...
> Maka - Oh, there's two of them??
> Builderz - He doesn't really build.
> Mongo - he has the head the size of a mango
> JerMe - cute name spelling, awful hosting. jk.
> Gandalf - yup, the wizard turned AWTeener
> Joeman - he's so plain, I can't explain.
> Gamecube - Figures the kid would name himself after a bad Nintendo console
> pixelot - If you could name the NGS website images, you would name it
after
> him.
> Mod - the avatar formerly known as Dark Mod
> BinaryBud - He hates ASCII
> D a n - He's A!!CT's M A N
> Eric - Another AWTeener??
> Shorah - He's Shorah to win. AHA!
>
> And our resident Syko is a backup in case any of these 16 chicken out on
> Wednesday.
>
> Oh, did someone segue into Wednesday?? He sure did.
>
> Confused newsgroup reader: Why Nornny, what's on Wednesday?
>
> Well, I'm glad you asked, because on Wednesday July 3rd at 5pm VRT, you
guys
> are all invited to come to the world NGS2002, the world where all the live
> drama will unfold. NGS2002, donated by Flagg and AWC to me for use, is the
> playing world of this game. At the end of each week, a live immunity
> challenge will happen in NGS2002 in which all (or at least a lot of them)
> will desperately compete for you in an attempt to win immunity. The
losers,
> however, will have to waste MORE of their time by coming back the next
night
> (VRT time of course) to Tribal Plateau, where Tribal Council occurs (go
> figure). The plateau is great, btw, you just HAVE to see it. Tribal
Council
> will be private, but you can watch from NGSTV if you like. But after the
> tribe has spoken, the castaway of the game won't be kicked off a large
> mountain like the first cast, he/she will actually have to face YOU GUYS,
in
> a public town-hall late-night chat show with your two favorite NG Survivor
1
> contestants, SW Chris and Syntax. The rest of the remaining players will
be
> ejected out of the world, and you can talk candidly about the alliances,
the
> chaos, and the backstabbing with the person voted off. THEN, we'll kick
the
> loser off the rock. :D I know, I aim to please.
>
> But on WEDNESDAY JULY 3RD AT 5PM VRT, all 16 survivors will meet faceclump
> to faceclump (minus Lioness and D a n who unfortunately can't attend) and
> chitchat with you all, take some publicity photos, and participate in
their
> first event. It's NOT a challenge or a council, but it has a VERY
important
> affect on the game. Just think Survivor Thailand... :)
>
> Anyway, viewers, the website is only an hour or two from being PARTIALLY
> COMPLETED! YAY!!! For now, if you head to
> http://www.myactiveworlds.com/~ngsurvivor you'll find that the Survivors
> section of the site is almost complete, most of the survivor profiles are
> up, but there's still 4 or 5 I still have to upload. In a few hours,
you'll
> also find a new feature, Nornny's Notes, where I spout off on each week's
> happenings. :) And also, each week on the front page, I'll have a
contestant
> poll of as much of the survivors as I can and their various actions. :)
This
> week, it's going to be Lioness. :)
>
> You can rate ALL of the castaways on starting Wednesday in NGS2002. A bot
> will be there, and all you have to do is say "rate <survivor>" to cast a
> vote for that survivor. You're voting on WHICH SURVIVOR DO YOU LIKE THE
> MOST. :) Each week, I'll take all the votes, divide them by the total
number
> of votes, and show the percentage popularity in each survivor's profile.
> They'll be on the ratings bot until 1 week after they're voted off, so
they
> can still be popular afterwards. If there is a tie at Tribal Council, and
on
> certain tribal councils, the survivor with the lowest popularity
percentage
> will receive the Public Vote.
>
> For now, --NG SURVIVOR CONTESTANTS! READ THIS!!!-- Welcome officially to
the
> game. :)) If you guys read the last season, you'll know that all the
> survivors have a special weapon. No, not a flame thrower, a diary! Diaries
> are suggested, but they're not required, just a fun and sneaky thing to
do.
> :) Diaries work like this, after ANY of my NG Survivor 2 postings, you can
> spout off on the event that just took place, the future, made-up alliances
> and events, whatever. Just be dramatic and blame names! I REQUIRE that all
> of you insult at least another tribe member or tribe or else I'll insult
YOU
> in my Notes, my postings, or anywhere else I can play God. :) "What Nornny
> Says" in your profile is only the begining, folks, so I suggest you insult
> away. It doesn't have to be a big insult, just "Sarah's feet stink" is
> sufficient. People know it's a diary because you'll ALWAYS ALWAYS reply
> underneath this thread and you'll have it say "Dear Diary" in the text
> (DON'T change the subject line, it sometimes shows up as a new thread).
I'll
> post all diaries (as much as I can handle) in the diary section of the
> website. Remember, you're welcome to lie about anything that happened,
make
> up events to tarnish a fellow contestant, or anything, because the public
> reads it and so do your curious castaways, so you can ruin any enemies
with
> the keyboard in a matter of minutes. I suggest you write about your first
> impressions of your fellow fifteen, who you hope to be paired up with,
what
> your strategy is, whatever. :) See you all on Wednesday.
>
>
> Nornny Probst
>
>
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Jul 6, 2002, 5:55pm
Easy... it was just constructive criticism. :) I do agree with you about
tourists only seeing the surface of this program. MrBruce I think is doing
a good job of showing them what's underneath the surface.
SW Chris
[View Quote]"imagine" <imagines1 at mindspring.com> wrote in message
news:3d2702cb at server1.Activeworlds.com...
>
> It isn't a substitute for an actual cit. That's why tourists don't get a
> whole av list or contacts. If they don't have a place to experiment and
> learn how to use AW and learn what AW is all about then they wouldn't have
> any reason to pay for a cit. And if they don't have a chance to settle, in
> some way, and get to know the actual community, all they will see is what
is
> usually on the surface; a bunch of people who claim to love their
community
> but complain about the program (AW) and complain about the new people
> comming into the program. Why on earth would any one want to invest in a
> program where the usual patrons are always complaining about it? And why
on
> earth would they want to invest in a program where they are made to feel
> unwelcome? And what's it to you if MrBruce is nice enough to put his own
> money out there to buy a world for tourist use? MrBruce doesn't work for
AW,
> so why do you feel he should follow the same ground rules for tourists
that
> are set up in worlds like Alpha World? It's his world, he makes the rules.
> It's as simple as that. If he wants tourists building in his worlds then
he
> has every right to let them build for as long as he wants them to build,
> with what ever rules he sets up. And if people don't like it, there are
> plenty of other FREE build worlds you can build in with rules you may like
> better.
>
> BTW I don't think any of the cits who build in free build worlds will ever
> be really happy with any ground rules set down for tourists. So, they can
> always invest in a private world of their own, and make their own ground
> rules :)
>
> MrBruce, a possible solution may be to have a world just for tourist only
> and another world just for cits only :) It seems that the people in this
> community don't like to mix with the lower class (tourists). I think it
just
> reminds them that they were once the lower class themselves. :)
>
> Imagine
>
>
> padfoot <AWPadfoot at hotmail.com> wrote in message
> news:3d26f68a at server1.Activeworlds.com...
going
> to
> to
> difficulties
> tourists
a
> for
>
>
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Jul 8, 2002, 2:38am
You forgot the SW City part... ;)
Seriously, enjoy your sabatical. You've earned it! :D
SW Chris
[View Quote]"alphabit phalpha" <alphabit at swbell.net> wrote in message
news:3d28dba3$1 at server1.Activeworlds.com...
> Thank Sweetie...I will:)
> Considering a huge purple victorian mansion in AW Prime...LOL
> That or a heck of alot of reflective stuff;)
>
>
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Jul 9, 2002, 2:37am
Oh, well then I guess it's too late to say that you could build all that and
more in SW City. *grin*
Chris
[View Quote]"alphabit phalpha" <alphabit at swbell.net> wrote in message
news:3d29ebd7 at server1.Activeworlds.com...
> Awww.... thanks sweetie:)...But there are a ton of others that do as much
if
> not more than I do.....they just aren't as visible:(
> Unless of course they are nominated:)
> Laying land now!....woooohoooo!....hehehehe:)
>
>
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Jul 10, 2002, 9:37pm
Build a summer cottage at least... pwease? :)
Chris
[View Quote]"alphabit phalpha" <alphabit at swbell.net> wrote in message
news:3d2ade9f$1 at server1.Activeworlds.com...
> Well thanks again sweetie:)
> I had started some land a while back and now have the opportunity to put
> something there besides grass:)
>
>
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