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sw chris // User Search
sw chris // User Search
Jan 16, 2002, 8:58pm
I don't recall this forum ever turning into a courtroom... =P
SW Chris
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c4573af$1 at server1.Activeworlds.com...
to
wasn't
>
> Not originally, but it still is his. Think of it as buying something at a
> store, that store is the middle man, so was the guy that gave Data the
cit.
> Unless you're lucky and can get it directly from the guy.
>
> --Bowen--
>
>
>
|
Jan 17, 2002, 3:05pm
Order! Or Judge Chris'll find you in contempt of court. :)
SW Chris
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c463ef8$1 at server1.Activeworlds.com...
>
> Lmao :) sit down.
>
> --Bowen--
>
>
|
Jan 12, 2002, 6:11am
Let us know how it turns out. :)
[View Quote]"imagine" <imagines1 at mindspring.com> wrote in message
news:3c3fb7e3 at server1.Activeworlds.com...
> Thank you :)
> I have a list of agents now.
> Just working on getting my printer working on the new computer :)
> Imagine
> lady murasaki <Katarzis at prodigy.net> wrote in message
> news:3c3efb60 at server1.Activeworlds.com...
> book
> reasearch
> are
accepts
> and
> still
book
apreciate
> a
> interested.
>
>
|
Jan 10, 2002, 11:18pm
confirmation of confirmation of... oh heck with it. Gezundheit.
SW Chris
[View Quote]"blasto" <GovDion at subdimension.com> wrote in message
news:3c3e19d4 at server1.Activeworlds.com...
> *sneeze*
> "foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
> news:3c3e1963$1 at server1.Activeworlds.com...
> 3c3e1392 at server1.Activeworlds.com...
>
>
|
Jan 11, 2002, 3:17am
You sure you found them? I responded to one of your posts that is in there
somewhere. Keep looking. :)
SW Chris
[View Quote]"lioness o" <nobody at nowhere.net> wrote in message
news:3c3e724f at server1.Activeworlds.com...
> K....I am a bit confused. I made two postings to this newsgroup only a few
> days ago. I wasn't rude, obnoxious, or overly critical about AWC. I didn't
> cuss, throw a tantrum, or create any scandals. Yet these two postings
> "poofed". One of the responses to the one comment I made was on here early
> this morning when I checked to see if anyone else responded. And that was
at
> 7 AM. I see a lot of other postings on here that border on foul language,
> sound threatening, or downright repetitive, and they're still on. I'm kind
> of new to posting on newsgroups...what's the deal?????
>
>
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Jan 12, 2002, 6:14am
Little newsflash for anyone who thinks this is the real world. :) You only
have the rights provided to you in the license agreement. Everything else
is privelage. =P
SW Chris
[View Quote]"moff piett" <baronjutter at shaw.ca> wrote in message
news:3c3f9dd3$1 at server1.Activeworlds.com...
> These are gand's objects. Every modeler at awcom has a dif opinion on
what
> to do with their models. Stacy is cool with giving things away for free,
> while gand likes to keep things a little more secure. In the end awcom
has
> the final say since they are technicly their models, not the modeler's.
> Gand was the one who uploaded the objects personaly, so it's posible he
just
> forgot to take off the password. People there are human you know? I find
> when ever awcom makes a little mistake or change everyone jumps on them as
> if it's some evil conspiracy to violate your "rights" or the community.
> Rather than freaking out why not just ask gand or awcom about the objects
> and why they are passworded? Might be something as simple as a mistake.
>
>
|
Jan 13, 2002, 7:13pm
When pigs fly...
SW Chris
[View Quote]"blasto" <GovDion at subdimension.com> wrote in message
news:3c409ee4$1 at server1.Activeworlds.com...
> The objects aren't passworded and we're yelling about it anyway?! What
else
> will we think of next.
> "moff piett" <baronjutter at shaw.ca> wrote in message
> news:3c4096ef$1 at server1.Activeworlds.com...
> surprised
>
>
|
Jan 12, 2002, 6:18am
Think about it. If you're going to buy a company, it takes a lot more than
several months (from here to April when they actually buy the company) to
gain enough money with the price increases alone to buy Netbroadcaster.com.
What do you think they took out a lone from 1st National?
Now I've been hearing scattered reports of AWC having a tidy sum of cash in
their coffers since January 3. It's clear that they've been saving up for
this for awhile now. The revenue generated by the price increases is for
something else.
SW Chris
SW Chris
[View Quote]"dabartender" <admin at hooverae.com> wrote in message
news:3c3fd856 at server1.Activeworlds.com...
> (Quote)
> "We believe that NetBroadcaster's proven marketing strategies and
> state-of-the-art broadcast network will lead to immediate
revenue-generating
> opportunities for Activeworlds, by increasing our subscription base and
> introducing the Activeworlds' technologies to the entertainment industry,"
> said Rick Noll, chief executive officer of Activeworlds.
> (End quote)
>
> Sure, and skyrocketing the price of a citizenship will also lead to
> immediate revenue-generating opportunities, won't it Rick? Jeez...When I
> thought that AW was jacking up prices to keep their heads above water, I
was
> unhappy but semi-OK with the idea.
> Now that I know that they're just making us pay for their new toys, I'm
not
> as OK with it anymore.
>
> /me heads over to Adobe's website...
>
>
>
>
|
Jan 12, 2002, 6:26am
Arg.. every time AWC makes a move, people hate it. I think it's a fad
nowadays.
If this is the community's big failing, I'm glad to be with you guys. Some
communities have it worse. If you'll allow me to go off on a tangent, read
on. If not...
SW Chris
Ok.. where was I? Right. The last community I was in had a rather large
failing, and that was that they (collectively) were so self-righteous with
themselves that they couldn't stand to take any bit of criticism. Throw in
that there were some in the community who just didn't "get it" that
political and religious discussions were inflammitory, an Eep-like dude who
had an uncanny ability to get most people to support what he said and you've
got a powder keg.
So if you think we've got it bad here, think again.
SW Chris
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c3fdb38$1 at server1.Activeworlds.com...
> revenue-generating
industry,"
> was
> not
>
> Agreed. If they can afford to "buy" another company, they're not too far
in
> debt, now are they. Besides, the point of this rise in price for us was
for
> their market department to get the word out about AW. Looks like they
have
> everything they need. Why are they still doing this to us? Capitalism at
> work.. gotta love it.
>
> --Bowen--
>
>
>
|
Jan 12, 2002, 6:09pm
Let me put this to you.... does the majority even have a collective voice?
If it's not here, it's certainly not at any GZ's I've been to.
SW Chris
[View Quote]"moria" <moria at colony.co.uk> wrote in message
news:3c403a28.16873695 at news.activeworlds.com...
> Hiya SW.
>
> Sounds just like AW to me :)
>
> Screaming over a price rise, screaming over replaced textures,
> screaming over what aw are doing to other universes, screaming that
> new objects just might possibly not be for free elsewhere, and
> screaming that all of their negativity is not listened to.
>
> Staging protests and signing petitions and trying to raise the masses
> with incomplete or incorrect facts.
>
> Even the new objects were roundly condemned, and then people wonder
> why they arent listened to :)
>
> Forgetting to find out all the facts before screaming.
>
> Forgetting the golden rule that every person has one mouth and two
> ears and they should use them in that proportion:)
>
> Forgetting the second rule that to assume makes an ass out of u and
> me.
>
> Has there been one topic raised that thanked AW for restoring the
> textures removed by accident.
>
> Has there been one post explaining whats happening in the other
> universe and how it WASNT aw coms fault that there were problems?
>
> Has there been one post explaining why some worlds went down in the
> other universe and whos fault it was as opposed to assuming it was
> AW's fault?
>
> I guess now we'll have 100 threads from wanna be marketeers explaining
> how AW are using their new subscriptions to buy a new company without
> realising there are many ways to acquire a company without using
> cash:)
>
> never mind, one day they will be running companies too (maybe) and
> can implement their own ideas and strategies.
>
> Till then, is it any surprise that AWcom posts little in this
> newsgroup. Perhaps the real voice of the majority is not contained
> here?
>
> Moria
>
>
>
>
> On 12 Jan 2002 03:26:28 -0500, "sw chris" <chris at skywalkeronline.net>
> wrote:
>
Some
read
with
in
who
you've
>
|
Jan 12, 2002, 6:14pm
But is that really what they're doing? The timing is all wrong. They're
not raising their prices because they want to buy the company. That deal
was already made _before_ they raised the prices.
I'm not saying that these two events aren't related. They are. But they're
not as closely related as everyone is saying. The timing is wrong. The
revenue generated by the price increases is for something else.
SW Chris
[View Quote]"dabartender" <admin at hooverae.com> wrote in message
news:3c40054f at server1.Activeworlds.com...
> I think it's a bit too coincidental that a huge price hike comes just a
week
> before the acquisition announcement.
>
> Think about this...if you're planning on buying a company, would it really
> make sense to raise your prices in such a fashion as to alienate a large
> portion of both your existing and potential customers just before you made
> the purchase? Sure, it'd make sense if you wanted to completely change
the
> direction of your business, alienate your existing clientele, and totally
> move away from being a popular and affordable consumer product.
>
> Looks like they're working on covering all those bases with the sharpened
> business acumen of a 9-year-old.
>
> "sw chris" <chris at skywalkeronline.net> wrote in message
> news:3c3ff168 at server1.Activeworlds.com...
> than
to
> Netbroadcaster.com.
> in
for
for
>
>
>
|
Jan 13, 2002, 7:36pm
We haven't really seen AW defined yet in any marketting AWC has done. What
confuses a lot of people upon downloading and entering AW is that they don't
quite know what it is.
From my perspective, Active Worlds is neither a chat program, nor a game.
You can build things with it, but that takes practice. The graphics don't
look like a game's, say Quake 3 Arena, but there are games to play. Bingo,
Paintball, Checkers, and scores of others.
So what is AW? From my experience, it's a place where your creative side
can go wild. Build strange new worlds, where no man has gone before.
Interact with others and participate in a virtual-society, with it's own
independant news service, digital entertainment networks (ABN, VTV, etc),
cities and organizations with their own distinct governments, and best of
all, people who, like you, want to escape from the pressures of reality and
relax, have fun, and be merry.
Should AWC define the program any way they want, not necesarily how I've
defined it, I'll be happy to pay.
SW Chris
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c41f0ee$1 at server1.Activeworlds.com...
> LoL well if you were correcting me then I would've had to correct you ;).
I
> don't think most of us want AW to be a game. That would just take away
from
> the ambience of it all. $5 a month is fine for most of us on a chat
> program, because let's face it, that's mostly what AW is. Like a vamped
up
> AOL chatroom. That's all they're paying for $5 for the connection and $15
> for the chatrooms.
>
> --Bowen--
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c41f055$1 at server1.Activeworlds.com...
from
> words.
...."
>
>
|
Jan 13, 2002, 9:12pm
I have a question, Fox. What operating system are you running? ;)
SW Chris
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c420ab9$1 at server1.Activeworlds.com...
> "blasto" <GovDion at subdimension.com> a écrit dans le message news:
3c40bffa$1 at server1.Activeworlds.com...
> Any company that thinks that way doesn't deserve its spot on the internet,
which was created with ideals such as information sharing
> and such... Earning enough money to live with it is fine, wanting always
more is greed.
> I won't support any company that acts that way (not saying AW does, but it
does seem like it to me)
>
> Fox Mc Cloud
>
>
|
Jan 14, 2002, 2:31am
Try then, lindows.com, my friend.
SW Chris
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c4228a9$1 at server1.Activeworlds.com...
> Mandrake, not Debian :P
> Well, the 2 main reasons I use windows for are AW and Borland C++ Builder
5 (which will soon be ported to Linux, if I'm not
> mistaken)... But even if I have everything I need on Linux, I'll keep
Win2k handy (as a 2nd OS) because it still has a lot of soft
> that's unavailable under Linux... games mainly...
> But... the time will come... one day... *dreams of typing "delete
C:\windows\"*;)
>
> Fox Mc Cloud
>
> "bowen" <bowen at omegauniverse.com> a écrit dans le message news:
3c4216c3$1 at server1.Activeworlds.com...
fact
didn't
>
>
|
Jan 14, 2002, 2:36am
This may be a point of some contention, but it's really clear to me that the
reason communism failed, while the principle of it that you've mentioned
being a good idea, is because of the human condition. We're possessive by
nature, folks. Supporting statement being: Why do we have to teach
children to share? =)
SW Chris
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c425950$1 at server1.Activeworlds.com...
> aim
>
> Well communism isn't the problem, the ideas behind it were great. The
> implementation of it was very bad. Especially when it turned
totalitarian.
>
> would
> al?
> living.
> Reality
in
would
cash
> to
>
> True, true. There's also the companies that don't require us to pay for
> their products. NASA being one. Without NASA there would be no Microsoft
> or IBM. :). Velcro being one of the products that we got out of it,
> microprocessors is another, there's a whole bunch of junk that the space
> race brought the public. Sure we pay taxes, but not directly to them :).
> Your desktop is more powerful then all of the computers that ran NASA in
the
> 70's (useless knowledge day).
>
> provide
purely
a
sense
>
> Hmm, if they're not, who would work without security that their job won't
be
> taken from them? Some are payed under contract so that could be a right
to
> the job? Yes some companies have that unwanted/incompetant staff, that's
> what Burger King is for! LoL
>
that
>
> I've got the steak, who's got the silver bullets? :)
>
> --Bowen--
>
>
>
|
Jan 15, 2002, 3:17am
*grimaces* You know grimble, it seems that most people aren't getting it
that they didn't raise prices to aquire this company. Sheesh...
SW Chris
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c439ea2$1 at server1.Activeworlds.com...
> I feel exactly the same about that...
>
> Fox Mc Cloud
>
> "lioness o" <nobody at nowhere.net> a écrit dans le message news:
3c4383a8 at server1.Activeworlds.com...
extra in
need,
need
>
>
|
Jan 15, 2002, 4:15pm
Well said. :)
SW Chris
[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message
news:3c444418 at server1.Activeworlds.com...
> Oh man! Mauz puts up a stack of information to help people understand what
> NetBroadcaster.com is all about (thanks Mauz!), and what do we start to
talk
> about?? ... some potential negatives. With NetBroadcaster.com under the AW
> banner, we are talking about a DEFINITE (in my view) implementation of
rich
> media (audio/video) into the AW environment. Streamed audio and/or video
in
> your build? Does this not excite anyone?
>
> This going to have a huge effect on where AW stands against boring
> statically built or scripted virtual world environments (and push it a bit
> further away from pooey games too). No more dull Midi/MP3 DJ bots to bring
> some life into your world ... no more huge downloads for quality sound ...
> combine AW with something like your own internet radio station and you
have
> an environment where everyone is hearing the same thing (pretty much) at
the
> same time (a drawback of AW currently on this front), live speach direct
> into your world ... plus all those creative ideas that will come out of it
> from the builders.
>
> AW will have probably been in partnership with NetBroadcaster.com before
> this announcement (you don't just pick a company to buy off the shelf
after
> a bit of browsing around the shop), so this is more than likely well
> underway for v3.3. If this is the type of thing that is going to be
included
> in the next release of AW, the I say "BRING IT ON!".
>
> Why can't people get EXCITED about something for a change. I just put up
an
> internet radio station and I am playing with it at the moment ... This is
> going to be FUN!
>
> Grims
>
>
|
Jan 19, 2002, 8:05pm
Um guys.. having an activate url command to a streamed file is not streaming
in Active Worlds. I think what Grimble was trying to point out is that with
Netbroadcaster tech in AW, it would be theoretically possible to paste video
onto a 3-dimensional object so that it is viewable from all angles.
SW Chris
[View Quote]"tyrell" <tyrell1 at sk.sympatico.ca> wrote in message
news:3C499A74.3528225F at sk.sympatico.ca...
One has always been able to add Streaming Video to a location... (>>> after
a fashion <<< )...
I'v had Western Movies/TV Shows at my Learning Centre for years now... (in
..asx format)
http://objects.activeworlds.com/cgi-bin/teleport.cgi?aw_21.8S_457E_90
for those interested.
And I'v had a Music Video (which I switch from time to time) at:
http://objects.activeworlds.com/cgi-bin/teleport.cgi?aw_6505S_6556.80E
if you care... (it's in .rm format)
One thing you may wish to consider when adding Music Video is it's VERY
SHORT shelf life. Even if you use the feed from a 'big name' source, odds
are it'l be replaced in a few months with the 'next great tune'... (I
learned that lesson early on when I had to go around and replace/remove
Video URLs from 20 or 30 points when I found out the feeds had quit
working... If you have a Music Video you like be sure to test it out
yourself from time to time...)
The Westerns, however, seem to be here for the long haul... Check out
'William Shatner in 'White Commanche' (1968 - 93 min - colour)'
aine wrote:
> Streamed audio and/or video in your build? Does this not excite anyone?
"grimble" <grimble2000 at btinternet.com> wrote in message
news:3c444418 at server1.Activeworlds.com...
as well. I haven't tried video, but I would be interested in hearing from
anyone who has experimented with it in AW.
|
--
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
"Eat well, stay fit, die anyway."
http://www3.sk.sympatico.ca/ty1/index.html
ICQ UN - 272905
All those who believe in psychokinesis raise my hand.
Jan 19, 2002, 11:32pm
Well. No need to get all huffy. I was clarifying it for those who didn't
understand. And.. HTML. Please don't. :)
SW Chris
[View Quote]"tyrell" <tyrell1 at sk.sympatico.ca> wrote in message
news:3C49F914.C1F39897 at sk.sympatico.ca...
AND I QUOTE:
(>>> after a fashion <<< )
sw chris wrote:
Um guys.. having an activate url command to a streamed file is not streaming
in Active Worlds. I think what Grimble was trying to point out is that with
Netbroadcaster tech in AW, it would be theoretically possible to paste video
onto a 3-dimensional object so that it is viewable from all angles.
SW Chris
"tyrell" <tyrell1 at sk.sympatico.ca> wrote in message
news:3C499A74.3528225F at sk.sympatico.ca...
One has always been able to add Streaming Video to a location... (>>> after
a fashion <<< )...
I'v had Western Movies/TV Shows at my Learning Centre for years now... (in
..asx format)
http://objects.activeworlds.com/cgi-bin/teleport.cgi?aw_21.8S_457E_90
for those interested.
And I'v had a Music Video (which I switch from time to time) at:
http://objects.activeworlds.com/cgi-bin/teleport.cgi?aw_6505S_6556.80E
if you care... (it's in .rm format)
One thing you may wish to consider when adding Music Video is it's VERY
SHORT shelf life. Even if you use the feed from a 'big name' source, odds
are it'l be replaced in a few months with the 'next great tune'... (I
learned that lesson early on when I had to go around and replace/remove
Video URLs from 20 or 30 points when I found out the feeds had quit
working... If you have a Music Video you like be sure to test it out
yourself from time to time...)
The Westerns, however, seem to be here for the long haul... Check out
'William Shatner in 'White Commanche' (1968 - 93 min - colour)'
aine wrote:
> Streamed audio and/or video in your build? Does this not excite anyone?
"grimble" <grimble2000 at btinternet.com> wrote in message
news:3c444418 at server1.Activeworlds.com...
as well. I haven't tried video, but I would be interested in hearing from
anyone who has experimented with it in AW.
--
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
"Eat well, stay fit, die anyway."
http://www3.sk.sympatico.ca/ty1/index.html
ICQ UN - 272905
All those who believe in psychokinesis raise my hand.
--
Tyrell - Alpha Prime - 21.8s 457e 90 - "Mundus vult decipi"
"Eat well, stay fit, die anyway."
http://www3.sk.sympatico.ca/ty1/index.html
ICQ UN - 272905
All those who believe in psychokinesis raise my hand.
|
Jan 20, 2002, 6:12pm
Which is why we're never going to see this option enabled in AlphaWorld.
:( :( :(
SW Chris
[View Quote]"grimble" <grimble2000 at btinternet.com> wrote in message
news:3c4a71d4 at server1.Activeworlds.com...
> Yep, although I am aware of the technical pain-in-the-buttness here ...
> Basically, its gonna be pretty consuming maintaining the picture unless
its
> totally uncompressed (which just ain't gonna happen), since each frame is
> built on top of the frame before it which is built on top of the frame
> before it which is ... etc. etc. etc. If you're getting 3fps at a location
> in AW and the video is streaming at 12fps (for easy maths here), the
browser
> would have to deal with compiling 4 video frames for each AW frame before
> mapping it onto each poly... which will push the AW fps doen a little
> further ... a nightmare really. You can guarantee that some joker would
try
> to put six different video streams on each side of a cube and spin the
> bugger!
>
> Grims
>
> "sw chris" <chris at skywalkeronline.net> wrote in message
> news:3c49edae$1 at server1.Activeworlds.com...
> streaming
> with
> video
> after
(in
odds
anyone?
from
>
>
|
Jan 13, 2002, 7:51pm
Kah, he was talking about the Independance of the New World colonies from
Britain. They became the United States. ^_^
SW Chris
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c41dc99$1 at server1.Activeworlds.com...
>
> LoL it's harder for non-native English speakers to understand. It's
better
> to use small metaphor's that make sense, then to use abstract ones to
prove
> a point that no one understood in the first place.
>
> --Bowen--
>
>
|
Jan 15, 2002, 3:17am
Or Killer Tomatos either. ;)
SW Chris
"Attack! Of the killer tomatos!"
[View Quote]"your hiroshi" <bentremblay at mediaone.net> wrote in message
news:3c43a942$1 at server1.Activeworlds.com...
> Okay, okay. I'm not a Marxist, Open-Sourcer, and clearly I am imprecise
and
> inarticulate. Really, it's just a musing. I am not trying to make a stink
as
> much as an aroma of curiousity.
>
> I created this post in response to the threads I read recently about how
if
> AW ran out of money they could not afford to maintain the Uniserver. As if
> the Uniserver was this big, expensive, funds-guzzling beast that demanded
> too much upkeep. And my response has been to state that:
>
> Uniserver is to AW
> as
> Toll Booth is to Bridge
>
> (it's not the Bridge, it's where you pay your money!)
>
> But I suppose that I have been stubborn, and really it's not just a toll
> booth... But other than the toll-collecting part, it's other services are
> not that impressive and not critical to how we use AW.
>
> If anyone cannot clearly see my analogy, please see me after class. I am a
> client-server architect, and this sort of thing; the classification of the
> various sources and sinks in a commercial internet application, and how it
> applies to an attempt to make revenue, it's fascinating to me.
>
> I agree that AW needs to make money. I pay them well and I am not about to
> stop payment. But I do not have a shred of pity for their situation. I am
> impressed that they have acquired another company! I think that is quite
> cool.
>
> I'll abandon this post. I don't like rotten tomatoes anymore than anyone
> else does.
>
>
|
Jan 15, 2002, 3:15am
Hear hear. Well.. look at it this way and look who's at the top of the
list. :|
SW Chris
[View Quote]"goober king" <rar1 at acsu.buffalo.edu> wrote in message
news:3C436AC9.7010209 at acsu.buffalo.edu...
> Haven't we already been over this? All protests and boycotts do is hurt
> the community! AWC could care less if you close your worlds or not;
> they'll figure it's the AWC-sponsored worlds that draw in visitors, not
> yours.
>
> Besides, if this is for all world owners, then why isn't this in the
> worldbuilders NG?
>
> niki wrote:
>
>
>
> --
> Goober King
> When will they take the hint?!
> rar1 at acsu.buffalo.edu
>
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Jan 15, 2002, 4:16pm
I guess it depends on how you sort it. Sorry, I didn't mean your world! :(
SW Chris
[View Quote]"milesteg" <MilesTeg at lostedenworld.net> wrote in message
news:3c440463 at server1.Activeworlds.com...
> Hi SW Chris,
> Could you , please, look at all the names , not just one.
> Especially when the one you mention was not the first to sign.
> I was the first to sign the list and I was at the top with my world
> LostEden.
>
> The list is in alphabetical order,now. Does it look better?
>
> Regards,
> MilesTeg
> coCT of LostEden
>
>
> "sw chris" <chris at skywalkeronline.net> a écrit dans le message de news:
> 3c43bafe at server1.Activeworlds.com...
hurt
not
>
>
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Jan 15, 2002, 4:25pm
LOL. Are you talking about ME? The Bill O'Reilly of Active Worlds? Now
that's ridiculous. All of a sudden I'm Ari Fleischer. Sheesh. Get out of
your sheepskin and think through this, step by step, and logically. Then
stand back and see which side of the debate you ended up on. :)
SW Chris
[View Quote]"malka" <pagancities at pagancities.com> wrote in message
news:3c43fe57$1 at server1.Activeworlds.com...
> Seems this place is over populated with AW drones... hope you are having
> fun... cuz the way things are going... you will be there alone with your
> pro-company righteous flags flying... playing with yourselves.
>
> The rest of us in the real world... will move on... because we know
> exploitation when we see it. They don't need our money... but they would
> love to have it and use us to acquire new interests.
>
> and ya know what? When it is all over, you will discover.. AW doesn't and
> won't care about all of you that waved their corporate flag either...
>
>
> and while I am on the subject... who is 'WE'??? *We* all have not gone
> over this! This is an open forum where all have a right to express their
> opinions... Some of you speak as if once YOU have spoken - your words
> become law.
>
> It is not so. We are in a free nation here... and have EVERY right to
> peaceful protest...
>
> and you say it doesn't work... have you never heard of Martin L. King?
>
> It does work.
>
> My world is red.... and I am checking out alternatives.
>
> Oh.. and one more thing... perhaps a select group that post here work
for
> AW? I have heard rumors to that effect... don't know if it is true.. but
> true or no... you aren't making any brownie points for your nasty
attitudes
> to the rest of us that post here. You know who you are... and you should
> be ashamed of yourselves for the disrespectful way you have repeatedly
> addressed people here.
>
>
>
> "your hiroshi" <bentremblay at mediaone.net> wrote in message
> news:3c43c7ff at server1.Activeworlds.com...
kioks.
to
to
> AW
>
>
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Jan 15, 2002, 6:36pm
To get money, they'd need support.
SW Chris
[View Quote]"blasto" <GovDion at subdimension.com> wrote in message
news:3c447ce9 at server1.Activeworlds.com...
> There's so many of these, I'm not even going to respond anymore. It just
> wastes my time. LOL, but basically AWC doesn't give a shit. They want your
> money, not your support.
> "niki" <niki at niki.be> wrote in message
> news:3c435325 at server1.Activeworlds.com...
>
>
|
Jan 16, 2002, 9:04pm
Um... that's their universe, not AW's. ??
SW Chris
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c44fcde$1 at server1.Activeworlds.com...
> I know the owner of a universe (not an individual but a company... well I
mean I know the owner of the company), so I spent a bit of
> time having fun with their uniserver :)
>
> Fox Mc Cloud
>
> "grimble" <grimble2000 at btinternet.com> a écrit dans le message news:
3c44e47e$1 at server1.Activeworlds.com...
screw
>
>
>
>
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Jan 16, 2002, 9:07pm
Why don't you do a bit of investigative reporting and try it out? :)
Honestly, I'd love to know how you cancel it, if it's an automatic process
or manual. AWnews would probably make it into a story too. :)
Another idea: Who wants to help me gather a list of features and prices of
the dozen or so 3D universes out there and compare them?
SW Chris
[View Quote]"anduin lothario" <anduin at NOSPAM.anduin-lothario.com> wrote in message
news:3c44e5a7 at server1.Activeworlds.com...
> Tell me, with AW's already extremely slow service and reply to e-mails,
how
> can one cancel their trial citizenship fast with AW?
> AW will probably take over a week to reply and to cancel your account
which
> would leave you with paying for a month automatically.
> Will they be providing a form on the ActiveWorlds.com website to cancel
your
> citizenship? Will they require you to call them, even if you live overseas
> and it would cost you a heck of a lot of money. Or will they require you
to
> enter your details once again in e-mail without them even being able to
> provide you with their DIGITAL SIGNATURE for mail encryption?
>
> Leaves me to think...
>
> --
> _________________________________________
> Anduin Lothario
> ICQ#:17962714
>
> SMS: (Send an SMS message to my ICQ): +278314217962714
> More ways to contact me:
> http://wwp.icq.com/17962714
> http://www.anduin-lothario.com
> _________________________________________
>
> "jey" <BoBo1186 at aol.com> wrote in message
> news:3c44200a at server1.Activeworlds.com...
> its
> "Well,
That
still
isn't
as
> leave
against
possible
want
and
citizens.
we
> seriously,
ways
> with
happens.
public
take
years,
at
ask
> us.
> hurted
caretakers
> how
CC
is
> save
> news:
is
> not;
> visitors,
> the
:
>
>
|
Jan 16, 2002, 9:12pm
You say "AWC doesn't give a shit" ... I say "Clearly, too many people do not
value AW enough to give a shit back".
Translated, it reads: You say "AWC doesn't care about us" ... I say
"Clearly, too many people do not value AW enough to give care back".
... or something like that.
SW Chris
[View Quote]"swe" <m_swehli at hotmail.com> wrote in message
news:3c45b995 at server1.Activeworlds.com...
> lol,cool down. well i total agree with ya,except the last part, cuz i
didnt
> understand it. well unless u mean that the management dont know the true
> value of AW technology then i also agree :)
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3c44c1d3 at server1.Activeworlds.com...
> the
hell
> frikkin
perceived
> it
> never
> not
just
> your
>
>
|
Feb 13, 2002, 4:21pm
Oh don't worry, I don't think anyone has any problem with the PKs and GKs.
It's the fact that it seems JP didn't bother to mention it to everyone else
and that there has as yet been no explaination from on high as to why this
new policy is being implemented.
SW Chris
[View Quote]"rashal" <RaShaL at my.activeworlds.com> wrote in message
news:3c6a0e43$1 at server1.Activeworlds.com...
>
> "sinew" <citizenaw at hotmail.com> wrote in message
> news:3c6954bf at server1.Activeworlds.com...
> ::::: irrelavant information clipped ::::::
a
NAC
PK's,
> citizens,
know
>
> ::::snip::::
>
> I must interject .. at the risk of being argumentative, <and not meaning
to
> be mind you> I must say that the meeting <tho long over and a dead issue
at
> that> was originally a GK meeting.. PK's were invited last minute... and
if
> you read back a ways <header is Active Worlds and originates from tyberius
> on 2/3/02, bodhitah's post is dated 2/4/02 at 5:21pm and is the second
> reply to the original post.> , you'll see where the leak was.. someone
> posted it in these newsgroups. The person that posted that .. no PK knows
> who that person is..
>
> So please, before you accuse.. do everyone right and be sure :)
>
> Ra
>
>
>
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