|
swe // User Search
swe // User Search
Aug 30, 2005, 2:04am
just curious, where you get the high res textures from anyway? O_O
-SWE
[View Quote]"SW Comit" <sam at usamedia.tv> wrote in message
news:4313d8d4 at server1.Activeworlds.com...
> Here's a good before and after sample screenshot for all you doubters :P
>
> http://www.swcity.net/temp/flat16_before.jpg
> http://www.swcity.net/temp/flat16_after.jpg
>
> As you can see, the texture is the same. It's just a higher resolution.
>
|
Aug 30, 2005, 7:10pm
you mean the exploding mice and popcorn ones? O_O God forbid >_<
-SWE
[View Quote]"Dr. Squailboont" <drsquailboont at gmail.com> wrote in message
news:4314c2ec$1 at server1.Activeworlds.com...
> What if it's one of those horrible terrorist JPEGs that causes mice and
> popcorn to explode from the keyboard?
>
> On 8/30/2005 1:15 PM, SW Chris wrote:
|
Aug 29, 2005, 9:57pm
nothing wrong with selling objects. i personally don't, but thats only
because i'm living off my parents.
same as selling software, if microsoft were giving away software for free,
they wouldn't be able to make anything new/good.
If you need to charge to be able to keep on creating, then i think it's a
fair deal.
as for linux, no matter what you say, it's not as good as windows, don't
even bother arguing that, and still, lots of companies make money off of
thier versions of it.
-SWE
[View Quote]"pelican" <stout2 at verizon.net> wrote in message
news:4313a02a$1 at server1.Activeworlds.com...
>I agree. I would love the perfect world where I can model as I see fit and
> just create and design. Unfortunately, I dont have that luxury for several
> reasons I wont go into. Thus, I try and make a little money modelling. So
> do
> some others here. and I know you wouldnt want to take that away from them.
>
|
Sep 14, 2005, 1:05am
"> For everyone who doesnt know what cricket is, its a game of skill, where
the
> game often moves at over 90 miles an hour straight at your body, and you
> only get minor protection, no huge body armour."
And yet despite all of that, they are too big a bunch of *ussies to play in
the rain, and have 5 day matches! :)
oh, and have some funky sort of scoring, no idea how it works, but it always
looks something like 150-12 to 110 or something like that!
-SWE
Sep 17, 2005, 12:16am
if we are going to get technical, wasn't the idea of a star-gate actually
ancient egyptian? like, how they used to build thier pyramids under certain
star allocations because they believed it was the door to the second world,
which lead to heaven, or whatever! :P
-SWE
[View Quote]"DaBean" <shamilton7 at hotmail.com> wrote in message
news:432a4ada at server1.Activeworlds.com...
> TGhe Stargate, however, is more commonly known from the sequal movie:
> Stargate SG1, and the TV series, but either way, it's a great concept :)
> Go Matt!!!
> "joeman" <john at fakeplastic.com> wrote in message
> news:432a4256$1 at server1.Activeworlds.com...
>
>
|
Sep 17, 2005, 2:22pm
hmm, thanks, i know feel that much better for never having much the tv
series or the movie! :P
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:432c2e49 at server1.Activeworlds.com...
> The point of the egyptions is that the Goa'ould were actually their Gods,
> and came with technology that made them advance. In the film they thought
> that the stargate only travelled to one world (abados), so they have an
> adventure there killing either Ra or Apophis.
>
> At the start of the SG1 series Earth is attacked through the stargate,
> they travel back to Abados and Daniel (whom stayed behind in the film)
> tells them that he thinks that the huge walls of symbols are actually
> coordinates; but in order to work their position must be re-targetted to
> take into account the distance between planets expanding (Earth lacks what
> is called a DHD, a dial home device, this is what opens the stargate and
> it does automatically adjust for the planets moving, the Star Gate Command
> SGC).
>
> Anyway, they start calculating new addresses and there the adventure
> begins, aquiring Tealk along the way.
>
> The best long running series I have seen.
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Oct 2, 2005, 10:25pm
Ok, you need to promise us that you will never ever again try
rapping/nursery rhyming.
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:433ed4c5$1 at server1.Activeworlds.com...
> Please note, as of the 1/10/05 the following has been introduced into
> international law as a requirement for when getting dressed in a
> morning...
>
> All together now!
>
> I've got my head in my pants
> I'm in a groovy disco trance
> They were clean on just last week
> Yeah, yeah baby, look at me
> You gotta dance in your pants
> Just like they do in France
> You gotta take a chance
> And do the knickers on your noodle prance
> And dance in your pants!
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Oct 3, 2005, 4:59pm
aahahaha, that's fucking awesome! ^_^
-SWE
[View Quote]"MrMeh e" <mrmeh at iprimus.com.au> wrote in message
news:43415ba4 at server1.Activeworlds.com...
> omfg the big ad *gasp*
>
> lol its the big add for BEER hear that Archergirl BEER
>
> lol
>
> http://www.bigad.com.au/
>
> *sings the beer song*
>
>
|
Oct 22, 2005, 3:40am
ok, i need help with my world (Tikiland), it's really starting to piss me
off now. almost 3 out of every 4 people who enter my world (tikiland) crash.
it actually got to were i couldn't even enter my own world for like a week.
not sure whats wrong with it, i don't think it's the objects, because
sometimes the crashes aren't instant, it sometimes only when you start
moving, and sometimes as soon as i switch from the aw window (well was, i
personally don't crash anymore).
Well, anyone know what the problem could be and how to fix it, my world is
Tikiland by the way
-SWE
Oct 22, 2005, 3:00pm
aaa, thanks. didn't know that. guess i better get to changing all my masks
then :)
-SWE
[View Quote]"chrispeg" <chris at activeworlds.com> wrote in message
news:4359dc52$1 at server1.Activeworlds.com...
> The texture mask "pleaf1m.bmp" appears to be a 32bit format, RGB + alpha
> channel.
> Renderware supports 24bit bitmaps, no alpha channel.
>
> "The toolkit provides reading and writing functions for the BMP image
> format.
>
> BMP stands for Bitmap, and is a standard Microsoft Windows image format.
> Supports paletted, 24 bit RGB color, and greyscale images. This format
> does not support alpha channels."
>
> Chris
>
> Development Department
> Activeworlds, Inc
>
>
|
Oct 28, 2005, 9:42pm
hahaha, thats awesom :)
-SWE
[View Quote]"tunablues" <tunablue at hotmail.com> wrote in message
news:43629264$1 at server1.Activeworlds.com...
> As we get closer to the anniversary, we thought we would show some of the
> things we do with aw objects. The link is to a video from New Empire
> Studios under the watchful eye of Redoubt. It is of the Off World robot
> band "Texture 4" http://www.angryblueplanet.com/ow6/t4walkon.wmv
> sometimes you just have to have fun.
>
|
Nov 1, 2005, 8:53pm
well, my guess would be you'd obviously know the name of the
person/organisation you are signing with, and the conditions when signing :)
Hell, how many times have you accepted the terms of conditions on
websites(agreed to enter those certain 18+ only sites :P ). thats a contract
you know?
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:4367cb7c at server1.Activeworlds.com...
> "357730" <357730 at programmer.net> wrote in message
> news:4367B77B.40601 at programmer.net...
>
> Because of course, its perfectly safe signing contacts with people who do
> not even have a proper identity for....
>
> Anyone whom does needs their head examining.
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Nov 1, 2005, 10:11pm
well, not just porn contracts, how about the hotmail one, or whatever other
random website you goto?
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:43680188 at server1.Activeworlds.com...
> "SWE" <swe at swehli.com> wrote in message
> news:4367f1fa$1 at server1.Activeworlds.com...
>
> You will find those only excuse the website company from being sued if you
> complain about what you see.
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Nov 2, 2005, 12:09am
ya but the great thing about law is it can be seen in many diffrent ways, so
you dont always get the same ruilings.
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:43681814 at server1.Activeworlds.com...
> Local law always overrules in terms of what you actually do. For example
> most european countries require you to know what you keep on your
> computer; meaning its easy to argue you can decompile pretty much anything
> you want that you use to ensure you know what it does.
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Nov 2, 2005, 3:26pm
oh, and bowen lets us know:
You might want to inform him that decompiling is seen as security
circumvention. Which is a big no-no in the international community as
well as local laws. Every programming company from Microsoft to
Blizzard to Enlight to Ubisoft to Apple share the same views.
--
--Bowen--
[View Quote]"SWE" <swe at swehli.com> wrote in message
news:43681fbc$1 at server1.Activeworlds.com...
> ya but the great thing about law is it can be seen in many diffrent ways,
> so you dont always get the same ruilings.
>
> -SWE
>
> "Strike Rapier" <markyr at gmail.com> wrote in message
> news:43681814 at server1.Activeworlds.com...
>
|
Nov 2, 2005, 8:39pm
Well, bowen also has this to say! Read below(under the quoted part):
[View Quote]Strike Rapier wrote:
> "SWE" <swe at swehli.com> wrote in message
> news:4368f6d8$1 at server1.Activeworlds.com...
> Every programming company from Microsoft to
>
>
>
> We all know how liked these companies are by the EU at the moment...
> Actually its only circumventing security if you edit it.
|
Not true. The only company I know that may not be well liked by the EU
is Microsoft due to it's monopolistic tendencies. The rest really have
no views.
If I walked into a store and started ripping apart a shirt to see what
it was made out of, it would be the same principle as decompiling. Read
the tag, that's all you need, and should need.
If you don't trust the program, don't run it.
--
--Bowen--
Nov 1, 2005, 8:34pm
agree, people, stop complaining about the little temporary changes. hell,
stop complaining full stop about the little temporary changes. i understand
when tourists weren't allowed, and stuff like that, but this, it's only a
day that you have to endure it for. Plus, im guessing quite alot of people
found it nice, only thing is, not many people post compliments.
-SWE
[View Quote]"FlyYukon" <shamilton7 at hotmail.com> wrote in message
news:43670f9b at server1.Activeworlds.com...
> Many people patronize AWI for not doing much for the community, eg: change
> GZ around etc.., I could care less, I like GZ how it is, it's a historic
> display of the history of the world and program.
>
> Whenever AWI actually makes a change, temporary or not, there are loads of
> persons that discredit them and dont like the change.
>
> The nightmode change was for teh community and a new Quest in SWCity, a
> bit of a change, or break from the usual. Why are you all attacking AWI
> when they do a change FOR the COMMUNITY?! It makes no sence, no wonder
> they are hesitant to do anything!
>
> My two cents at the current moment :)
> Bean
>
|
Nov 1, 2005, 8:36pm
ooo, know what aw needs, a world light offset option. for diffrent people
with diffrent monitors/eye sight.
-SWE
[View Quote]"Vera" <pove at rcn.com> wrote in message news:4367C396.C7076514 at rcn.com...
>I loveeeeeeeee the night mode...... Buttttt I can't build... I am not so
>good
> with my vision...and build in a night mode is terrible...... But I really
> love the night in Alpha World sky.... So maybe they can change sometimes
> ...
> just so we can have some fun for a while......uuuummmmmmm looking for my 2
> cents..... ahhh I dont have money at the momment...:)
>
> SW Comit wrote:
>
>
|
Nov 3, 2005, 12:35am
hmmmmm, oh ya. :)
-SWE
[View Quote]"syntax" <syn at swcity.net> wrote in message
news:43694db6 at server1.Activeworlds.com...
>I think that's called monitor brightness adjustment dials. :D
>
> "SWE" <swe at swehli.com> wrote in message
> news:4367edd5$1 at server1.Activeworlds.com...
>
>
|
Nov 1, 2005, 8:56pm
*puts on best snobby strange vowel-strengthing accent* ukkh, i traavell
oonly viia gulfstream and leearnjjet.
but boy, what i would do to be able to have even a single plane that i could
fly whenever the mood pops up.
Those trips to Tesco could become that much shorter!
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:4365f2de$1 at server1.Activeworlds.com...
> In need of occasional maintainance.
>
> http://maps.google.com/maps?ll=32.153852,-110.835743&spn=0.013064,0.020140&t=k&hl=en
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Nov 2, 2005, 3:33pm
i'd just like to state, AW is not a game! i hate it when people see me on
activeworlds and say "oh i cant believe you still play that game*. AW isn't
a game! games have rules. aw is a, emm, platform :) makes me feel alot
better about spending so much time on it knowing that AW is not a game ^_^
-SWE
[View Quote]"357730" <357730 at programmer.net> wrote in message
news:4368761C.9080701 at programmer.net...
> Hello, Lady NightHawk!
>
>
> This is one feature of the world that we're obsessing on. One thing we
> want is as realistic a sky (enviro!) as possible!
>
>
> We have seen your envirobox in use before, but, would like to come take
> another look! We'll make sure to add it to the list of possibles, and come
> back to check it out again really soon! That's a promise!
>
>
> MORE is always good! We may want to consider a "custom" set of backdrops.
> Can you create such a thing?
>
> One of my skyboxes is currently in use in a real game made in Germany :o}
>
> Congratulations! Although, your use of the phrase 'real game' made me
> chuckle! AW *is* a real game ... kinda! ;)
>
> Thanks for your comments!
|
Nov 2, 2005, 7:11pm
lol, and i'd love to see sword fights and motorcycles :)
-SWE
[View Quote]"Tart Sugar" <tartsugar at comcast.net> wrote in message
news:4369236b at server1.Activeworlds.com...
>I would love to see The Gate have that "garbage bot" thing that sweeps up a
>dead avatar and disposes of it in the trash. ; )
>
> "Andras" <andras at andras.net> wrote in message
> news:4369126e$1 at server1.Activeworlds.com...
>
>
>
|
Nov 3, 2005, 12:37am
that doesn't do it as soon as they die though! :) that only does it when
people dont move. Eep already has something like that :)
what it should be is
if (user == dead)
-SWE
[View Quote]"Strike Rapier" <markyr at gmail.com> wrote in message
news:436953a3 at server1.Activeworlds.com...
> My bad, that should be
>
> if (GetTickCount() - user->GetLastActionTime() >= 1000 * 60 * 60)
>
> --
> - Mark Randall
> http://zetech.swehli.com
>
> "Those people that think they know everything are a great annoyance to
> those of us who do"
> Isaac Asimov
>
|
Nov 3, 2005, 12:17pm
for me, not so much the building, but modeling and chatting definatly.
mostly modeling though, if it wasn't for that, i'd probably be chilling in
There or SecondLife, or hell, even spending more time going out and watching
tv.
Thank God for private worlds :)
-SWE
[View Quote]"Lady NightHawk" <dmurtagh27 at hotmail.com> wrote in message
news:4369a86f at server1.Activeworlds.com...
> My reply to that is that AW is a 3D Virtual Community, for which *games*
> are only a small part :o} My fav thing about AW is the chat, building,
> modeling avatars ... not necessarily in that order!
>
> LNH
>
>
>
>
|
Nov 4, 2005, 11:00pm
haha, thats awesom :)
-SWE
[View Quote]"Ciena" <nikona at comcast.net> wrote in message
news:436a9fe3 at server1.Activeworlds.com...
> put a check on a box on the right. try them all out. doesnt take much to
> intertain me. hehe :)
> "Ciena" <nikona at comcast.net> wrote in message
> news:436a9f2b at server1.Activeworlds.com...
>
>
|
Nov 5, 2005, 1:09am
Beverly says:
I looked at the source code for that site wanting to try to put a cy or
butch avatar where the skeleton was and found this link with many more cool
things also!
http://www.dhteumeuleu.com/
-SWE
[View Quote]"Ciena" <nikona at comcast.net> wrote in message
news:436a9f2b at server1.Activeworlds.com...
> check this out. move your cursor when u get to the page.
> http://www.chezmaya.com/applet/valentin.htm this should keep some of u
> busy awhile lol.
>
|
Nov 5, 2005, 1:25am
Oh, turns out Beverly is actually bit lol. was wondering myself :)
-SWE
[View Quote]"SWE" <swe at swehli.com> wrote in message
news:436c2257 at server1.Activeworlds.com...
> Beverly says:
> I looked at the source code for that site wanting to try to put a cy or
> butch avatar where the skeleton was and found this link with many more
> cool things also!
>
> http://www.dhteumeuleu.com/
>
>
>
> -SWE
>
> "Ciena" <nikona at comcast.net> wrote in message
> news:436a9f2b at server1.Activeworlds.com...
>
>
|
Nov 5, 2005, 3:06am
Well, i posted it for bit :) shes the one who found it, thank her :)
-SWE
[View Quote]"Ciena" <nikona at comcast.net> wrote in message
news:436c3600$1 at server1.Activeworlds.com...
> yw :) those other things r cool too thanx for the website that SWE posted
> :) I'm still playing with the skeleton lol
|
Nov 6, 2005, 5:15pm
not sure if this might help, but on my keyboard, i have an F Lock button,
which changes the function of the print screen button to the insert button.
maybe its similiar with your keyboard?
-SWE
[View Quote]"Chrystal" <chrystal_moon2001 at yahoo.com> wrote in message
news:436a9f61 at server1.Activeworlds.com...
> My 'screen capture' does not work : ( I take a screen capture, go to
> paint shop, ...nothing tha area is greyed out. Does anyone know what would
> cause this? Thank you
>
>
|
Mar 16, 2006, 2:17pm
swhould turn it into a podcast you :)
-SWE
[View Quote]"goober king" <gooberking at gkstudios.net> wrote in message
news:4418d439 at server1.Activeworlds.com...
> It's another disgusting, offensive, and down-right rude edition of the
> Goober Zone... and we wouldn't have it any other way! ^_^
>
> http://awradio.com/gooberzone.html
>
> --
> Goober King
> Following the bouncing breasts
> http://www.gkstudios.net
|
|