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lord fett // User Search
lord fett // User Search
May 11, 2005, 5:41pm
I was looking through your bot requirements and I came across something
very strange.
http://img171.echo.cx/img171/2386/eclipseramwtf8pn.jpg
It shows RAM: 256 MB (386 MB recommended)
Here's a question for you Strike... what is 256 + 128? lol it surely
isn't 386. 386mb - 256mb = 130mb of ram difference. How does one get
130mb of ram? Your recommendations are a bit flawed there. :-P
[View Quote]Strike Rapier wrote:
> Hello all,
>
>
>
> I am taking the opportunity to expand upon the testing of my latest bot,
> Eclipse Evolution. It has been tested for several weeks now in its RC1
> state, and I am hoping to expand it into a final stage of testing before
> release with as many users as possible.
>
>
>
> Eclipse Evolution is, in my opinion, a very impressive bot that is capable
> of giving you great levels of information about what is happening around
> you, and in your worlds.
>
>
>
> Some features include:
>
>
>
> - Creative Mass-Info GUI
>
> - Automatic IP and DNS resolution*
>
> - Greetings and Announcements
>
> - Report generation on users
>
> - Full stored database of activity
>
> - Automatic world IP notification*
>
> - Version Limiting* or warning
>
> - Anti Seekerbot Capability*
>
> - Distinct Internal Rights System
>
> - Botgram Protocol Compliant**
>
> - A large command set
>
>
>
> (* requires eject rights when used)
>
> (** allows 'hail' and 'msg')
>
>
>
> In this final stage of testing I would appreciate any bugs or comments to be
> sent to me via markyr at gmail.com for me to make any appropriate changes.
>
>
>
> To view documentation, and download the bot please visit:
>
> ----------------------------------------------------------
>
> http://zetech.swehli.com/software/evo/index.php
>
>
>
>
>
> To update your bot to build 91:
>
> --------------------------------
>
> Download build 87a (or similar), update to version 91 by overwriting any
> files in build 87a with those contained in 91 (just a few EXE and DLL
> updates for the latest SDK).
>
>
>
> This tool uses C++.NET 7.1 and requires Windows 2000, Windows XP or Windows
> 2003 / .NET server to run correctly. Please ensure your computer is fully up
> to date from http://windowsupdate.microsoft.com before downloading.
>
>
>
>
>
> Usage License:
>
> ---------------
>
> Please be aware that the free license for this software does not include
> for-profit use and does not permit the usual paid-for bot hosting, use in
> closed commercial universes or any other none-personal use. This is so I can
> apply a small developers fee for these type of users to compensate me for
> creating tools they would otherwise have to pay for to be made from scratch.
>
>
> Notes:
> -------
> Please visit http://zetech.swehli.com/software/evo/help/release/buglist.php
> for updates and documentation on any reported bugs that come in during this
> time.
>
> Also please note certain documented features are part of a build 92 alpha
> (not displayed) and are not available on build 91 (for example, Remote
> Command Lock)
>
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Aug 4, 2005, 6:02pm
You can replace the "'s with another character that is accepted to save
them to the INI file, and when you go to load the names back, convert
that chracter back to "
[View Quote]Flashbstudios wrote:
> I am wondering how this is possible since "s arnt allowed with filenames
> on my computer can anyone tell me how (I am using the VB Wrapper Build
> 41 btw...)
>
> --
> Flashbstudios,
> President of AuburnFlame Inc.
|
Aug 25, 2005, 5:26pm
Try this... http://www.vectracon.com/downloads/AwSdk2.zip
[View Quote]Flashbstudios wrote:
> Ok My bot doesnt like using the 3.6 version of the SDK in other
> universes that are 3.4 anyone have a 3.4 sdk version?
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Apr 24, 2001, 12:17pm
The Bot in USWF_PBL is not running a script. It is a programmed bot made in
visual basic. It has the features of paintball and capture the flag combined
into one bot.
-Lord Fett
[View Quote]"m a k a v e l i" <tupacisdabest at aol.com> wrote in message
news:3ae56838 at server1.Activeworlds.com...
> CTF is a script in USWF_PBL, read my post. UM is now Programmer and he
lost
> his Weatherbot code.
>
>
|
Apr 24, 2001, 9:56pm
and isn't GBot related to GrimmBot which is the name of MrGrimm's world and
some of his bots.
-Lord Fett
[View Quote]"andras" <andras at andras.net> wrote in message
news:3AE5DBE6.40DA8A72 at andras.net...
> gamer wrote:
>
> May I propose to change your bot name? GBot is a well known IRC DDOS
(denial of service) trojan/hacker bot to cripple down certain internet
services.
> I don't think you wan't your name associated with the hacker community :)
> Andras
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May 9, 2001, 11:00pm
If you are looking for some real fun, come to USWF_PBL. This world features
paintball and capture the flag. The bot has a ton of awesome features to it,
so come check it out and have a good time! :-)
Soon there will be prizes like extra $$$ to people who have USWF bank
accounts. If you would like a bank account with the USWF bank bot network,
come to world USWF_HQ and visit the bank to find out how to use our bot.
If you would like any additional information, telegram me on Active Worlds.
-Lord Fett
May 11, 2001, 6:25pm
Here is what to do:
For i = 0 To List1.ListCount - 1
If List1.List(i) = sdk.AwAvatarName Then
List1.RemoveItem i
End If
Next
-Lord Fett
[View Quote]"barbarossa" <empbarbarossa at excite.com> wrote in message
news:3afc497c at server1.Activeworlds.com...
> To: All Avid Users of AW,
> Now (Comment directed towards the arrogent markaveli) That I have read the
> OFFICIAL AW C++ sdk pages, & figured out how to create commands that
execute
> upon the exit of a user, how do you remove the name of the avatar that
left
> from a list box?? I have made my K bot (Self-Made) beep & add the new
avatar
> name to a listbox. But how do you remove the name from the listbox upon
> avatar departure? I have tried List1.RemoveItem sdk.AwAvatarName , but all
> that I recieve is an overflow error. Please assist me,..
>
> Desperate Programmer,
> Barbarossa 315942
>
> P.S. (Post Scriptum/After Writing) I have been an AW citizen ever since
Nov
> '99. WHo's the newbie now, markaveli? After all, you did say that you
missed
> a year of aw!
>
>
>
>
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Jul 14, 2001, 4:16pm
Those scripts were made for AWCI and are now their property. It is now up to
them to decide if they want to sell them to to the public or not. I know
this is true for the bingo scripts used in AWBingo and CitBingo, and that
script was made by HamFon. I am not sure about the checkers script, but I
could only think the same thing. I know someother people have been trying to
making their own, so let's just wait and see what they come up with :)
-Lord Fett
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b5040fd at server1.Activeworlds.com...
> think somebody made a BingoBot and are selling it for a LOT of money...
you
> COULD just develop your own anyway...
>
> KAH
>
> "david16" <david2man at home.com> wrote in message
> news:3b4e6f67$1 at server1.Activeworlds.com...
I
> who
>
>
|
Jul 15, 2001, 1:14am
I know HamFon works for AWCI. A long time ago, I asked for a copy of his
bingo bot, but he said he had no more copies to give to people, and that I
would have to contact AWCI about it to ask if they were ever going to sell
it.
For other people having a version of the bots themselves, I'm not sure
about. Will have to search and see.
-Lord Fett
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b509c0f$1 at server1.Activeworlds.com...
> HamFon works for the AWCI, I'm speaking about a standalone thingy made by
> somebody else...
>
> KAH
>
> "lord fett" <bobafett358 at hotmail.com> wrote in message
> news:3b508c7a at server1.Activeworlds.com...
up
> to
that
I
trying
> to
money...
> too...
> anyone
for
>
>
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Jan 8, 2002, 11:53am
Yeah that happens, if you do too much too fast, it seems to make bot freeze
up. The thing that I have seen most when changing a lot of objects with a
preston bot is to divide up the task. People use more than 1 command to
change each section of the snow area. I am not sure if a preston can do it
by model name or something, but see if there is anyway you can divide it up.
If not, then you might want to change to xelagot scripts to see if those
work.
-Lord Fett
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c3ae6bd at server1.Activeworlds.com...
> is there a way to slow down the rate at which a Preston edits objects?
> i got my world winterized and i want to remove the snow from the objects.
> all my ground covering 400+ objects have this in the action.
> create name winter,texture snow1
> I want that all to be edited to be
> create name winter
> but when i do that with Preston it lags itself off-line.
> to get it winterized in the 1st place i did it all by hand took lots of my
> time doing it that way. The Preston bot is just way to fast for this kind
of
> job.
> if xelagot will do it and not lag itself off-line could someone make me a
> script?
> i want to change all object actions create name winter,texture snow1
to
> create name winter
>
>
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Feb 1, 2002, 12:04pm
You will need to make it like this:
rc = sdk.AwCreate(iphere, porthere)
[View Quote]"blaine" <scottc1988 at attbi.com> wrote in message
news:3c3e13e9$1 at server1.Activeworlds.com...
> Im confused as to the use of it
> sdk.AwCreate (iphere, porthere)
> have the ip and port filled in but it selects it in red and says expected
=
> after the )
> "brant" <awteen at shoemakervillage.org> wrote in message
> news:3c3df18f$1 at server1.Activeworlds.com...
> long
it's
of
world
> in
example?
> i
>
>
|
Jun 12, 2002, 3:13am
http://www.vectracon.com and click on downloads
[View Quote]"lord rez brat" <scottc1988 at attbi.com> wrote in message
news:3d06c9e4$1 at server1.Activeworlds.com...
> Cant find website for billybob's bots, what are the new website addies for
> billybob's, and other bots?
>
>
|
Jul 15, 2002, 3:15am
How do I make a bot wait between doing actions or saying things? Do I change
the aw_wait time? or is there another command that I can use to pause the
bot for a certain amount of seconds? I am using MS Visual C++
Thanks,
Lord Fett
Jul 15, 2002, 9:05pm
Paintball & Capture The Flag is now being run 24/7 in the world Lugia. We
have redesigned the playing field and lowered the terrain so that players
can travel across it easier. We have new base designs as well as new
obstacles in the field. Come take a look and have some fun :) The world
also features a Tip Bot that will give you help as you play the game. If you
would like to find out more information about the bot being used, please
visit its website located at http://www.vectracon.com/CTFBot.html.
-Lord Fett
Jul 24, 2002, 7:08am
That won't work right cause SW City is in Alphaworld. If you do a backup of
the world, then it is will do the ENTIRE Alphaworld world.
[View Quote]"karten" <Karten at indy.rr.com> wrote in message
news:3d3e53b5$1 at server1.Activeworlds.com...
> The Xelagot on screen survey window has a world backup capability built
in.
> Start the Xelagot Survey Manager, then on the right third of the Survey
> Manager are several tabs.
> Select the BACKUP tab, hit Start, then hit OK to get it going.
> Keep in mind that a 1000 x 1000 world will take a while, but you will get
> the build backup that way.
> Find the backup files in the Xelagot Survey\Backups\Active Worlds folder
> Just remember it will take time depending on how many objects are in the
> world, AND what kind of connection the bot is using to the internet.
>
> Have Fun.
>
>
> "sw comit" <swcomit at swcity.net> wrote in message
> news:3d3e33e6 at server1.Activeworlds.com...
> backup
> but
>
>
|
Aug 29, 2002, 1:14am
why do you have a universe url and a universe name? if you are using
universe information, then you should put:
Universe Host: auth.activeworlds.com
Universe Port: 5670
if you were going to AW
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message
news:3d6cedfd$1 at server1.Activeworlds.com...
>
> Cit # 347475 Universe url www.activeworlds.com universe port 5670
> universe name auth.activeworlds.com
>
> also tryed for port 0 Also tryed AW
>
> login
>
>
|
Sep 19, 2002, 9:57pm
not much of a website is right with only 5 lines what makes you a better person to trust with hosting and such than anyone else?
Do we get any background information on servers, services, etc?
[View Quote]"d a n" <awdan at aol.com> wrote in message news:3d8a2777 at server1.Activeworlds.com...
> www.starfleetservices.tk
>
> not much of a website, but the service which is hidden is great. Lots of
> downloads of bandwith allready O_O
>
> ---
> D a n
>
> "swe" <swe at emptyco.com> wrote in message
> news:3d87a37a at server1.Activeworlds.com...
>
>
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Oct 3, 2002, 12:03pm
You don't need both
sdk.AwBoolSet AW_GLOBAL_ENTER, 1
sdk.AwEnterGlobal = True
Just the top one will work fine. If 1 doesnt work, then try 0. I forgot which one was true and which one was false again :-/
[View Quote]"sk8man1" <Gzanone at optonline.net> wrote in message news:3d9ba9c0$1 at server1.Activeworlds.com...
> I'm having a problem getting global mode to work on my bot? Can anyone help?
>
> Private Sub Form_load()
> sdk.AwBoolSet AW_GLOBAL_ENTER, 1
> sdk.AwEnterGlobal = True
> sdk.AwWait 100
> sdk.AwInit AW_BUILD
> sdk.QuickStart CitizenNumber, Password, BotName, Application, World, 0,
> 1000, 0, 0, 0
> timAwWait.Interval = 1000
> timAwWait.Enabled = True
> sdk.AwEventSet AW_EVENT_CHAT
> sdk.AwWorldTitle = "Taz! - Dumbot Online! Welcome to Taz! :) You are"
> sdk.AwWorldAttributesChange
> End Sub
>
>
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Oct 19, 2002, 4:57am
I believe you leave the phrase as blank so that it accepts anything and %r will take everything that is said.
[View Quote]"pineriver" <pineriver at thenett.com> wrote in message news:3db088fd$1 at server1.Activeworlds.com...
> And What do I put for the phrase?
>
>
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3db0832b at server1.Activeworlds.com...
> news:3db07ea5 at server1.Activeworlds.com...
> object? I got it to work be 4, you have to use %a and %r but then I forgot
> how it all went together.
>
>
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Nov 14, 2002, 4:14am
Well it can be made into an option. Maybe it could even be in a menu
somewhere so that you can click it and it will run an updater program.
Otherwise, it would just do the normal stuff it does when started.
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3DD33136.B8059C8D at oct31.de...
> Not a very good idea. Actually even a very bad idea, as
> some might want to keep their version. There isn't only
> ActiveWorlds but a lot of universes, all with different
> universe and world server versions.
>
>
>
> strike rapier wrote:
you have time.
news:nvg5tusrp0rss3dlpg4o3f0v0t8nvomkee at 4ax.com...
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Jan 16, 2003, 11:57pm
Here is one for you.
http://www.vectracon.com/downloads/AgeScript.txt
All you need to do is change 2 variables at the top.
$world = ""
%age =
[View Quote]"xanthe" <mail at zxanthe.com> wrote in message
news:3e26af6e$1 at server1.Activeworlds.com...
> Does anyone know or have an age verification script for the Xelag?
> Anything that doesnt need too much editing would be great, ty ;)
>
>
> XanthE
>
>
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Mar 2, 2003, 7:12am
isn't her bot made with Delphi?
[View Quote]"jstone2004" <j at jlife.net> wrote in message
news:3e617f17$1 at server1.Activeworlds.com...
> heh, except she doesn't use any version of C?
>
> J
>
> "strike rapier" <strike at rapiercom.freeserve.co.uk> wrote in message
> news:3e60f8a5 at server1.Activeworlds.com...
> being
bit
> the
>
>
|
May 25, 2003, 2:00pm
ChatRelayBot, why don't you read the other posts above this one?
[View Quote]"john" <john at 3d-reality.com> wrote in message
news:3ed0ab83 at server1.Activeworlds.com...
> CRB?
>
> "tony m" <ag5v1u7001 at sneakemail.com> wrote in message
> news:kl2ucv4pua04qf4j83m2v4ee3h2hs8j4vt at 4ax.com...
> does of his bots :P
>
>
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Jun 8, 2003, 2:42am
Brant's AW Utlity does this. http://www.shoemakervillage.org/awutility.html
[View Quote]"builder m" <support at lejendz.com> wrote in message
news:3ee29ed3$1 at server1.Activeworlds.com...
> 2+ years ago, a good friend, linuxman - left AW... He came back, a few
> months ago - and I talked to him, for maybe 5 minutes... A week later- he
> sets his account to not accept telegrams, joins, etc... So Now I have no
way
> to contact him - BUT I know he builds in 'AW'... Is there a bot, that
still
> works, that can go thru the ENTIRE world (minus GZ (100x100)) Searching
for
> his land? I could really use it... I don't care if I have to run it for a
> week....
>
>
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Aug 30, 2003, 3:49am
A program icon would be nice though, instead of the vb default one :-P
[View Quote]"scuz" <scuz at awscape.com> wrote in message
news:3f4ff51d$1 at server1.Activeworlds.com...
> There are 0 images in the whole program and 2(i think) in the installer.
> "joeman" <john at fakeplastic.com> wrote in message
> news:3f4ff38f$1 at server1.Activeworlds.com...
>
>
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Sep 7, 2003, 11:06pm
I saw it too. Was a cool bot :)
[View Quote]"joeman" <john at fakeplastic.com> wrote in message
news:3f5bbfda$1 at server1.Activeworlds.com...
> Dude, uh, I've seen it.... It was in his world for the longest time, then
in
> starwars... Perhaps you should check your information?
>
> -Joe
>
> "strike rapier" <strike at Rapiercom.freeserve.co.uk> wrote in message
> news:3f5baa4f at server1.Activeworlds.com...
> know
> in
>
>
|
Nov 6, 2003, 2:07am
What do you have in mind?
[View Quote]"baro" <baronjutter at shaw.ca> wrote in message
news:3fa99cd5$1 at server1.Activeworlds.com...
> Are there any bot people in aw willing to do an organised planned project
> that will actualy get finished? Are there any bot people in aw willing to
> do more than say they will help then vanish for months? Are there any bot
> people in aw willing to work on a project that isn't a uninspired "RPG" or
> cookie-cutter "paintball" game?
>
>
|
Nov 13, 2003, 5:45pm
blah not another one
[View Quote]"john" <johnf at 3d-reality.com> wrote in message
news:3fb3dde8 at server1.Activeworlds.com...
> I'm making a paintball bot.... I know it isn't much yet but soon it will
> have full team support, team GZs, etc.
>
> If you ever saw Zenith Studios' Paintball Bot (a bot I made ages ago) this
> is an up to date one in the making.
>
> If 'hide chat' is enabled, it consoles all chat (unless CONSOLE CHAT is
set
> to off.. use this if other bots are dealing with global chat)
>
> ~John
>
>
>
|
Nov 13, 2003, 7:46pm
if you say so....
[View Quote]"john" <johnf at 3d-reality.com> wrote in message
news:3fb3e020$1 at server1.Activeworlds.com...
> I happen to make quite good paintball bots Mr Fett!
>
> Fettah O_O lol
>
> ~John
>
> "lord fett" <lordfett at vectracon.com> wrote in message
> news:3fb3df51$1 at server1.Activeworlds.com...
will
> this
is
>
>
|
Nov 27, 2003, 3:44pm
I need a bot where I can scan all the objects into the world and it then
displays a visual grid of all the cells and where stuff is at. (Similar to
what the xelagot survey manager does). Then, you can tell it how big your
world is, and everything in the world building area is in blue cells, and
everything outside it is in red cells. Then you can be able to draw a box
around the cells you want, and drag them around on the grid system to move
them inside the build area. (Both objects and terrain). Then you save it,
and then you have the bot wipe the world, and rebuild it with your the new
data and you have a world backup that once was a P-30 size but now fits
inside a P-20 building area.
Anyone out there think they can make such a bot or know where I can find a
bot that does this?
Thanks
|