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captain mad mike // User Search
captain mad mike // User Search
Nov 1, 2001, 6:21pm
Thats sounds like something you could call AWMod for Half Life (LOL) Thats a
sweet idea. You'd need to get yourself a basic half-life type server to run
it on (only better because everyone will be downloading stuff from it all
the time) so you'd probably need like twin P3s with 1GB RAM and a T1 :P
anyways sounds cool.
[View Quote]sw chris <chrisw10 at nckcn.com> wrote in message
news:3be1bab7 at server1.Activeworlds.com...
> New idea! A Colony Server, where people can dial into another's machine
and
> build in a world with unlimited space. It can only support something like
> 15-20 users, but cannot connect to any universe or be run as a universe.
> The only way to gain access is with the host's IP address, which is
similar
> to how multiplayer games work. It should be relatively cheap to buy, too.
> As far as limitations go, the object path must be a local path. It can't
be
> hosted.
>
> I haven't worked out all the details though, so feel free to add to the
> idea. This would be great to market as a retail product. :)
>
> --
> SW Chris
> Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
> http://www.winternet.com/~mikelr/flame1.html
>
>
|
Nov 5, 2001, 5:24pm
Well I guess his point is to have a program that edits AW's "code" if you
will do log it encrypted so nobody can edit it and possibly to another
format of file. Why? So poor PKs that are clueless on the real problem don't
get arguements with people saying "he/she edited his/her chat logs!"
--
Captain MAD Mike
-Governor, PC Addict, Odd Man
[View Quote]kah <kah at kahbot.com> wrote in message
news:3be6e0c5 at server1.Activeworlds.com...
> impossible to prevent you from writing to it. no point in not being able
to
> either.
>
> KAH
>
> "david16" <david2man at home.com> wrote in message
> news:3be59487 at server1.Activeworlds.com...
> and
>
>
|
Nov 8, 2001, 5:20pm
How about fade controls as commands in themselves? I'm talking about
something like how you can enter a building have have the music fade in and
stay loud until you hit the fade out trigger, and the noises from outside
would fade out too.
Heres something like what I'm thinking about: create fadeout (makes
everything fade out) create fadeout name=spk (makes the sounds from object
spk fade out). bump fadein name=spk, fadeout name=odn (when the object is
bumped, the noise from object spk will fade in to full volume in 1 second,
and the sounds from object odn will fade out in 1 second)
Possible extra variables:
"time=" - Designates how long it takes
"vol=" - Designates the volume to fade in to or fade out to (so you can make
music fade without it being gone)
--
-Captain MAD Mike
Jekyl and Hyde...or Android?
Nov 10, 2001, 1:57pm
Or it you're above ground, fly up some...the name should break through the
objects around them.
[View Quote]sw chris <chrisw10 at nckcn.com> wrote in message
news:3bec61db$1 at server1.Activeworlds.com...
> Here's another easy solution. Join the person who wants to show you
> something.
> --
> SW Chris
> Eagle Scout, Philosopher, Peacemaker, and... Kung Fu Master?
> http://www.winternet.com/~mikelr/flame1.html
>
> "lanezeri" <rlipe at degtur.com> wrote in message
> news:3bec2c43 at server1.Activeworlds.com...
news:3BEC1C58.814183 at oct31.de...
> get
advanced
> they
them
> name
>
>
|
Nov 14, 2001, 1:07am
Maybe an addon to consider (i'm no programmer, yet) would be making the
program get into your BIOS and disable shutting down the computer itself if
you really don't want anyone to be able to shut down the world, then of
course you'd probably have to deal with antivirus programs and BIOS Guardian
preventing that. Or actually...this is a more extreme way but it sorda works
pretty well I guess, if all the machine running the world is used for is
running the world and you can only shut down the server from the tray, edit
your system.ini file and where it says "shell=explorer.exe" just change it
to whatever the the path is to the world server program (I beleive you make
all filenames over 8 chars end in ~1 and don't use backslashes between
folders). Then if you want to use the computer you just boot to DOS and open
the file in edit and change the shell back to explorer. Thats what I do when
I want to defrag this thing :-D.
--
Captain MAD Mike
-Governor, PC Addict, Odd Man
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3BF16F9B.427A947E at oct31.de...
> Maybe this one helps, it disables all mouse events on the
> popup that allows to choose "exit"
>
> I could only test it on a WinNT4 and with no world running,
> but it seems to work.
>
> http://oct31.de/tmp/awsnoclose.zip
>
> data21 wrote:
the
you
sure
a
on
>
> --
> "_
> |
> /\
> \ /
> __/ /_
|
Nov 23, 2001, 1:55am
aaaah I just posted pretty much what you just did a couple weeks ago.
--
Captain MAD Mike
-Governor, PC Addict, Odd Man
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3bf94277 at server1.Activeworlds.com...
> If someone could please post this in the beta group I will really
appreciate
> it.
>
> we need new sound actions to controll looping, and fadeing
>
> create sound mymidi.mid fx=loop,fade
> create sound mymidi.mid fx=noloop,nofade
> create sound mywav.wav fx=loop,fade
> create sound mywav.wav fx=noloop,nofade
> create sound mymp3.mp3 fx=loop,fade
> create sound mymp3.mp3 fx=noloop,nofade
>
>
>
|
Nov 28, 2001, 6:55pm
Yeah...plus they're only like >1k pictures, like 50x50...so it doesn't add
too many crucial KB of downloading for those of you with ISPs that charge by
the MB.
[View Quote]"caprise" <ccanee at arkwest.com> wrote in message
news:3c04b109 at server1.Activeworlds.com...
> AW's browser is both a chat program and 3D environment, I think its a
great
> idea its just a little icon (do not disturb, AFK, or offline when your
> really online) and its an added feature to the browser, all other chatty
> programs have it as a option to select. Maybe add the icon selections to
> your name under the contacts tab. = )
> -Caprise
> world:Darkland
>
>
> "data21" <dbmiller at kiski.net> wrote in message
> news:3c0484a4 at server1.Activeworlds.com...
> name
a
it
rights
> to
> nothing
see
> some
online
> afk
or
net
> commands?
away
>
>
|
Dec 9, 2001, 3:54pm
Yeah I use cable too...its a little more erratic but they're the only one up
where I live. No DSL yet either (which we may switch to if it comes out...or
maybe T1 if we come across a lot of money ^_^). Normally I can get a good
300kbps to 800kbps downloading, and its a flat rate too. Plus email accounts
are apparently free and unlimited.
[View Quote]"tyberius" <tyberius at cinci.rr.com> wrote in message
news:3c0e6669$1 at server1.Activeworlds.com...
| 30 bucks a month and I have unlimted download and bandwidth, have
downloaded
| up to 2mbps before, only restriction I have is the uploading is set at
| 100kbps due to the fact they frown on ftp servers. So needless to say I'm
| happy with my cable, granted we may not have good food, but we can always
| order take out :)
|
| Tyberius
| "data21" <dbmiller at kiski.net> wrote in message
| news:3c0e58fe at server1.Activeworlds.com...
| > I am in the USA and I only pay 10 dollars per month for my internet and
I
| > can use as much as I want, download all I want, go on line any time of
the
| > day or night, I got no limitations.
| > infinent downloading no mater what the size, its still 10 dollars a
month
| > and I don't get disconnected allot ether. Ever sence I started with this
| ISP
| > my connections have been great +24 hours without any disconnects :-)
| > Its only a 56K connection though which sux, cable and dsl are still not
in
| > my area yet lol
| > And my phone bill is not effected by the internet.
| >
| >
| > "the joker ss" <the_joker_ss at hotmail.com> wrote in message
| > news:3c0e16fb at server1.Activeworlds.com...
| > > indeed lol
| > >
| > > "foxmccloud" <FoxMcCloud at cyberbrain.com> schrieb im Newsbeitrag
| > > news:3c0e1560 at server1.Activeworlds.com...
| > > > We have decent food :P
| > > >
| > > > Fox Mc Cloud
| > > >
| > > > "tyberius" <tyberius at cinci.rr.com> a écrit dans le message news:
| > > 3c0dfa12 at server1.Activeworlds.com...
| > > > > lol sounds like it sux to be foreign
| > > >
| > > >
| > >
| > >
| >
| >
|
|
|
Dec 9, 2001, 4:14pm
Terrain looks neat...you could make the world in a crater with a round world
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3c0a76db$1 at server1.Activeworlds.com...
| Round worlds would be a fun thing to play with ;) instead of these flat
| ones.. especially with that 3d terrian addition in the upcomming 3.3
|
| --Bowen--
|
|
|
Dec 13, 2001, 5:46pm
^_^ spherical...that would be cool too....all you'd need to do to the cell
database is make cells cubic and that would help a lot... (lmao high bills
for those with pay-by-the-MB ISPs)
[View Quote]"foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c13afec$1 at server1.Activeworlds.com...
| I think they mean a spherical world actually :)
|
| "captain mad mike" <cmm at swcity.net> a écrit dans le message news:
3c13aa02$1 at server1.Activeworlds.com...
| > Terrain looks neat...you could make the world in a crater with a round
world
|
|
|
|
Dec 9, 2001, 4:04pm
I normally never use my integrated web window...it makes the AW display too
small for my 800x600 resolution (if I can get a bigger monitor then maybe I
can go to 1280x760 or whatever it is). I don't mind a feature to notify me
of when I have email (better yet add in a filter system so I don't get
notified if I get spammed), but I also wouldn't TRUST my AW browser holding
the password and username for my email
[View Quote]"caprise" <ccanee at arkwest.com> wrote in message
news:3c0b15c0 at server1.Activeworlds.com...
| No it would be displayed in the intergrated web window, and besides they
| already have a system for sending the password. Im not saying make it an
| email client, it's something that aw can add to enhance the featues.
| -Caprise
|
| "agent1" <Agent1 at my.activeworlds.com> wrote in message
| news:3c0aabf6 at server1.Activeworlds.com...
| > AW isn't an email client... How would that even work? Have the email
| printed in the chat box? Yuck...
| >
| > -Agent1
| >
| > "caprise" <ccanee at arkwest.com> wrote in message
| news:3c0aa795 at server1.Activeworlds.com...
| > > Hey, What do you guys think about having a place to put your email
POP3
| info so you can check your regular email through the browser. = )
| >
| >
|
|
|
Dec 13, 2001, 5:44pm
Thats easy enough to do...just set your shell as AW in system.ini and then
have AW put in an offline thing....oh even better! Make the chat menu also
do commands like "run" and "open" so if i have some program or file not in
my desktop I can just do "/run c:\program files\O_O\O_O.exe" or something...
Hmm...we should all approach AW about this...maybe make it linux-based but
have it support everything for windows...that would be like...the perfect OS
^_^ and then you could also shut off the view window while using
3d-intensive games and stuff so its like a regular desktop....good idea that
[View Quote]"baron" <pk39srt at hotmail.com> wrote in message
news:3c0c931e at server1.Activeworlds.com...
| How about making AW an OS by itself? Navigate in 3D in your desktop, bump
on that IE icon to start it, walk in a folder to see the contents, every
morning take the recycle bin out of the house etc? Minor modifications
required also...
| Anyway Fox, that was kinda mean but funny :)
|
| -Baron
|
|
| "foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3c0c3797 at server1.Activeworlds.com...
| > Hey, What do you guys think about having a place to select a hard disk
drive and defragment it from within AW so you can defrag anytime without
having to quit the browser? A scandisk option would be cool too.
| > It would need some minor modifications to the browser but adding a few
lines to the .ini file should do.=)
| > -Fox Mc Cloud
| >
| > PS: Roland, if you have the time add a disk partitioner module,
Partitionmagic is too expensive.
| >
| >
|
|
|
Dec 9, 2001, 3:58pm
Actually no, my VRT clock normally differs from my computer's clock, because
normally when my comp is 4 minutes behind the VRT clock is where it should
be. The only reason we don't see the 100% same VRT is that lag and your ISP
speed can affect how long it takes for the server to send you the time. That
and like most computers...some people have computers that are just plain
screwed up.
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c0e8361 at server1.Activeworlds.com...
| yes i do know how it works!
| umm and we all dont see the (((100%))) same VRT
| Even when it checks the server, it still is set be offsetting itself with
| the users computer to give you VRT.
| Ask around you will get some diff responces some being a few min or sec
| faster or slower then yours.
| I was at AWgate a few days ago and a tourest asked what time it was and a
| few started talling that persion what the VRT time was, not all of them
gave
| the same time. some did some did not.
| its just a miner bug i know, but still they should fix it.
| the point is when it checkes your PC's time it dose not auto fix the VRT
to
| show the right time.
| And VRT is a needed thing and has to be 100% set right
| Not sure about you, but others do use the VRT as the main time wile in AW
to
| meat up with friends.
|
| something to think about, what if your real life clock was a bit slow and
| your bosses clock was correct, you would be late that day!
| Same thing in AW, if we all don't see the (((100%))) same VRT many will be
| late or early for some event that you had to yse the VRT and not real life
| time...
|
|
|
|
| "brandon" <brandon at fake-email-adresses.com> wrote in message
| news:3c0e7927 at server1.Activeworlds.com...
| > it gets the true time from the server on start up....it doesn not chnage
| due
| > to tiem zones...you do NOT know how it works...the only way it uses the
| > system clock is to know exactly when one second has passed and to add a
| > second the the time.
| >
| > Every does have the same VRT time as long as they don't mess with their
| > clock after log-in.
| >
| > No just drop this issue please becuase there is no way they are goign to
| > make it conact the sever constantly to update a simple workign clock.
| >
| > "data21" <dbmiller at kiski.net> wrote in message
| > news:3c0dd6a5 at server1.Activeworlds.com...
| > > didn't I say I would confuse people LOL look i was right :-)
| > > your not seeing my point so let me try again.
| > > I do not mess with my time, I just said that to make it clear to you
all
| > > that its controled by your computers time and not AW.
| > > ask anyone what the VRT time is and you will get many many diff
| responces,
| > > peoples VRT being a few min faster or slower then yours.
| > > heres an Ex.
| > > just say we all live in the USA and are one the east side we all go by
| > est.
| > > now im not saying we all do, this is just an Ex. but if we did.
| > > for all of us to have the same VRT we all would have to some how sync
| all
| > of
| > > your conputers times together so we all see the same VRT.
| > > Then all the other times zones would have to set there computers
clocks
| > > acording to the est.
| > > Ex.
| > > cst looks at the est and sets there time just like it but 2 hours
| behind.
| > > wst. looks at est and sets there time just like it but 4 hours behind.
| > > and so on all around teh world.
| > > that would make all users have the same VRT.
| > >
| > > Now AW could make the browser look for a true sorce for the real VRT
| that
| > > way no mater what our computers clock is set at fast or slow it would
| > still
| > > show the 100% correct VRT.
| > >
| > > This is as simple as I can make it.
| > >
| > >
| > >
| > >
| > >
| > >
| > >
| > >
| > >
| > >
| > >
| > > "data21" <dbmiller at kiski.net> wrote in message
| > > news:3c0c88b1 at server1.Activeworlds.com...
| > > > Make it so we all se the 100% same VRT time.
| > > > I have noticed that the VRT time is not controlled by the browser or
| AW.
| > > > well 1% is the browser but the other 99% it controlled by the users
| > > > computer.
| > > > what ever your time it set at effects the VRT.
| > > > to see this open AW liek you normaly would.
| > > > now click on your clock on the right side of the tool bar.
| > > > now edit your computers time and at the same time watch the VRT.
| > > > would be nice if this was fixed.
| > > > maby have the browser actuly look up the VRT from a real 100%
relyable
| > > > source and use that to set itself.
| > > > because the way it is now know one is seeing the same VRT time, if
you
| > do
| > > a
| > > > survey and check you will find that somewhere around 100% of the
users
| > > will
| > > > see there VRT off set a few min. from each other.
| > > > I bet i just confused all of you LOL
| > > > well anyway this needs fixed
| > > >
| > > >
| > >
| > >
| >
| >
|
|
|
Dec 9, 2001, 4:00pm
Minutes are faster and slowed from your BIOS clock, some are crappy and a
second is a little faster than a second should be so that throws off the VRT
time. I'm gonna write to MSI and ask them to include a quartz timing
mechanism on their KT266 Pro2 mobo...that way I can get athlon power and a
reliable clock at the same time ^_^
--
Captain MAD Mike
-Governor, PC Addict, Odd Man
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c10817f at server1.Activeworlds.com...
| Well if it can't be fixed then I gess evryone will have a diff VRT time to
| look at :-(
| the hour is right for all, its the minets that are always fast or slow for
| alot of users.
|
| "kah" <kah at kahbot.com> wrote in message
| news:3c0fcf8b at server1.Activeworlds.com...
| > aaaaaaaaaaah, haven't you got it yet? with 500 users connected, sending
| the
| > VRT time every second would exhaust bandwidth and server capacities! if
| > setting it at logon isn't enough for you, why don't you just use a
plain,
| > analog clock and go after GMT time instead???? or just continue to be
| silly
| > and not listen to ppl that are telling you how it works and why it
| wouldn't
| > work to receive it every second!! just get a quality CMOS/BIOS clock
| anyway
| > and you'll be fine...
| >
| > KAH
| >
| > "data21" <dbmiller at kiski.net> wrote in message
| > news:3c0e98d9 at server1.Activeworlds.com...
| > > here do this go to that web page Tyrell posted then compair that
| with
| > > your VRT, you will see that the min are off a bit. that is the same
| thing
| > in
| > > AW that is what i am talking about.
| > > its the min. that are messed up. we all see the same hour yes, buit we
| do
| > > not all see the same min.
| > > thats due to the reasion of where its getting the sec's from.
| > > it should get the full time from 1 source and this problem would be
| fixed.
| > >
| > >
| > > "data21" <dbmiller at kiski.net> wrote in message
| > > news:3c0e8361 at server1.Activeworlds.com...
| > > > yes i do know how it works!
| > > > umm and we all dont see the (((100%))) same VRT
| > > > Even when it checks the server, it still is set be offsetting itself
| > with
| > > > the users computer to give you VRT.
| > > > Ask around you will get some diff responces some being a few min or
| sec
| > > > faster or slower then yours.
| > > > I was at AWgate a few days ago and a tourest asked what time it was
| and
| > a
| > > > few started talling that persion what the VRT time was, not all of
| them
| > > gave
| > > > the same time. some did some did not.
| > > > its just a miner bug i know, but still they should fix it.
| > > > the point is when it checkes your PC's time it dose not auto fix the
| VRT
| > > to
| > > > show the right time.
| > > > And VRT is a needed thing and has to be 100% set right
| > > > Not sure about you, but others do use the VRT as the main time wile
in
| > AW
| > > to
| > > > meat up with friends.
| > > >
| > > > something to think about, what if your real life clock was a bit
slow
| > and
| > > > your bosses clock was correct, you would be late that day!
| > > > Same thing in AW, if we all don't see the (((100%))) same VRT many
| will
| > be
| > > > late or early for some event that you had to yse the VRT and not
real
| > life
| > > > time...
| > > >
| > > >
| > > >
| > > >
| > > > "brandon" <brandon at fake-email-adresses.com> wrote in message
| > > > news:3c0e7927 at server1.Activeworlds.com...
| > > > > it gets the true time from the server on start up....it doesn not
| > chnage
| > > > due
| > > > > to tiem zones...you do NOT know how it works...the only way it
uses
| > the
| > > > > system clock is to know exactly when one second has passed and to
| add
| > a
| > > > > second the the time.
| > > > >
| > > > > Every does have the same VRT time as long as they don't mess with
| > their
| > > > > clock after log-in.
| > > > >
| > > > > No just drop this issue please becuase there is no way they are
| goign
| > to
| > > > > make it conact the sever constantly to update a simple workign
| clock.
| > > > >
| > > > > "data21" <dbmiller at kiski.net> wrote in message
| > > > > news:3c0dd6a5 at server1.Activeworlds.com...
| > > > > > didn't I say I would confuse people LOL look i was right :-)
| > > > > > your not seeing my point so let me try again.
| > > > > > I do not mess with my time, I just said that to make it clear to
| you
| > > all
| > > > > > that its controled by your computers time and not AW.
| > > > > > ask anyone what the VRT time is and you will get many many diff
| > > > responces,
| > > > > > peoples VRT being a few min faster or slower then yours.
| > > > > > heres an Ex.
| > > > > > just say we all live in the USA and are one the east side we all
| go
| > by
| > > > > est.
| > > > > > now im not saying we all do, this is just an Ex. but if we did.
| > > > > > for all of us to have the same VRT we all would have to some how
| > sync
| > > > all
| > > > > of
| > > > > > your conputers times together so we all see the same VRT.
| > > > > > Then all the other times zones would have to set there computers
| > > clocks
| > > > > > acording to the est.
| > > > > > Ex.
| > > > > > cst looks at the est and sets there time just like it but 2
hours
| > > > behind.
| > > > > > wst. looks at est and sets there time just like it but 4 hours
| > behind.
| > > > > > and so on all around teh world.
| > > > > > that would make all users have the same VRT.
| > > > > >
| > > > > > Now AW could make the browser look for a true sorce for the real
| VRT
| > > > that
| > > > > > way no mater what our computers clock is set at fast or slow it
| > would
| > > > > still
| > > > > > show the 100% correct VRT.
| > > > > >
| > > > > > This is as simple as I can make it.
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > >
| > > > > > "data21" <dbmiller at kiski.net> wrote in message
| > > > > > news:3c0c88b1 at server1.Activeworlds.com...
| > > > > > > Make it so we all se the 100% same VRT time.
| > > > > > > I have noticed that the VRT time is not controlled by the
| browser
| > or
| > > > AW.
| > > > > > > well 1% is the browser but the other 99% it controlled by the
| > users
| > > > > > > computer.
| > > > > > > what ever your time it set at effects the VRT.
| > > > > > > to see this open AW liek you normaly would.
| > > > > > > now click on your clock on the right side of the tool bar.
| > > > > > > now edit your computers time and at the same time watch the
VRT.
| > > > > > > would be nice if this was fixed.
| > > > > > > maby have the browser actuly look up the VRT from a real 100%
| > > relyable
| > > > > > > source and use that to set itself.
| > > > > > > because the way it is now know one is seeing the same VRT
time,
| if
| > > you
| > > > > do
| > > > > > a
| > > > > > > survey and check you will find that somewhere around 100% of
the
| > > users
| > > > > > will
| > > > > > > see there VRT off set a few min. from each other.
| > > > > > > I bet i just confused all of you LOL
| > > > > > > well anyway this needs fixed
| > > > > > >
| > > > > > >
| > > > > >
| > > > > >
| > > > >
| > > > >
| > > >
| > > >
| > >
| > >
| >
| >
|
|
|
Dec 9, 2001, 3:42pm
Cool idea!
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c0f5036 at server1.Activeworlds.com...
| ok this will cause 0 sever lagg, it would be user edited and no 2 people
| will have the same thing in it.
| ok how would you like a Bot tab?
| a place where you and place shortcuts to all your bots start files, making
| it an easy 1 click to see all your current bots you have.
| that way you don't have to take the time to search the start menu for it
or
| minimize to the desktop to click shortcut.
| Just like you add a new contact you could add a new bot short cut.
| click bot tab then start the bot you want.
| what do you think?
|
|
|
|
Dec 9, 2001, 3:37pm
I'd need to be one rich man to continue building in AW like I do with that
feature on. Just use bots...that way people who don't want to pay for their
objects can keep building like they want in AW.
[View Quote]"thetraveler" <Trav at threeeyedfrog.com> wrote in message
news:3c11b1de at server1.Activeworlds.com...
| Hey!,
| Im writing you this in hopes that you might actually read it and take
it
| into consideration. As you probably know OW (Outer Worlds) has its own
| banking system and I think a system like that would greatly improve AW.
It
| would create an actual economy in the Active Worlds Community. Just so
you
| know I do know several people who would be more than willing to create
| client/server software for the bank and I would also be willing to recieve
| any support emails from users regarding problems. I only need a few
things
| from you:
|
| 1. I may need you to host the bank software
| 2. I would need you to advertise the bank as the official currency of AW
|
| I also think that there should be a Mars sized building world which
| requires builders to buy land. Well thats my two cents thanks for
reading!
| I would really appriciate a response no matter what you decide and any
| questions are more than welcome.
|
| Thank You Again,
| Trav
| Citname: TheTraveler
|
|
|
|
Dec 12, 2001, 1:46pm
*buys MuteGun 3000 and outfits it with a bank-robbing device* sure! heh heh
heh >=)
[View Quote]"thetraveler" <Trav at threeeyedfrog.com> wrote in message
news:3c14002b at server1.Activeworlds.com...
| that would be cool :-P
|
| foxmccloud <FoxMcCloud at cyberbrain.com> wrote in message
| news:3c13d508 at server1.Activeworlds.com...
| > If we have a virtual bank we'll also have virtual bank robbers... mmh...
| :)
| >
| > Fox Mc Cloud
| >
| >
|
|
|
Dec 9, 2001, 3:48pm
I've heard that Ogg Vorbis is a nice format for compressed audio...I've
never used it but if an Ogg file is smaller than an MP3 with the same or
better quality...then I think AW could use support so broadbanders like me
can put up larger audio files that would still be smaller enough (hopefully)
so some dial-up users can still download them. Of course, there would be a
seperate setting to turn on and off downloading these files (while we're at
it, seperate MP3 from WAV). Also, I think an ogg vorbis could be used in AW
from a tripod server (MP3s there have one of those download pages to
somewhat-prevent using them in AW).
Also, another thing that would be cool is to have something like a more
user-controlled Winamp AVS-type thing. Maybe AW could work out some deal
with Nullsoft to put in AVS support, and then users could put a code into a
picture object like "create avs http://www.domain.com/folder/file.avs" and
then when the user sees that object the .avs gets thrown into thier cache
(and there would be an option to keep the .avs presets on your computer) and
then they can watch the AVS on a TV and we can get real moving,
sound-reacting pictures in AW.
--
-Captain MAD Mike
Jekyl and Hyde...or Android?
Dec 13, 2001, 5:37pm
No.....invalid page faults are caused by anything...it could be a bad line
of code conflicting with something else that's running....but maybe it could
be one of those dial-up settings kah was talking about.
[View Quote]"data21" <dbmiller at kiski.net> wrote in message
news:3c18eace at server1.Activeworlds.com...
| Here is the elegal operation error i get when this happons, it probly just
| means connection not found or something along them lines.
|
|
| WORLD caused an invalid page fault in
| module WORLD.EXE at 015f:00401c91.
| Registers:
| EAX=3c18e7f7 CS=015f EIP=00401c91 EFLGS=00010246
| EBX=00664bbe SS=0167 ESP=00664b58 EBP=00664b8c
| ECX=00000000 DS=0167 ESI=00000001 FS=3cff
| EDX=00000000 ES=0167 EDI=00664b74 GS=0000
| Bytes at CS:EIP:
| 89 42 20 8b 0d 38 47 43 00 c7 41 18 02 00 00 00
| Stack dump:
| 00401be1 00009be2 00402871 3c18e7de 00000000 004014da bff7363b 000009a8
| 00000113 000003e8 00000000 9bbc6997 00000167 00664ba0 bff942e7 332f9be2
|
|
|
| "kah" <kah at kahbot.com> wrote in message
| news:3c18d38d$1 at server1.Activeworlds.com...
| > it's *dail* and *server*... this must be something else, when I was on
| > dail-up and it went down, the world server never tryed reopening the
| > connection, I suggest you look at your dail-up config instead.
| >
| > KAH
| >
| > "data21" <dbmiller at kiski.net> wrote in message
| > news:3c189c04 at server1.Activeworlds.com...
| > > This is the windows version of the world surver.
| > > Make it compatible with a dile up connection.
| > > I have done tests on my computer and it is the world surver not my
| > computer.
| > > this is what's going on.
| > > If I get knocked off-line by my ISP the world surver will open a never
| > > ending supply of dile up connections never reconnecting.
| > > It keeps opening dile up connections untill all my system resources
are
| > used
| > > up then the world performs un illegal operation and shuts down.
| > >
| > > My tests I did to confirm it is the world surver.
| > > I ran diff online programs and waited for a disconnect.
| > > All online programs opened 1 dile up connection and reconnect with no
| > > problems.
| > > The world server is the only thing that opens a never ending supply of
| > dile
| > > up connections during a ISP disconnect.
| > > Note: It only dose this if the ISP knocks you off, It will not do this
| is
| > > you disconnect yourself.
| > >
| > >
| >
| >
|
|
|
Jan 4, 2002, 8:02pm
Exactly, they could always try to make a couple cuts at the office (the web
design artists maybe? Meh who needs web design artists...just take
screenshots of AW and impress people with that....no premium toilet
paper....start buying Folgers in bulk to save money over single
cans...recycle paper....write on napkins...steal napkins from Dunkin Donuts,
etc.)
and advertise a little. I mean, if they prices were reasonable I could
probably tell some of my friends around here and they could sign up for AW,
and if they like it they would tell their friends, and so on, and AW would
get more citizenships.
I wouldn't mind paying $10 for every 3 months or $30-$40 a year, its just
$120 is a lot. Even though the GKs are trying to tell everyone to keep cool
and they AWC still will charge $20 for those who renew, I'm just mad because
of what the new potential citizens will think. Maybe they should advertise
by the minute...I beleive its "Only .00021 cents a minute!"
Well hey, that does make it look good :P
--
Captain MAD Mike
-Governor, PC Addict, Odd Man
[View Quote]"dotar sojat" <barsoom at my.activeworlds.com> wrote in message
news:3C33EF8A.270A8FFB at my.activeworlds.com...
| There is a third option data. A price increase that is FAIR. If it is a
fair
| price people will still pay it (most of them anyway). I suggest $30
myself,
| but I would be barely able to go as high as $40.
|
| data21 wrote:
|
| > There are 3 classes of people out there in this world
| > poor class, middle class, and rich class
| > I fall among the middle class.
| > Why are you shoveing us away from AW making it only available for the
| > rich?!?!
| > There is no way in heck I am paying $120 dollars a year for be in here!
| > If you guys do this, well be prepared to loose a ton of citizens and
world
| > owners and money, to the point you will crash and fall under, bankrupt.
| >
| > You got 2 options.
| > 1. Keep all prices the same and hope for the best.
| > 2. Change the prices and fall under.
| >
| > THINK BEFORE YOU DO!
|
|
Jan 5, 2002, 3:55pm
Exactly, they could always try to make a couple cuts at the office (the web
design artists maybe? Meh who needs web design artists...just take
screenshots of AW and impress people with that....no premium toilet
paper....start buying Folgers in bulk to save money over single
cans...recycle paper....write on napkins...steal napkins from Dunkin Donuts,
etc.)
and advertise a little. I mean, if they prices were reasonable I could
probably tell some of my friends around here and they could sign up for AW,
and if they like it they would tell their friends, and so on, and AW would
get more citizenships.
I wouldn't mind paying $10 for every 3 months or $30-$40 a year, its just
$120 is a lot. Even though the GKs are trying to tell everyone to keep cool
and they AWC still will charge $20 for those who renew, I'm just mad because
of what the new potential citizens will think. Maybe they should advertise
by the minute...I beleive its "Only .00021 cents a minute!"
Well hey, that does make it look good :P
--
Captain MAD Mike
-Governor, PC Addict, Odd Man
[View Quote]"dotar sojat" <barsoom at my.activeworlds.com> wrote in message
news:3C33EF8A.270A8FFB at my.activeworlds.com...
| There is a third option data. A price increase that is FAIR. If it is a
fair
| price people will still pay it (most of them anyway). I suggest $30
myself,
| but I would be barely able to go as high as $40.
|
| data21 wrote:
|
| > There are 3 classes of people out there in this world
| > poor class, middle class, and rich class
| > I fall among the middle class.
| > Why are you shoveing us away from AW making it only available for the
| > rich?!?!
| > There is no way in heck I am paying $120 dollars a year for be in here!
| > If you guys do this, well be prepared to loose a ton of citizens and
world
| > owners and money, to the point you will crash and fall under, bankrupt.
| >
| > You got 2 options.
| > 1. Keep all prices the same and hope for the best.
| > 2. Change the prices and fall under.
| >
| > THINK BEFORE YOU DO!
|
|
Mar 25, 2002, 1:38am
exactly...it worked pretty well when we could do it too
[View Quote]"dion" <GovDion at subdimension.com> wrote in message
news:3c9e6485$1 at server1.Activeworlds.com...
| how dumb, why would renderware stop supporting it?
|
| "joeman" <Joeman at bootdown.com> wrote in message
| news:3c9e5da3$1 at server1.Activeworlds.com...
| > No, it was supported in the version of renderware that 3.1 used, but the
| > version of renderware that 3.2 uses doesn't support it. So, instead of
| > having lots of 3.1 builds with negative light that wouldn't work in 3.2,
| > they took it out.
| >
| > -Joe
| >
| > "count dracula" <dracula at netsonic.fi> wrote in message
| > news:3c9da5b3 at server1.Activeworlds.com...
| > > Yes,I think it is crazy to take away something that works by
mistake,it
| is
| > a
| > > bit like trying to find the cure for cancer and by mistake find the
cure
| > for
| > > AIDS and say "naw,lets throw it away,we was not looking for this"
| > >
| > > Drac
| > > kah <kah at kahnews.cjb.net> kirjoitti
| > > viestissä:3c9a0d1b$1 at server1.Activeworlds.com...
| > > > color=black worked in the 3.1 beta, but because Criterion told the
AWC
| > > they
| > > > didn't support black light they took it off...
| > > >
| > > > KAH
| > > >
| > > > "dion" <GovDion at subdimension.com> wrote in message
| > > > news:3c99c6ed at server1.Activeworlds.com...
| > > > > i think you can do create light color=black... I dunno, LOL,
| probably
| > > not.
| > > > >
| > > > > Anyway, cool idea.
| > > > > "brock" <joe_zip at hotmail.com> wrote in message
| > > > > news:3c9963fe$1 at server1.Activeworlds.com...
| > > > > > You have create light, but what about create dark? say you have
a
| > room
| > > > and
| > > > > > you want it to be dark, think there could be a way to block
| > light..and
| > > > > have
| > > > > > it dark, and a internal light doing the lighting. This would be
| good
| > > for
| > > > > > building effects.
| > > > > >
| > > > > > -Joe zip
| > > > > >
| > > > > >
| > > > >
| > > > >
| > > >
| > > >
| > >
| > >
| >
| >
|
|
|
Feb 15, 2003, 5:27am
I havent played around with worlds recently, but last time I checked if you
didn't have an object registry then people could encroach. Of course, anyone
with build can so its not very useful...
[View Quote]"sk8man1" <someone at someone.net> wrote in message
news:3e4ae1e4$1 at server1.Activeworlds.com...
> I would like the ability to allow some people to encroach -_- It would
> be on the registry/world server level so that no-one can just use a hack
or
> something.
>
> -Sk8man1
>
>
|
Mar 30, 2003, 7:31pm
I never got it to work with WINE under Mandrake 9.0...
Probably due to my complete lack of experience with Linux though.
[View Quote]bowen <thisguyrules at 7k2.4mg.com.ANTISPAM> wrote in message
news:3e5f60ea$1 at server1.Activeworlds.com...
>
> "mix master" <2200 at bellsouth.net> wrote in message
> news:3e5effdf$1 at server1.Activeworlds.com...
Linux
>
> WINE or WineX.
>
> --Bowen--
>
>
|
May 12, 2003, 6:35pm
Well, in 3.4 when you fly it does, except it moves your whole body with it
(does look kinda funny, though)
[View Quote]"scuz" <webmaster at awscape.com> wrote in message
news:3ebfb0cb$1 at server1.Activeworlds.com...
> i would like to see the avatar head look up when you look up, and look
down
> when you look down.
>
>
|
Jun 17, 2003, 3:23pm
And if coronas could shine through transparent objects...as well as light.
-CMM
[View Quote]"defiance" <Defiance at micro$oft.com> wrote in message
news:3ee7919f$1 at server1.Activeworlds.com...
> Yes, and if opaque objects wouldn't let light go through them.
>
> "m0e" <m0e at sbgraphics.info> wrote in message
news:3EE75C16.2080103 at sbgraphics.info...
light.
>
>
|
Jun 26, 2003, 3:33pm
Ah, good idea! It could maybe even get woven into terrain, like how you can
make "holes" in the terrain. <pessimist> Unfortunately I bet AWI is more
focused on getting avs in NewAW to be able to sit on chairs to add this
</pessimist>
-CMM
[View Quote]"mike zimmer" <mike at remmiz.com> wrote in message
news:3ef5f313$1 at server1.Activeworlds.com...
> If the World Options for Water: An option for global water (fills the
whole
> world) or Selected Water (selected cells).
>
> To put water in selected cells, there could be a check-box in the Terrain
> Dialogue. If selected, it would apply the settings from the World Options
> for Water into just that cell. Would be nice if you have underground
> buildings but want the 3.4 water effect :-)
> --
> -Miek Zimmer
> *Mike
>
>
|
Sep 2, 2003, 10:45pm
So I guess we should be writing letters to those folks, shouldn't we? The
light limit is frustrating to me, since I either have to sacrifice
performance and some graphics glitches in OpenGL mode or go in a light-less
AW that otherwise looks good in DirectX mode...and my system can handle way
more than 8 lights :/
-CMM
[View Quote]"tony m" <tony at homeunix.uni.cc> wrote in message
news:3f5517ab$1 at server1.Activeworlds.com...
> As far as I know, it's always been a RenderWare-imposed limitation.
>
>
|
Oct 29, 2003, 11:00pm
I'm sure the PHP code that would be controlling the midis being played could
include times for when to switch songs.
-CMM
[View Quote]"weizer" <weizer at my.activeworlds.com> wrote in message
news:3f9c8a2c$1 at server1.Activeworlds.com...
> I like the idea, but it should be something else than an update. Like
> something that tells the browser when the MIDI is finish, it plays the
next
> one. And for the radio I'd be great, but I don't know how they can do
that.
> However, I know that OuterWorlds has its radio station, but it's not
> integrated to the browser. You have to use Winamp. So doing radio is
already
> possible. You just need to give an URL to PPL and they use another
software
> to listen to it.
>
> -Weizer
> "weizer" <weizer at my.activeworlds.com> a écrit dans le message de news:
> 3f9c886f$1 at server1.Activeworlds.com...
dont
it
or
:-)
>
>
|
Oct 29, 2003, 11:03pm
It would be nice if there was a program that you could load a propdump into
(like a Canopus Blueprint of Xelagot file) and then have it build the
propdump offline and convert it into one object. And of course added
features like moving and deleting vertices would be handy.
-CMM
|