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s p a r k // User Search
s p a r k // User Search
Apr 13, 2001, 12:10am
I downloaded Delphi from Borland.com and want to learn hwo to program. I
would REALLY appriciate it :)
Thanks in advance.
Apr 13, 2001, 2:27am
SOunds good, but this is the 60 day trail, and I don't even have a Job!
(sux being 14) :)
[View Quote]xelag <xelag at 3dee.nl> wrote in message
news:3ad679f9$1 at server1.Activeworlds.com...
> Hi,
>
> You will need something to read. I bought "Mastering Delphi <version
> number>" by Marco Cantu (+/- $50) when I moved from VB to Delphi about 3
> years ago, it helped me a lot. Without a good book or tutorial it is very
> difficult to start learning how to program. Once you know the basics, you
> can use the Delphi help files for more.
>
> Marco Cantu's homepage http://www.marcocantu.com/ has interesting links.
He
> has a book online called Essential Pascal, those are topics not covered in
> Mastering Delphi but essential for understanding the structure and syntax
of
> pascal. And a followup called Essential Delphi.
>
> Once you are a bit familiar with Delphi, you can download Canopus'
> encapsulation of the AW SDK which allows you to make bots (if that is what
> you want): http://www.canopus.org/delphi/delphi.html
>
> XelaG
>
> "s p a r k" <crazyglue3 at hotmail.com> wrote in message
> news:3ad66000 at server1.Activeworlds.com...
>
>
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Apr 11, 2001, 4:34am
Gamer was here when Lanzeri was here.....facts....get them
striat*spelling*!
Hehe, true, you do sorta act like him, and I went to a prep school, didn't
change my attitude, just my views on narrowmindedness and egos.
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3ad3c956$1 at server1.Activeworlds.com...
> My attitude comes from my school, you try going to a "prep" invaded place
5
> days a week. A lot of people make bots, should we accuse them too? I am
> not the only one who showed up after he left, what about Leaf, or Gamer?
>
>
|
Apr 11, 2001, 3:23pm
Still, I went to the worse school then, and learn the meaning of prep....
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3ad48b8b at server1.Activeworlds.com...
> Gamer
> I am dumb, what is your point? I am sorry for saying you were new, I
could
> have sworn you posted something about "testing".
>
> S p a r k
> I go to the worst school there is b/c everyone there thinks they are
> "stronger" than everyone else, so Freshman (like me) have to show SOME of
> them that they are not like they say they are.
>
> Moria
> When people post saying "I am new to the NG" it is kind of obvious.
>
>
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Apr 19, 2001, 11:27pm
I don't knwo if I understand or not, but Marcus, you pay 80$s for your OWN
world, not just ebing able to change the back drop, which if you have
CareTakership (which you should)you will be able to change EVERYTHING in the
worlds attributes.
~S p a r K
[View Quote]"m a r c u s" <none at sfsdfsd.come> wrote in message
news:3adf4ce6$1 at server1.Activeworlds.com...
> Sorry, that's 100 people, not 50 near the bottom of my post. I apologize
>
> "grimble" <grimble2000 at btinternet.com> wrote in message
> news:3adf32c9 at server1.Activeworlds.com...
> responded
> won't
allow
and
> know
the
> Could
> everything.
>
>
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Apr 30, 2001, 2:28am
I got abunch of those today...have been for ahile* is honestly thinkking
about going back to the older X1*
[View Quote]"gamer" <Gamer at active-worlds.co.uk> wrote in message
news:3aebdbe2$1 at server1.Activeworlds.com...
> AHHHHHHH!!!
>
> I downloaded it and patched it over the old Xelagot and I ran it and got
> flooded with error boxed and had to ctrl + alt +del...
>
> lol, me htinks somthing went wrong :o)
>
> -Gamer
>
>
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Apr 30, 2001, 7:46pm
Lol thanks, I'll try it. The bad thing is, it's random :(
[View Quote]"xelag" <xelag at 3dee.nl> wrote in message
news:3aed7a87$1 at server1.Activeworlds.com...
> BTW, you may try to download again, one of the uploads I did was indeed
> buggy (faulty compilation), I uploaded again 10 minutes later... this
might
> explain your boxes.
>
> XelaG
>
> "gamer" <Gamer at active-worlds.co.uk> wrote in message
> news:3aebdbe2$1 at server1.Activeworlds.com...
>
>
|
Sep 23, 2001, 3:25am
'Bout damn time! ;)
~S p a r K
[View Quote]"xelag" <xelag at digitalspace.com> wrote in message
news:khc4ptk5qnppfgq9ulhi0io3j3t40e04ip at 4ax.com...
> The Checkers script for xelagots is now available. This script
> requires version 3.08 of the bots (not 3.07 as stated before, there's
> a bug fix in 3.08).
>
> The scripts page is here, look for the Checkers script:
> http://www.imatowns.com/xelagot/xlgasexamplesidx.html
>
> The main xelagot page is here, follow the link to download the new
> version:
> http://www.imatowns.com/xelagot/
>
> Please read What's New, there is an important message about a new
> potentially dangerous script statement and how to avoid this danger:
> http://www.imatowns.com/xelagot/xlgwhatsnew.html
>
> XelaG
|
Oct 10, 2001, 12:26am
I need a bot that is able to move objects when people whisper a word that i
specify to it. More than one object, probally two will be moved.
I can't really make payments except in rights maybe...
Sorry, I flat Broke...
~S p a r K
(P.S A xelagot script would work fine! Just tell me how to change the
password)
Mar 23, 2001, 12:57am
I am, but of coarse, keep the RWX so people could rebuild with a propdump or
what ever, I haven't don't any *heavy* building in my world, so, I'm not
that worried, but Many are agaist me.
Mar 31, 2001, 3:50am
I wish that you'd be able to make a certain section where you could let
epoepl have certain rights in certain places. I'm goignt o make a building
section for my world and it would realy be the besti if i could only enable
building fpor everybody within that spot!
Apr 11, 2001, 11:04pm
Even though I knew what you were talking about, it still got confusing.
It would be reverse so to speak.
I don't know when you came to AW but it would be hard to use those beucase
you are so used to typing one thing, and I got confused with "b s no" which
means"bump solid no"
Good idea, But i don't know about reverse compatibilty, is there away to
make it so text doesn use cell space?
[View Quote]captain mad mike <cmadmike at crosswinds.net> wrote in message
news:3ad24e35 at server1.Activeworlds.com...
> My math has gotten my brain thinking (aaaah my brains all hot and mushy!
> O_O). If you haven't read my old post about two action-box "languages"
then
> basically, one uses minimal characters and the othere is easy to remember
to
> newer people.
>
> c could be create (saves 4 bits), and AW should assume that all commands
are
> create unless otherwise noted (saves another bit there), solid is s,
visible
> is v, move is m, and so on. Activate could be A, and bump could be b.
> in-command commands like the ones for light could also share the same
> letters as other commands, for example:
>
> b s no;c l b=100 f=bl t=.1,t zdeck1 This would make the object become
> unsolid when bumped and would be textured zdeck1 and give off a light of
> brightness 100 that blinks with an interval of .1 seconds. This is so much
> shorter than:
> bump solid no; create light brightness=100 fx=blink time=.1,texture zdeck1
>
> And would also save on cell space.
>
> New commands that begin with a letter of another command (say AW
implements
> stretch) could use the second letter (s is solid, st is stretch) and so
on.
> Sure its confusing, but it would help for those who like to get the mose
out
> of AW's space.
>
>
> --
> My two cents,
> Captain MAD Mike
>
>
|
Apr 14, 2001, 11:01pm
Like instead of ejecting a person for being rude, make them stay, and mute
them for everyone else!
Pretty good punishment if you knwo what I'l talking about.
Apr 25, 2001, 6:20pm
You think about it, pretty soon, DSL is going to be slow :)
I'm tlaking in Resedentail(spelling?) terms ;d
[View Quote]"john viper" <jviper at jtsoft.net> wrote in message
news:3ae62d4a at server1.Activeworlds.com...
> Down to $10 already?! Wow, maybe DSL prices will follow the same trend?
> ;-)
>
> -John Viper
>
> "wing" <bathgate at prodigy.net> wrote in message
> news:3ae4cfcd$1 at server1.Activeworlds.com...
> news:3ae4cc7c at server1.Activeworlds.com...
> honest
decently
> fast
LOL
> sure
> you
> and
something
> info on
>
>
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Apr 26, 2001, 7:27pm
What's tribes? Stupid Question, I know.
[View Quote]"wing" <bathgate at prodigy.net> wrote in message
news:3ae868dc at server1.Activeworlds.com...
> Tribes 2 is VERY new, and FULL of bugs (Sierra rushed the DEV team). There
is a huge excess of lame newbies, but even old Tribes 1
> players have reverted to Newbieish habits. You'd think they'd at least
read the manual and do the training...... "How do you switch
> weapons"
>
> "sw comit" <swcomit at swcity.net> wrote in message
news:3ae77bb8 at server1.Activeworlds.com...
would be
annoying
>
>
|
Apr 26, 2001, 6:15pm
I could go for an activate teleport in the welcome message too :)
[View Quote]"kmissile583k" <Kmissile58 at shoemakervillage.org> wrote in message
news:3ae7370c at server1.Activeworlds.com...
> activate telegram commands would be a good command instead of just being
> stuck to e-mail when clicking on something
>
>
|
May 19, 2001, 5:57pm
I do, specaily when you own a world.
[View Quote]m a k a v e l i <tupacisdabest at aol.com> wrote in message
news:3b068f00 at server1.Activeworlds.com...
> That just goes over the limit, I don't want an e-mail or tgram sent to me
> every time someone is on my PPW.
>
> "data21" <dbmiller at kiski.net> wrote in message
> news:3b064e28 at server1.Activeworlds.com...
> | Yes, and if your off-line and someone uses your PPW. the browser will
see
> | that you are off-line and ether send you a telegram or an email to you
> when
> | people use your PPW when you are off-line.
> |
> |
> |
> | "builderz" <sawran at yahoo.com> wrote in message
> | news:3B05E3C7.8A353E9D at yahoo.com...
> | > Submit this idea to the Suggestion Box at
> | > http://www.activeworlds.com/products/suggest.html.
> | >
> | > Builderz
> | > Stuff-X - Bot & World Hosting Services
> | > http://www.stuffx.com/aw/
> | >
> | > data21 wrote:
> | > >
> | > > I would like to have a new detection built into the AW browser
> something
> | new
> | > > for the Immigration Officer , Building Inspector or the Operator.
to
> | detect
> | > > when someone is using your privilege pass word, like when someone
logs
> | in
> | > > using your privilege pass it could read out in red saying something
> | like.
> | > >
> | > > Operator: citizen number 2749 is using your privilege password.
> | > >
> | > > It would only say this to the owner of the privilege pass.
> |
> |
>
>
|
May 28, 2001, 7:16pm
Smart ass
[View Quote]"kah" <kah at kahbot.com> wrote in message
news:3b12bd80$1 at server1.Activeworlds.com...
> this was invented many computing years ago...it's called Electronic Mail
> (popularely called e-mail). contact your ISP for more info :-))
>
> KAH
>
> kmissile583k wrote in message <3b1268a9$1 at server1.Activeworlds.com>...
easily
>
>
|
May 29, 2001, 8:07pm
He WAS 'sposed to do it along time ago...
It took me awhile to fiunally get my design and everything for my website,
but not THAT long!
[View Quote]"starcube.vr" <andresvargas at net-uno.net> wrote in message
news:3b131c98 at server1.Activeworlds.com...
> I WISH AW CHAGES THE activeworld.com web site
>
>
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May 30, 2001, 8:12pm
I HATE censorship.
[View Quote]"kmissile583k" <Kmissile58 at hotmail.com> wrote in message
news:3b15670b at server1.Activeworlds.com...
> Maybe the world server be made to could block certain words (Like
> inapproperiate language - I will not go into detail) from being put on
> signs. This would greatly reduce the need for people to clean up garbage
in
> public building worlds.
>
>
|
Jun 2, 2001, 4:54am
They take way to damn long to update, get a better rendering engine, maybe
some of you folks (wing, andras) can think of one?
Jun 3, 2001, 2:47am
I'm not a programer (yet!) But I tend to agree with you...
I can't get shit with frame-rate becuase it doesn't like my computer...
Dunno
~S p a r K
BzzzzT!
[View Quote]"wing" <bathgate at prodigy.net> wrote in message
news:3b18fa11$1 at server1.Activeworlds.com...
> It's Criterion, not Clariton. Rendering company vs. eyedrops :P
>
>
> Probably can't think of a better one for his skill level, but I can think
of THOUSANDS of rendering engines that are better. Theres
> an old old old OLD Macintosh game which was ported to PC in one version
called Marathon 2. This rendering engine is a step above
> AW's. Since Bungie went bye bye and got eaten by some big company or
somthing, I'm sure you could get a lic for it for like 50
> cents. Not even 3d accellerated, but damn purdy compared to AW in hi-res
mode and gets decent framerates on a 10MHz moterola CPU
> (Which is now used in cell phones). Only limitation is that it might be a
fullscreen only deal, not sure cuz I've never actually
> *played* the PC version, but it was on mac.
>
> However, while equalling AW's current state, it leaves no room for future
development, cuz, well, nobody is developing it anymore.
>
> If AWCUM is as rich as they say they are, they should be able to afford
the Quake 1 or 2 engine, they're overpaying for Renderware,
> it's not delivering the performance, nor the software that they promised
(Software renderer).
>
> Hell, there are some AW users that are quite capable of developing AW's
OWN rendering engine if they'd just be put on the payroll. H
>
> Roland's skill level is what's holding us back, NOT that Renderware is the
only suitable engine. Renderware is the only suitable
> SIMPLE engine.
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3b18ee41$1 at server1.Activeworlds.com...
of a better one for AW or something... check the TechTalk
> logs that Mauz keeps.
news:3b188d8a at server1.Activeworlds.com...
maybe
>
>
|
Jun 29, 2001, 1:59pm
I've already mentioned that but you forgot onw thing :D
Being able to torture them by KEEPing them in the world, (CT's only...)
[View Quote]"rc dodge viper" <RC_DodgeViper at hotmail.com> wrote in message
news:3b3a3bb2 at server1.Activeworlds.com...
> AW should have another rights dialog so you can take rights away from ONE
> citizen number when the rights are set to *. Like on the MSN Gaming Zone
> Friends program (It has a list for: People who can see me, people who can
> not see me) That way you could take away speak rights for certain people
> instead of ejecting them. This would be a really nice feature cuz the only
> other way to do it is type almost 400,000 citizen numbers. : D
>
> AW should read through this page though
http://tnlc.com/eep/aw/improve.html.
>
>
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Jul 7, 2001, 3:45pm
And how freaking old are you?
Are you a rich spoiled brat?
Damn man, I way more mature than you and I'm 14!
Grow UP.
[View Quote]"your hiroshi" <bentremblay at mediaone.net> wrote in message
news:3b45f036$1 at server1.Activeworlds.com...
> 1) Why all the rules? Don't we all have modems faster than 14.4, pcs
faster
> than 90mhz, and plenty of disk space?
> 2) Don't we all have news browsers that can read HTML?
> 3) Aren't those of us who do not have these things the minority?
>
>
> 4) Is text on a news server a precious, exhaustible thing?
> 5) Is the news server a Timex Sinclair?
>
> I am really SICK of nagging CS majors telling me how to use my computer. I
> am 34 years old and I have been waiting all my life for computers to allow
> us to no longer be shackled by stupid arbitrary rules.
>
> The internet allows different kinds of people to communicate. Protocol and
> observance of customary behavior has absolutely no place here.
>
>
> If someone uses long long long lines, or uses HTML, or talks about
something
> you don't personally like...
>
> GROW UP!
>
> It's just data, and there's more where it came from.
>
>
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Jul 7, 2001, 3:46pm
Well, it costs some people extra money per MB...
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3b461ade at server1.Activeworlds.com...
> About the HTML, I never use to understand why people hated it so much, but
I
> guess it just takes longer to download. Some people just download all the
> messages and read them later, probably because they don't have unlimited
> access to the internet.
>
> --
> SW Comit
> swcomit at swcity.net
> Mayor of SW City
> http://www.swcity.net
> President of Community Linkage Commission
> http://comlinkage.tripod.com
>
>
> "your hiroshi" <bentremblay at mediaone.net> wrote in message
> news:3b45f036$1 at server1.Activeworlds.com...
> faster
I
allow
and
> something
>
>
|
Jul 31, 2001, 6:03pm
actually; we knew it was you you we only talked about it amongst ourselves.
Therefore we fooled you into thinking that we didn't know!
hahahahahahahah
~S p a r K
[View Quote]"lanezeri" <Lanezeri at yahoo.com> wrote in message
news:3b5c9475$1 at server1.Activeworlds.com...
> Okay buddy.. if you think you knew who I was then I guess I'll believe
you..
> your too dumb to realize that you didn't say a damn thing.. you had no
clue
> it was me but you think you did so I guess you did.. since you are the
great
> one.. your never wrong.. numbnut..
>
> "j b e l l" <jbell1983 at home.com> wrote in message
> news:3b5bd008 at server1.Activeworlds.com...
you
> "were" or "tried to be" we knew makeveli was you, but it
and
> know your stuborn and persistant, no matter how incorrect
> news:3b5ba0b5 at server1.Activeworlds.com...
came
everyone
> thought it
have
> at
lag..
> and
> you
> today
why
> are
> their
> which
> bi?ch
their
>
>
|
Oct 29, 2001, 9:37pm
To be able to build off line from the downloaded path that you got, and to
be able to save it! I only have 1 phone line now so i have to and get
kicked off frequntly. Maybe being able to rebuild the save as a bot.
Here's how it would work,
You build the objects,
You highlight all of the obects that you want to save
Then you goto file...save, or maybe the imaginary handy save button at the
top of the screen.
I know this would be abused so maybe it could only be used by citizens,
specifed citizens by the world owner, and/or only world owners( or anyone
that ha their ppw. It would ake it easier to back up a world too!
My 2 Cents
~S p a r K
Oct 29, 2001, 9:57pm
ya, it would be pre covered, like i said only if the world owner allows it
:P
didn't expect to get a response so fast, lol.
~S p a r K
[View Quote]"bowen" <bowen at omegauniverse.com> wrote in message
news:3bddf92e$1 at server1.Activeworlds.com...
> The land might have to be pre covered first with a certain object, maybe?
>
> --Bowen--
> "agent1" <Agent1 at my.activeworlds.com> wrote in message
> news:3bddf754$1 at server1.Activeworlds.com...
to
> do if the a part or all of the land has already been built on?
> news:3bddf632 at server1.Activeworlds.com...
and
> to
> the
citizens,
> anyone
>
>
|
Oct 30, 2001, 9:05pm
I ment the vis menu by the avatars, it's annoying to go to another world
then come back to mine and it go slow becuase my setting was changed, and
there is no way that you can keep your setting at something in the sterrings
thing.
from what i know of
[View Quote]"agent1" <Agent1 at my.activeworlds.com> wrote in message
news:3bdf2763$1 at server1.Activeworlds.com...
> Actually, they are. If you're talking about the visibility menu, it's
meant as a temporary change. It's not stored so that if you set it to 200
and it causes your browser to crash or something it'll fall back to the
setting in the Settings dialog.
>
> -Agent1
>
> "foxmccloud" <FoxMcCloud at cyberbrain.com> wrote in message
news:3bdf2700$1 at server1.Activeworlds.com...
3bdf1593$2 at server1.Activeworlds.com...
vast
3.2s
>
>
|
|