tony m // User Search

tony m // User Search

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Terrain

Jun 19, 2002, 2:04pm
I noticed an odd thing in a world I build in (and have CT to edit
terrain) -- there were two spikes that looked exactly the same beyond
the building limit. This wasn't a browser-only error, because the
owner & I both saw the exact same thing. Using Xelagot's maximum
altitude, we reuploaded the terrain & they all flattened out to an
altitude of 100m. We then searched for these spikes in the elevdump,
found them, & reuploaded them. The spikes were gone. (and still are).

It seems the worldserver is accepting terrain data beyond the building
limit-- either this is a bug, or in 3.4 we'll be able to edit beyond
the building limit.

[View Quote] >Hey there,
>
>well i kow this is a huge longshot but this is the wishlist so here goes.
>How about making terrain editable out of world limits? it wouldnt lower
>world purchased because people would still need to buy a world to build
>beyond world limits. It would be nice to make worlds look nicer though
>
>

Terrain

Jun 19, 2002, 2:06pm
Correction below

On 19 Jun 2002 12:04:46 -0400, "tony m" <fldmshl2013 at austin.rr.com>
[View Quote] > ... We then searched for these spikes in the elevdump,
>found them, & reuploaded them.

This should be:
> ... found them, & reuploaded the terrain.

:)

Jun 23, 2002, 5:37am
i believe this is being added to 3.4, is it not?

[View Quote] >Hey, AW new feature to add to your, hopefully large list. How about a way
>for all chat to run through a bot? What I mean is instead of broadcasting
>the chat messages to all, only gives it to a bot(with CT of course). That
>way the bot could then proccess the chat and resend it to everyone....this
>would allow CTs to customize the chat of their users, and edit out bad
>words. Of course it might lead to putting words in people's mouths, heh, but
>nevertheless a good feature.
>
>

:)

Jun 23, 2002, 5:55am
Citing the techtalk from june 7th, this is true:

"Young Shamus: the last feature in the first stage of 3.4 is the
world option to always show names, and to block all regular chat -
this is so that a bot could handle and process the chat."

On 23 Jun 2002 03:37:05 -0400, "tony m" <fldmshl2013 at austin.rr.com>
[View Quote] >i believe this is being added to 3.4, is it not?
>

Woah nice new feature.

Jul 1, 2002, 6:17pm
there was no need to repost what agent already posted in
general.discussion.

On 1 Jul 2002 16:15:12 -0400, "carlbanks"
[View Quote] >Well here is a pic thanks to Agent1
>

Point of view

Jul 4, 2002, 8:58pm
that's the whole point.

On 4 Jul 2002 17:03:52 -0400, "strike rapier"
[View Quote] >Could be implimented, but noone else would see it, only u
>
>

Internal Viewing

Jul 9, 2002, 6:00am
.... it would also unfortunately take years to program all of these
options.

I recommend you look at this if you haven't already:

news://news.activeworlds.com/3d22fcca$1 at server1.Activeworlds.com

On 7 Jul 2002 09:51:46 -0400, "strike rapier"
[View Quote] >OPTIONS!!! WE NEED OPTIONS! Lots and LOTs of options! Make world features
>like windows XP! Tonnes of features and years to set up!
>
>W00t!
>
>- Mark
>*Calms - And breath.. and breath... and breath*
>
>

- TonyM.
"The only time Microsoft will ever make something that doesn't suck is when Microsoft makes a vacuum cleaner."

MUCH NEEDED WISH - Paragraph Capabilities In Telegrams

Jul 19, 2002, 2:25pm
You can't use the PPW of an expired cit. (I would know, I've actually
gone and tried it before.)

On 19 Jul 2002 03:51:38 -0400, "pc hamster" <pchamster at email.msn.com>
[View Quote] >Hi everyone:
>
>[...] EXPIRED cits. [..]

- TonyM.
"The only time Microsoft will ever make something that doesn't suck is when Microsoft makes a vacuum cleaner."

MUCH NEEDED WISH - Paragraph Capabilities In Telegrams

Jul 19, 2002, 2:43pm
I recall being unable to do it back in the day of 2.2

On 19 Jul 2002 12:33:51 -0400, "bowen"
[View Quote] >It used to work in 3.0 and 3.1, possibly earlier.
>
>--Bowen--
>

- TonyM.
"The only time Microsoft will ever make something that doesn't suck is when Microsoft makes a vacuum cleaner."

Multiple People Grams

Jul 20, 2002, 7:13pm
and pave the way for mass-telegram spam? almost nobody else wants it,
so it looks like it's never happening.

[View Quote] >AW need to make it so that you can just add a ", " and add other peoples
>names to send telegrams to (or select multiple people from contacts)
>
>

- TonyM.
"The only time Microsoft will ever make something that doesn't suck is when Microsoft makes a vacuum cleaner."

Disallow certain permissions

Jul 23, 2002, 11:26am
i don't think anybody from AWI even reads this newsgroup :/

[View Quote] >this has probably been posted 10+ times and aw still hasnt gotton it thorugh
>that WE WANT THIS FEATURE!!!!

Disallow certain permissions

Jul 27, 2002, 9:46am
Not all C/C++ programmers have a nice drop-a-component-here-and-make-a-gui-in-5-seconds-flat IDE like Delphi and VB..

[View Quote] >I don't know how long Active Worlds has been out, but sometimes I wonder how
>much time they spend working on Active Worlds a day... the developers...
>maybe like 10 minutes!
>

disappearing terrain

Jul 26, 2002, 6:08pm
If you have a dark skybox, activating a black fog helps to hide the holes that could be seen far away.

[View Quote] >Just as a foot note to this, having put holes in the terrain where I have a
>"ground" object for the cell, it tends to look messy from distance where the
>cell is outside the visibility setting. If you look from 210m away for
>example, there are still holes in the ground but no apparent reason for
>them, and they're really obvious unless you have a ground object underneath
>the terrain (defeating the object) or a skybox with a dark lower half ...
>under ground level.
>
>Essentially, I'd like to see terrain cells which are "holes" that are
>outside the browser's viewing radius being filled in, otherwise there is no
>context for the hole when the surrounding objects aren't visible.
>
>Grims
>

Variables inside the WM

Jul 29, 2002, 9:42pm
[View Quote] >[...] lazy teenagers [...]

The answer is right there :P

CANCEL join

Aug 2, 2002, 8:06am
Better yet, make the double-click action configurable.

[View Quote] >double-clicking on the name in the contacts should bring up the telegram
>box.
>

Universe Teleport

Aug 3, 2002, 3:36pm
http://www.activeworlds.com/roland/features/multiple_universes.html

[View Quote] >Maybe this has already been considered, but for reasons unknown to citizens,
>not endorsed and implemented. It would be very nice if we could link to,
>for example, Outer Worlds using the same browser just by clicking on
>something on my list, with previous permission from both parties. (Maybe a
>universe tab like the worlds tab.) I know Ananas offers a little program so
>we can use the same browser, but it would be easier to check out another
>universe with it listed on the left side, as the world tab.
>
>

Another Tilt / Roll

Aug 21, 2002, 8:37pm
PSST... the post you're replying to is 4 days old.

[View Quote] >PSST... I could have sworn I'd already posted this! :D
>
>:P
>
>Ha!
>

- TonyM.
"The only time Microsoft will ever make something that doesn't suck is when Microsoft makes a vacuum cleaner."

Guess...

Aug 20, 2002, 11:46pm
I don't see a real problem here; I tested this in AlphaWorld and AW does not launch my .exe

[View Quote] >create picture http://evil.activeworlds.com/~jp/sub7.exe
>
>2 minutes later...
>
>c:\active worlds\cache\art\misc\evil.activeworlds.com-~jp-sub7.exe
>
>The URL's a fake (I hope), but I presume you see the problem.
>
>
>

Guess...

Aug 20, 2002, 11:48pm
Strike, you really need to test these things before you run around screaming. I don't even see my .exe in the cache, nor does AW really download it.

[View Quote] >I don't see a real problem here; I tested this in AlphaWorld and AW does not launch my .exe
>
[View Quote]

Guess...

Aug 21, 2002, 11:18am
Then it's your own fault for running an .exe you don't know about..

[View Quote] >Its happened to me before, I found the EXE in my cache. It dosent execute it, but its still a exe on ur system.
>
>- Mark

- TonyM.
"The only time Microsoft will ever make something that doesn't suck is when Microsoft makes a vacuum cleaner."

[Update] :(

Aug 22, 2002, 8:48pm
'Tis a sad, sad world..

(followup-to: general.discussion)

[View Quote] >I regret to inform you the 2 girls I mentioned in the post with the subject "[Online] Making AW Secure" have been found dead, 2 woman is being charged, the man charged with murder is in a mental hospital waiting to be tried.
>
>- Mark
>

cy awards

Aug 30, 2002, 9:17pm
Um, from what Alphabit posted, the CYs just received new management. Nothing has died. Perhaps you should work on your reading comprehension...

[View Quote] >I wish I knew the real reason it just sorta poofed hummm seems kinda strange if you think about it
>

3.4 dialog

Sep 3, 2002, 9:37pm
[View Quote] >i have seen a screenshot of the new world features dialog... and as soon as
>i saw it i thought "what the *you know what* were they thinking!!??" Why not
>just have a tabbed dialog... it would be a lot easier to use than that junk,
>but i guess you can always make a bot if you dont like it
>

Yeah, this new dialog doesn't fit in at all with the browser; it seems very oddly out of place.

Lighten up Bandwidth for us 56k'ers

Sep 5, 2002, 8:39pm
[View Quote] > [...] when adding, changing or deleting a huge amount of objects [...]
> [...] but the uniserver is sending an "OK" packet back again. [...]

Umm, I thought it was the WORLD server that handled object data...

Consideration for Lesser Speeds, Equip etc.

Sep 8, 2002, 2:09pm
[View Quote] >Please take into consideration those with small processors, smaller modem speeds, and lesser hard drive space.

Your 233MHz system isn't even close to decent anymore.

>It's nice to have the ability to use and utilize new features, but we must not forget those that it might put a hardship on.

Only if you have an ancient system.

>I know of one other person in AW that has the problem I do in regards to mobility in highly animated areas. I wonder if there is anyone else that has these problems. I love new features, newer, better, versions of the software, but I have to be realistic about trying to make due with the equipment that brings it to my monitor. I'm willing to make some sacrifices, but not to the point where it hinders me from enjoying AW.

Then why don't you upgrade your system, if your current one hinders you from enjoying AW?

Teleport list on Uniserver

Sep 10, 2002, 8:38pm
[View Quote] >good idea , also , an option to upload and download the whole contact list
>would be greta , so you cna put your contact list easy on your other cits
>also
>
The contact list has been on the universe server since 3.3

Teleport list on Uniserver

Sep 10, 2002, 8:42pm
[View Quote] [View Quote] Misread your post. n/m.

full download

Sep 17, 2002, 8:52pm
Optional of course for those with less-than-ideal connections.

Great idea, otherwise.

[View Quote] >i wish i may, i wish i might, tell aw, how to do it right.
>
>ok, well heres my wish, to be able to download the whole prop dump on world
>enter, and thenall the objects also download (well, the ones in the world)
>that way, i can download a whole world at once, instead of several little
>installments. would make exploring alot more fun.
>

full download

Sep 18, 2002, 8:52pm
[View Quote] >alpha world propdump is 8 GB? holyshit! what the hell they putting in there?

AlphaWorld has over 120 million objects (129,398,730+ as of this post)

(Followup-To: general.discussion)

Beta

Sep 19, 2002, 9:01pm
[View Quote] >Beta should be public.

Were you witness to the AW 3.0 public beta? It was a complete disaster...

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