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j b e l l // User Search
j b e l l // User Search
Nov 22, 2002, 5:07pm
You forgot the font tags. ;-)
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3ddc50e8 at server1.Activeworlds.com...
Okay, now... let's say I had wanted to post a simple test reply containing
nothing but the word "test" in the message body...
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There would of course be the header information, such as:
From: "TechnoZeus" <TechnoZeus at techie.com>
Subject: Re: NewAW Flyover!
Date: Wednesday, November 20, 2002 8:35 PM
and in addition to that, a plain text post would contain the following
single line of text...
test
and that's it.
Alternatively, a very efficiently written HTML post would add a minimum of
the following...
<HTML><HEAD><TITLE>Re_NewAW Flyover!</TITLE>
</HEAD>
<BODY>test</BODY>
</HTML>
....but of course the same test post in HTML is actually more likely to
contain something like...
<META HTTP-EQUIV="Content-Type" CONTENT="text/html;charset=iso-8859-1">
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=Content-Type content="text/html; charset=iso-8859-1">
<META content="MSHTML 6.00.2800.1106" name=GENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY>
<DIV><FONT face=Arial size=2>test</FONT></DIV></BODY></HTML>
Now, if that looks a little harder to read than just the word "test" you're
not alone in that feeling. HTML is a markup language, intended for formated
text. Even when you don't do any formating, the language still has to
describe such things as where the body of the text begins and ends.
I don't know if that helps at all, and I can only hope that it will display
right.
Many HTML posts that say very little are actually much more complex than
that, and in fact this post is probably a disaster because HTML has to use
special encodings for certain characters such as the "<" and ">" characters
used to mark the start and end of a single tag like the <p> tag used to
denote the beginning of a paragraph, or the <b> and </b> tags used to define
the beginning and end of bold text. These are very efficient tags that you
might expect to see in hand written HTML code. When a program writes the
HTML for you to make it easier to compose HTML documents, you can almost
count on the tags being much more complex, such as in the case of the font
tag in the last example.
TechnoZeus
Nov 24, 2002, 12:46am
Excuse me!
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3ddea740$1 at server1.Activeworlds.com...
> I didn't forget them. There's a font tag in the longer example. The
shorter HTML example assumes use of the default font as set up in the
software that the HTML is being viewed in.
>
> TechnoZeus
>
> "j b e l l" <jbell at kmfdm.com> wrote in message
news:3dde8057 at server1.Activeworlds.com...
>
>
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Nov 22, 2002, 5:10pm
That's what I use it for in AWDebate. :-)
-JB
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message
news:3ddd6403$1 at server1.Activeworlds.com...
> Perhaps the global chat mode will be useful for filtering?
>
> E
>
>
> "technozeus" <TechnoZeus at techie.com> wrote in message
> news:3ddd1766 at server1.Activeworlds.com...
> someone else. I suppose there are a lot of different reasons behind that,
> but you're right... ejections gets them out of the way for a while, so
that
> people who don't feed on the discomfort of others can go on with their
> lives. Perhaps we should have a sort of correctional institute world
named
> "ejected" (*checking worlds list to see if the name is already taken*)
where
> people could send those who need to learn to get along. :)
> news:3ddd134a at server1.Activeworlds.com...
> logic
> of
> "go
> people
> worlds we own.
>
>
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Nov 22, 2002, 5:12pm
I was always the king at Y2000 world Name that tune cuz I'de just leave the
downloading box open, lol
-JB
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3ddc5709$1 at server1.Activeworlds.com...
> It would be good to pre-download them anyway, so that the name of the
downloading file doesn't give it away.
>
> TechnoZeus
>
> "anduin" <anduin at anduin-lothario.com> wrote in message
news:3ddc5101 at server1.Activeworlds.com...
news:3ddc25e0$1 at server1.Activeworlds.com :
have the
no object clicking) with all of the midi's you're going to be using. On top
of all these sounds, have a null sound so that the midi's are not actually
heard. This way, all music is pre-downloaded before you start playing. Oh,
and you'd want your object path hidden using a php script of some sort.
>
>
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Nov 22, 2002, 5:12pm
...it's just a game....
[View Quote]"technozeus" <TechnoZeus at techie.com> wrote in message
news:3ddd1056$1 at server1.Activeworlds.com...
> Depending on how you went about it, that could introduce problems of it's
own. For example, if you numbered a bunch of songs, someone could download
them externally (by number) and play them in advance, so that knowing the
number would be enough to know what song it was... and if you changed which
song was saved on which number from time to time, then people with the old
versions in their cache would hear the wrong song.
>
> TechnoZues
>
> "lord fett" <lordfett at hotmail.com> wrote in message
news:3ddce9e4 at server1.Activeworlds.com...
that
>
>
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Nov 29, 2002, 9:45pm
Ya know.. I'm an American..
...and I couldn't agree more..
[View Quote]"ananas" <vha at oct31.de> wrote in message news:3DE79030.3FE9B3E9 at oct31.de...
> You don't like ducks?
>
>
> swe wrote:
do,
to
as
be
us
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Dec 12, 2002, 8:48pm
......i think it's supposed to be a blonde joke..........?
[View Quote]"lioness." <nobody at nowhere.net> wrote in message
news:3df5ddf5$1 at server1.Activeworlds.com...
> click WHERE??? ;-"/
>
>
> "equin0x" <xeroer at hotmail.com> wrote in message
> news:3df5a638 at server1.Activeworlds.com...
>
>
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Dec 12, 2002, 8:56pm
Not only that.. but there PR guy made a little premature of a press
release.... Q3 of 2003... that's quite a while to start building hype about
that..
I can almost guaranty that Second Life will have that same "wanna cyb0r" &
"you suxor" style chat that near every other chat room on the internet
contains of, luckily for AW there is a much stronger community base and
interaction with the "powers that be" and chat moderation to prevent
obscenity and vandalism that AW bestows. When this "Second life" is
released I will most certainly get it and try it out, but only to find every
little detail that could posibly deserve criticizing - after all, that's
what I do best. :-)
-JB
[View Quote]"e n z o" <enzo at activeworlds.com> wrote in message
news:3df8d366$1 at server1.Activeworlds.com...
> Having read most of the thread about Linden I must express my surprise.
> Best Invention of 2002? It seems to me that the only thing Linden has
> invented is some good PR. Is there anyone in here that has seen anything
3D
> they have done? I can make a whole bunch of screenshots too if thats all
it
> takes. They have been around for a couple of years now and I have applied
> for Beta several times and never even get a response. When they first
came
> up, they were supposed to be a 3D internet tool, now it looks like a
> SimsOnline with 3D knockoff. (Which BTW , I did try as a beta, not worth
> the 1.2 gig download IMO)
>
> If anyone has seen anything besides screenshots and vaportrails let me
know.
>
> Also, if the Internet is realllllllllly gonna go 3D this time then we are
> still here and so are you... maybe it will be fun. There are sure a lot
of
> new coders thanks to the AW SDK and there are a lot more good modelers
too.
>
>
> E
>
>
>
>
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Jan 27, 2003, 6:43am
well.. i'm certainly confused...
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message
news:3E3073C8.4040102 at utn.cjb.net...
> Hmm... not sure what happened, but at any rate, could you put that email
> that you had at the end of your article on a web page somewhere? It
> makes the article way too long!
>
> facter wrote:
>
>
> --
> Goober King
> At least the NGs work :P
> gooberking at utn.cjb.net
>
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Jan 27, 2003, 6:53am
I'm sorry I never keep up with the newsgroups..
I'm sorry i'm 3 days behind on following the trend...
and I'm also sorry that i'll probably never read anything you reply to
this...
I'm sorry that I don't care..
I'm sorry this letter is from me, J B E L L.
Jan 30, 2003, 7:15am
:-)
That's what I do best, lol (you should see who *I* hang out with, lol)
[View Quote]"seiya faye" <starbuilds at yahoo.com> wrote in message
news:3e36d9d6$1 at server1.Activeworlds.com...
> Hye guys, dont laugh, but i was wondering if somebody would want to hang
out
> with me and be like my bestest friend to help me with my social skills and
> anger problems too. And nobody say the predictable 'i have a shrink that i
> could reccomend' comment.
> -love and befriend
> Seiya Faye
>
>
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Apr 13, 2003, 11:45pm
That's assuming our shotty PS2's last longer then a year ;-) mine no longer
reads blue disks, and i hardly even play the silly thing...
-J B e l l
[View Quote]"sk8man 1" <gzanone at optonline.net> wrote in message
news:3e98119d$1 at server1.Activeworlds.com...
> Yeah, PS2 games in the US are usually like $20-$50 -- and it's for the
rest
> of your life, not one year. (Unless you ruin the disk)
>
> "brock" <Brock at my.activeworlds.com> wrote in message
> news:3e98056d$1 at server1.Activeworlds.com...
> that
> nowhere,
tourist
>
> --------------------------------------------------------------------------
> --
> contry
the
Because
> he
> 2002
is
>
>
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Apr 16, 2003, 9:03am
That sort of became obsoulte when they decided to create a NewAW rather then
revamp the old...
[View Quote]"sw comit" <swcomit at swcity.net> wrote in message
news:3e9c7763 at server1.Activeworlds.com...
> Quote from Enzo about 2 months ago:
>
> "Last week I talked with Bill about getting together a vote page for Alpha
> features much like the page we have at
> http://www.activeworlds.com/featurevote/ We will be putting something
> like this up as soon as we get a chance. It will be a simple "yes" "no"
> "undecided" selection which will be open to registered cits. Only your
most
> recent vote will be counted in the totals."
>
> Well? Don't let the idea fizzle away, I was looking forward to it =)
>
> - SW Comit
>
>
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Apr 22, 2003, 5:51pm
I don't remember calling it a replacement....
[View Quote]"goober king" <gooberking at utn.cjb.net> wrote in message
news:3E9D3BEB.7040306 at utn.cjb.net...
> Umm, no. For the last time, NewAW is *not* going to replace AlphaWorld!
> It's just yet another world people can visit, if they so choose.
> Honestly, I doubt NewAW will affect AW Prime's visitor levels after it's
> opened.
>
> As for the AW Feature Vote, I'm still waiting to see what the AWI staff
> thought of the AWNews poll results that I sent them. :P
>
> j b e l l wrote:
then
Alpha
something
>
> --
> Goober King
> Always waiting on AWI...
> gooberking at utn.cjb.net
>
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Aug 24, 2003, 6:31pm
i know this is a bit late of a response, but good job GK
I abandoned my posts as well (other then AWDebate, but i just go there to
chat now, heh, the bot pretty much does the rest of the work for me)
and aside from realizing how terribly coordinated a lot of the organizations
are, and how harassing some of the cits can be, and how they like to team up
on people, where within their group harassment is alllowed, but outside of
their group, they all freak out on people for rebutle. but anyway - AW is a
lot more enjoyable when it's on your own time and not someone elses.
[View Quote]"goober king" <awnews at awnews.org> wrote in message
news:3f3c54db$1 at server1.Activeworlds.com...
> Two years ago, I wrote an edition of StVMP for AWNews where I described
> my first experience in AW. I described how I was filled with awe as I
> watched scenes download around me, and felt compelled to explore this
> new frontier whenever possible. It was this feeling that drove me to do
> whatever I could to try and help solve AW's problems, so other people
> wouldn't have to worry about them and be as I was: someone cheerfully
> lost in a virtual world.
>
> I then ended that opinion piece with the following paragraph:
> "There are days where I think of trying to go back to those days of
> wandering: Abandon UTN, abandon AWNews, abandon the hoards of telegrams
> and contacts, leave behind all the rhetoric and flames of the
> newsgroups, get a new account, and simply wander off into the sunset.rwx
> in search of my next big adventure. That, I think, would be a very
> fitting ending indeed..."
>
> Well, folks, that day has finally arrived. After two years, I've made it
> painfully obvious to myself that there's really nothing I can do to help
> stave off AW's problems. The only person who can do that is Rick Noll,
> and he has made it painfully obvious that he isn't able, or willing, to
> do what it takes to fix said problems.
>
> As for me, I'm just tired. Tired of feeling forced to help a community
> that apparently has no interest in helping itself. Tired of depending on
> undependable people. Tired of watching people who are more interested in
> destroying each other than helping each other. And most of all, I'm
> tired of myself making empty promises that I know I can't keep.
>
> And so, today it all ends. Universal Town Network will be dropping off
> the face of the Net as Computerizer (UTN's host) wipes his web space in
> the coming weeks. The HQs will remain open, but will no longer be
> updated. The AWNews.org domain will expire on Sept. 19th, and the AWNews
> webspace will be shut down shortly thereafter. If anyone really wants to
> take on these projects in my place, feel free to contact me in AW (don't
> bother contacting me through the NGs, as I won't be reading them
> anymore), but considering the current demeanor of the community, I doubt
> I will find any serious takers.
>
> And as for me, I'm going to get back to what I should have been doing
> since I got here way back in 1996: building, exploring, and enjoying
> other people's hard work. After all, I know all too well the toils of a
> thankless job, so it's time I started thanking others for theirs.
>
> Farewell, AW Community. It was fun while it lasted.
>
> --
> Goober King
>
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